From 18634e9dd8464ee7514587d0645e38f529f0bb3e Mon Sep 17 00:00:00 2001 From: Teravus Ovares (Dan Olivares) Date: Wed, 12 Aug 2009 23:18:00 -0400 Subject: minor: comments --- OpenSim/Framework/AgentUpdateArgs.cs | 34 ++++++++++++++++++++++++++++++++++ 1 file changed, 34 insertions(+) (limited to 'OpenSim/Framework/AgentUpdateArgs.cs') diff --git a/OpenSim/Framework/AgentUpdateArgs.cs b/OpenSim/Framework/AgentUpdateArgs.cs index a19795d..7b9ec68 100644 --- a/OpenSim/Framework/AgentUpdateArgs.cs +++ b/OpenSim/Framework/AgentUpdateArgs.cs @@ -30,18 +30,52 @@ using OpenMetaverse; namespace OpenSim.Framework { + /// + /// Client provided parameters for avatar movement + /// public class AgentUpdateArgs : EventArgs { + /// + /// Agent's unique ID + /// public UUID AgentID; + + /// + /// Rotation of the avatar's body + /// public Quaternion BodyRotation; + + /// + /// AT portion of the camera matrix + /// public Vector3 CameraAtAxis; + + /// + /// Position of the camera in the Scene + /// public Vector3 CameraCenter; public Vector3 CameraLeftAxis; public Vector3 CameraUpAxis; + + /// + /// Bitflag field for agent movement. Fly, forward, backward, turn left, turn right, go up, go down, Straffe, etc. + /// public uint ControlFlags; + + /// + /// Agent's client Draw distance setting + /// public float Far; public byte Flags; + + /// + /// Rotation of the avatar's head + /// public Quaternion HeadRotation; + + /// + /// Session Id + /// public UUID SessionID; public byte State; } -- cgit v1.1