From 801da4346aeb3c08969c4845f5c595135a64470a Mon Sep 17 00:00:00 2001 From: lbsa71 Date: Thu, 12 Feb 2009 09:53:12 +0000 Subject: * optimized usings. --- OpenSim/Framework/ChildAgentDataUpdate.cs | 18 +++++++----------- 1 file changed, 7 insertions(+), 11 deletions(-) (limited to 'OpenSim/Framework/ChildAgentDataUpdate.cs') diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs index 34f2866..0e72e47 100644 --- a/OpenSim/Framework/ChildAgentDataUpdate.cs +++ b/OpenSim/Framework/ChildAgentDataUpdate.cs @@ -26,14 +26,10 @@ */ using System; -using OpenMetaverse; using System.Collections; using System.Collections.Generic; - -using OSD = OpenMetaverse.StructuredData.OSD; -using OSDMap = OpenMetaverse.StructuredData.OSDMap; -using OSDArray = OpenMetaverse.StructuredData.OSDArray; -using OSDParser = OpenMetaverse.StructuredData.OSDParser; +using OpenMetaverse; +using OpenMetaverse.StructuredData; namespace OpenSim.Framework { @@ -486,7 +482,7 @@ namespace OpenSim.Framework if (args["agent_access"] != null) Byte.TryParse(args["agent_access"].AsString(), out AgentAccess); - if ((args["agent_textures"] != null) && (args["agent_textures"]).Type == OpenMetaverse.StructuredData.OSDType.Array) + if ((args["agent_textures"] != null) && (args["agent_textures"]).Type == OSDType.Array) { OSDArray textures = (OSDArray)(args["agent_textures"]); AgentTextures = new UUID[textures.Count]; @@ -498,28 +494,28 @@ namespace OpenSim.Framework if (args["active_group_id"] != null) ActiveGroupID = args["active_group_id"].AsUUID(); - if ((args["groups"] != null) && (args["groups"]).Type == OpenMetaverse.StructuredData.OSDType.Array) + if ((args["groups"] != null) && (args["groups"]).Type == OSDType.Array) { OSDArray groups = (OSDArray)(args["groups"]); Groups = new AgentGroupData[groups.Count]; int i = 0; foreach (OSD o in groups) { - if (o.Type == OpenMetaverse.StructuredData.OSDType.Map) + if (o.Type == OSDType.Map) { Groups[i++] = new AgentGroupData((OSDMap)o); } } } - if ((args["animations"] != null) && (args["animations"]).Type == OpenMetaverse.StructuredData.OSDType.Array) + if ((args["animations"] != null) && (args["animations"]).Type == OSDType.Array) { OSDArray anims = (OSDArray)(args["animations"]); Anims = new AgentAnimationData[anims.Count]; int i = 0; foreach (OSD o in anims) { - if (o.Type == OpenMetaverse.StructuredData.OSDType.Map) + if (o.Type == OSDType.Map) { Anims[i++] = new AgentAnimationData((OSDMap)o); } -- cgit v1.1