From be2ad79e52efb5eb543057e8e73fa601d0b91c87 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Thu, 20 Dec 2007 05:43:02 +0000 Subject: Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. Works with LibSL rev>1532 --- OpenSim/Framework/Communications/Cache/AssetTransactions.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Framework/Communications/Cache/AssetTransactions.cs') diff --git a/OpenSim/Framework/Communications/Cache/AssetTransactions.cs b/OpenSim/Framework/Communications/Cache/AssetTransactions.cs index 51b80e5..57c1fa6 100644 --- a/OpenSim/Framework/Communications/Cache/AssetTransactions.cs +++ b/OpenSim/Framework/Communications/Cache/AssetTransactions.cs @@ -355,7 +355,7 @@ namespace OpenSim.Framework.Communications.Cache LLUUID inventoryItemID = this.inventoryItemID; string text = ""; LLSDAssetUploadComplete complete = new LLSDAssetUploadComplete(); - complete.new_asset = newAssetID.ToStringHyphenated(); + complete.new_asset = newAssetID.ToString(); complete.new_inventory_item = inventoryItemID; complete.state = "complete"; text = LLSDHelpers.SerialiseLLSDReply(complete); @@ -408,7 +408,7 @@ namespace OpenSim.Framework.Communications.Cache LLUUID inventoryItemID = this.inventoryItemID; string text = ""; LLSDAssetUploadComplete complete = new LLSDAssetUploadComplete(); - complete.new_asset = newAssetID.ToStringHyphenated(); + complete.new_asset = newAssetID.ToString(); complete.new_inventory_item = inventoryItemID; complete.state = "complete"; text = LLSDHelpers.SerialiseLLSDReply(complete); -- cgit v1.1