From e455374a4bbe8d65c81c2ed347f86db48c8d08c8 Mon Sep 17 00:00:00 2001 From: Michael Cerquoni Date: Thu, 17 Jul 2014 09:37:24 -0400 Subject: fix all instances of "non-existant" to "non-existent" (spelling mistakes) thanks Ai Austin for pointing this out. --- OpenSim/Data/SQLite/SQLiteInventoryStore.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Data') diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs index ccbd154..7d493ca 100644 --- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs @@ -239,7 +239,7 @@ namespace OpenSim.Data.SQLite if (inventoryRow == null) { if (! add) - m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existant inventory folder: {0}", folder.ID); + m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existent inventory folder: {0}", folder.ID); inventoryRow = inventoryFolderTable.NewRow(); fillFolderRow(inventoryRow, folder); @@ -298,7 +298,7 @@ namespace OpenSim.Data.SQLite if (inventoryRow == null) { if (!add) - m_log.ErrorFormat("[INVENTORY DB]: Interface Misuse: Attempting to Update non-existant inventory item: {0}", item.ID); + m_log.ErrorFormat("[INVENTORY DB]: Interface Misuse: Attempting to Update non-existent inventory item: {0}", item.ID); inventoryRow = inventoryItemTable.NewRow(); fillItemRow(inventoryRow, item); -- cgit v1.1