From 913bc3bdb380cebebd11b657966486448962ab47 Mon Sep 17 00:00:00 2001 From: diva Date: Thu, 18 Jun 2009 00:48:39 +0000 Subject: Moved OpenSim/Framework/Communications/Capabilities up to OpenSim/Framework/Capabilities. Didn't change the namespace because VC# is not helping, and this would imply manually changing more than 50 files. So the namespace is still OpenSim.Framework.Communications.Capabilities, to be cleaned up later by someone with more energy. --- OpenSim/Framework/Capabilities/Caps.cs | 1212 ++++++++++++++++++++ OpenSim/Framework/Capabilities/CapsHandlers.cs | 171 +++ OpenSim/Framework/Capabilities/CapsUtil.cs | 62 + OpenSim/Framework/Capabilities/LLSD.cs | 679 +++++++++++ OpenSim/Framework/Capabilities/LLSDArray.cs | 41 + .../Capabilities/LLSDAssetUploadComplete.cs | 45 + .../Capabilities/LLSDAssetUploadRequest.cs | 46 + .../Capabilities/LLSDAssetUploadResponse.cs | 42 + OpenSim/Framework/Capabilities/LLSDCapEvent.cs | 40 + OpenSim/Framework/Capabilities/LLSDEmpty.cs | 37 + OpenSim/Framework/Capabilities/LLSDHelpers.cs | 172 +++ .../Framework/Capabilities/LLSDInventoryItem.cs | 97 ++ OpenSim/Framework/Capabilities/LLSDItemUpdate.cs | 41 + OpenSim/Framework/Capabilities/LLSDMapLayer.cs | 45 + .../Framework/Capabilities/LLSDMapLayerResponse.cs | 40 + OpenSim/Framework/Capabilities/LLSDMapRequest.cs | 39 + OpenSim/Framework/Capabilities/LLSDMethod.cs | 31 + OpenSim/Framework/Capabilities/LLSDMethodString.cs | 31 + .../Capabilities/LLSDParcelVoiceInfoResponse.cs | 51 + .../Capabilities/LLSDRemoteParcelResponse.cs | 42 + .../Framework/Capabilities/LLSDStreamHandler.cs | 70 ++ .../LLSDTaskInventoryUploadComplete.cs | 50 + .../Framework/Capabilities/LLSDTaskScriptUpdate.cs | 50 + OpenSim/Framework/Capabilities/LLSDTest.cs | 40 + OpenSim/Framework/Capabilities/LLSDType.cs | 55 + .../Capabilities/LLSDVoiceAccountResponse.cs | 57 + 26 files changed, 3286 insertions(+) create mode 100644 OpenSim/Framework/Capabilities/Caps.cs create mode 100644 OpenSim/Framework/Capabilities/CapsHandlers.cs create mode 100644 OpenSim/Framework/Capabilities/CapsUtil.cs create mode 100644 OpenSim/Framework/Capabilities/LLSD.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDArray.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDAssetUploadComplete.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDAssetUploadRequest.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDAssetUploadResponse.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDCapEvent.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDEmpty.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDHelpers.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDInventoryItem.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDItemUpdate.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDMapLayer.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDMapLayerResponse.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDMapRequest.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDMethod.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDMethodString.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDParcelVoiceInfoResponse.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDRemoteParcelResponse.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDStreamHandler.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDTaskInventoryUploadComplete.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDTaskScriptUpdate.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDTest.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDType.cs create mode 100644 OpenSim/Framework/Capabilities/LLSDVoiceAccountResponse.cs (limited to 'OpenSim/Framework/Capabilities') diff --git a/OpenSim/Framework/Capabilities/Caps.cs b/OpenSim/Framework/Capabilities/Caps.cs new file mode 100644 index 0000000..bd38b50 --- /dev/null +++ b/OpenSim/Framework/Capabilities/Caps.cs @@ -0,0 +1,1212 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections; +using System.Collections.Generic; +using System.IO; +using System.Reflection; +using log4net; +using OpenMetaverse; +using OpenSim.Framework.Servers; +using OpenSim.Framework.Servers.HttpServer; +using OpenSim.Services.Interfaces; + +// using OpenSim.Region.Framework.Interfaces; + +namespace OpenSim.Framework.Communications.Capabilities +{ + public delegate void UpLoadedAsset( + string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder, + byte[] data, string inventoryType, string assetType); + + public delegate UUID UpdateItem(UUID itemID, byte[] data); + + public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data); + + public delegate void NewInventoryItem(UUID userID, InventoryItemBase item); + + public delegate void NewAsset(AssetBase asset); + + public delegate UUID ItemUpdatedCallback(UUID userID, UUID itemID, byte[] data); + + public delegate void TaskScriptUpdatedCallback(UUID userID, UUID itemID, UUID primID, + bool isScriptRunning, byte[] data); + + public delegate List FetchInventoryDescendentsCAPS(UUID agentID, UUID folderID, UUID ownerID, + bool fetchFolders, bool fetchItems, int sortOrder); + + /// + /// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that + /// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want + /// to just pass the whole Scene into CAPS. + /// + public delegate IClientAPI GetClientDelegate(UUID agentID); + + public class Caps + { + private static readonly ILog m_log = + LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private string m_httpListenerHostName; + private uint m_httpListenPort; + + /// + /// This is the uuid portion of every CAPS path. It is used to make capability urls private to the requester. + /// + private string m_capsObjectPath; + public string CapsObjectPath { get { return m_capsObjectPath; } } + + private CapsHandlers m_capsHandlers; + + private static readonly string m_requestPath = "0000/"; + // private static readonly string m_mapLayerPath = "0001/"; + private static readonly string m_newInventory = "0002/"; + //private static readonly string m_requestTexture = "0003/"; + private static readonly string m_notecardUpdatePath = "0004/"; + private static readonly string m_notecardTaskUpdatePath = "0005/"; + // private static readonly string m_fetchInventoryPath = "0006/"; + + // The following entries are in a module, however, they are also here so that we don't re-assign + // the path to another cap by mistake. + // private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; // This is in a module. + // private static readonly string m_provisionVoiceAccountRequestPath = "0008/";// This is in a module. + + // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule. + + //private string eventQueue = "0100/"; + private IHttpServer m_httpListener; + private UUID m_agentID; + private IAssetService m_assetCache; + private int m_eventQueueCount = 1; + private Queue m_capsEventQueue = new Queue(); + private bool m_dumpAssetsToFile; + private string m_regionName; + + public bool SSLCaps + { + get { return m_httpListener.UseSSL; } + } + public string SSLCommonName + { + get { return m_httpListener.SSLCommonName; } + } + public CapsHandlers CapsHandlers + { + get { return m_capsHandlers; } + } + + // These are callbacks which will be setup by the scene so that we can update scene data when we + // receive capability calls + public NewInventoryItem AddNewInventoryItem = null; + public NewAsset AddNewAsset = null; + public ItemUpdatedCallback ItemUpdatedCall = null; + public TaskScriptUpdatedCallback TaskScriptUpdatedCall = null; + public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null; + public GetClientDelegate GetClient = null; + + public Caps(IAssetService assetCache, IHttpServer httpServer, string httpListen, uint httpPort, string capsPath, + UUID agent, bool dumpAssetsToFile, string regionName) + { + m_assetCache = assetCache; + m_capsObjectPath = capsPath; + m_httpListener = httpServer; + m_httpListenerHostName = httpListen; + + m_httpListenPort = httpPort; + + if (httpServer.UseSSL) + { + m_httpListenPort = httpServer.SSLPort; + httpListen = httpServer.SSLCommonName; + httpPort = httpServer.SSLPort; + } + + m_agentID = agent; + m_dumpAssetsToFile = dumpAssetsToFile; + m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, httpServer.UseSSL); + m_regionName = regionName; + } + + /// + /// Register all CAPS http service handlers + /// + public void RegisterHandlers() + { + DeregisterHandlers(); + + string capsBase = "/CAPS/" + m_capsObjectPath; + + RegisterRegionServiceHandlers(capsBase); + RegisterInventoryServiceHandlers(capsBase); + + } + + public void RegisterRegionServiceHandlers(string capsBase) + { + try + { + // the root of all evil + m_capsHandlers["SEED"] = new RestStreamHandler("POST", capsBase + m_requestPath, CapsRequest); + m_log.DebugFormat( + "[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_agentID); + + //m_capsHandlers["MapLayer"] = + // new LLSDStreamhandler("POST", + // capsBase + m_mapLayerPath, + // GetMapLayer); + m_capsHandlers["UpdateScriptTaskInventory"] = + new RestStreamHandler("POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory); + m_capsHandlers["UpdateScriptTask"] = m_capsHandlers["UpdateScriptTaskInventory"]; + + } + catch (Exception e) + { + m_log.Error("[CAPS]: " + e.ToString()); + } + } + + public void RegisterInventoryServiceHandlers(string capsBase) + { + try + { + // I don't think this one works... + m_capsHandlers["NewFileAgentInventory"] = + new LLSDStreamhandler("POST", + capsBase + m_newInventory, + NewAgentInventoryRequest); + m_capsHandlers["UpdateNotecardAgentInventory"] = + new RestStreamHandler("POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory); + m_capsHandlers["UpdateScriptAgentInventory"] = m_capsHandlers["UpdateNotecardAgentInventory"]; + m_capsHandlers["UpdateScriptAgent"] = m_capsHandlers["UpdateScriptAgentInventory"]; + + // As of RC 1.22.9 of the Linden client this is + // supported + + // m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest); + + // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and + // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires + // enhancements (probably filling out the folder part of the LLSD reply) to our CAPS service, + // but when I went on the Linden grid, the + // simulators I visited (version 1.21) were, surprisingly, no longer supplying this capability. Instead, + // the 1.19.1.4 client appeared to be happily flowing inventory data over UDP + // + // This is very probably just a temporary measure - once the CAPS service appears again on the Linden grid + // we will be + // able to get the data we need to implement the necessary part of the protocol to fix the issue above. + // m_capsHandlers["FetchInventoryDescendents"] = + // new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryRequest); + + // m_capsHandlers["FetchInventoryDescendents"] = + // new LLSDStreamhandler("POST", + // capsBase + m_fetchInventory, + // FetchInventory)); + // m_capsHandlers["RequestTextureDownload"] = new RestStreamHandler("POST", + // capsBase + m_requestTexture, + // RequestTexture); + } + catch (Exception e) + { + m_log.Error("[CAPS]: " + e.ToString()); + } + } + + /// + /// Register a handler. This allows modules to register handlers. + /// + /// + /// + public void RegisterHandler(string capName, IRequestHandler handler) + { + m_capsHandlers[capName] = handler; + //m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path); + } + + /// + /// Remove all CAPS service handlers. + /// + /// + /// + /// + /// + public void DeregisterHandlers() + { + if (m_capsHandlers != null) + { + foreach (string capsName in m_capsHandlers.Caps) + { + m_capsHandlers.Remove(capsName); + } + } + } + + /// + /// Construct a client response detailing all the capabilities this server can provide. + /// + /// + /// + /// + /// HTTP request header object + /// HTTP response header object + /// + public string CapsRequest(string request, string path, string param, + OSHttpRequest httpRequest, OSHttpResponse httpResponse) + { + //m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName); + + string result = LLSDHelpers.SerialiseLLSDReply(m_capsHandlers.CapsDetails); + + //m_log.DebugFormat("[CAPS] CapsRequest {0}", result); + + return result; + } + + // FIXME: these all should probably go into the respective region + // modules + + /// + /// Processes a fetch inventory request and sends the reply + + /// + /// + /// + /// + /// + // Request is like: + // + // folders + // + // + // fetch-folders1fetch-items1folder-id8e1e3a30-b9bf-11dc-95ff-0800200c9a66owner-id11111111-1111-0000-0000-000100bba000sort-order1 + // + // + // + // + // + // multiple fetch-folder maps are allowed within the larger folders map. + public string FetchInventoryRequest(string request, string path, string param) + { + // string unmodifiedRequest = request.ToString(); + + //m_log.DebugFormat("[AGENT INVENTORY]: Received CAPS fetch inventory request {0}", unmodifiedRequest); + m_log.Debug("[CAPS]: Inventory Request in region: " + m_regionName); + + Hashtable hash = new Hashtable(); + try + { + hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); + } + catch (LLSD.LLSDParseException pe) + { + m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message); + m_log.Error("Request: " + request.ToString()); + } + + ArrayList foldersrequested = (ArrayList)hash["folders"]; + + string response = ""; + + for (int i = 0; i < foldersrequested.Count; i++) + { + string inventoryitemstr = ""; + Hashtable inventoryhash = (Hashtable)foldersrequested[i]; + + LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents(); + LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest); + LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest); + + inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply); + inventoryitemstr = inventoryitemstr.Replace("folders", ""); + inventoryitemstr = inventoryitemstr.Replace("", ""); + + response += inventoryitemstr; + } + + if (response.Length == 0) + { + // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants. + // Therefore, I'm concluding that the client only has so many threads available to do requests + // and when a thread stalls.. is stays stalled. + // Therefore we need to return something valid + response = "folders"; + } + else + { + response = "folders" + response + ""; + } + + //m_log.DebugFormat("[AGENT INVENTORY]: Replying to CAPS fetch inventory request with following xml"); + //m_log.Debug(Util.GetFormattedXml(response)); + + return response; + } + + public string FetchInventoryDescendentsRequest(string request, string path, string param,OSHttpRequest httpRequest, OSHttpResponse httpResponse) + { + // m_log.Debug("[CAPS]: FetchInventoryDescendentsRequest in region: " + m_regionName + "request is "+request); + + // nasty temporary hack here, the linden client falsely identifies the uuid 00000000-0000-0000-0000-000000000000 as a string which breaks us + // correctly mark it as a uuid + request = request.Replace("00000000-0000-0000-0000-000000000000", "00000000-0000-0000-0000-000000000000"); + + // another hack 1 results in a System.ArgumentException: Object type System.Int32 cannot be converted to target type: System.Boolean + request = request.Replace("fetch_folders0", "fetch_folders0"); + request = request.Replace("fetch_folders1", "fetch_folders1"); + Hashtable hash = new Hashtable(); + try + { + hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); + } + catch (LLSD.LLSDParseException pe) + { + m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message); + m_log.Error("Request: " + request.ToString()); + } + + ArrayList foldersrequested = (ArrayList)hash["folders"]; + + string response = ""; + for (int i = 0; i < foldersrequested.Count; i++) + { + string inventoryitemstr = ""; + Hashtable inventoryhash = (Hashtable)foldersrequested[i]; + + LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents(); + + try{ + LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest); + } + catch(Exception e) + { + m_log.Debug("[CAPS]: caught exception doing OSD deserialize" + e); + } + LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest); + + inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply); + inventoryitemstr = inventoryitemstr.Replace("folders", ""); + inventoryitemstr = inventoryitemstr.Replace("", ""); + + response += inventoryitemstr; + } + + + if (response.Length == 0) + { + // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants. + // Therefore, I'm concluding that the client only has so many threads available to do requests + // and when a thread stalls.. is stays stalled. + // Therefore we need to return something valid + response = "folders"; + } + else + { + response = "folders" + response + ""; + } + + //m_log.DebugFormat("[CAPS]: Replying to CAPS fetch inventory request with following xml"); + //m_log.Debug("[CAPS] "+response); + + return response; + } + + + + /// + /// Construct an LLSD reply packet to a CAPS inventory request + /// + /// + /// + private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch) + { + LLSDInventoryDescendents reply = new LLSDInventoryDescendents(); + LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents(); + contents.agent_id = m_agentID; + contents.owner_id = invFetch.owner_id; + contents.folder_id = invFetch.folder_id; + + // The version number being sent back was originally 1. + // Unfortunately, on 1.19.1.4, this means that we see a problem where on subsequent logins + // without clearing client cache, objects in the root folder disappear until the cache is cleared, + // at which point they reappear. + // + // Seeing the version to something other than 0 may be the right thing to do, but there is + // a greater subtlety of the second life protocol that needs to be understood first. + contents.version = 0; + + contents.descendents = 0; + reply.folders.Array.Add(contents); + List itemList = null; + if (CAPSFetchInventoryDescendents != null) + { + itemList = CAPSFetchInventoryDescendents(m_agentID, invFetch.folder_id, invFetch.owner_id, invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order); + } + + if (itemList != null) + { + foreach (InventoryItemBase invItem in itemList) + { + contents.items.Array.Add(ConvertInventoryItem(invItem)); + } + } + /* The following block is removed as it ALWAYS sends the error to the client because the RC 1.22.9 client tries to + find items that have become dissasociated with a paret folder and have parent of 00000000-0000-00000.... + else + { + IClientAPI client = GetClient(m_agentID); + + // We're going to both notify the client of inventory service failure and send back a 'no folder contents' response. + // If we don't send back the response, + // the client becomes unhappy (see Teravus' comment in FetchInventoryRequest()) + if (client != null) + { + client.SendAgentAlertMessage( + "AGIN0001E: The inventory service has either failed or is not responding. Your inventory will not function properly for the rest of this session. Please clear your cache and relog.", + true); + } + else + { + m_log.ErrorFormat( + "[AGENT INVENTORY]: Could not lookup controlling client for {0} in order to notify them of the inventory service failure", + m_agentID); + } + }*/ + + contents.descendents = contents.items.Array.Count; + return reply; + } + + /// + /// Convert an internal inventory item object into an LLSD object. + /// + /// + /// + private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem) + { + LLSDInventoryItem llsdItem = new LLSDInventoryItem(); + llsdItem.asset_id = invItem.AssetID; + llsdItem.created_at = invItem.CreationDate; + llsdItem.desc = invItem.Description; + llsdItem.flags = 0; + llsdItem.item_id = invItem.ID; + llsdItem.name = invItem.Name; + llsdItem.parent_id = invItem.Folder; + try + { + // TODO reevaluate after upgrade to libomv >= r2566. Probably should use UtilsConversions. + llsdItem.type = TaskInventoryItem.Types[invItem.AssetType]; + llsdItem.inv_type = TaskInventoryItem.InvTypes[invItem.InvType]; + } + catch (Exception e) + { + m_log.Error("[CAPS]: Problem setting asset/inventory type while converting inventory item " + invItem.Name + " to LLSD:", e); + } + llsdItem.permissions = new LLSDPermissions(); + llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid; + llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions; + llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions; + llsdItem.permissions.group_id = UUID.Zero; + llsdItem.permissions.group_mask = 0; + llsdItem.permissions.is_owner_group = false; + llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions; + llsdItem.permissions.owner_id = m_agentID; // FixMe + llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions; + llsdItem.sale_info = new LLSDSaleInfo(); + llsdItem.sale_info.sale_price = 10; + llsdItem.sale_info.sale_type = "not"; + + return llsdItem; + } + + /// + /// + /// + /// + /// + public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq) + { + m_log.Debug("[CAPS]: MapLayer Request in region: " + m_regionName); + LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse(); + mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse()); + return mapResponse; + } + + /// + /// + /// + /// + protected static OSDMapLayer GetOSDMapLayerResponse() + { + OSDMapLayer mapLayer = new OSDMapLayer(); + mapLayer.Right = 5000; + mapLayer.Top = 5000; + mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006"); + + return mapLayer; + } + + /// + /// + /// + /// + /// + /// + /// + public string RequestTexture(string request, string path, string param) + { + m_log.Debug("texture request " + request); + // Needs implementing (added to remove compiler warning) + return String.Empty; + } + + #region EventQueue (Currently not enabled) + + /// + /// + /// + /// + /// + /// + /// + public string ProcessEventQueue(string request, string path, string param) + { + string res = String.Empty; + + if (m_capsEventQueue.Count > 0) + { + lock (m_capsEventQueue) + { + string item = m_capsEventQueue.Dequeue(); + res = item; + } + } + else + { + res = CreateEmptyEventResponse(); + } + return res; + } + + /// + /// + /// + /// + /// + /// + public string CreateEstablishAgentComms(string caps, string ipAddressPort) + { + LLSDCapEvent eventItem = new LLSDCapEvent(); + eventItem.id = m_eventQueueCount; + //should be creating a EstablishAgentComms item, but there isn't a class for it yet + eventItem.events.Array.Add(new LLSDEmpty()); + string res = LLSDHelpers.SerialiseLLSDReply(eventItem); + m_eventQueueCount++; + + m_capsEventQueue.Enqueue(res); + return res; + } + + /// + /// + /// + /// + public string CreateEmptyEventResponse() + { + LLSDCapEvent eventItem = new LLSDCapEvent(); + eventItem.id = m_eventQueueCount; + eventItem.events.Array.Add(new LLSDEmpty()); + string res = LLSDHelpers.SerialiseLLSDReply(eventItem); + m_eventQueueCount++; + return res; + } + + #endregion + + /// + /// Called by the script task update handler. Provides a URL to which the client can upload a new asset. + /// + /// + /// + /// + /// HTTP request header object + /// HTTP response header object + /// + public string ScriptTaskInventory(string request, string path, string param, + OSHttpRequest httpRequest, OSHttpResponse httpResponse) + { + try + { + m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName); + //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param); + + Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request)); + LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate(); + LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest); + + string capsBase = "/CAPS/" + m_capsObjectPath; + string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); + + TaskInventoryScriptUpdater uploader = + new TaskInventoryScriptUpdater( + llsdUpdateRequest.item_id, + llsdUpdateRequest.task_id, + llsdUpdateRequest.is_script_running, + capsBase + uploaderPath, + m_httpListener, + m_dumpAssetsToFile); + uploader.OnUpLoad += TaskScriptUpdated; + + m_httpListener.AddStreamHandler( + new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); + + string protocol = "http://"; + + if (m_httpListener.UseSSL) + protocol = "https://"; + + string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + + uploaderPath; + + LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); + uploadResponse.uploader = uploaderURL; + uploadResponse.state = "upload"; + +// m_log.InfoFormat("[CAPS]: " + +// "ScriptTaskInventory response: {0}", +// LLSDHelpers.SerialiseLLSDReply(uploadResponse))); + + return LLSDHelpers.SerialiseLLSDReply(uploadResponse); + } + catch (Exception e) + { + m_log.Error("[CAPS]: " + e.ToString()); + } + + return null; + } + + /// + /// Called by the notecard update handler. Provides a URL to which the client can upload a new asset. + /// + /// + /// + /// + /// + public string NoteCardAgentInventory(string request, string path, string param, + OSHttpRequest httpRequest, OSHttpResponse httpResponse) + { + //m_log.Debug("[CAPS]: NoteCardAgentInventory Request in region: " + m_regionName + "\n" + request); + //m_log.Debug("[CAPS]: NoteCardAgentInventory Request is: " + request); + + //OpenMetaverse.StructuredData.OSDMap hash = (OpenMetaverse.StructuredData.OSDMap)OpenMetaverse.StructuredData.LLSDParser.DeserializeBinary(Utils.StringToBytes(request)); + Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request)); + LLSDItemUpdate llsdRequest = new LLSDItemUpdate(); + LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest); + + string capsBase = "/CAPS/" + m_capsObjectPath; + string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); + + ItemUpdater uploader = + new ItemUpdater(llsdRequest.item_id, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile); + uploader.OnUpLoad += ItemUpdated; + + m_httpListener.AddStreamHandler( + new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); + + string protocol = "http://"; + + if (m_httpListener.UseSSL) + protocol = "https://"; + + string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + + uploaderPath; + + LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); + uploadResponse.uploader = uploaderURL; + uploadResponse.state = "upload"; + +// m_log.InfoFormat("[CAPS]: " + +// "NoteCardAgentInventory response: {0}", +// LLSDHelpers.SerialiseLLSDReply(uploadResponse))); + + return LLSDHelpers.SerialiseLLSDReply(uploadResponse); + } + + /// + /// + /// + /// + /// + public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest) + { + //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString()); + //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type); + + if (llsdRequest.asset_type == "texture" || + llsdRequest.asset_type == "animation" || + llsdRequest.asset_type == "sound") + { + IClientAPI client = null; + IScene scene = null; + if (GetClient != null) + { + client = GetClient(m_agentID); + scene = client.Scene; + + IMoneyModule mm = scene.RequestModuleInterface(); + + if (mm != null) + { + if (!mm.UploadCovered(client)) + { + if (client != null) + client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); + + LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); + errorResponse.uploader = ""; + errorResponse.state = "error"; + return errorResponse; + } + } + } + } + + + string assetName = llsdRequest.name; + string assetDes = llsdRequest.description; + string capsBase = "/CAPS/" + m_capsObjectPath; + UUID newAsset = UUID.Random(); + UUID newInvItem = UUID.Random(); + UUID parentFolder = llsdRequest.folder_id; + string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); + + AssetUploader uploader = + new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, + llsdRequest.asset_type, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile); + m_httpListener.AddStreamHandler( + new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); + + string protocol = "http://"; + + if (m_httpListener.UseSSL) + protocol = "https://"; + + string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase + + uploaderPath; + + LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); + uploadResponse.uploader = uploaderURL; + uploadResponse.state = "upload"; + uploader.OnUpLoad += UploadCompleteHandler; + return uploadResponse; + } + + /// + /// + /// + /// + /// + /// + public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, + UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, + string assetType) + { + sbyte assType = 0; + sbyte inType = 0; + + if (inventoryType == "sound") + { + inType = 1; + assType = 1; + } + else if (inventoryType == "animation") + { + inType = 19; + assType = 20; + } + else if (inventoryType == "wearable") + { + inType = 18; + switch (assetType) + { + case "bodypart": + assType = 13; + break; + case "clothing": + assType = 5; + break; + } + } + + AssetBase asset; + asset = new AssetBase(); + asset.FullID = assetID; + asset.Type = assType; + asset.Name = assetName; + asset.Data = data; + if (AddNewAsset != null) + AddNewAsset(asset); + else if (m_assetCache != null) + m_assetCache.Store(asset); + + InventoryItemBase item = new InventoryItemBase(); + item.Owner = m_agentID; + item.CreatorId = m_agentID.ToString(); + item.ID = inventoryItem; + item.AssetID = asset.FullID; + item.Description = assetDescription; + item.Name = assetName; + item.AssetType = assType; + item.InvType = inType; + item.Folder = parentFolder; + item.CurrentPermissions = 2147483647; + item.BasePermissions = 2147483647; + item.EveryOnePermissions = 0; + item.NextPermissions = 2147483647; + item.CreationDate = Util.UnixTimeSinceEpoch(); + + if (AddNewInventoryItem != null) + { + AddNewInventoryItem(m_agentID, item); + } + } + + /// + /// Called when new asset data for an agent inventory item update has been uploaded. + /// + /// Item to update + /// New asset data + /// + public UUID ItemUpdated(UUID itemID, byte[] data) + { + if (ItemUpdatedCall != null) + { + return ItemUpdatedCall(m_agentID, itemID, data); + } + + return UUID.Zero; + } + + /// + /// Called when new asset data for an agent inventory item update has been uploaded. + /// + /// Item to update + /// Prim containing item to update + /// Signals whether the script to update is currently running + /// New asset data + public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data) + { + if (TaskScriptUpdatedCall != null) + { + TaskScriptUpdatedCall(m_agentID, itemID, primID, isScriptRunning, data); + } + } + + public class AssetUploader + { + public event UpLoadedAsset OnUpLoad; + private UpLoadedAsset handlerUpLoad = null; + + private string uploaderPath = String.Empty; + private UUID newAssetID; + private UUID inventoryItemID; + private UUID parentFolder; + private IHttpServer httpListener; + private bool m_dumpAssetsToFile; + private string m_assetName = String.Empty; + private string m_assetDes = String.Empty; + + private string m_invType = String.Empty; + private string m_assetType = String.Empty; + + public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem, + UUID parentFolderID, string invType, string assetType, string path, + IHttpServer httpServer, bool dumpAssetsToFile) + { + m_assetName = assetName; + m_assetDes = description; + newAssetID = assetID; + inventoryItemID = inventoryItem; + uploaderPath = path; + httpListener = httpServer; + parentFolder = parentFolderID; + m_assetType = assetType; + m_invType = invType; + m_dumpAssetsToFile = dumpAssetsToFile; + } + + /// + /// + /// + /// + /// + /// + /// + public string uploaderCaps(byte[] data, string path, string param) + { + UUID inv = inventoryItemID; + string res = String.Empty; + LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); + uploadComplete.new_asset = newAssetID.ToString(); + uploadComplete.new_inventory_item = inv; + uploadComplete.state = "complete"; + + res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); + + httpListener.RemoveStreamHandler("POST", uploaderPath); + + // TODO: probably make this a better set of extensions here + string extension = ".jp2"; + if (m_invType != "image") + { + extension = ".dat"; + } + + if (m_dumpAssetsToFile) + { + SaveAssetToFile(m_assetName + extension, data); + } + handlerUpLoad = OnUpLoad; + if (handlerUpLoad != null) + { + handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType); + } + + return res; + } + ///Left this in and commented in case there are unforseen issues + //private void SaveAssetToFile(string filename, byte[] data) + //{ + // FileStream fs = File.Create(filename); + // BinaryWriter bw = new BinaryWriter(fs); + // bw.Write(data); + // bw.Close(); + // fs.Close(); + //} + private static void SaveAssetToFile(string filename, byte[] data) + { + string assetPath = "UserAssets"; + if (!Directory.Exists(assetPath)) + { + Directory.CreateDirectory(assetPath); + } + FileStream fs = File.Create(Path.Combine(assetPath, Util.safeFileName(filename))); + BinaryWriter bw = new BinaryWriter(fs); + bw.Write(data); + bw.Close(); + fs.Close(); + } + } + + /// + /// This class is a callback invoked when a client sends asset data to + /// an agent inventory notecard update url + /// + public class ItemUpdater + { + public event UpdateItem OnUpLoad; + + private UpdateItem handlerUpdateItem = null; + + private string uploaderPath = String.Empty; + private UUID inventoryItemID; + private IHttpServer httpListener; + private bool m_dumpAssetToFile; + + public ItemUpdater(UUID inventoryItem, string path, IHttpServer httpServer, bool dumpAssetToFile) + { + m_dumpAssetToFile = dumpAssetToFile; + + inventoryItemID = inventoryItem; + uploaderPath = path; + httpListener = httpServer; + } + + /// + /// + /// + /// + /// + /// + /// + public string uploaderCaps(byte[] data, string path, string param) + { + UUID inv = inventoryItemID; + string res = String.Empty; + LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete(); + UUID assetID = UUID.Zero; + handlerUpdateItem = OnUpLoad; + if (handlerUpdateItem != null) + { + assetID = handlerUpdateItem(inv, data); + } + + uploadComplete.new_asset = assetID.ToString(); + uploadComplete.new_inventory_item = inv; + uploadComplete.state = "complete"; + + res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); + + httpListener.RemoveStreamHandler("POST", uploaderPath); + + if (m_dumpAssetToFile) + { + SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data); + } + + return res; + } + ///Left this in and commented in case there are unforseen issues + //private void SaveAssetToFile(string filename, byte[] data) + //{ + // FileStream fs = File.Create(filename); + // BinaryWriter bw = new BinaryWriter(fs); + // bw.Write(data); + // bw.Close(); + // fs.Close(); + //} + private static void SaveAssetToFile(string filename, byte[] data) + { + string assetPath = "UserAssets"; + if (!Directory.Exists(assetPath)) + { + Directory.CreateDirectory(assetPath); + } + FileStream fs = File.Create(Path.Combine(assetPath, filename)); + BinaryWriter bw = new BinaryWriter(fs); + bw.Write(data); + bw.Close(); + fs.Close(); + } + } + + /// + /// This class is a callback invoked when a client sends asset data to + /// a task inventory script update url + /// + public class TaskInventoryScriptUpdater + { + public event UpdateTaskScript OnUpLoad; + + private UpdateTaskScript handlerUpdateTaskScript = null; + + private string uploaderPath = String.Empty; + private UUID inventoryItemID; + private UUID primID; + private bool isScriptRunning; + private IHttpServer httpListener; + private bool m_dumpAssetToFile; + + public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning, + string path, IHttpServer httpServer, bool dumpAssetToFile) + { + m_dumpAssetToFile = dumpAssetToFile; + + this.inventoryItemID = inventoryItemID; + this.primID = primID; + + // This comes in over the packet as an integer, but actually appears to be treated as a bool + this.isScriptRunning = (0 == isScriptRunning ? false : true); + + uploaderPath = path; + httpListener = httpServer; + } + + /// + /// + /// + /// + /// + /// + /// + public string uploaderCaps(byte[] data, string path, string param) + { + try + { +// m_log.InfoFormat("[CAPS]: " + +// "TaskInventoryScriptUpdater received data: {0}, path: {1}, param: {2}", +// data, path, param)); + + string res = String.Empty; + LLSDTaskInventoryUploadComplete uploadComplete = new LLSDTaskInventoryUploadComplete(); + + handlerUpdateTaskScript = OnUpLoad; + if (handlerUpdateTaskScript != null) + { + handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data); + } + + uploadComplete.item_id = inventoryItemID; + uploadComplete.task_id = primID; + uploadComplete.state = "complete"; + + res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); + + httpListener.RemoveStreamHandler("POST", uploaderPath); + + if (m_dumpAssetToFile) + { + SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data); + } + +// m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res); + + return res; + } + catch (Exception e) + { + m_log.Error("[CAPS]: " + e.ToString()); + } + + // XXX Maybe this should be some meaningful error packet + return null; + } + ///Left this in and commented in case there are unforseen issues + //private void SaveAssetToFile(string filename, byte[] data) + //{ + // FileStream fs = File.Create(filename); + // BinaryWriter bw = new BinaryWriter(fs); + // bw.Write(data); + // bw.Close(); + // fs.Close(); + //} + private static void SaveAssetToFile(string filename, byte[] data) + { + string assetPath = "UserAssets"; + if (!Directory.Exists(assetPath)) + { + Directory.CreateDirectory(assetPath); + } + FileStream fs = File.Create(Path.Combine(assetPath, filename)); + BinaryWriter bw = new BinaryWriter(fs); + bw.Write(data); + bw.Close(); + fs.Close(); + } + } + } +} diff --git a/OpenSim/Framework/Capabilities/CapsHandlers.cs b/OpenSim/Framework/Capabilities/CapsHandlers.cs new file mode 100644 index 0000000..d977639 --- /dev/null +++ b/OpenSim/Framework/Capabilities/CapsHandlers.cs @@ -0,0 +1,171 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Collections; +using System.Collections.Generic; +using OpenSim.Framework.Servers; +using OpenSim.Framework.Servers.HttpServer; + +namespace OpenSim.Framework.Communications.Capabilities +{ + /// + /// CapsHandlers is a cap handler container but also takes + /// care of adding and removing cap handlers to and from the + /// supplied BaseHttpServer. + /// + public class CapsHandlers + { + private Dictionary m_capsHandlers = new Dictionary(); + private IHttpServer m_httpListener; + private string m_httpListenerHostName; + private uint m_httpListenerPort; + private bool m_useSSL = false; + + /// + /// CapsHandlers is a cap handler container but also takes + /// care of adding and removing cap handlers to and from the + /// supplied BaseHttpServer. + /// + /// base HTTP server + /// host name of the HTTP + /// server + /// HTTP port + public CapsHandlers(BaseHttpServer httpListener, string httpListenerHostname, uint httpListenerPort) + : this (httpListener,httpListenerHostname,httpListenerPort, false) + { + } + + /// + /// CapsHandlers is a cap handler container but also takes + /// care of adding and removing cap handlers to and from the + /// supplied BaseHttpServer. + /// + /// base HTTP server + /// host name of the HTTP + /// server + /// HTTP port + public CapsHandlers(IHttpServer httpListener, string httpListenerHostname, uint httpListenerPort, bool https) + { + m_httpListener = httpListener; + m_httpListenerHostName = httpListenerHostname; + m_httpListenerPort = httpListenerPort; + m_useSSL = https; + if (m_useSSL) + { + m_httpListenerHostName = httpListener.SSLCommonName; + m_httpListenerPort = httpListener.SSLPort; + } + } + + /// + /// Remove the cap handler for a capability. + /// + /// name of the capability of the cap + /// handler to be removed + public void Remove(string capsName) + { + // This line must be here, or caps will break! + m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path); + m_capsHandlers.Remove(capsName); + } + + public bool ContainsCap(string cap) + { + return m_capsHandlers.ContainsKey(cap); + } + + /// + /// The indexer allows us to treat the CapsHandlers object + /// in an intuitive dictionary like way. + /// + /// + /// The indexer will throw an exception when you try to + /// retrieve a cap handler for a cap that is not contained in + /// CapsHandlers. + /// + public IRequestHandler this[string idx] + { + get + { + return m_capsHandlers[idx]; + } + + set + { + if (m_capsHandlers.ContainsKey(idx)) + { + m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[idx].Path); + m_capsHandlers.Remove(idx); + } + + if (null == value) return; + + m_capsHandlers[idx] = value; + m_httpListener.AddStreamHandler(value); + } + } + + /// + /// Return the list of cap names for which this CapsHandlers + /// object contains cap handlers. + /// + public string[] Caps + { + get + { + string[] __keys = new string[m_capsHandlers.Keys.Count]; + m_capsHandlers.Keys.CopyTo(__keys, 0); + return __keys; + } + } + + /// + /// Return an LLSD-serializable Hashtable describing the + /// capabilities and their handler details. + /// + public Hashtable CapsDetails + { + get + { + Hashtable caps = new Hashtable(); + string protocol = "http://"; + + if (m_useSSL) + protocol = "https://"; + + string baseUrl = protocol + m_httpListenerHostName + ":" + m_httpListenerPort.ToString(); + foreach (string capsName in m_capsHandlers.Keys) + { + // skip SEED cap + if ("SEED" == capsName) continue; + caps[capsName] = baseUrl + m_capsHandlers[capsName].Path; + } + return caps; + } + } + } +} diff --git a/OpenSim/Framework/Capabilities/CapsUtil.cs b/OpenSim/Framework/Capabilities/CapsUtil.cs new file mode 100644 index 0000000..fb8a58e --- /dev/null +++ b/OpenSim/Framework/Capabilities/CapsUtil.cs @@ -0,0 +1,62 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using OpenMetaverse; + +namespace OpenSim.Framework.Communications.Capabilities +{ + /// + /// Capabilities utility methods + /// + public class CapsUtil + { + /// + /// Generate a CAPS seed path using a previously generated CAPS object path component + /// + /// + /// + public static string GetCapsSeedPath(string capsObjectPath) + { + return "/CAPS/" + capsObjectPath + "0000/"; + } + + /// + /// Get a random CAPS object path component that will be used as the identifying part of all future CAPS requests + /// + /// + public static string GetRandomCapsObjectPath() + { + UUID caps = UUID.Random(); + string capsPath = caps.ToString(); + // I'm commenting this, rather than delete, to keep as historical record. + // The caps seed is now a full UUID string that gets added four more digits + // for producing certain CAPs URLs in OpenSim + //capsPath = capsPath.Remove(capsPath.Length - 4, 4); + return capsPath; + } + } +} diff --git a/OpenSim/Framework/Capabilities/LLSD.cs b/OpenSim/Framework/Capabilities/LLSD.cs new file mode 100644 index 0000000..73556fc --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSD.cs @@ -0,0 +1,679 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections; +using System.Globalization; +using System.IO; +using System.Security.Cryptography; +using System.Text; +using System.Xml; +using OpenMetaverse; + +namespace OpenSim.Framework.Communications.Capabilities +{ + /// + /// Borrowed from (a older version of) libsl for now, as their new llsd code doesn't work we our decoding code. + /// + public static class LLSD + { + /// + /// + /// + public class LLSDParseException : Exception + { + public LLSDParseException(string message) : base(message) + { + } + } + + /// + /// + /// + public class LLSDSerializeException : Exception + { + public LLSDSerializeException(string message) : base(message) + { + } + } + + /// + /// + /// + /// + /// + public static object LLSDDeserialize(byte[] b) + { + return LLSDDeserialize(new MemoryStream(b, false)); + } + + /// + /// + /// + /// + /// + public static object LLSDDeserialize(Stream st) + { + XmlTextReader reader = new XmlTextReader(st); + reader.Read(); + SkipWS(reader); + + if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "llsd") + throw new LLSDParseException("Expected "); + + reader.Read(); + object ret = LLSDParseOne(reader); + SkipWS(reader); + + if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != "llsd") + throw new LLSDParseException("Expected "); + + return ret; + } + + /// + /// + /// + /// + /// + public static byte[] LLSDSerialize(object obj) + { + StringWriter sw = new StringWriter(); + XmlTextWriter writer = new XmlTextWriter(sw); + writer.Formatting = Formatting.None; + + writer.WriteStartElement(String.Empty, "llsd", String.Empty); + LLSDWriteOne(writer, obj); + writer.WriteEndElement(); + + writer.Close(); + + return Encoding.UTF8.GetBytes(sw.ToString()); + } + + /// + /// + /// + /// + /// + public static void LLSDWriteOne(XmlTextWriter writer, object obj) + { + if (obj == null) + { + writer.WriteStartElement(String.Empty, "undef", String.Empty); + writer.WriteEndElement(); + return; + } + + if (obj is string) + { + writer.WriteStartElement(String.Empty, "string", String.Empty); + writer.WriteString((string) obj); + writer.WriteEndElement(); + } + else if (obj is int) + { + writer.WriteStartElement(String.Empty, "integer", String.Empty); + writer.WriteString(obj.ToString()); + writer.WriteEndElement(); + } + else if (obj is double) + { + writer.WriteStartElement(String.Empty, "real", String.Empty); + writer.WriteString(obj.ToString()); + writer.WriteEndElement(); + } + else if (obj is bool) + { + bool b = (bool) obj; + writer.WriteStartElement(String.Empty, "boolean", String.Empty); + writer.WriteString(b ? "1" : "0"); + writer.WriteEndElement(); + } + else if (obj is ulong) + { + throw new Exception("ulong in LLSD is currently not implemented, fix me!"); + } + else if (obj is UUID) + { + UUID u = (UUID) obj; + writer.WriteStartElement(String.Empty, "uuid", String.Empty); + writer.WriteString(u.ToString()); + writer.WriteEndElement(); + } + else if (obj is Hashtable) + { + Hashtable h = obj as Hashtable; + writer.WriteStartElement(String.Empty, "map", String.Empty); + foreach (string key in h.Keys) + { + writer.WriteStartElement(String.Empty, "key", String.Empty); + writer.WriteString(key); + writer.WriteEndElement(); + LLSDWriteOne(writer, h[key]); + } + writer.WriteEndElement(); + } + else if (obj is ArrayList) + { + ArrayList a = obj as ArrayList; + writer.WriteStartElement(String.Empty, "array", String.Empty); + foreach (object item in a) + { + LLSDWriteOne(writer, item); + } + writer.WriteEndElement(); + } + else if (obj is byte[]) + { + byte[] b = obj as byte[]; + writer.WriteStartElement(String.Empty, "binary", String.Empty); + + writer.WriteStartAttribute(String.Empty, "encoding", String.Empty); + writer.WriteString("base64"); + writer.WriteEndAttribute(); + + //// Calculate the length of the base64 output + //long length = (long)(4.0d * b.Length / 3.0d); + //if (length % 4 != 0) length += 4 - (length % 4); + + //// Create the char[] for base64 output and fill it + //char[] tmp = new char[length]; + //int i = Convert.ToBase64CharArray(b, 0, b.Length, tmp, 0); + + //writer.WriteString(new String(tmp)); + + writer.WriteString(Convert.ToBase64String(b)); + writer.WriteEndElement(); + } + else + { + throw new LLSDSerializeException("Unknown type " + obj.GetType().Name); + } + } + + /// + /// + /// + /// + /// + public static object LLSDParseOne(XmlTextReader reader) + { + SkipWS(reader); + if (reader.NodeType != XmlNodeType.Element) + throw new LLSDParseException("Expected an element"); + + string dtype = reader.LocalName; + object ret = null; + + switch (dtype) + { + case "undef": + { + if (reader.IsEmptyElement) + { + reader.Read(); + return null; + } + + reader.Read(); + SkipWS(reader); + ret = null; + break; + } + case "boolean": + { + if (reader.IsEmptyElement) + { + reader.Read(); + return false; + } + + reader.Read(); + string s = reader.ReadString().Trim(); + + if (s == String.Empty || s == "false" || s == "0") + ret = false; + else if (s == "true" || s == "1") + ret = true; + else + throw new LLSDParseException("Bad boolean value " + s); + + break; + } + case "integer": + { + if (reader.IsEmptyElement) + { + reader.Read(); + return 0; + } + + reader.Read(); + ret = Convert.ToInt32(reader.ReadString().Trim()); + break; + } + case "real": + { + if (reader.IsEmptyElement) + { + reader.Read(); + return 0.0f; + } + + reader.Read(); + ret = Convert.ToDouble(reader.ReadString().Trim()); + break; + } + case "uuid": + { + if (reader.IsEmptyElement) + { + reader.Read(); + return UUID.Zero; + } + + reader.Read(); + ret = new UUID(reader.ReadString().Trim()); + break; + } + case "string": + { + if (reader.IsEmptyElement) + { + reader.Read(); + return String.Empty; + } + + reader.Read(); + ret = reader.ReadString(); + break; + } + case "binary": + { + if (reader.IsEmptyElement) + { + reader.Read(); + return new byte[0]; + } + + if (reader.GetAttribute("encoding") != null && + reader.GetAttribute("encoding") != "base64") + { + throw new LLSDParseException("Unknown encoding: " + reader.GetAttribute("encoding")); + } + + reader.Read(); + FromBase64Transform b64 = new FromBase64Transform(FromBase64TransformMode.IgnoreWhiteSpaces); + byte[] inp = Encoding.UTF8.GetBytes(reader.ReadString()); + ret = b64.TransformFinalBlock(inp, 0, inp.Length); + break; + } + case "date": + { + reader.Read(); + throw new Exception("LLSD TODO: date"); + } + case "map": + { + return LLSDParseMap(reader); + } + case "array": + { + return LLSDParseArray(reader); + } + default: + throw new LLSDParseException("Unknown element <" + dtype + ">"); + } + + if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != dtype) + { + throw new LLSDParseException("Expected "); + } + + reader.Read(); + return ret; + } + + /// + /// + /// + /// + /// + public static Hashtable LLSDParseMap(XmlTextReader reader) + { + Hashtable ret = new Hashtable(); + + if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "map") + throw new LLSDParseException("Expected "); + + if (reader.IsEmptyElement) + { + reader.Read(); + return ret; + } + + reader.Read(); + + while (true) + { + SkipWS(reader); + if (reader.NodeType == XmlNodeType.EndElement && reader.LocalName == "map") + { + reader.Read(); + break; + } + + if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "key") + throw new LLSDParseException("Expected "); + + string key = reader.ReadString(); + + if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != "key") + throw new LLSDParseException("Expected "); + + reader.Read(); + object val = LLSDParseOne(reader); + ret[key] = val; + } + + return ret; // TODO + } + + /// + /// + /// + /// + /// + public static ArrayList LLSDParseArray(XmlTextReader reader) + { + ArrayList ret = new ArrayList(); + + if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "array") + throw new LLSDParseException("Expected "); + + if (reader.IsEmptyElement) + { + reader.Read(); + return ret; + } + + reader.Read(); + + while (true) + { + SkipWS(reader); + + if (reader.NodeType == XmlNodeType.EndElement && reader.LocalName == "array") + { + reader.Read(); + break; + } + + ret.Insert(ret.Count, LLSDParseOne(reader)); + } + + return ret; // TODO + } + + /// + /// + /// + /// + /// + private static string GetSpaces(int count) + { + StringBuilder b = new StringBuilder(); + for (int i = 0; i < count; i++) b.Append(" "); + return b.ToString(); + } + + /// + /// + /// + /// + /// + /// + public static String LLSDDump(object obj, int indent) + { + if (obj == null) + { + return GetSpaces(indent) + "- undef\n"; + } + else if (obj is string) + { + return GetSpaces(indent) + "- string \"" + (string) obj + "\"\n"; + } + else if (obj is int) + { + return GetSpaces(indent) + "- integer " + obj.ToString() + "\n"; + } + else if (obj is double) + { + return GetSpaces(indent) + "- float " + obj.ToString() + "\n"; + } + else if (obj is UUID) + { + return GetSpaces(indent) + "- uuid " + ((UUID) obj).ToString() + Environment.NewLine; + } + else if (obj is Hashtable) + { + StringBuilder ret = new StringBuilder(); + ret.Append(GetSpaces(indent) + "- map" + Environment.NewLine); + Hashtable map = (Hashtable) obj; + + foreach (string key in map.Keys) + { + ret.Append(GetSpaces(indent + 2) + "- key \"" + key + "\"" + Environment.NewLine); + ret.Append(LLSDDump(map[key], indent + 3)); + } + + return ret.ToString(); + } + else if (obj is ArrayList) + { + StringBuilder ret = new StringBuilder(); + ret.Append(GetSpaces(indent) + "- array\n"); + ArrayList list = (ArrayList) obj; + + foreach (object item in list) + { + ret.Append(LLSDDump(item, indent + 2)); + } + + return ret.ToString(); + } + else if (obj is byte[]) + { + return GetSpaces(indent) + "- binary\n" + Utils.BytesToHexString((byte[]) obj, GetSpaces(indent)) + + Environment.NewLine; + } + else + { + return GetSpaces(indent) + "- unknown type " + obj.GetType().Name + Environment.NewLine; + } + } + + public static object ParseTerseLLSD(string llsd) + { + int notused; + return ParseTerseLLSD(llsd, out notused); + } + + public static object ParseTerseLLSD(string llsd, out int endPos) + { + if (llsd.Length == 0) + { + endPos = 0; + return null; + } + + // Identify what type of object this is + switch (llsd[0]) + { + case '!': + throw new LLSDParseException("Undefined value type encountered"); + case '1': + endPos = 1; + return true; + case '0': + endPos = 1; + return false; + case 'i': + { + if (llsd.Length < 2) throw new LLSDParseException("Integer value type with no value"); + int value; + endPos = FindEnd(llsd, 1); + + if (Int32.TryParse(llsd.Substring(1, endPos - 1), out value)) + return value; + else + throw new LLSDParseException("Failed to parse integer value type"); + } + case 'r': + { + if (llsd.Length < 2) throw new LLSDParseException("Real value type with no value"); + double value; + endPos = FindEnd(llsd, 1); + + if (Double.TryParse(llsd.Substring(1, endPos - 1), NumberStyles.Float, + Utils.EnUsCulture.NumberFormat, out value)) + return value; + else + throw new LLSDParseException("Failed to parse double value type"); + } + case 'u': + { + if (llsd.Length < 17) throw new LLSDParseException("UUID value type with no value"); + UUID value; + endPos = FindEnd(llsd, 1); + + if (UUID.TryParse(llsd.Substring(1, endPos - 1), out value)) + return value; + else + throw new LLSDParseException("Failed to parse UUID value type"); + } + case 'b': + //byte[] value = new byte[llsd.Length - 1]; + // This isn't the actual binary LLSD format, just the terse format sent + // at login so I don't even know if there is a binary type + throw new LLSDParseException("Binary value type is unimplemented"); + case 's': + case 'l': + if (llsd.Length < 2) throw new LLSDParseException("String value type with no value"); + endPos = FindEnd(llsd, 1); + return llsd.Substring(1, endPos - 1); + case 'd': + // Never seen one before, don't know what the format is + throw new LLSDParseException("Date value type is unimplemented"); + case '[': + { + if (llsd.IndexOf(']') == -1) throw new LLSDParseException("Invalid array"); + + int pos = 0; + ArrayList array = new ArrayList(); + + while (llsd[pos] != ']') + { + ++pos; + + // Advance past comma if need be + if (llsd[pos] == ',') ++pos; + + // Allow a single whitespace character + if (pos < llsd.Length && llsd[pos] == ' ') ++pos; + + int end; + array.Add(ParseTerseLLSD(llsd.Substring(pos), out end)); + pos += end; + } + + endPos = pos + 1; + return array; + } + case '{': + { + if (llsd.IndexOf('}') == -1) throw new LLSDParseException("Invalid map"); + + int pos = 0; + Hashtable hashtable = new Hashtable(); + + while (llsd[pos] != '}') + { + ++pos; + + // Advance past comma if need be + if (llsd[pos] == ',') ++pos; + + // Allow a single whitespace character + if (pos < llsd.Length && llsd[pos] == ' ') ++pos; + + if (llsd[pos] != '\'') throw new LLSDParseException("Expected a map key"); + int endquote = llsd.IndexOf('\'', pos + 1); + if (endquote == -1 || (endquote + 1) >= llsd.Length || llsd[endquote + 1] != ':') + throw new LLSDParseException("Invalid map format"); + string key = llsd.Substring(pos, endquote - pos); + key = key.Replace("'", String.Empty); + pos += (endquote - pos) + 2; + + int end; + hashtable.Add(key, ParseTerseLLSD(llsd.Substring(pos), out end)); + pos += end; + } + + endPos = pos + 1; + return hashtable; + } + default: + throw new Exception("Unknown value type"); + } + } + + private static int FindEnd(string llsd, int start) + { + int end = llsd.IndexOfAny(new char[] {',', ']', '}'}); + if (end == -1) end = llsd.Length - 1; + return end; + } + + /// + /// + /// + /// + private static void SkipWS(XmlTextReader reader) + { + while ( + reader.NodeType == XmlNodeType.Comment || + reader.NodeType == XmlNodeType.Whitespace || + reader.NodeType == XmlNodeType.SignificantWhitespace || + reader.NodeType == XmlNodeType.XmlDeclaration) + { + reader.Read(); + } + } + } +} diff --git a/OpenSim/Framework/Capabilities/LLSDArray.cs b/OpenSim/Framework/Capabilities/LLSDArray.cs new file mode 100644 index 0000000..b24e029 --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDArray.cs @@ -0,0 +1,41 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Collections; + +namespace OpenSim.Framework.Communications.Capabilities +{ + [LLSDType("ARRAY")] + public class OSDArray + { + public ArrayList Array = new ArrayList(); + + public OSDArray() + { + } + } +} \ No newline at end of file diff --git a/OpenSim/Framework/Capabilities/LLSDAssetUploadComplete.cs b/OpenSim/Framework/Capabilities/LLSDAssetUploadComplete.cs new file mode 100644 index 0000000..dd54fa9 --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDAssetUploadComplete.cs @@ -0,0 +1,45 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using OpenMetaverse; + +namespace OpenSim.Framework.Communications.Capabilities +{ + [LLSDType("MAP")] + public class LLSDAssetUploadComplete + { + public string new_asset = String.Empty; + public UUID new_inventory_item = UUID.Zero; + public string state = String.Empty; + //public bool success = false; + + public LLSDAssetUploadComplete() + { + } + } +} diff --git a/OpenSim/Framework/Capabilities/LLSDAssetUploadRequest.cs b/OpenSim/Framework/Capabilities/LLSDAssetUploadRequest.cs new file mode 100644 index 0000000..883f512 --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDAssetUploadRequest.cs @@ -0,0 +1,46 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using OpenMetaverse; + +namespace OpenSim.Framework.Communications.Capabilities +{ + [OSDMap] + public class LLSDAssetUploadRequest + { + public string asset_type = String.Empty; + public string description = String.Empty; + public UUID folder_id = UUID.Zero; + public string inventory_type = String.Empty; + public string name = String.Empty; + + public LLSDAssetUploadRequest() + { + } + } +} diff --git a/OpenSim/Framework/Capabilities/LLSDAssetUploadResponse.cs b/OpenSim/Framework/Capabilities/LLSDAssetUploadResponse.cs new file mode 100644 index 0000000..e4cd9d2 --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDAssetUploadResponse.cs @@ -0,0 +1,42 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; + +namespace OpenSim.Framework.Communications.Capabilities +{ + [OSDMap] + public class LLSDAssetUploadResponse + { + public string uploader = String.Empty; + public string state = String.Empty; + + public LLSDAssetUploadResponse() + { + } + } +} \ No newline at end of file diff --git a/OpenSim/Framework/Capabilities/LLSDCapEvent.cs b/OpenSim/Framework/Capabilities/LLSDCapEvent.cs new file mode 100644 index 0000000..c91e570 --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDCapEvent.cs @@ -0,0 +1,40 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +namespace OpenSim.Framework.Communications.Capabilities +{ + [LLSDType("MAP")] + public class LLSDCapEvent + { + public int id = 0; + public OSDArray events = new OSDArray(); + + public LLSDCapEvent() + { + } + } +} \ No newline at end of file diff --git a/OpenSim/Framework/Capabilities/LLSDEmpty.cs b/OpenSim/Framework/Capabilities/LLSDEmpty.cs new file mode 100644 index 0000000..1c7c25d --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDEmpty.cs @@ -0,0 +1,37 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +namespace OpenSim.Framework.Communications.Capabilities +{ + [LLSDType("MAP")] + public class LLSDEmpty + { + public LLSDEmpty() + { + } + } +} \ No newline at end of file diff --git a/OpenSim/Framework/Capabilities/LLSDHelpers.cs b/OpenSim/Framework/Capabilities/LLSDHelpers.cs new file mode 100644 index 0000000..596dfc3 --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDHelpers.cs @@ -0,0 +1,172 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections; +using System.IO; +using System.Reflection; +using System.Xml; + +namespace OpenSim.Framework.Communications.Capabilities +{ + public class LLSDHelpers + { +// private static readonly log4net.ILog m_log +// = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); + + public static string SerialiseLLSDReply(object obj) + { + StringWriter sw = new StringWriter(); + XmlTextWriter writer = new XmlTextWriter(sw); + writer.Formatting = Formatting.None; + writer.WriteStartElement(String.Empty, "llsd", String.Empty); + SerializeOSDType(writer, obj); + writer.WriteEndElement(); + writer.Close(); + + //m_log.DebugFormat("[LLSD Helpers]: Generated serialized LLSD reply {0}", sw.ToString()); + + return sw.ToString(); + } + + private static void SerializeOSDType(XmlTextWriter writer, object obj) + { + Type myType = obj.GetType(); + LLSDType[] llsdattributes = (LLSDType[]) myType.GetCustomAttributes(typeof (LLSDType), false); + if (llsdattributes.Length > 0) + { + switch (llsdattributes[0].ObjectType) + { + case "MAP": + writer.WriteStartElement(String.Empty, "map", String.Empty); + FieldInfo[] fields = myType.GetFields(); + for (int i = 0; i < fields.Length; i++) + { + if (fields[i] != null && fields[i].GetValue(obj) != null) + { + object fieldValue = fields[i].GetValue(obj); + LLSDType[] fieldAttributes = + (LLSDType[]) fieldValue.GetType().GetCustomAttributes(typeof (LLSDType), false); + if (fieldAttributes.Length > 0) + { + writer.WriteStartElement(String.Empty, "key", String.Empty); + string fieldName = fields[i].Name; + fieldName = fieldName.Replace("___", "-"); + writer.WriteString(fieldName); + writer.WriteEndElement(); + SerializeOSDType(writer, fieldValue); + } + else + { + writer.WriteStartElement(String.Empty, "key", String.Empty); + string fieldName = fields[i].Name; + fieldName = fieldName.Replace("___", "-"); + writer.WriteString(fieldName); + writer.WriteEndElement(); + LLSD.LLSDWriteOne(writer, fieldValue); + // OpenMetaverse.StructuredData.LLSDParser.SerializeXmlElement( + // writer, OpenMetaverse.StructuredData.OSD.FromObject(fieldValue)); + } + } + else + { + // TODO from ADAM: There is a nullref being caused by fields[i] being null + // on some computers. Unsure what is causing this, but would appreciate + // if sdague could take a look at this. + } + } + writer.WriteEndElement(); + break; + case "ARRAY": + // OSDArray arrayObject = obj as OSDArray; + // ArrayList a = arrayObject.Array; + ArrayList a = (ArrayList) obj.GetType().GetField("Array").GetValue(obj); + if (a != null) + { + writer.WriteStartElement(String.Empty, "array", String.Empty); + foreach (object item in a) + { + SerializeOSDType(writer, item); + } + writer.WriteEndElement(); + } + break; + } + } + else + { + LLSD.LLSDWriteOne(writer, obj); + //OpenMetaverse.StructuredData.LLSDParser.SerializeXmlElement( + // writer, OpenMetaverse.StructuredData.OSD.FromObject(obj)); + } + } + + public static object DeserialiseOSDMap(Hashtable llsd, object obj) + { + Type myType = obj.GetType(); + LLSDType[] llsdattributes = (LLSDType[]) myType.GetCustomAttributes(typeof (LLSDType), false); + if (llsdattributes.Length > 0) + { + switch (llsdattributes[0].ObjectType) + { + case "MAP": + IDictionaryEnumerator enumerator = llsd.GetEnumerator(); + while (enumerator.MoveNext()) + { + string keyName = (string)enumerator.Key; + keyName = keyName.Replace("-","_"); + FieldInfo field = myType.GetField(keyName); + if (field != null) + { + // if (enumerator.Value is OpenMetaverse.StructuredData.OSDMap) + if (enumerator.Value is Hashtable) + { + object fieldValue = field.GetValue(obj); + DeserialiseOSDMap((Hashtable) enumerator.Value, fieldValue); + // DeserialiseOSDMap((OpenMetaverse.StructuredData.OSDMap) enumerator.Value, fieldValue); + } + else if (enumerator.Value is ArrayList) + { + object fieldValue = field.GetValue(obj); + fieldValue.GetType().GetField("Array").SetValue(fieldValue, enumerator.Value); + //TODO + // the LLSD map/array types in the array need to be deserialised + // but first we need to know the right class to deserialise them into. + } + else + { + field.SetValue(obj, enumerator.Value); + } + } + } + break; + } + } + return obj; + } + } +} diff --git a/OpenSim/Framework/Capabilities/LLSDInventoryItem.cs b/OpenSim/Framework/Capabilities/LLSDInventoryItem.cs new file mode 100644 index 0000000..5fa6d67 --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDInventoryItem.cs @@ -0,0 +1,97 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using OpenMetaverse; + +namespace OpenSim.Framework.Communications.Capabilities +{ + [OSDMap] + public class LLSDInventoryItem + { + public UUID parent_id; + + public UUID asset_id; + public UUID item_id; + public LLSDPermissions permissions; + public string type; + public string inv_type; + public int flags; + + public LLSDSaleInfo sale_info; + public string name; + public string desc; + public int created_at; + } + + [OSDMap] + public class LLSDPermissions + { + public UUID creator_id; + public UUID owner_id; + public UUID group_id; + public int base_mask; + public int owner_mask; + public int group_mask; + public int everyone_mask; + public int next_owner_mask; + public bool is_owner_group; + } + + [OSDMap] + public class LLSDSaleInfo + { + public int sale_price; + public string sale_type; + } + + [OSDMap] + public class LLSDInventoryDescendents + { + public OSDArray folders = new OSDArray(); + } + + [OSDMap] + public class LLSDFetchInventoryDescendents + { + public UUID folder_id; + public UUID owner_id; + public int sort_order; + public bool fetch_folders; + public bool fetch_items; + } + + [OSDMap] + public class LLSDInventoryFolderContents + { + public UUID agent_id; + public int descendents; + public UUID folder_id; + public OSDArray items = new OSDArray(); + public UUID owner_id; + public int version; + } +} diff --git a/OpenSim/Framework/Capabilities/LLSDItemUpdate.cs b/OpenSim/Framework/Capabilities/LLSDItemUpdate.cs new file mode 100644 index 0000000..1e2600e --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDItemUpdate.cs @@ -0,0 +1,41 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using OpenMetaverse; + +namespace OpenSim.Framework.Communications.Capabilities +{ + [OSDMap] + public class LLSDItemUpdate + { + public UUID item_id; + + public LLSDItemUpdate() + { + } + } +} diff --git a/OpenSim/Framework/Capabilities/LLSDMapLayer.cs b/OpenSim/Framework/Capabilities/LLSDMapLayer.cs new file mode 100644 index 0000000..1c1de3c --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDMapLayer.cs @@ -0,0 +1,45 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using OpenMetaverse; + +namespace OpenSim.Framework.Communications.Capabilities +{ + [LLSDType("MAP")] + public class OSDMapLayer + { + public int Left = 0; + public int Right = 0; + public int Top = 0; + public int Bottom = 0; + public UUID ImageID = UUID.Zero; + + public OSDMapLayer() + { + } + } +} diff --git a/OpenSim/Framework/Capabilities/LLSDMapLayerResponse.cs b/OpenSim/Framework/Capabilities/LLSDMapLayerResponse.cs new file mode 100644 index 0000000..a2bf9d4 --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDMapLayerResponse.cs @@ -0,0 +1,40 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +namespace OpenSim.Framework.Communications.Capabilities +{ + [LLSDType("MAP")] + public class LLSDMapLayerResponse + { + public LLSDMapRequest AgentData = new LLSDMapRequest(); + public OSDArray LayerData = new OSDArray(); + + public LLSDMapLayerResponse() + { + } + } +} \ No newline at end of file diff --git a/OpenSim/Framework/Capabilities/LLSDMapRequest.cs b/OpenSim/Framework/Capabilities/LLSDMapRequest.cs new file mode 100644 index 0000000..3442474 --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDMapRequest.cs @@ -0,0 +1,39 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +namespace OpenSim.Framework.Communications.Capabilities +{ + [LLSDType("MAP")] + public class LLSDMapRequest + { + public int Flags = 0; + + public LLSDMapRequest() + { + } + } +} \ No newline at end of file diff --git a/OpenSim/Framework/Capabilities/LLSDMethod.cs b/OpenSim/Framework/Capabilities/LLSDMethod.cs new file mode 100644 index 0000000..d832aa3 --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDMethod.cs @@ -0,0 +1,31 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +namespace OpenSim.Framework.Communications.Capabilities +{ + public delegate TResponse LLSDMethod(TRequest request); +} \ No newline at end of file diff --git a/OpenSim/Framework/Capabilities/LLSDMethodString.cs b/OpenSim/Framework/Capabilities/LLSDMethodString.cs new file mode 100644 index 0000000..d03bdb1 --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDMethodString.cs @@ -0,0 +1,31 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +namespace OpenSim.Framework.Communications.Capabilities +{ + public delegate TResponse LLSDMethodString(TRequest request, string path); +} diff --git a/OpenSim/Framework/Capabilities/LLSDParcelVoiceInfoResponse.cs b/OpenSim/Framework/Capabilities/LLSDParcelVoiceInfoResponse.cs new file mode 100644 index 0000000..855836f --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDParcelVoiceInfoResponse.cs @@ -0,0 +1,51 @@ +/* +* Copyright (c) Contributors, http://opensimulator.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSimulator Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ + +using System.Collections; + +namespace OpenSim.Framework.Communications.Capabilities +{ + [OSDMap] + public class LLSDParcelVoiceInfoResponse + { + public int parcel_local_id; + public string region_name; + public Hashtable voice_credentials; + + public LLSDParcelVoiceInfoResponse() + { + } + + public LLSDParcelVoiceInfoResponse(string region, int localID, Hashtable creds) + { + region_name = region; + parcel_local_id = localID; + voice_credentials = creds; + } + } +} \ No newline at end of file diff --git a/OpenSim/Framework/Capabilities/LLSDRemoteParcelResponse.cs b/OpenSim/Framework/Capabilities/LLSDRemoteParcelResponse.cs new file mode 100644 index 0000000..6a95acd --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDRemoteParcelResponse.cs @@ -0,0 +1,42 @@ +/* +* Copyright (c) Contributors, http://opensimulator.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSimulator Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ + +using OpenMetaverse; + +namespace OpenSim.Framework.Communications.Capabilities +{ + [LLSDType("MAP")] + public class LLSDRemoteParcelResponse + { + public UUID parcel_id; + + public LLSDRemoteParcelResponse() + { + } + } +} diff --git a/OpenSim/Framework/Capabilities/LLSDStreamHandler.cs b/OpenSim/Framework/Capabilities/LLSDStreamHandler.cs new file mode 100644 index 0000000..18f0a2a --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDStreamHandler.cs @@ -0,0 +1,70 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Collections; +using System.IO; +using System.Text; +using OpenSim.Framework.Servers; +using OpenSim.Framework.Servers.HttpServer; + +namespace OpenSim.Framework.Communications.Capabilities +{ + public class LLSDStreamhandler : BaseStreamHandler + where TRequest : new() + { + private LLSDMethod m_method; + + public LLSDStreamhandler(string httpMethod, string path, LLSDMethod method) + : base(httpMethod, path) + { + m_method = method; + } + + public override byte[] Handle(string path, Stream request, + OSHttpRequest httpRequest, OSHttpResponse httpResponse) + { + //Encoding encoding = Encoding.UTF8; + //StreamReader streamReader = new StreamReader(request, false); + + //string requestBody = streamReader.ReadToEnd(); + //streamReader.Close(); + + // OpenMetaverse.StructuredData.OSDMap hash = (OpenMetaverse.StructuredData.OSDMap) + // OpenMetaverse.StructuredData.LLSDParser.DeserializeXml(new XmlTextReader(request)); + + Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(request); + TRequest llsdRequest = new TRequest(); + LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest); + + TResponse response = m_method(llsdRequest); + + Encoding encoding = new UTF8Encoding(false); + + return encoding.GetBytes(LLSDHelpers.SerialiseLLSDReply(response)); + } + } +} diff --git a/OpenSim/Framework/Capabilities/LLSDTaskInventoryUploadComplete.cs b/OpenSim/Framework/Capabilities/LLSDTaskInventoryUploadComplete.cs new file mode 100644 index 0000000..ef8bd20 --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDTaskInventoryUploadComplete.cs @@ -0,0 +1,50 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using OpenMetaverse; + +namespace OpenSim.Framework.Communications.Capabilities +{ + [OSDMap] + public class LLSDTaskInventoryUploadComplete + { + /// + /// The task inventory item that was updated + /// + public UUID item_id; + + /// + /// The task that was updated + /// + public UUID task_id; + + /// + /// State of the upload. So far have only even seen this set to "complete" + /// + public string state; + } +} diff --git a/OpenSim/Framework/Capabilities/LLSDTaskScriptUpdate.cs b/OpenSim/Framework/Capabilities/LLSDTaskScriptUpdate.cs new file mode 100644 index 0000000..6136188 --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDTaskScriptUpdate.cs @@ -0,0 +1,50 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using OpenMetaverse; + +namespace OpenSim.Framework.Communications.Capabilities +{ + [OSDMap] + public class LLSDTaskScriptUpdate + { + /// + /// The item containing the script to update + /// + public UUID item_id; + + /// + /// The task containing the script + /// + public UUID task_id; + + /// + /// Signals whether the script is currently active + /// + public int is_script_running; + } +} diff --git a/OpenSim/Framework/Capabilities/LLSDTest.cs b/OpenSim/Framework/Capabilities/LLSDTest.cs new file mode 100644 index 0000000..bbe46a0 --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDTest.cs @@ -0,0 +1,40 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +namespace OpenSim.Framework.Communications.Capabilities +{ + [LLSDType("MAP")] + public class LLSDTest + { + public int Test1 = 20; + public int Test2 = 10; + + public LLSDTest() + { + } + } +} \ No newline at end of file diff --git a/OpenSim/Framework/Capabilities/LLSDType.cs b/OpenSim/Framework/Capabilities/LLSDType.cs new file mode 100644 index 0000000..06896e1 --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDType.cs @@ -0,0 +1,55 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; + +namespace OpenSim.Framework.Communications.Capabilities +{ + [AttributeUsage(AttributeTargets.Class)] + public class LLSDType : Attribute + { + protected string myType; + + public LLSDType(string type) + { + myType = type; + } + + public string ObjectType + { + get { return myType; } + } + } + + [AttributeUsage(AttributeTargets.Class)] + public class OSDMap : LLSDType + { + public OSDMap() : base("MAP") + { + } + } +} \ No newline at end of file diff --git a/OpenSim/Framework/Capabilities/LLSDVoiceAccountResponse.cs b/OpenSim/Framework/Capabilities/LLSDVoiceAccountResponse.cs new file mode 100644 index 0000000..ff98a73 --- /dev/null +++ b/OpenSim/Framework/Capabilities/LLSDVoiceAccountResponse.cs @@ -0,0 +1,57 @@ +/* +* Copyright (c) Contributors, http://opensimulator.org/ +* See CONTRIBUTORS.TXT for a full list of copyright holders. +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the OpenSimulator Project nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ + +namespace OpenSim.Framework.Communications.Capabilities +{ + [OSDMap] + public class LLSDVoiceAccountResponse + { + public string username; + public string password; + public string voice_sip_uri_hostname; + public string voice_account_server_name; + + public LLSDVoiceAccountResponse() + { + } + + public LLSDVoiceAccountResponse(string user, string pass) + { + username = user; + password = pass; + } + + public LLSDVoiceAccountResponse(string user, string pass, string sipUriHost, string accountServer) + { + username = user; + password = pass; + voice_sip_uri_hostname = sipUriHost; + voice_account_server_name = accountServer; + } + } +} \ No newline at end of file -- cgit v1.1