From 56827894e9fca8d15b84a1f897b24e88c8ab9c29 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Sat, 3 May 2008 23:23:46 +0000 Subject: * Refactor RemoveItem() --- .../Communications/Cache/CachedUserInfo.cs | 61 ++++++++++++++++++---- .../Communications/Cache/InventoryFolderImpl.cs | 1 + 2 files changed, 51 insertions(+), 11 deletions(-) (limited to 'OpenSim/Framework/Communications/Cache') diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs index 6a7b6b7..84e42a3 100644 --- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs +++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs @@ -35,7 +35,8 @@ using log4net; namespace OpenSim.Framework.Communications.Cache { - //internal delegate void DeleteItemDelegate( + internal delegate void DeleteItemDelegate(LLUUID itemID); + internal delegate void CreateFolderDelegate(string folderName, LLUUID folderID, ushort folderType, LLUUID parentID); internal delegate void MoveFolderDelegate(LLUUID folderID, LLUUID parentID); internal delegate void PurgeFolderDelegate(LLUUID folderID); @@ -306,7 +307,10 @@ namespace OpenSim.Framework.Communications.Cache } /// - /// Create a folder in this agent's inventory + /// Create a folder in this agent's inventory. + /// + /// If the inventory service has not yet delievered the inventory + /// for this user then the request will be queued. /// /// /// @@ -399,10 +403,14 @@ namespace OpenSim.Framework.Communications.Cache /// /// Handle a client request to update the inventory folder /// + /// If the inventory service has not yet delievered the inventory + /// for this user then the request will be queued. + /// /// FIXME: We call add new inventory folder because in the data layer, we happen to use an SQL REPLACE /// so this will work to rename an existing folder. Needless to say, to rely on this is very confusing, /// and needs to be changed. /// + /// /// /// /// @@ -437,7 +445,11 @@ namespace OpenSim.Framework.Communications.Cache /// /// Handle an inventory folder move request from the client. + /// + /// If the inventory service has not yet delievered the inventory + /// for this user then the request will be queued. /// + /// /// /// public bool MoveFolder(LLUUID folderID, LLUUID parentID) @@ -470,7 +482,11 @@ namespace OpenSim.Framework.Communications.Cache /// /// This method will delete all the items and folders in the given folder. + /// + /// If the inventory service has not yet delievered the inventory + /// for this user then the request will be queued. /// + /// /// public bool PurgeFolder(LLUUID folderID) { @@ -540,23 +556,46 @@ namespace OpenSim.Framework.Communications.Cache /// /// Delete an item from the user's inventory + /// + /// If the inventory service has not yet delievered the inventory + /// for this user then the request will be queued. /// - /// - /// - /// - public bool DeleteItem(InventoryItemBase item) + /// + /// + /// true on a successful delete or a if the request is queued. + /// Returns false on an immediate failure + /// + public bool DeleteItem(LLUUID itemID) { - bool result = false; if (HasInventory) { - result = RootFolder.DeleteItem(item.ID); - if (result) + // XXX For historical reasons (grid comms), we need to retrieve the whole item in order to delete, even though + // really only the item id is required. + InventoryItemBase item = RootFolder.FindItem(itemID); + + if (null == item) { - m_commsManager.InventoryService.DeleteItem(item); + m_log.WarnFormat("[AGENT INVENTORY]: Tried to delete item {0} which does not exist", itemID); + + return false; + } + + if (RootFolder.DeleteItem(item.ID)) + { + return m_commsManager.InventoryService.DeleteItem(item); } } + else + { + AddRequest( + new InventoryRequest( + Delegate.CreateDelegate(typeof(DeleteItemDelegate), this, "DeleteItem"), + new object[] { itemID })); + + return true; + } - return result; + return false; } } diff --git a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs index 39296eb..af05af3 100644 --- a/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs +++ b/OpenSim/Framework/Communications/Cache/InventoryFolderImpl.cs @@ -163,6 +163,7 @@ namespace OpenSim.Framework.Communications.Cache } } } + return found; } -- cgit v1.1