From f5feb25dd1d0e219310158cfaff4c752be7e2cda Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 10 Sep 2009 17:08:26 +0100 Subject: fix spurious loading... messages on iar load by creating folders as version 1 rather than version 0 --- OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs | 2 -- 1 file changed, 2 deletions(-) (limited to 'OpenSim/Framework/AssetLoader') diff --git a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs index 6585860..a394b1a 100644 --- a/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs +++ b/OpenSim/Framework/AssetLoader/Filesystem/AssetLoaderFileSystem.cs @@ -70,7 +70,6 @@ namespace OpenSim.Framework.AssetLoader.Filesystem long numBytes = fInfo.Length; if (fInfo.Exists) { - FileStream fStream = new FileStream(path, FileMode.Open, FileAccess.Read); byte[] idata = new byte[numBytes]; BinaryReader br = new BinaryReader(fStream); @@ -86,7 +85,6 @@ namespace OpenSim.Framework.AssetLoader.Filesystem } } - public void ForEachDefaultXmlAsset(string assetSetFilename, Action action) { List assets = new List(); -- cgit v1.1