From a5f08b430d644c7a4274db9fff3db0c63a6a7857 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Sat, 17 May 2008 00:06:35 +0000 Subject: Formatting cleanup. --- OpenSim/Data/MySQL/MySQLUserData.cs | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) (limited to 'OpenSim/Data') diff --git a/OpenSim/Data/MySQL/MySQLUserData.cs b/OpenSim/Data/MySQL/MySQLUserData.cs index a1c989b..677d287 100644 --- a/OpenSim/Data/MySQL/MySQLUserData.cs +++ b/OpenSim/Data/MySQL/MySQLUserData.cs @@ -75,7 +75,7 @@ namespace OpenSim.Data.MySQL string settingPassword = iniFile.ParseFileReadValue("password"); string settingPooling = iniFile.ParseFileReadValue("pooling"); string settingPort = iniFile.ParseFileReadValue("port"); - + m_usersTableName = iniFile.ParseFileReadValue("userstablename"); if (m_usersTableName == null) { @@ -87,7 +87,7 @@ namespace OpenSim.Data.MySQL { m_userFriendsTableName = "userfriends"; } - + m_agentsTableName = iniFile.ParseFileReadValue("agentstablename"); if (m_agentsTableName == null) { @@ -96,7 +96,7 @@ namespace OpenSim.Data.MySQL m_connectString = "Server=" + settingHostname + ";Port=" + settingPort + ";Database=" + settingDatabase + ";User ID=" + settingUsername + ";Password=" + settingPassword + ";Pooling=" + settingPooling + ";"; - + database = new MySQLManager(m_connectString); } else { m_connectString = connect; @@ -105,14 +105,14 @@ namespace OpenSim.Data.MySQL m_userFriendsTableName = "userfriends"; database = new MySQLManager(m_connectString); } - + string mapperTypeStr = "MySQL"; DataMapperFactory.MAPPER_TYPE mapperType = (DataMapperFactory.MAPPER_TYPE) Enum.Parse(typeof (DataMapperFactory.MAPPER_TYPE), mapperTypeStr); - + m_databaseMapper = DataMapperFactory.GetDataBaseMapper(mapperType, m_connectString); - + m_appearanceMapper = new AppearanceTableMapper(m_databaseMapper, "AvatarAppearance"); TestTables(); @@ -655,7 +655,7 @@ namespace OpenSim.Data.MySQL /// Appearance /// TODO: stubs for now to get us to a compiling state gently - // override + // override public AvatarAppearance GetUserAppearance(LLUUID user) { AvatarAppearance appearance = null; @@ -668,7 +668,7 @@ namespace OpenSim.Data.MySQL return appearance; } - // override + // override public void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance) { m_appearanceMapper.Update(user.UUID, appearance); -- cgit v1.1