From 13a8d11c4678b5a421eb814d4253de235532de37 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Wed, 3 Mar 2010 12:12:32 -0800 Subject: Removing the sLLVector3 dinosaur --- OpenSim/Framework/ChildAgentDataUpdate.cs | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) (limited to 'OpenSim/Framework/ChildAgentDataUpdate.cs') diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs index fee71f0..a1ac84c 100644 --- a/OpenSim/Framework/ChildAgentDataUpdate.cs +++ b/OpenSim/Framework/ChildAgentDataUpdate.cs @@ -41,14 +41,14 @@ namespace OpenSim.Framework public Guid AgentID; public bool alwaysrun; public float AVHeight; - public sLLVector3 cameraPosition; + public Vector3 cameraPosition; public float drawdistance; public float godlevel; public uint GroupAccess; - public sLLVector3 Position; + public Vector3 Position; public ulong regionHandle; public byte[] throttles; - public sLLVector3 Velocity; + public Vector3 Velocity; public ChildAgentDataUpdate() { @@ -177,14 +177,13 @@ namespace OpenSim.Framework Size = new Vector3(); Size.Z = cAgent.AVHeight; - Center = new Vector3(cAgent.cameraPosition.x, cAgent.cameraPosition.y, cAgent.cameraPosition.z); + Center = cAgent.cameraPosition; Far = cAgent.drawdistance; - Position = new Vector3(cAgent.Position.x, cAgent.Position.y, cAgent.Position.z); + Position = cAgent.Position; RegionHandle = cAgent.regionHandle; Throttles = cAgent.throttles; - Velocity = new Vector3(cAgent.Velocity.x, cAgent.Velocity.y, cAgent.Velocity.z); + Velocity = cAgent.Velocity; } - } public class AgentGroupData -- cgit v1.1