From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sat, 6 Sep 2008 07:52:41 +0000 Subject: * This is the fabled LibOMV update with all of the libOMV types from JHurliman * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. --- OpenSim/Framework/AgentCircuitManager.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Framework/AgentCircuitManager.cs') diff --git a/OpenSim/Framework/AgentCircuitManager.cs b/OpenSim/Framework/AgentCircuitManager.cs index a235688..96a7816 100644 --- a/OpenSim/Framework/AgentCircuitManager.cs +++ b/OpenSim/Framework/AgentCircuitManager.cs @@ -26,7 +26,7 @@ */ using System.Collections.Generic; -using libsecondlife; +using OpenMetaverse; namespace OpenSim.Framework { @@ -38,7 +38,7 @@ namespace OpenSim.Framework { } - public virtual AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode) + public virtual AuthenticateResponse AuthenticateSession(UUID sessionID, UUID agentID, uint circuitcode) { AgentCircuitData validcircuit = null; if (AgentCircuits.ContainsKey(circuitcode)) @@ -86,9 +86,9 @@ namespace OpenSim.Framework } } - public LLVector3 GetPosition(uint circuitCode) + public Vector3 GetPosition(uint circuitCode) { - LLVector3 vec = new LLVector3(); + Vector3 vec = new Vector3(); if (AgentCircuits.ContainsKey(circuitCode)) { vec = AgentCircuits[circuitCode].startpos; -- cgit v1.1