From 87e2a694e200f5774f71d38041247912b5ccf98d Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Thu, 27 Dec 2007 14:00:30 +0000 Subject: * AssetServerBase: _ProcessRequest is now called GetAsset * PrimitiveBaseShape: The textures are now exposed as a 'TextureEntry Textures'; all serialization still using the 'byte[] TextureEntry' for backwards compatibility. * Scene: Re-added AddTree, since the Tree type isn't gone from libsl, merely relocated. --- OpenSim/Framework/Communications/Cache/AssetServerBase.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Framework/Communications/Cache/AssetServerBase.cs') diff --git a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs index f5ebab7..43d3dd9 100644 --- a/OpenSim/Framework/Communications/Cache/AssetServerBase.cs +++ b/OpenSim/Framework/Communications/Cache/AssetServerBase.cs @@ -54,16 +54,16 @@ namespace OpenSim.Framework.Communications.Cache /// /// /// - protected abstract AssetBase _ProcessRequest(AssetRequest req); + protected abstract AssetBase GetAsset(AssetRequest req); /// - /// Process an asset request. This method will call _ProcessRequest(AssetRequest req) + /// Process an asset request. This method will call GetAsset(AssetRequest req) /// on the subclass. /// /// - protected void ProcessRequest(AssetRequest req) + protected virtual void ProcessRequest(AssetRequest req) { - AssetBase asset = _ProcessRequest(req); + AssetBase asset = GetAsset(req); if (asset != null) { -- cgit v1.1