From e033f4028db387dc7162e8f5ae1abb781dbfb920 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Thu, 7 May 2009 13:20:29 +0000 Subject: * Consistently use dashed uuid format for sqlite region data, as was previously done for sqlite inventory data. * This revision contains a data migration. Please backup your sqlite region db as a precaution before using this code * I also advise that you do a runprebuild[.sh|.bat] and a clean build ("nant clean build" if you're using the command line). * This change is needed for future id schemes --- OpenSim/Data/SQLite/Resources/018_RegionStore.sql | 79 +++++++++++++++++++++++ OpenSim/Data/SQLite/SQLiteRegionData.cs | 73 ++++++++++----------- 2 files changed, 114 insertions(+), 38 deletions(-) create mode 100644 OpenSim/Data/SQLite/Resources/018_RegionStore.sql (limited to 'OpenSim/Data') diff --git a/OpenSim/Data/SQLite/Resources/018_RegionStore.sql b/OpenSim/Data/SQLite/Resources/018_RegionStore.sql new file mode 100644 index 0000000..6a390c2 --- /dev/null +++ b/OpenSim/Data/SQLite/Resources/018_RegionStore.sql @@ -0,0 +1,79 @@ +BEGIN; + +update terrain + set RegionUUID = substr(RegionUUID, 1, 8) || "-" || substr(RegionUUID, 9, 4) || "-" || substr(RegionUUID, 13, 4) || "-" || substr(RegionUUID, 17, 4) || "-" || substr(RegionUUID, 21, 12) + where RegionUUID not like '%-%'; + + +update landaccesslist + set LandUUID = substr(LandUUID, 1, 8) || "-" || substr(LandUUID, 9, 4) || "-" || substr(LandUUID, 13, 4) || "-" || substr(LandUUID, 17, 4) || "-" || substr(LandUUID, 21, 12) + where LandUUID not like '%-%'; + +update landaccesslist + set AccessUUID = substr(AccessUUID, 1, 8) || "-" || substr(AccessUUID, 9, 4) || "-" || substr(AccessUUID, 13, 4) || "-" || substr(AccessUUID, 17, 4) || "-" || substr(AccessUUID, 21, 12) + where AccessUUID not like '%-%'; + + +update prims + set UUID = substr(UUID, 1, 8) || "-" || substr(UUID, 9, 4) || "-" || substr(UUID, 13, 4) || "-" || substr(UUID, 17, 4) || "-" || substr(UUID, 21, 12) + where UUID not like '%-%'; + +update prims + set RegionUUID = substr(RegionUUID, 1, 8) || "-" || substr(RegionUUID, 9, 4) || "-" || substr(RegionUUID, 13, 4) || "-" || substr(RegionUUID, 17, 4) || "-" || substr(RegionUUID, 21, 12) + where RegionUUID not like '%-%'; + +update prims + set SceneGroupID = substr(SceneGroupID, 1, 8) || "-" || substr(SceneGroupID, 9, 4) || "-" || substr(SceneGroupID, 13, 4) || "-" || substr(SceneGroupID, 17, 4) || "-" || substr(SceneGroupID, 21, 12) + where SceneGroupID not like '%-%'; + +update prims + set CreatorID = substr(CreatorID, 1, 8) || "-" || substr(CreatorID, 9, 4) || "-" || substr(CreatorID, 13, 4) || "-" || substr(CreatorID, 17, 4) || "-" || substr(CreatorID, 21, 12) + where CreatorID not like '%-%'; + +update prims + set OwnerID = substr(OwnerID, 1, 8) || "-" || substr(OwnerID, 9, 4) || "-" || substr(OwnerID, 13, 4) || "-" || substr(OwnerID, 17, 4) || "-" || substr(OwnerID, 21, 12) + where OwnerID not like '%-%'; + +update prims + set GroupID = substr(GroupID, 1, 8) || "-" || substr(GroupID, 9, 4) || "-" || substr(GroupID, 13, 4) || "-" || substr(GroupID, 17, 4) || "-" || substr(GroupID, 21, 12) + where GroupID not like '%-%'; + +update prims + set LastOwnerID = substr(LastOwnerID, 1, 8) || "-" || substr(LastOwnerID, 9, 4) || "-" || substr(LastOwnerID, 13, 4) || "-" || substr(LastOwnerID, 17, 4) || "-" || substr(LastOwnerID, 21, 12) + where LastOwnerID not like '%-%'; + + +update primshapes + set UUID = substr(UUID, 1, 8) || "-" || substr(UUID, 9, 4) || "-" || substr(UUID, 13, 4) || "-" || substr(UUID, 17, 4) || "-" || substr(UUID, 21, 12) + where UUID not like '%-%'; + + +update land + set UUID = substr(UUID, 1, 8) || "-" || substr(UUID, 9, 4) || "-" || substr(UUID, 13, 4) || "-" || substr(UUID, 17, 4) || "-" || substr(UUID, 21, 12) + where UUID not like '%-%'; + +update land + set RegionUUID = substr(RegionUUID, 1, 8) || "-" || substr(RegionUUID, 9, 4) || "-" || substr(RegionUUID, 13, 4) || "-" || substr(RegionUUID, 17, 4) || "-" || substr(RegionUUID, 21, 12) + where RegionUUID not like '%-%'; + +update land + set OwnerUUID = substr(OwnerUUID, 1, 8) || "-" || substr(OwnerUUID, 9, 4) || "-" || substr(OwnerUUID, 13, 4) || "-" || substr(OwnerUUID, 17, 4) || "-" || substr(OwnerUUID, 21, 12) + where OwnerUUID not like '%-%'; + +update land + set GroupUUID = substr(GroupUUID, 1, 8) || "-" || substr(GroupUUID, 9, 4) || "-" || substr(GroupUUID, 13, 4) || "-" || substr(GroupUUID, 17, 4) || "-" || substr(GroupUUID, 21, 12) + where GroupUUID not like '%-%'; + +update land + set MediaTextureUUID = substr(MediaTextureUUID, 1, 8) || "-" || substr(MediaTextureUUID, 9, 4) || "-" || substr(MediaTextureUUID, 13, 4) || "-" || substr(MediaTextureUUID, 17, 4) || "-" || substr(MediaTextureUUID, 21, 12) + where MediaTextureUUID not like '%-%'; + +update land + set SnapshotUUID = substr(SnapshotUUID, 1, 8) || "-" || substr(SnapshotUUID, 9, 4) || "-" || substr(SnapshotUUID, 13, 4) || "-" || substr(SnapshotUUID, 17, 4) || "-" || substr(SnapshotUUID, 21, 12) + where SnapshotUUID not like '%-%'; + +update land + set AuthbuyerID = substr(AuthbuyerID, 1, 8) || "-" || substr(AuthbuyerID, 9, 4) || "-" || substr(AuthbuyerID, 13, 4) || "-" || substr(AuthbuyerID, 17, 4) || "-" || substr(AuthbuyerID, 21, 12) + where AuthbuyerID not like '%-%'; + +COMMIT; \ No newline at end of file diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs index 2d0f6d8..476d8db 100644 --- a/OpenSim/Data/SQLite/SQLiteRegionData.cs +++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs @@ -321,7 +321,7 @@ namespace OpenSim.Data.SQLite { //m_log.Info("[DATASTORE]: " + //"Adding stopped obj: " + obj.UUID + " to region: " + regionUUID); - //addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID)); + //addPrim(prim, obj.UUID.ToString(), regionUUID.ToString()); } else { @@ -346,7 +346,7 @@ namespace OpenSim.Data.SQLite DataTable prims = ds.Tables["prims"]; DataTable shapes = ds.Tables["primshapes"]; - string selectExp = "SceneGroupID = '" + Util.ToRawUuidString(obj) + "' and RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'"; + string selectExp = "SceneGroupID = '" + obj + "' and RegionUUID = '" + regionUUID + "'"; lock (ds) { DataRow[] primRows = prims.Select(selectExp); @@ -354,7 +354,7 @@ namespace OpenSim.Data.SQLite { // Remove shape rows UUID uuid = new UUID((string) row["UUID"]); - DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(uuid)); + DataRow shapeRow = shapes.Rows.Find(uuid.ToString()); if (shapeRow != null) { shapeRow.Delete(); @@ -402,7 +402,7 @@ namespace OpenSim.Data.SQLite DataTable prims = ds.Tables["prims"]; DataTable shapes = ds.Tables["primshapes"]; - string byRegion = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'"; + string byRegion = "RegionUUID = '" + regionUUID + "'"; lock (ds) { @@ -423,7 +423,7 @@ namespace OpenSim.Data.SQLite { SceneObjectGroup group = new SceneObjectGroup(); prim = buildPrim(primRow); - DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); + DataRow shapeRow = shapes.Rows.Find(prim.UUID.ToString()); if (shapeRow != null) { prim.Shape = buildShape(shapeRow); @@ -464,7 +464,7 @@ namespace OpenSim.Data.SQLite if (uuid != objID) //is new SceneObjectGroup ? { prim = buildPrim(primRow); - DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); + DataRow shapeRow = shapes.Rows.Find(prim.UUID.ToString()); if (shapeRow != null) { prim.Shape = buildShape(shapeRow); @@ -541,7 +541,7 @@ namespace OpenSim.Data.SQLite new SqliteCommand("delete from terrain where RegionUUID=:RegionUUID and Revision <= :Revision", m_conn)) { - cmd.Parameters.Add(new SqliteParameter(":RegionUUID", Util.ToRawUuidString(regionID))); + cmd.Parameters.Add(new SqliteParameter(":RegionUUID", regionID.ToString())); cmd.Parameters.Add(new SqliteParameter(":Revision", revision)); cmd.ExecuteNonQuery(); } @@ -554,7 +554,7 @@ namespace OpenSim.Data.SQLite using (SqliteCommand cmd = new SqliteCommand(sql, m_conn)) { - cmd.Parameters.Add(new SqliteParameter(":RegionUUID", Util.ToRawUuidString(regionID))); + cmd.Parameters.Add(new SqliteParameter(":RegionUUID", regionID.ToString())); cmd.Parameters.Add(new SqliteParameter(":Revision", revision)); cmd.Parameters.Add(new SqliteParameter(":Heightfield", serializeTerrain(ter))); cmd.ExecuteNonQuery(); @@ -579,7 +579,7 @@ namespace OpenSim.Data.SQLite using (SqliteCommand cmd = new SqliteCommand(sql, m_conn)) { - cmd.Parameters.Add(new SqliteParameter(":RegionUUID", Util.ToRawUuidString(regionID))); + cmd.Parameters.Add(new SqliteParameter(":RegionUUID", regionID.ToString())); using (IDataReader row = cmd.ExecuteReader()) { @@ -621,13 +621,13 @@ namespace OpenSim.Data.SQLite { using (SqliteCommand cmd = new SqliteCommand("delete from land where UUID=:UUID", m_conn)) { - cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(globalID))); + cmd.Parameters.Add(new SqliteParameter(":UUID", globalID.ToString())); cmd.ExecuteNonQuery(); } using (SqliteCommand cmd = new SqliteCommand("delete from landaccesslist where LandUUID=:UUID", m_conn)) { - cmd.Parameters.Add(new SqliteParameter(":UUID", Util.ToRawUuidString(globalID))); + cmd.Parameters.Add(new SqliteParameter(":UUID", globalID.ToString())); cmd.ExecuteNonQuery(); } } @@ -644,7 +644,7 @@ namespace OpenSim.Data.SQLite DataTable land = ds.Tables["land"]; DataTable landaccesslist = ds.Tables["landaccesslist"]; - DataRow landRow = land.Rows.Find(Util.ToRawUuidString(parcel.landData.GlobalID)); + DataRow landRow = land.Rows.Find(parcel.landData.GlobalID.ToString()); if (landRow == null) { landRow = land.NewRow(); @@ -659,7 +659,7 @@ namespace OpenSim.Data.SQLite // I know this caused someone issues before, but OpenSim is unusable if we leave this stuff around using (SqliteCommand cmd = new SqliteCommand("delete from landaccesslist where LandUUID=:LandUUID", m_conn)) { - cmd.Parameters.Add(new SqliteParameter(":LandUUID", Util.ToRawUuidString(parcel.landData.GlobalID))); + cmd.Parameters.Add(new SqliteParameter(":LandUUID", parcel.landData.GlobalID.ToString())); cmd.ExecuteNonQuery(); } @@ -686,12 +686,12 @@ namespace OpenSim.Data.SQLite { DataTable land = ds.Tables["land"]; DataTable landaccesslist = ds.Tables["landaccesslist"]; - string searchExp = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'"; + string searchExp = "RegionUUID = '" + regionUUID + "'"; DataRow[] rawDataForRegion = land.Select(searchExp); foreach (DataRow rawDataLand in rawDataForRegion) { LandData newLand = buildLandData(rawDataLand); - string accessListSearchExp = "LandUUID = '" + Util.ToRawUuidString(newLand.GlobalID) + "'"; + string accessListSearchExp = "LandUUID = '" + newLand.GlobalID + "'"; DataRow[] rawDataForLandAccessList = landaccesslist.Select(accessListSearchExp); foreach (DataRow rawDataLandAccess in rawDataForLandAccessList) { @@ -1447,11 +1447,11 @@ namespace OpenSim.Data.SQLite /// private static void fillPrimRow(DataRow row, SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID) { - row["UUID"] = Util.ToRawUuidString(prim.UUID); - row["RegionUUID"] = Util.ToRawUuidString(regionUUID); + row["UUID"] = prim.UUID.ToString(); + row["RegionUUID"] = regionUUID.ToString(); row["CreationDate"] = prim.CreationDate; row["Name"] = prim.Name; - row["SceneGroupID"] = Util.ToRawUuidString(sceneGroupID); + row["SceneGroupID"] = sceneGroupID.ToString(); // the UUID of the root part for this SceneObjectGroup // various text fields row["Text"] = prim.Text; @@ -1460,10 +1460,10 @@ namespace OpenSim.Data.SQLite row["TouchName"] = prim.TouchName; // permissions row["ObjectFlags"] = prim.ObjectFlags; - row["CreatorID"] = Util.ToRawUuidString(prim.CreatorID); - row["OwnerID"] = Util.ToRawUuidString(prim.OwnerID); - row["GroupID"] = Util.ToRawUuidString(prim.GroupID); - row["LastOwnerID"] = Util.ToRawUuidString(prim.LastOwnerID); + row["CreatorID"] = prim.CreatorID.ToString(); + row["OwnerID"] = prim.OwnerID.ToString(); + row["GroupID"] = prim.GroupID.ToString(); + row["LastOwnerID"] = prim.LastOwnerID.ToString(); row["OwnerMask"] = prim.OwnerMask; row["NextOwnerMask"] = prim.NextOwnerMask; row["GroupMask"] = prim.GroupMask; @@ -1613,8 +1613,8 @@ namespace OpenSim.Data.SQLite /// private static void fillLandRow(DataRow row, LandData land, UUID regionUUID) { - row["UUID"] = Util.ToRawUuidString(land.GlobalID); - row["RegionUUID"] = Util.ToRawUuidString(regionUUID); + row["UUID"] = land.GlobalID.ToString(); + row["RegionUUID"] = regionUUID.ToString(); row["LocalLandID"] = land.LocalID; // Bitmap is a byte[512] @@ -1622,32 +1622,32 @@ namespace OpenSim.Data.SQLite row["Name"] = land.Name; row["Desc"] = land.Description; - row["OwnerUUID"] = Util.ToRawUuidString(land.OwnerID); + row["OwnerUUID"] = land.OwnerID.ToString(); row["IsGroupOwned"] = land.IsGroupOwned; row["Area"] = land.Area; row["AuctionID"] = land.AuctionID; //Unemplemented row["Category"] = land.Category; //Enum OpenMetaverse.Parcel.ParcelCategory row["ClaimDate"] = land.ClaimDate; row["ClaimPrice"] = land.ClaimPrice; - row["GroupUUID"] = Util.ToRawUuidString(land.GroupID); + row["GroupUUID"] = land.GroupID.ToString(); row["SalePrice"] = land.SalePrice; row["LandStatus"] = land.Status; //Enum. OpenMetaverse.Parcel.ParcelStatus row["LandFlags"] = land.Flags; row["LandingType"] = land.LandingType; row["MediaAutoScale"] = land.MediaAutoScale; - row["MediaTextureUUID"] = Util.ToRawUuidString(land.MediaID); + row["MediaTextureUUID"] = land.MediaID.ToString(); row["MediaURL"] = land.MediaURL; row["MusicURL"] = land.MusicURL; row["PassHours"] = land.PassHours; row["PassPrice"] = land.PassPrice; - row["SnapshotUUID"] = Util.ToRawUuidString(land.SnapshotID); + row["SnapshotUUID"] = land.SnapshotID.ToString(); row["UserLocationX"] = land.UserLocation.X; row["UserLocationY"] = land.UserLocation.Y; row["UserLocationZ"] = land.UserLocation.Z; row["UserLookAtX"] = land.UserLookAt.X; row["UserLookAtY"] = land.UserLookAt.Y; row["UserLookAtZ"] = land.UserLookAt.Z; - row["AuthbuyerID"] = Util.ToRawUuidString(land.AuthBuyerID); + row["AuthbuyerID"] = land.AuthBuyerID.ToString(); row["OtherCleanTime"] = land.OtherCleanTime; row["Dwell"] = land.Dwell; } @@ -1660,8 +1660,8 @@ namespace OpenSim.Data.SQLite /// private static void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, UUID parcelID) { - row["LandUUID"] = Util.ToRawUuidString(parcelID); - row["AccessUUID"] = Util.ToRawUuidString(entry.AgentID); + row["LandUUID"] = parcelID.ToString(); + row["AccessUUID"] = entry.AgentID.ToString(); row["Flags"] = entry.Flags; } @@ -1742,10 +1742,7 @@ namespace OpenSim.Data.SQLite s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); s.State = Convert.ToByte(row["State"]); - // text TODO: this isn't right] = but I'm not sure the right - // way to specify this as a blob atm - - byte[] textureEntry = (byte[]) row["Texture"]; + byte[] textureEntry = (byte[])row["Texture"]; s.TextureEntry = textureEntry; s.ExtraParams = (byte[]) row["ExtraParams"]; @@ -1760,7 +1757,7 @@ namespace OpenSim.Data.SQLite private static void fillShapeRow(DataRow row, SceneObjectPart prim) { PrimitiveBaseShape s = prim.Shape; - row["UUID"] = Util.ToRawUuidString(prim.UUID); + row["UUID"] = prim.UUID.ToString(); // shape is an enum row["Shape"] = 0; // vectors @@ -1805,7 +1802,7 @@ namespace OpenSim.Data.SQLite DataTable prims = ds.Tables["prims"]; DataTable shapes = ds.Tables["primshapes"]; - DataRow primRow = prims.Rows.Find(Util.ToRawUuidString(prim.UUID)); + DataRow primRow = prims.Rows.Find(prim.UUID.ToString()); if (primRow == null) { primRow = prims.NewRow(); @@ -1817,7 +1814,7 @@ namespace OpenSim.Data.SQLite fillPrimRow(primRow, prim, sceneGroupID, regionUUID); } - DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID)); + DataRow shapeRow = shapes.Rows.Find(prim.UUID.ToString()); if (shapeRow == null) { shapeRow = shapes.NewRow(); -- cgit v1.1