From f95ad65189aaabceda0533e3bf5156f9af69e476 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Fri, 22 Feb 2008 23:15:00 +0000 Subject: * Improve alignment of packet queue stats headigns * Correct asset cache stats table heading * Correct spelling mistake in AssetCache (thanks ChrisD!) --- OpenSim/Framework/Communications/Cache/AssetCache.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Framework/Communications/Cache') diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index c1f6719..e3a4eb8 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs @@ -395,7 +395,7 @@ namespace OpenSim.Framework.Communications.Cache public void AssetReceived(AssetBase asset, bool IsTexture) { #if DEBUG - m_log.DebugFormat("[ASSET CACHE]: Recieved {0} [{1}]", IsTexture ? "texture" : "asset", asset.FullID); + m_log.DebugFormat("[ASSET CACHE]: Received {0} [{1}]", IsTexture ? "texture" : "asset", asset.FullID); #endif if (asset.FullID != LLUUID.Zero) // if it is set to zero then the asset wasn't found by the server -- cgit v1.1