From fed46ba6a72b5df424909cbc8eff9c6134da3ac1 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Fri, 22 Feb 2008 22:54:50 +0000 Subject: * Winnow the debug and info messages associated with stat fetching * As such, only a request for a non cached asset, the response and failures show up now. * I know lbsa71 only put these in not long ago, so if they are really still required, I think we should think whether we can move the default log4net level off 'Debug' --- OpenSim/Framework/Communications/Cache/AssetServerBase.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Framework/Communications/Cache/AssetServerBase.cs') diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index cae4231..4b5df5c 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs @@ -137,7 +137,9 @@ namespace OpenSim.Framework.Communications.Cache req.IsTexture = isTexture; m_assetRequests.Enqueue(req); + #if DEBUG m_log.InfoFormat("[ASSET SERVER]: Added {0} to request queue", assetID); + #endif } public virtual void UpdateAsset(AssetBase asset) -- cgit v1.1