From afef1ac191d32e9c1514c294b17e404b1d4ae217 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Thu, 5 Nov 2009 13:10:58 -0800 Subject: Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen --- OpenSim/Framework/Capabilities/Caps.cs | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'OpenSim/Framework/Capabilities/Caps.cs') diff --git a/OpenSim/Framework/Capabilities/Caps.cs b/OpenSim/Framework/Capabilities/Caps.cs index ccfe800..72231ca 100644 --- a/OpenSim/Framework/Capabilities/Caps.cs +++ b/OpenSim/Framework/Capabilities/Caps.cs @@ -888,10 +888,7 @@ namespace OpenSim.Framework.Capabilities } AssetBase asset; - asset = new AssetBase(); - asset.FullID = assetID; - asset.Type = assType; - asset.Name = assetName; + asset = new AssetBase(assetID, assetName, assType); asset.Data = data; if (AddNewAsset != null) AddNewAsset(asset); -- cgit v1.1