From b0330a0bb50a3b30dbaa526cdcafd4e0b9aa6c7b Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 29 Jun 2008 20:39:34 +0000 Subject: disabled the multiple inventory server support in login service again. And reverted CachedUserInfo back to revision 5262. I don't think most of the inventory problems that people are reporting are due to these, but its easier to deal with one set of potential problems at a time, and I'm not going to get any time in the week to work on this anyway. --- .../Communications/Cache/UserProfileCacheService.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs') diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs index 37451ab..0040718 100644 --- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs +++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs @@ -119,12 +119,12 @@ namespace OpenSim.Framework.Communications.Cache CachedUserInfo userInfo = GetUserDetails(userID); if (userInfo != null) { - //m_commsManager.InventoryService.RequestInventoryForUser(userID, userInfo.InventoryReceive); - IInventoryServices invService = userInfo.GetInventoryService(); - if (invService != null) - { - invService.RequestInventoryForUser(userID, userInfo.InventoryReceive); - } + m_commsManager.InventoryService.RequestInventoryForUser(userID, userInfo.InventoryReceive); + //IInventoryServices invService = userInfo.GetInventoryService(); + //if (invService != null) + //{ + // invService.RequestInventoryForUser(userID, userInfo.InventoryReceive); + //} } else { -- cgit v1.1