From 90a4d4f9f93eda3d707292c9619aecc765edada8 Mon Sep 17 00:00:00 2001 From: Melanie Date: Wed, 16 Sep 2009 17:52:16 +0100 Subject: Adding the MySQL RegionData service. --- OpenSim/Data/IRegionData.cs | 2 +- OpenSim/Data/MySQL/MySQLLegacyRegionData.cs | 1594 ++++++++++++++++++++++++++ OpenSim/Data/MySQL/MySQLRegionData.cs | 1615 +++------------------------ 3 files changed, 1739 insertions(+), 1472 deletions(-) create mode 100644 OpenSim/Data/MySQL/MySQLLegacyRegionData.cs (limited to 'OpenSim/Data') diff --git a/OpenSim/Data/IRegionData.cs b/OpenSim/Data/IRegionData.cs index 988bdf8..71dd525 100644 --- a/OpenSim/Data/IRegionData.cs +++ b/OpenSim/Data/IRegionData.cs @@ -48,7 +48,7 @@ namespace OpenSim.Data public interface IRegionData { RegionData Get(UUID regionID, UUID ScopeID); - RegionData Get(string regionName, UUID ScopeID); + List Get(string regionName, UUID ScopeID); RegionData Get(int x, int y, UUID ScopeID); List Get(int xStart, int yStart, int xEnd, int yEnd, UUID ScopeID); diff --git a/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs new file mode 100644 index 0000000..4a16a70 --- /dev/null +++ b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs @@ -0,0 +1,1594 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Data; +using System.Drawing; +using System.IO; +using System.Reflection; +using System.Threading; +using log4net; +using MySql.Data.MySqlClient; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Region.Framework.Scenes; + +namespace OpenSim.Data.MySQL +{ + /// + /// A MySQL Interface for the Region Server + /// + public class MySQLDataStore : IRegionDataStore + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private string m_ConnectionString; + + private MySqlConnection m_Connection = null; + + public void Initialise(string connectionString) + { + m_ConnectionString = connectionString; + + m_Connection = new MySqlConnection(m_ConnectionString); + + m_Connection.Open(); + + // Apply new Migrations + // + Assembly assem = GetType().Assembly; + Migration m = new Migration(m_Connection, assem, "RegionStore"); + m.Update(); + + // Clean dropped attachments + // + MySqlCommand cmd = m_Connection.CreateCommand(); + cmd.CommandText = "delete from prims, primshapes using prims " + + "left join primshapes on prims.uuid = primshapes.uuid " + + "where PCode = 9 and State <> 0"; + ExecuteNonQuery(cmd); + cmd.Dispose(); + } + + private IDataReader ExecuteReader(MySqlCommand c) + { + IDataReader r = null; + bool errorSeen = false; + + while (true) + { + try + { + r = c.ExecuteReader(); + } + catch (Exception) + { + Thread.Sleep(500); + + m_Connection.Close(); + m_Connection = (MySqlConnection) ((ICloneable)m_Connection).Clone(); + m_Connection.Open(); + c.Connection = m_Connection; + + if (!errorSeen) + { + errorSeen = true; + continue; + } + throw; + } + + break; + } + + return r; + } + + private void ExecuteNonQuery(MySqlCommand c) + { + bool errorSeen = false; + + while (true) + { + try + { + c.ExecuteNonQuery(); + } + catch (Exception) + { + Thread.Sleep(500); + + m_Connection.Close(); + m_Connection = (MySqlConnection) ((ICloneable)m_Connection).Clone(); + m_Connection.Open(); + c.Connection = m_Connection; + + if (!errorSeen) + { + errorSeen = true; + continue; + } + throw; + } + + break; + } + } + + public void Dispose() {} + + public void StoreObject(SceneObjectGroup obj, UUID regionUUID) + { + uint flags = obj.RootPart.GetEffectiveObjectFlags(); + + // Eligibility check + // + if ((flags & (uint)PrimFlags.Temporary) != 0) + return; + if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0) + return; + + lock (m_Connection) + { + MySqlCommand cmd = m_Connection.CreateCommand(); + + foreach (SceneObjectPart prim in obj.Children.Values) + { + cmd.Parameters.Clear(); + + cmd.CommandText = "replace into prims ("+ + "UUID, CreationDate, "+ + "Name, Text, Description, "+ + "SitName, TouchName, ObjectFlags, "+ + "OwnerMask, NextOwnerMask, GroupMask, "+ + "EveryoneMask, BaseMask, PositionX, "+ + "PositionY, PositionZ, GroupPositionX, "+ + "GroupPositionY, GroupPositionZ, VelocityX, "+ + "VelocityY, VelocityZ, AngularVelocityX, "+ + "AngularVelocityY, AngularVelocityZ, "+ + "AccelerationX, AccelerationY, "+ + "AccelerationZ, RotationX, "+ + "RotationY, RotationZ, "+ + "RotationW, SitTargetOffsetX, "+ + "SitTargetOffsetY, SitTargetOffsetZ, "+ + "SitTargetOrientW, SitTargetOrientX, "+ + "SitTargetOrientY, SitTargetOrientZ, "+ + "RegionUUID, CreatorID, "+ + "OwnerID, GroupID, "+ + "LastOwnerID, SceneGroupID, "+ + "PayPrice, PayButton1, "+ + "PayButton2, PayButton3, "+ + "PayButton4, LoopedSound, "+ + "LoopedSoundGain, TextureAnimation, "+ + "OmegaX, OmegaY, OmegaZ, "+ + "CameraEyeOffsetX, CameraEyeOffsetY, "+ + "CameraEyeOffsetZ, CameraAtOffsetX, "+ + "CameraAtOffsetY, CameraAtOffsetZ, "+ + "ForceMouselook, ScriptAccessPin, "+ + "AllowedDrop, DieAtEdge, "+ + "SalePrice, SaleType, "+ + "ColorR, ColorG, ColorB, ColorA, "+ + "ParticleSystem, ClickAction, Material, "+ + "CollisionSound, CollisionSoundVolume, "+ + "PassTouches, "+ + "LinkNumber) values (" + "?UUID, "+ + "?CreationDate, ?Name, ?Text, "+ + "?Description, ?SitName, ?TouchName, "+ + "?ObjectFlags, ?OwnerMask, ?NextOwnerMask, "+ + "?GroupMask, ?EveryoneMask, ?BaseMask, "+ + "?PositionX, ?PositionY, ?PositionZ, "+ + "?GroupPositionX, ?GroupPositionY, "+ + "?GroupPositionZ, ?VelocityX, "+ + "?VelocityY, ?VelocityZ, ?AngularVelocityX, "+ + "?AngularVelocityY, ?AngularVelocityZ, "+ + "?AccelerationX, ?AccelerationY, "+ + "?AccelerationZ, ?RotationX, "+ + "?RotationY, ?RotationZ, "+ + "?RotationW, ?SitTargetOffsetX, "+ + "?SitTargetOffsetY, ?SitTargetOffsetZ, "+ + "?SitTargetOrientW, ?SitTargetOrientX, "+ + "?SitTargetOrientY, ?SitTargetOrientZ, "+ + "?RegionUUID, ?CreatorID, ?OwnerID, "+ + "?GroupID, ?LastOwnerID, ?SceneGroupID, "+ + "?PayPrice, ?PayButton1, ?PayButton2, "+ + "?PayButton3, ?PayButton4, ?LoopedSound, "+ + "?LoopedSoundGain, ?TextureAnimation, "+ + "?OmegaX, ?OmegaY, ?OmegaZ, "+ + "?CameraEyeOffsetX, ?CameraEyeOffsetY, "+ + "?CameraEyeOffsetZ, ?CameraAtOffsetX, "+ + "?CameraAtOffsetY, ?CameraAtOffsetZ, "+ + "?ForceMouselook, ?ScriptAccessPin, "+ + "?AllowedDrop, ?DieAtEdge, ?SalePrice, "+ + "?SaleType, ?ColorR, ?ColorG, "+ + "?ColorB, ?ColorA, ?ParticleSystem, "+ + "?ClickAction, ?Material, ?CollisionSound, "+ + "?CollisionSoundVolume, ?PassTouches, ?LinkNumber)"; + + FillPrimCommand(cmd, prim, obj.UUID, regionUUID); + + ExecuteNonQuery(cmd); + + cmd.Parameters.Clear(); + + cmd.CommandText = "replace into primshapes ("+ + "UUID, Shape, ScaleX, ScaleY, "+ + "ScaleZ, PCode, PathBegin, PathEnd, "+ + "PathScaleX, PathScaleY, PathShearX, "+ + "PathShearY, PathSkew, PathCurve, "+ + "PathRadiusOffset, PathRevolutions, "+ + "PathTaperX, PathTaperY, PathTwist, "+ + "PathTwistBegin, ProfileBegin, ProfileEnd, "+ + "ProfileCurve, ProfileHollow, Texture, "+ + "ExtraParams, State) values (?UUID, "+ + "?Shape, ?ScaleX, ?ScaleY, ?ScaleZ, "+ + "?PCode, ?PathBegin, ?PathEnd, "+ + "?PathScaleX, ?PathScaleY, "+ + "?PathShearX, ?PathShearY, "+ + "?PathSkew, ?PathCurve, ?PathRadiusOffset, "+ + "?PathRevolutions, ?PathTaperX, "+ + "?PathTaperY, ?PathTwist, "+ + "?PathTwistBegin, ?ProfileBegin, "+ + "?ProfileEnd, ?ProfileCurve, "+ + "?ProfileHollow, ?Texture, ?ExtraParams, "+ + "?State)"; + + FillShapeCommand(cmd, prim); + + ExecuteNonQuery(cmd); + } + cmd.Dispose(); + } + } + + public void RemoveObject(UUID obj, UUID regionUUID) + { + // Formerly, this used to check the region UUID. + // That makes no sense, as we remove the contents of a prim + // unconditionally, but the prim dependent on the region ID. + // So, we would destroy an object and cause hard to detect + // issues if we delete the contents only. Deleting it all may + // cause the loss of a prim, but is cleaner. + // It's also faster because it uses the primary key. + // + lock (m_Connection) + { + MySqlCommand cmd = m_Connection.CreateCommand(); + + cmd.CommandText = "select UUID from prims where "+ + "SceneGroupID= ?UUID"; + + cmd.Parameters.AddWithValue("UUID", obj.ToString()); + + List uuids = new List(); + + IDataReader reader = ExecuteReader(cmd); + + try + { + while (reader.Read()) + { + uuids.Add(new UUID(reader["UUID"].ToString())); + } + } + finally + { + reader.Close(); + } + + // delete the main prims + cmd.CommandText = "delete from prims where SceneGroupID= ?UUID"; + ExecuteNonQuery(cmd); + cmd.Dispose(); + + // there is no way this should be < 1 unless there is + // a very corrupt database, but in that case be extra + // safe anyway. + if (uuids.Count > 0) + { + RemoveShapes(uuids); + RemoveItems(uuids); + } + } + } + + /// + /// Remove all persisted items of the given prim. + /// The caller must acquire the necessrary synchronization locks + /// + /// the Item UUID + private void RemoveItems(UUID uuid) + { + lock (m_Connection) + { + MySqlCommand cmd = m_Connection.CreateCommand(); + + cmd.CommandText = "delete from primitems where " + + "PrimID = ?PrimID"; + + cmd.Parameters.AddWithValue("PrimID", uuid.ToString()); + + ExecuteNonQuery(cmd); + cmd.Dispose(); + } + } + + + /// + /// Remove all persisted shapes for a list of prims + /// The caller must acquire the necessrary synchronization locks + /// + /// the list of UUIDs + private void RemoveShapes(List uuids) + { + lock (m_Connection) + { + string sql = "delete from primshapes where "; + MySqlCommand cmd = m_Connection.CreateCommand(); + + for (int i = 0; i < uuids.Count; i++) + { + if ((i + 1) == uuids.Count) + {// end of the list + sql += "(UUID = ?UUID" + i + ")"; + } + else + { + sql += "(UUID = ?UUID" + i + ") or "; + } + } + cmd.CommandText = sql; + + for (int i = 0; i < uuids.Count; i++) + { + cmd.Parameters.AddWithValue("UUID" + i, uuids[i].ToString()); + } + + ExecuteNonQuery(cmd); + cmd.Dispose(); + } + } + + /// + /// Remove all persisted items for a list of prims + /// The caller must acquire the necessrary synchronization locks + /// + /// the list of UUIDs + private void RemoveItems(List uuids) + { + lock (m_Connection) + { + string sql = "delete from primitems where "; + MySqlCommand cmd = m_Connection.CreateCommand(); + + for (int i = 0; i < uuids.Count; i++) + { + if ((i + 1) == uuids.Count) + {// end of the list + sql += "(PrimID = ?PrimID" + i + ")"; + } + else + { + sql += "(PrimID = ?PrimID" + i + ") or "; + } + } + cmd.CommandText = sql; + + for (int i = 0; i < uuids.Count; i++) + { + cmd.Parameters.AddWithValue("PrimID" + i, uuids[i].ToString()); + } + + ExecuteNonQuery(cmd); + cmd.Dispose(); + } + } + + public List LoadObjects(UUID regionUUID) + { + UUID lastGroupID = UUID.Zero; + Dictionary objects = new Dictionary(); + Dictionary prims = new Dictionary(); + SceneObjectGroup grp = null; + + lock (m_Connection) + { + MySqlCommand cmd = m_Connection.CreateCommand(); + + cmd.CommandText = "select *, " + + "case when prims.UUID = SceneGroupID " + + "then 0 else 1 end as sort from prims " + + "left join primshapes on prims.UUID = primshapes.UUID "+ + "where RegionUUID = ?RegionUUID " + + "order by SceneGroupID asc, sort asc, LinkNumber asc"; + + cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString()); + + IDataReader reader = ExecuteReader(cmd); + + try + { + while (reader.Read()) + { + SceneObjectPart prim = BuildPrim(reader); + if (reader["Shape"] is DBNull) + prim.Shape = PrimitiveBaseShape.Default; + else + prim.Shape = BuildShape(reader); + + prims[prim.UUID] = prim; + + UUID groupID = new UUID(reader["SceneGroupID"].ToString()); + + if (groupID != lastGroupID) // New SOG + { + if (grp != null) + objects[grp.UUID] = grp; + + lastGroupID = groupID; + + // There sometimes exist OpenSim bugs that 'orphan groups' so that none of the prims are + // recorded as the root prim (for which the UUID must equal the persisted group UUID). In + // this case, force the UUID to be the same as the group UUID so that at least these can be + // deleted (we need to change the UUID so that any other prims in the linkset can also be + // deleted). + if (prim.UUID != groupID && groupID != UUID.Zero) + { + m_log.WarnFormat( + "[REGION DB]: Found root prim {0} {1} at {2} where group was actually {3}. Forcing UUID to group UUID", + prim.Name, prim.UUID, prim.GroupPosition, groupID); + + prim.UUID = groupID; + } + + grp = new SceneObjectGroup(prim); + } + else + { + // Black magic to preserve link numbers + // + int link = prim.LinkNum; + + grp.AddPart(prim); + + if (link != 0) + prim.LinkNum = link; + } + } + } + finally + { + reader.Close(); + } + + if (grp != null) + objects[grp.UUID] = grp; + cmd.Dispose(); + } + + // Instead of attempting to LoadItems on every prim, + // most of which probably have no items... get a + // list from DB of all prims which have items and + // LoadItems only on those + List primsWithInventory = new List(); + lock (m_Connection) + { + MySqlCommand itemCmd = m_Connection.CreateCommand(); + itemCmd.CommandText = "select distinct primID from primitems"; + IDataReader itemReader = ExecuteReader(itemCmd); + try + { + while (itemReader.Read()) + { + if (!(itemReader["primID"] is DBNull)) + { + UUID primID = new UUID(itemReader["primID"].ToString()); + if (prims.ContainsKey(primID)) + { + primsWithInventory.Add(prims[primID]); + } + } + } + } + finally + { + itemReader.Close(); + } + itemCmd.Dispose(); + } + + foreach (SceneObjectPart prim in primsWithInventory) + { + LoadItems(prim); + } + m_log.DebugFormat("[REGION DB]: Loaded {0} objects using {1} prims", objects.Count, prims.Count); + return new List(objects.Values); + } + + /// + /// Load in a prim's persisted inventory. + /// + /// The prim + private void LoadItems(SceneObjectPart prim) + { + lock (m_Connection) + { + MySqlCommand cmd = m_Connection.CreateCommand(); + + cmd.CommandText = "select * from primitems where "+ + "PrimID = ?PrimID"; + + cmd.Parameters.AddWithValue("PrimID", prim.UUID.ToString()); + + IDataReader reader = ExecuteReader(cmd); + List inventory = + new List(); + + try + { + while (reader.Read()) + { + TaskInventoryItem item = BuildItem(reader); + + item.ParentID = prim.UUID; // Values in database are + // often wrong + inventory.Add(item); + } + } + finally + { + reader.Close(); + } + + cmd.Dispose(); + prim.Inventory.RestoreInventoryItems(inventory); + } + } + + public void StoreTerrain(double[,] ter, UUID regionID) + { + m_log.Info("[REGION DB]: Storing terrain"); + + lock (m_Connection) + { + MySqlCommand cmd = m_Connection.CreateCommand(); + + cmd.CommandText = "delete from terrain where " + + "RegionUUID = ?RegionUUID"; + cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString()); + + ExecuteNonQuery(cmd); + + cmd.CommandText = "insert into terrain (RegionUUID, " + + "Revision, Heightfield) values (?RegionUUID, " + + "1, ?Heightfield)"; + + cmd.Parameters.AddWithValue("Heightfield", + SerializeTerrain(ter)); + + ExecuteNonQuery(cmd); + cmd.Dispose(); + } + } + + public double[,] LoadTerrain(UUID regionID) + { + double[,] terrain = null; + + lock (m_Connection) + { + MySqlCommand cmd = m_Connection.CreateCommand(); + cmd.CommandText = "select RegionUUID, Revision, Heightfield " + + "from terrain where RegionUUID = ?RegionUUID "+ + "order by Revision desc limit 1"; + cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString()); + + IDataReader reader = ExecuteReader(cmd); + + try + { + while (reader.Read()) + { + terrain = new double[(int)Constants.RegionSize, (int)Constants.RegionSize]; + terrain.Initialize(); + + MemoryStream mstr = new MemoryStream((byte[]) reader["Heightfield"]); + int rev = 0; + + BinaryReader br = new BinaryReader(mstr); + for (int x = 0; x < (int)Constants.RegionSize; x++) + { + for (int y = 0; y < (int)Constants.RegionSize; y++) + { + terrain[x, y] = br.ReadDouble(); + } + rev = Convert.ToInt32(reader["Revision"]); + } + m_log.InfoFormat("[REGION DB]: Loaded terrain " + + "revision r{0}", rev); + } + } + finally + { + reader.Close(); + } + cmd.Dispose(); + } + + return terrain; + } + + public void RemoveLandObject(UUID globalID) + { + lock (m_Connection) + { + MySqlCommand cmd = m_Connection.CreateCommand(); + + cmd.CommandText = "delete from land where UUID = ?UUID"; + + cmd.Parameters.AddWithValue("UUID", globalID.ToString()); + + ExecuteNonQuery(cmd); + cmd.Dispose(); + } + } + + public void StoreLandObject(ILandObject parcel) + { + lock (m_Connection) + { + MySqlCommand cmd = m_Connection.CreateCommand(); + + cmd.CommandText = "replace into land (UUID, RegionUUID, " + + "LocalLandID, Bitmap, Name, Description, " + + "OwnerUUID, IsGroupOwned, Area, AuctionID, " + + "Category, ClaimDate, ClaimPrice, GroupUUID, " + + "SalePrice, LandStatus, LandFlags, LandingType, " + + "MediaAutoScale, MediaTextureUUID, MediaURL, " + + "MusicURL, PassHours, PassPrice, SnapshotUUID, " + + "UserLocationX, UserLocationY, UserLocationZ, " + + "UserLookAtX, UserLookAtY, UserLookAtZ, " + + "AuthbuyerID, OtherCleanTime, Dwell) values (" + + "?UUID, ?RegionUUID, " + + "?LocalLandID, ?Bitmap, ?Name, ?Description, " + + "?OwnerUUID, ?IsGroupOwned, ?Area, ?AuctionID, " + + "?Category, ?ClaimDate, ?ClaimPrice, ?GroupUUID, " + + "?SalePrice, ?LandStatus, ?LandFlags, ?LandingType, " + + "?MediaAutoScale, ?MediaTextureUUID, ?MediaURL, " + + "?MusicURL, ?PassHours, ?PassPrice, ?SnapshotUUID, " + + "?UserLocationX, ?UserLocationY, ?UserLocationZ, " + + "?UserLookAtX, ?UserLookAtY, ?UserLookAtZ, " + + "?AuthbuyerID, ?OtherCleanTime, ?Dwell)"; + + FillLandCommand(cmd, parcel.landData, parcel.regionUUID); + + ExecuteNonQuery(cmd); + + cmd.CommandText = "delete from landaccesslist where " + + "LandUUID = ?UUID"; + + ExecuteNonQuery(cmd); + + cmd.Parameters.Clear(); + cmd.CommandText = "insert into landaccesslist (LandUUID, " + + "AccessUUID, Flags) values (?LandUUID, ?AccessUUID, " + + "?Flags)"; + + foreach (ParcelManager.ParcelAccessEntry entry in + parcel.landData.ParcelAccessList) + { + FillLandAccessCommand(cmd, entry, parcel.landData.GlobalID); + ExecuteNonQuery(cmd); + cmd.Parameters.Clear(); + } + cmd.Dispose(); + } + } + + public RegionSettings LoadRegionSettings(UUID regionUUID) + { + RegionSettings rs = null; + + lock (m_Connection) + { + MySqlCommand cmd = m_Connection.CreateCommand(); + + cmd.CommandText = "select * from regionsettings where " + + "regionUUID = ?RegionUUID"; + cmd.Parameters.AddWithValue("regionUUID", regionUUID); + + IDataReader reader = ExecuteReader(cmd); + + try + { + if (reader.Read()) + { + rs = BuildRegionSettings(reader); + rs.OnSave += StoreRegionSettings; + } + else + { + rs = new RegionSettings(); + rs.RegionUUID = regionUUID; + rs.OnSave += StoreRegionSettings; + + StoreRegionSettings(rs); + } + } + finally + { + reader.Close(); + } + cmd.Dispose(); + } + + return rs; + } + + public void StoreRegionSettings(RegionSettings rs) + { + lock (m_Connection) + { + MySqlCommand cmd = m_Connection.CreateCommand(); + + cmd.CommandText = "replace into regionsettings (regionUUID, " + + "block_terraform, block_fly, allow_damage, " + + "restrict_pushing, allow_land_resell, " + + "allow_land_join_divide, block_show_in_search, " + + "agent_limit, object_bonus, maturity, " + + "disable_scripts, disable_collisions, " + + "disable_physics, terrain_texture_1, " + + "terrain_texture_2, terrain_texture_3, " + + "terrain_texture_4, elevation_1_nw, " + + "elevation_2_nw, elevation_1_ne, " + + "elevation_2_ne, elevation_1_se, "+ + "elevation_2_se, elevation_1_sw, "+ + "elevation_2_sw, water_height, " + + "terrain_raise_limit, terrain_lower_limit, " + + "use_estate_sun, fixed_sun, sun_position, " + + "covenant, Sandbox, sunvectorx, sunvectory, " + + "sunvectorz, loaded_creation_datetime, " + + "loaded_creation_id) values ( ?RegionUUID, ?BlockTerraform, " + + "?BlockFly, ?AllowDamage, ?RestrictPushing, " + + "?AllowLandResell, ?AllowLandJoinDivide, " + + "?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " + + "?Maturity, ?DisableScripts, ?DisableCollisions, " + + "?DisablePhysics, ?TerrainTexture1, " + + "?TerrainTexture2, ?TerrainTexture3, " + + "?TerrainTexture4, ?Elevation1NW, ?Elevation2NW, " + + "?Elevation1NE, ?Elevation2NE, ?Elevation1SE, " + + "?Elevation2SE, ?Elevation1SW, ?Elevation2SW, " + + "?WaterHeight, ?TerrainRaiseLimit, " + + "?TerrainLowerLimit, ?UseEstateSun, ?FixedSun, " + + "?SunPosition, ?Covenant, ?Sandbox, " + + "?SunVectorX, ?SunVectorY, ?SunVectorZ, " + + "?LoadedCreationDateTime, ?LoadedCreationID)"; + + FillRegionSettingsCommand(cmd, rs); + + ExecuteNonQuery(cmd); + cmd.Dispose(); + + } + } + + public List LoadLandObjects(UUID regionUUID) + { + List landData = new List(); + + lock (m_Connection) + { + MySqlCommand cmd = m_Connection.CreateCommand(); + + cmd.CommandText = "select * from land where " + + "RegionUUID = ?RegionUUID"; + + cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString()); + + IDataReader reader = ExecuteReader(cmd); + + try + { + while (reader.Read()) + { + LandData newLand = BuildLandData(reader); + landData.Add(newLand); + } + } + finally + { + reader.Close(); + } + + foreach (LandData land in landData) + { + cmd.Parameters.Clear(); + + cmd.CommandText = "select * from landaccesslist " + + "where LandUUID = ?LandUUID"; + + cmd.Parameters.AddWithValue("LandUUID", land.GlobalID.ToString()); + + reader = ExecuteReader(cmd); + + try + { + while (reader.Read()) + { + land.ParcelAccessList.Add(BuildLandAccessData(reader)); + } + } + finally + { + reader.Close(); + } + } + cmd.Dispose(); + } + + return landData; + } + + public void Shutdown() + { + } + + private SceneObjectPart BuildPrim(IDataReader row) + { + SceneObjectPart prim = new SceneObjectPart(); + prim.UUID = new UUID((String) row["UUID"]); + // explicit conversion of integers is required, which sort + // of sucks. No idea if there is a shortcut here or not. + prim.CreationDate = Convert.ToInt32(row["CreationDate"]); + if (row["Name"] != DBNull.Value) + prim.Name = (String)row["Name"]; + else + prim.Name = string.Empty; + // various text fields + prim.Text = (String) row["Text"]; + prim.Color = Color.FromArgb(Convert.ToInt32(row["ColorA"]), + Convert.ToInt32(row["ColorR"]), + Convert.ToInt32(row["ColorG"]), + Convert.ToInt32(row["ColorB"])); + prim.Description = (String) row["Description"]; + prim.SitName = (String) row["SitName"]; + prim.TouchName = (String) row["TouchName"]; + // permissions + prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); + prim.CreatorID = new UUID((String) row["CreatorID"]); + prim.OwnerID = new UUID((String) row["OwnerID"]); + prim.GroupID = new UUID((String) row["GroupID"]); + prim.LastOwnerID = new UUID((String) row["LastOwnerID"]); + prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); + prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); + prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); + prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); + prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); + // vectors + prim.OffsetPosition = new Vector3( + Convert.ToSingle(row["PositionX"]), + Convert.ToSingle(row["PositionY"]), + Convert.ToSingle(row["PositionZ"]) + ); + prim.GroupPosition = new Vector3( + Convert.ToSingle(row["GroupPositionX"]), + Convert.ToSingle(row["GroupPositionY"]), + Convert.ToSingle(row["GroupPositionZ"]) + ); + prim.Velocity = new Vector3( + Convert.ToSingle(row["VelocityX"]), + Convert.ToSingle(row["VelocityY"]), + Convert.ToSingle(row["VelocityZ"]) + ); + prim.AngularVelocity = new Vector3( + Convert.ToSingle(row["AngularVelocityX"]), + Convert.ToSingle(row["AngularVelocityY"]), + Convert.ToSingle(row["AngularVelocityZ"]) + ); + prim.Acceleration = new Vector3( + Convert.ToSingle(row["AccelerationX"]), + Convert.ToSingle(row["AccelerationY"]), + Convert.ToSingle(row["AccelerationZ"]) + ); + // quaternions + prim.RotationOffset = new Quaternion( + Convert.ToSingle(row["RotationX"]), + Convert.ToSingle(row["RotationY"]), + Convert.ToSingle(row["RotationZ"]), + Convert.ToSingle(row["RotationW"]) + ); + prim.SitTargetPositionLL = new Vector3( + Convert.ToSingle(row["SitTargetOffsetX"]), + Convert.ToSingle(row["SitTargetOffsetY"]), + Convert.ToSingle(row["SitTargetOffsetZ"]) + ); + prim.SitTargetOrientationLL = new Quaternion( + Convert.ToSingle(row["SitTargetOrientX"]), + Convert.ToSingle(row["SitTargetOrientY"]), + Convert.ToSingle(row["SitTargetOrientZ"]), + Convert.ToSingle(row["SitTargetOrientW"]) + ); + + prim.PayPrice[0] = Convert.ToInt32(row["PayPrice"]); + prim.PayPrice[1] = Convert.ToInt32(row["PayButton1"]); + prim.PayPrice[2] = Convert.ToInt32(row["PayButton2"]); + prim.PayPrice[3] = Convert.ToInt32(row["PayButton3"]); + prim.PayPrice[4] = Convert.ToInt32(row["PayButton4"]); + + prim.Sound = new UUID(row["LoopedSound"].ToString()); + prim.SoundGain = Convert.ToSingle(row["LoopedSoundGain"]); + prim.SoundFlags = 1; // If it's persisted at all, it's looped + + if (!(row["TextureAnimation"] is DBNull)) + prim.TextureAnimation = (Byte[])row["TextureAnimation"]; + if (!(row["ParticleSystem"] is DBNull)) + prim.ParticleSystem = (Byte[])row["ParticleSystem"]; + + prim.RotationalVelocity = new Vector3( + Convert.ToSingle(row["OmegaX"]), + Convert.ToSingle(row["OmegaY"]), + Convert.ToSingle(row["OmegaZ"]) + ); + + prim.SetCameraEyeOffset(new Vector3( + Convert.ToSingle(row["CameraEyeOffsetX"]), + Convert.ToSingle(row["CameraEyeOffsetY"]), + Convert.ToSingle(row["CameraEyeOffsetZ"]) + )); + + prim.SetCameraAtOffset(new Vector3( + Convert.ToSingle(row["CameraAtOffsetX"]), + Convert.ToSingle(row["CameraAtOffsetY"]), + Convert.ToSingle(row["CameraAtOffsetZ"]) + )); + + if (Convert.ToInt16(row["ForceMouselook"]) != 0) + prim.SetForceMouselook(true); + + prim.ScriptAccessPin = Convert.ToInt32(row["ScriptAccessPin"]); + + if (Convert.ToInt16(row["AllowedDrop"]) != 0) + prim.AllowedDrop = true; + + if (Convert.ToInt16(row["DieAtEdge"]) != 0) + prim.DIE_AT_EDGE = true; + + prim.SalePrice = Convert.ToInt32(row["SalePrice"]); + prim.ObjectSaleType = unchecked((byte)Convert.ToSByte(row["SaleType"])); + + prim.Material = unchecked((byte)Convert.ToSByte(row["Material"])); + + if (!(row["ClickAction"] is DBNull)) + prim.ClickAction = unchecked((byte)Convert.ToSByte(row["ClickAction"])); + + prim.CollisionSound = new UUID(row["CollisionSound"].ToString()); + prim.CollisionSoundVolume = Convert.ToSingle(row["CollisionSoundVolume"]); + + if (Convert.ToInt16(row["PassTouches"]) != 0) + prim.PassTouches = true; + prim.LinkNum = Convert.ToInt32(row["LinkNumber"]); + + return prim; + } + + + /// + /// Build a prim inventory item from the persisted data. + /// + /// + /// + private static TaskInventoryItem BuildItem(IDataReader row) + { + TaskInventoryItem taskItem = new TaskInventoryItem(); + + taskItem.ItemID = new UUID((String)row["itemID"]); + taskItem.ParentPartID = new UUID((String)row["primID"]); + taskItem.AssetID = new UUID((String)row["assetID"]); + taskItem.ParentID = new UUID((String)row["parentFolderID"]); + + taskItem.InvType = Convert.ToInt32(row["invType"]); + taskItem.Type = Convert.ToInt32(row["assetType"]); + + taskItem.Name = (String)row["name"]; + taskItem.Description = (String)row["description"]; + taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); + taskItem.CreatorID = new UUID((String)row["creatorID"]); + taskItem.OwnerID = new UUID((String)row["ownerID"]); + taskItem.LastOwnerID = new UUID((String)row["lastOwnerID"]); + taskItem.GroupID = new UUID((String)row["groupID"]); + + taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]); + taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]); + taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]); + taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]); + taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]); + taskItem.Flags = Convert.ToUInt32(row["flags"]); + + return taskItem; + } + + private static RegionSettings BuildRegionSettings(IDataReader row) + { + RegionSettings newSettings = new RegionSettings(); + + newSettings.RegionUUID = new UUID((string) row["regionUUID"]); + newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]); + newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]); + newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]); + newSettings.RestrictPushing = Convert.ToBoolean(row["restrict_pushing"]); + newSettings.AllowLandResell = Convert.ToBoolean(row["allow_land_resell"]); + newSettings.AllowLandJoinDivide = Convert.ToBoolean(row["allow_land_join_divide"]); + newSettings.BlockShowInSearch = Convert.ToBoolean(row["block_show_in_search"]); + newSettings.AgentLimit = Convert.ToInt32(row["agent_limit"]); + newSettings.ObjectBonus = Convert.ToDouble(row["object_bonus"]); + newSettings.Maturity = Convert.ToInt32(row["maturity"]); + newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]); + newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]); + newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]); + newSettings.TerrainTexture1 = new UUID((String) row["terrain_texture_1"]); + newSettings.TerrainTexture2 = new UUID((String) row["terrain_texture_2"]); + newSettings.TerrainTexture3 = new UUID((String) row["terrain_texture_3"]); + newSettings.TerrainTexture4 = new UUID((String) row["terrain_texture_4"]); + newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]); + newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]); + newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]); + newSettings.Elevation2NE = Convert.ToDouble(row["elevation_2_ne"]); + newSettings.Elevation1SE = Convert.ToDouble(row["elevation_1_se"]); + newSettings.Elevation2SE = Convert.ToDouble(row["elevation_2_se"]); + newSettings.Elevation1SW = Convert.ToDouble(row["elevation_1_sw"]); + newSettings.Elevation2SW = Convert.ToDouble(row["elevation_2_sw"]); + newSettings.WaterHeight = Convert.ToDouble(row["water_height"]); + newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]); + newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]); + newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]); + newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]); + newSettings.SunVector = new Vector3 ( + Convert.ToSingle(row["sunvectorx"]), + Convert.ToSingle(row["sunvectory"]), + Convert.ToSingle(row["sunvectorz"]) + ); + newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]); + newSettings.SunPosition = Convert.ToDouble(row["sun_position"]); + newSettings.Covenant = new UUID((String) row["covenant"]); + + newSettings.LoadedCreationDateTime = Convert.ToInt32(row["loaded_creation_datetime"]); + + if (row["loaded_creation_id"] is DBNull) + newSettings.LoadedCreationID = ""; + else + newSettings.LoadedCreationID = (String) row["loaded_creation_id"]; + + return newSettings; + } + + /// + /// + /// + /// + /// + private static LandData BuildLandData(IDataReader row) + { + LandData newData = new LandData(); + + newData.GlobalID = new UUID((String) row["UUID"]); + newData.LocalID = Convert.ToInt32(row["LocalLandID"]); + + // Bitmap is a byte[512] + newData.Bitmap = (Byte[]) row["Bitmap"]; + + newData.Name = (String) row["Name"]; + newData.Description = (String) row["Description"]; + newData.OwnerID = new UUID((String)row["OwnerUUID"]); + newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); + newData.Area = Convert.ToInt32(row["Area"]); + newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unimplemented + newData.Category = (ParcelCategory) Convert.ToInt32(row["Category"]); + //Enum libsecondlife.Parcel.ParcelCategory + newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); + newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); + newData.GroupID = new UUID((String) row["GroupUUID"]); + newData.SalePrice = Convert.ToInt32(row["SalePrice"]); + newData.Status = (ParcelStatus) Convert.ToInt32(row["LandStatus"]); + //Enum. libsecondlife.Parcel.ParcelStatus + newData.Flags = Convert.ToUInt32(row["LandFlags"]); + newData.LandingType = Convert.ToByte(row["LandingType"]); + newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); + newData.MediaID = new UUID((String) row["MediaTextureUUID"]); + newData.MediaURL = (String) row["MediaURL"]; + newData.MusicURL = (String) row["MusicURL"]; + newData.PassHours = Convert.ToSingle(row["PassHours"]); + newData.PassPrice = Convert.ToInt32(row["PassPrice"]); + UUID authedbuyer = UUID.Zero; + UUID snapshotID = UUID.Zero; + + UUID.TryParse((string)row["AuthBuyerID"], out authedbuyer); + UUID.TryParse((string)row["SnapshotUUID"], out snapshotID); + newData.OtherCleanTime = Convert.ToInt32(row["OtherCleanTime"]); + newData.Dwell = Convert.ToInt32(row["Dwell"]); + + newData.AuthBuyerID = authedbuyer; + newData.SnapshotID = snapshotID; + try + { + newData.UserLocation = + new Vector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), + Convert.ToSingle(row["UserLocationZ"])); + newData.UserLookAt = + new Vector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), + Convert.ToSingle(row["UserLookAtZ"])); + } + catch (InvalidCastException) + { + newData.UserLocation = Vector3.Zero; + newData.UserLookAt = Vector3.Zero; + m_log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); + } + + newData.ParcelAccessList = new List(); + + return newData; + } + + /// + /// + /// + /// + /// + private static ParcelManager.ParcelAccessEntry BuildLandAccessData(IDataReader row) + { + ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); + entry.AgentID = new UUID((string) row["AccessUUID"]); + entry.Flags = (AccessList) Convert.ToInt32(row["Flags"]); + entry.Time = new DateTime(); + return entry; + } + + /// + /// + /// + /// + /// + private static Array SerializeTerrain(double[,] val) + { + MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) *sizeof (double)); + BinaryWriter bw = new BinaryWriter(str); + + // TODO: COMPATIBILITY - Add byte-order conversions + for (int x = 0; x < (int)Constants.RegionSize; x++) + for (int y = 0; y < (int)Constants.RegionSize; y++) + { + double height = val[x, y]; + if (height == 0.0) + height = double.Epsilon; + + bw.Write(height); + } + + return str.ToArray(); + } + + /// + /// Fill the prim command with prim values + /// + /// + /// + /// + /// + private void FillPrimCommand(MySqlCommand cmd, SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID) + { + cmd.Parameters.AddWithValue("UUID", prim.UUID.ToString()); + cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString()); + cmd.Parameters.AddWithValue("CreationDate", prim.CreationDate); + cmd.Parameters.AddWithValue("Name", prim.Name); + cmd.Parameters.AddWithValue("SceneGroupID", sceneGroupID.ToString()); + // the UUID of the root part for this SceneObjectGroup + // various text fields + cmd.Parameters.AddWithValue("Text", prim.Text); + cmd.Parameters.AddWithValue("ColorR", prim.Color.R); + cmd.Parameters.AddWithValue("ColorG", prim.Color.G); + cmd.Parameters.AddWithValue("ColorB", prim.Color.B); + cmd.Parameters.AddWithValue("ColorA", prim.Color.A); + cmd.Parameters.AddWithValue("Description", prim.Description); + cmd.Parameters.AddWithValue("SitName", prim.SitName); + cmd.Parameters.AddWithValue("TouchName", prim.TouchName); + // permissions + cmd.Parameters.AddWithValue("ObjectFlags", prim.ObjectFlags); + cmd.Parameters.AddWithValue("CreatorID", prim.CreatorID.ToString()); + cmd.Parameters.AddWithValue("OwnerID", prim.OwnerID.ToString()); + cmd.Parameters.AddWithValue("GroupID", prim.GroupID.ToString()); + cmd.Parameters.AddWithValue("LastOwnerID", prim.LastOwnerID.ToString()); + cmd.Parameters.AddWithValue("OwnerMask", prim.OwnerMask); + cmd.Parameters.AddWithValue("NextOwnerMask", prim.NextOwnerMask); + cmd.Parameters.AddWithValue("GroupMask", prim.GroupMask); + cmd.Parameters.AddWithValue("EveryoneMask", prim.EveryoneMask); + cmd.Parameters.AddWithValue("BaseMask", prim.BaseMask); + // vectors + cmd.Parameters.AddWithValue("PositionX", (double)prim.OffsetPosition.X); + cmd.Parameters.AddWithValue("PositionY", (double)prim.OffsetPosition.Y); + cmd.Parameters.AddWithValue("PositionZ", (double)prim.OffsetPosition.Z); + cmd.Parameters.AddWithValue("GroupPositionX", (double)prim.GroupPosition.X); + cmd.Parameters.AddWithValue("GroupPositionY", (double)prim.GroupPosition.Y); + cmd.Parameters.AddWithValue("GroupPositionZ", (double)prim.GroupPosition.Z); + cmd.Parameters.AddWithValue("VelocityX", (double)prim.Velocity.X); + cmd.Parameters.AddWithValue("VelocityY", (double)prim.Velocity.Y); + cmd.Parameters.AddWithValue("VelocityZ", (double)prim.Velocity.Z); + cmd.Parameters.AddWithValue("AngularVelocityX", (double)prim.AngularVelocity.X); + cmd.Parameters.AddWithValue("AngularVelocityY", (double)prim.AngularVelocity.Y); + cmd.Parameters.AddWithValue("AngularVelocityZ", (double)prim.AngularVelocity.Z); + cmd.Parameters.AddWithValue("AccelerationX", (double)prim.Acceleration.X); + cmd.Parameters.AddWithValue("AccelerationY", (double)prim.Acceleration.Y); + cmd.Parameters.AddWithValue("AccelerationZ", (double)prim.Acceleration.Z); + // quaternions + cmd.Parameters.AddWithValue("RotationX", (double)prim.RotationOffset.X); + cmd.Parameters.AddWithValue("RotationY", (double)prim.RotationOffset.Y); + cmd.Parameters.AddWithValue("RotationZ", (double)prim.RotationOffset.Z); + cmd.Parameters.AddWithValue("RotationW", (double)prim.RotationOffset.W); + + // Sit target + Vector3 sitTargetPos = prim.SitTargetPositionLL; + cmd.Parameters.AddWithValue("SitTargetOffsetX", (double)sitTargetPos.X); + cmd.Parameters.AddWithValue("SitTargetOffsetY", (double)sitTargetPos.Y); + cmd.Parameters.AddWithValue("SitTargetOffsetZ", (double)sitTargetPos.Z); + + Quaternion sitTargetOrient = prim.SitTargetOrientationLL; + cmd.Parameters.AddWithValue("SitTargetOrientW", (double)sitTargetOrient.W); + cmd.Parameters.AddWithValue("SitTargetOrientX", (double)sitTargetOrient.X); + cmd.Parameters.AddWithValue("SitTargetOrientY", (double)sitTargetOrient.Y); + cmd.Parameters.AddWithValue("SitTargetOrientZ", (double)sitTargetOrient.Z); + + cmd.Parameters.AddWithValue("PayPrice", prim.PayPrice[0]); + cmd.Parameters.AddWithValue("PayButton1", prim.PayPrice[1]); + cmd.Parameters.AddWithValue("PayButton2", prim.PayPrice[2]); + cmd.Parameters.AddWithValue("PayButton3", prim.PayPrice[3]); + cmd.Parameters.AddWithValue("PayButton4", prim.PayPrice[4]); + + if ((prim.SoundFlags & 1) != 0) // Looped + { + cmd.Parameters.AddWithValue("LoopedSound", prim.Sound.ToString()); + cmd.Parameters.AddWithValue("LoopedSoundGain", prim.SoundGain); + } + else + { + cmd.Parameters.AddWithValue("LoopedSound", UUID.Zero); + cmd.Parameters.AddWithValue("LoopedSoundGain", 0.0f); + } + + cmd.Parameters.AddWithValue("TextureAnimation", prim.TextureAnimation); + cmd.Parameters.AddWithValue("ParticleSystem", prim.ParticleSystem); + + cmd.Parameters.AddWithValue("OmegaX", (double)prim.RotationalVelocity.X); + cmd.Parameters.AddWithValue("OmegaY", (double)prim.RotationalVelocity.Y); + cmd.Parameters.AddWithValue("OmegaZ", (double)prim.RotationalVelocity.Z); + + cmd.Parameters.AddWithValue("CameraEyeOffsetX", (double)prim.GetCameraEyeOffset().X); + cmd.Parameters.AddWithValue("CameraEyeOffsetY", (double)prim.GetCameraEyeOffset().Y); + cmd.Parameters.AddWithValue("CameraEyeOffsetZ", (double)prim.GetCameraEyeOffset().Z); + + cmd.Parameters.AddWithValue("CameraAtOffsetX", (double)prim.GetCameraAtOffset().X); + cmd.Parameters.AddWithValue("CameraAtOffsetY", (double)prim.GetCameraAtOffset().Y); + cmd.Parameters.AddWithValue("CameraAtOffsetZ", (double)prim.GetCameraAtOffset().Z); + + if (prim.GetForceMouselook()) + cmd.Parameters.AddWithValue("ForceMouselook", 1); + else + cmd.Parameters.AddWithValue("ForceMouselook", 0); + + cmd.Parameters.AddWithValue("ScriptAccessPin", prim.ScriptAccessPin); + + if (prim.AllowedDrop) + cmd.Parameters.AddWithValue("AllowedDrop", 1); + else + cmd.Parameters.AddWithValue("AllowedDrop", 0); + + if (prim.DIE_AT_EDGE) + cmd.Parameters.AddWithValue("DieAtEdge", 1); + else + cmd.Parameters.AddWithValue("DieAtEdge", 0); + + cmd.Parameters.AddWithValue("SalePrice", prim.SalePrice); + cmd.Parameters.AddWithValue("SaleType", unchecked((sbyte)(prim.ObjectSaleType))); + + byte clickAction = prim.ClickAction; + cmd.Parameters.AddWithValue("ClickAction", unchecked((sbyte)(clickAction))); + + cmd.Parameters.AddWithValue("Material", unchecked((sbyte)(prim.Material))); + + cmd.Parameters.AddWithValue("CollisionSound", prim.CollisionSound.ToString()); + cmd.Parameters.AddWithValue("CollisionSoundVolume", prim.CollisionSoundVolume); + + if (prim.PassTouches) + cmd.Parameters.AddWithValue("PassTouches", 1); + else + cmd.Parameters.AddWithValue("PassTouches", 0); + + cmd.Parameters.AddWithValue("LinkNumber", prim.LinkNum); + } + + /// + /// + /// + /// + /// + private static void FillItemCommand(MySqlCommand cmd, TaskInventoryItem taskItem) + { + cmd.Parameters.AddWithValue("itemID", taskItem.ItemID); + cmd.Parameters.AddWithValue("primID", taskItem.ParentPartID); + cmd.Parameters.AddWithValue("assetID", taskItem.AssetID); + cmd.Parameters.AddWithValue("parentFolderID", taskItem.ParentID); + + cmd.Parameters.AddWithValue("invType", taskItem.InvType); + cmd.Parameters.AddWithValue("assetType", taskItem.Type); + + cmd.Parameters.AddWithValue("name", taskItem.Name); + cmd.Parameters.AddWithValue("description", taskItem.Description); + cmd.Parameters.AddWithValue("creationDate", taskItem.CreationDate); + cmd.Parameters.AddWithValue("creatorID", taskItem.CreatorID); + cmd.Parameters.AddWithValue("ownerID", taskItem.OwnerID); + cmd.Parameters.AddWithValue("lastOwnerID", taskItem.LastOwnerID); + cmd.Parameters.AddWithValue("groupID", taskItem.GroupID); + cmd.Parameters.AddWithValue("nextPermissions", taskItem.NextPermissions); + cmd.Parameters.AddWithValue("currentPermissions", taskItem.CurrentPermissions); + cmd.Parameters.AddWithValue("basePermissions", taskItem.BasePermissions); + cmd.Parameters.AddWithValue("everyonePermissions", taskItem.EveryonePermissions); + cmd.Parameters.AddWithValue("groupPermissions", taskItem.GroupPermissions); + cmd.Parameters.AddWithValue("flags", taskItem.Flags); + } + + /// + /// + /// + private static void FillRegionSettingsCommand(MySqlCommand cmd, RegionSettings settings) + { + cmd.Parameters.AddWithValue("RegionUUID", settings.RegionUUID.ToString()); + cmd.Parameters.AddWithValue("BlockTerraform", settings.BlockTerraform); + cmd.Parameters.AddWithValue("BlockFly", settings.BlockFly); + cmd.Parameters.AddWithValue("AllowDamage", settings.AllowDamage); + cmd.Parameters.AddWithValue("RestrictPushing", settings.RestrictPushing); + cmd.Parameters.AddWithValue("AllowLandResell", settings.AllowLandResell); + cmd.Parameters.AddWithValue("AllowLandJoinDivide", settings.AllowLandJoinDivide); + cmd.Parameters.AddWithValue("BlockShowInSearch", settings.BlockShowInSearch); + cmd.Parameters.AddWithValue("AgentLimit", settings.AgentLimit); + cmd.Parameters.AddWithValue("ObjectBonus", settings.ObjectBonus); + cmd.Parameters.AddWithValue("Maturity", settings.Maturity); + cmd.Parameters.AddWithValue("DisableScripts", settings.DisableScripts); + cmd.Parameters.AddWithValue("DisableCollisions", settings.DisableCollisions); + cmd.Parameters.AddWithValue("DisablePhysics", settings.DisablePhysics); + cmd.Parameters.AddWithValue("TerrainTexture1", settings.TerrainTexture1.ToString()); + cmd.Parameters.AddWithValue("TerrainTexture2", settings.TerrainTexture2.ToString()); + cmd.Parameters.AddWithValue("TerrainTexture3", settings.TerrainTexture3.ToString()); + cmd.Parameters.AddWithValue("TerrainTexture4", settings.TerrainTexture4.ToString()); + cmd.Parameters.AddWithValue("Elevation1NW", settings.Elevation1NW); + cmd.Parameters.AddWithValue("Elevation2NW", settings.Elevation2NW); + cmd.Parameters.AddWithValue("Elevation1NE", settings.Elevation1NE); + cmd.Parameters.AddWithValue("Elevation2NE", settings.Elevation2NE); + cmd.Parameters.AddWithValue("Elevation1SE", settings.Elevation1SE); + cmd.Parameters.AddWithValue("Elevation2SE", settings.Elevation2SE); + cmd.Parameters.AddWithValue("Elevation1SW", settings.Elevation1SW); + cmd.Parameters.AddWithValue("Elevation2SW", settings.Elevation2SW); + cmd.Parameters.AddWithValue("WaterHeight", settings.WaterHeight); + cmd.Parameters.AddWithValue("TerrainRaiseLimit", settings.TerrainRaiseLimit); + cmd.Parameters.AddWithValue("TerrainLowerLimit", settings.TerrainLowerLimit); + cmd.Parameters.AddWithValue("UseEstateSun", settings.UseEstateSun); + cmd.Parameters.AddWithValue("Sandbox", settings.Sandbox); + cmd.Parameters.AddWithValue("SunVectorX", settings.SunVector.X); + cmd.Parameters.AddWithValue("SunVectorY", settings.SunVector.Y); + cmd.Parameters.AddWithValue("SunVectorZ", settings.SunVector.Z); + cmd.Parameters.AddWithValue("FixedSun", settings.FixedSun); + cmd.Parameters.AddWithValue("SunPosition", settings.SunPosition); + cmd.Parameters.AddWithValue("Covenant", settings.Covenant.ToString()); + cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime); + cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID); + + } + + /// + /// + /// + /// + /// + /// + private static void FillLandCommand(MySqlCommand cmd, LandData land, UUID regionUUID) + { + cmd.Parameters.AddWithValue("UUID", land.GlobalID.ToString()); + cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString()); + cmd.Parameters.AddWithValue("LocalLandID", land.LocalID); + + // Bitmap is a byte[512] + cmd.Parameters.AddWithValue("Bitmap", land.Bitmap); + + cmd.Parameters.AddWithValue("Name", land.Name); + cmd.Parameters.AddWithValue("Description", land.Description); + cmd.Parameters.AddWithValue("OwnerUUID", land.OwnerID.ToString()); + cmd.Parameters.AddWithValue("IsGroupOwned", land.IsGroupOwned); + cmd.Parameters.AddWithValue("Area", land.Area); + cmd.Parameters.AddWithValue("AuctionID", land.AuctionID); //Unemplemented + cmd.Parameters.AddWithValue("Category", land.Category); //Enum libsecondlife.Parcel.ParcelCategory + cmd.Parameters.AddWithValue("ClaimDate", land.ClaimDate); + cmd.Parameters.AddWithValue("ClaimPrice", land.ClaimPrice); + cmd.Parameters.AddWithValue("GroupUUID", land.GroupID.ToString()); + cmd.Parameters.AddWithValue("SalePrice", land.SalePrice); + cmd.Parameters.AddWithValue("LandStatus", land.Status); //Enum. libsecondlife.Parcel.ParcelStatus + cmd.Parameters.AddWithValue("LandFlags", land.Flags); + cmd.Parameters.AddWithValue("LandingType", land.LandingType); + cmd.Parameters.AddWithValue("MediaAutoScale", land.MediaAutoScale); + cmd.Parameters.AddWithValue("MediaTextureUUID", land.MediaID.ToString()); + cmd.Parameters.AddWithValue("MediaURL", land.MediaURL); + cmd.Parameters.AddWithValue("MusicURL", land.MusicURL); + cmd.Parameters.AddWithValue("PassHours", land.PassHours); + cmd.Parameters.AddWithValue("PassPrice", land.PassPrice); + cmd.Parameters.AddWithValue("SnapshotUUID", land.SnapshotID.ToString()); + cmd.Parameters.AddWithValue("UserLocationX", land.UserLocation.X); + cmd.Parameters.AddWithValue("UserLocationY", land.UserLocation.Y); + cmd.Parameters.AddWithValue("UserLocationZ", land.UserLocation.Z); + cmd.Parameters.AddWithValue("UserLookAtX", land.UserLookAt.X); + cmd.Parameters.AddWithValue("UserLookAtY", land.UserLookAt.Y); + cmd.Parameters.AddWithValue("UserLookAtZ", land.UserLookAt.Z); + cmd.Parameters.AddWithValue("AuthBuyerID", land.AuthBuyerID); + cmd.Parameters.AddWithValue("OtherCleanTime", land.OtherCleanTime); + cmd.Parameters.AddWithValue("Dwell", land.Dwell); + } + + /// + /// + /// + /// + /// + /// + private static void FillLandAccessCommand(MySqlCommand cmd, ParcelManager.ParcelAccessEntry entry, UUID parcelID) + { + cmd.Parameters.AddWithValue("LandUUID", parcelID.ToString()); + cmd.Parameters.AddWithValue("AccessUUID", entry.AgentID.ToString()); + cmd.Parameters.AddWithValue("Flags", entry.Flags); + } + + /// + /// + /// + /// + /// + private PrimitiveBaseShape BuildShape(IDataReader row) + { + PrimitiveBaseShape s = new PrimitiveBaseShape(); + s.Scale = new Vector3( + Convert.ToSingle(row["ScaleX"]), + Convert.ToSingle(row["ScaleY"]), + Convert.ToSingle(row["ScaleZ"]) + ); + // paths + s.PCode = Convert.ToByte(row["PCode"]); + s.PathBegin = Convert.ToUInt16(row["PathBegin"]); + s.PathEnd = Convert.ToUInt16(row["PathEnd"]); + s.PathScaleX = Convert.ToByte(row["PathScaleX"]); + s.PathScaleY = Convert.ToByte(row["PathScaleY"]); + s.PathShearX = Convert.ToByte(row["PathShearX"]); + s.PathShearY = Convert.ToByte(row["PathShearY"]); + s.PathSkew = Convert.ToSByte(row["PathSkew"]); + s.PathCurve = Convert.ToByte(row["PathCurve"]); + s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]); + s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]); + s.PathTaperX = Convert.ToSByte(row["PathTaperX"]); + s.PathTaperY = Convert.ToSByte(row["PathTaperY"]); + s.PathTwist = Convert.ToSByte(row["PathTwist"]); + s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]); + // profile + s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); + s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); + s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); + s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); + byte[] textureEntry = (byte[]) row["Texture"]; + s.TextureEntry = textureEntry; + + s.ExtraParams = (byte[]) row["ExtraParams"]; + + s.State = Convert.ToByte(row["State"]); + + return s; + } + + /// + /// + /// + /// + /// + private void FillShapeCommand(MySqlCommand cmd, SceneObjectPart prim) + { + PrimitiveBaseShape s = prim.Shape; + cmd.Parameters.AddWithValue("UUID", prim.UUID.ToString()); + // shape is an enum + cmd.Parameters.AddWithValue("Shape", 0); + // vectors + cmd.Parameters.AddWithValue("ScaleX", (double)s.Scale.X); + cmd.Parameters.AddWithValue("ScaleY", (double)s.Scale.Y); + cmd.Parameters.AddWithValue("ScaleZ", (double)s.Scale.Z); + // paths + cmd.Parameters.AddWithValue("PCode", s.PCode); + cmd.Parameters.AddWithValue("PathBegin", s.PathBegin); + cmd.Parameters.AddWithValue("PathEnd", s.PathEnd); + cmd.Parameters.AddWithValue("PathScaleX", s.PathScaleX); + cmd.Parameters.AddWithValue("PathScaleY", s.PathScaleY); + cmd.Parameters.AddWithValue("PathShearX", s.PathShearX); + cmd.Parameters.AddWithValue("PathShearY", s.PathShearY); + cmd.Parameters.AddWithValue("PathSkew", s.PathSkew); + cmd.Parameters.AddWithValue("PathCurve", s.PathCurve); + cmd.Parameters.AddWithValue("PathRadiusOffset", s.PathRadiusOffset); + cmd.Parameters.AddWithValue("PathRevolutions", s.PathRevolutions); + cmd.Parameters.AddWithValue("PathTaperX", s.PathTaperX); + cmd.Parameters.AddWithValue("PathTaperY", s.PathTaperY); + cmd.Parameters.AddWithValue("PathTwist", s.PathTwist); + cmd.Parameters.AddWithValue("PathTwistBegin", s.PathTwistBegin); + // profile + cmd.Parameters.AddWithValue("ProfileBegin", s.ProfileBegin); + cmd.Parameters.AddWithValue("ProfileEnd", s.ProfileEnd); + cmd.Parameters.AddWithValue("ProfileCurve", s.ProfileCurve); + cmd.Parameters.AddWithValue("ProfileHollow", s.ProfileHollow); + cmd.Parameters.AddWithValue("Texture", s.TextureEntry); + cmd.Parameters.AddWithValue("ExtraParams", s.ExtraParams); + cmd.Parameters.AddWithValue("State", s.State); + } + + public void StorePrimInventory(UUID primID, ICollection items) + { + lock (m_Connection) + { + RemoveItems(primID); + + MySqlCommand cmd = m_Connection.CreateCommand(); + + if (items.Count == 0) + return; + + cmd.CommandText = "insert into primitems ("+ + "invType, assetType, name, "+ + "description, creationDate, nextPermissions, "+ + "currentPermissions, basePermissions, "+ + "everyonePermissions, groupPermissions, "+ + "flags, itemID, primID, assetID, "+ + "parentFolderID, creatorID, ownerID, "+ + "groupID, lastOwnerID) values (?invType, "+ + "?assetType, ?name, ?description, "+ + "?creationDate, ?nextPermissions, "+ + "?currentPermissions, ?basePermissions, "+ + "?everyonePermissions, ?groupPermissions, "+ + "?flags, ?itemID, ?primID, ?assetID, "+ + "?parentFolderID, ?creatorID, ?ownerID, "+ + "?groupID, ?lastOwnerID)"; + + foreach (TaskInventoryItem item in items) + { + cmd.Parameters.Clear(); + + FillItemCommand(cmd, item); + + ExecuteNonQuery(cmd); + } + + cmd.Dispose(); + } + } + } +} diff --git a/OpenSim/Data/MySQL/MySQLRegionData.cs b/OpenSim/Data/MySQL/MySQLRegionData.cs index 4a16a70..ced26a4 100644 --- a/OpenSim/Data/MySQL/MySQLRegionData.cs +++ b/OpenSim/Data/MySQL/MySQLRegionData.cs @@ -26,1569 +26,242 @@ */ using System; +using System.Collections; using System.Collections.Generic; using System.Data; -using System.Drawing; -using System.IO; -using System.Reflection; -using System.Threading; -using log4net; -using MySql.Data.MySqlClient; using OpenMetaverse; using OpenSim.Framework; -using OpenSim.Region.Framework.Interfaces; -using OpenSim.Region.Framework.Scenes; +using MySql.Data.MySqlClient; namespace OpenSim.Data.MySQL { - /// - /// A MySQL Interface for the Region Server - /// - public class MySQLDataStore : IRegionDataStore + public class MySqlRegionData : MySqlFramework, IRegionData { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - private string m_ConnectionString; + private string m_Realm; + private List m_ColumnNames = null; + private int m_LastExpire = 0; - private MySqlConnection m_Connection = null; - - public void Initialise(string connectionString) + public MySqlRegionData(string connectionString, string realm) + : base(connectionString) { - m_ConnectionString = connectionString; - - m_Connection = new MySqlConnection(m_ConnectionString); + m_Realm = realm; - m_Connection.Open(); - - // Apply new Migrations - // - Assembly assem = GetType().Assembly; - Migration m = new Migration(m_Connection, assem, "RegionStore"); + Migration m = new Migration(m_Connection, GetType().Assembly, "GridStore"); m.Update(); - - // Clean dropped attachments - // - MySqlCommand cmd = m_Connection.CreateCommand(); - cmd.CommandText = "delete from prims, primshapes using prims " + - "left join primshapes on prims.uuid = primshapes.uuid " + - "where PCode = 9 and State <> 0"; - ExecuteNonQuery(cmd); - cmd.Dispose(); } - private IDataReader ExecuteReader(MySqlCommand c) + public List Get(string regionName, UUID scopeID) { - IDataReader r = null; - bool errorSeen = false; + string command = "select * from `"+m_Realm+"` where regionName like ?regionName"; + if (scopeID != UUID.Zero) + command += " and ScopeID = ?scopeID"; - while (true) - { - try - { - r = c.ExecuteReader(); - } - catch (Exception) - { - Thread.Sleep(500); - - m_Connection.Close(); - m_Connection = (MySqlConnection) ((ICloneable)m_Connection).Clone(); - m_Connection.Open(); - c.Connection = m_Connection; + MySqlCommand cmd = new MySqlCommand(command); - if (!errorSeen) - { - errorSeen = true; - continue; - } - throw; - } + cmd.Parameters.AddWithValue("?regionName", regionName); + cmd.Parameters.AddWithValue("?scopeID", scopeID.ToString()); - break; - } - - return r; + return RunCommand(cmd); } - private void ExecuteNonQuery(MySqlCommand c) + public RegionData Get(int posX, int posY, UUID scopeID) { - bool errorSeen = false; + string command = "select * from `"+m_Realm+"` where locX = ?posX and locY = ?posY"; + if (scopeID != UUID.Zero) + command += " and ScopeID = ?scopeID"; - while (true) - { - try - { - c.ExecuteNonQuery(); - } - catch (Exception) - { - Thread.Sleep(500); + MySqlCommand cmd = new MySqlCommand(command); - m_Connection.Close(); - m_Connection = (MySqlConnection) ((ICloneable)m_Connection).Clone(); - m_Connection.Open(); - c.Connection = m_Connection; + cmd.Parameters.AddWithValue("?posX", posX.ToString()); + cmd.Parameters.AddWithValue("?posY", posY.ToString()); + cmd.Parameters.AddWithValue("?scopeID", scopeID.ToString()); - if (!errorSeen) - { - errorSeen = true; - continue; - } - throw; - } + List ret = RunCommand(cmd); + if (ret == null) + return null; - break; - } + return ret[0]; } - public void Dispose() {} - - public void StoreObject(SceneObjectGroup obj, UUID regionUUID) + public RegionData Get(UUID regionID, UUID scopeID) { - uint flags = obj.RootPart.GetEffectiveObjectFlags(); - - // Eligibility check - // - if ((flags & (uint)PrimFlags.Temporary) != 0) - return; - if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0) - return; - - lock (m_Connection) - { - MySqlCommand cmd = m_Connection.CreateCommand(); + string command = "select * from `"+m_Realm+"` where uuid = ?regionID"; + if (scopeID != UUID.Zero) + command += " and ScopeID = ?scopeID"; - foreach (SceneObjectPart prim in obj.Children.Values) - { - cmd.Parameters.Clear(); - - cmd.CommandText = "replace into prims ("+ - "UUID, CreationDate, "+ - "Name, Text, Description, "+ - "SitName, TouchName, ObjectFlags, "+ - "OwnerMask, NextOwnerMask, GroupMask, "+ - "EveryoneMask, BaseMask, PositionX, "+ - "PositionY, PositionZ, GroupPositionX, "+ - "GroupPositionY, GroupPositionZ, VelocityX, "+ - "VelocityY, VelocityZ, AngularVelocityX, "+ - "AngularVelocityY, AngularVelocityZ, "+ - "AccelerationX, AccelerationY, "+ - "AccelerationZ, RotationX, "+ - "RotationY, RotationZ, "+ - "RotationW, SitTargetOffsetX, "+ - "SitTargetOffsetY, SitTargetOffsetZ, "+ - "SitTargetOrientW, SitTargetOrientX, "+ - "SitTargetOrientY, SitTargetOrientZ, "+ - "RegionUUID, CreatorID, "+ - "OwnerID, GroupID, "+ - "LastOwnerID, SceneGroupID, "+ - "PayPrice, PayButton1, "+ - "PayButton2, PayButton3, "+ - "PayButton4, LoopedSound, "+ - "LoopedSoundGain, TextureAnimation, "+ - "OmegaX, OmegaY, OmegaZ, "+ - "CameraEyeOffsetX, CameraEyeOffsetY, "+ - "CameraEyeOffsetZ, CameraAtOffsetX, "+ - "CameraAtOffsetY, CameraAtOffsetZ, "+ - "ForceMouselook, ScriptAccessPin, "+ - "AllowedDrop, DieAtEdge, "+ - "SalePrice, SaleType, "+ - "ColorR, ColorG, ColorB, ColorA, "+ - "ParticleSystem, ClickAction, Material, "+ - "CollisionSound, CollisionSoundVolume, "+ - "PassTouches, "+ - "LinkNumber) values (" + "?UUID, "+ - "?CreationDate, ?Name, ?Text, "+ - "?Description, ?SitName, ?TouchName, "+ - "?ObjectFlags, ?OwnerMask, ?NextOwnerMask, "+ - "?GroupMask, ?EveryoneMask, ?BaseMask, "+ - "?PositionX, ?PositionY, ?PositionZ, "+ - "?GroupPositionX, ?GroupPositionY, "+ - "?GroupPositionZ, ?VelocityX, "+ - "?VelocityY, ?VelocityZ, ?AngularVelocityX, "+ - "?AngularVelocityY, ?AngularVelocityZ, "+ - "?AccelerationX, ?AccelerationY, "+ - "?AccelerationZ, ?RotationX, "+ - "?RotationY, ?RotationZ, "+ - "?RotationW, ?SitTargetOffsetX, "+ - "?SitTargetOffsetY, ?SitTargetOffsetZ, "+ - "?SitTargetOrientW, ?SitTargetOrientX, "+ - "?SitTargetOrientY, ?SitTargetOrientZ, "+ - "?RegionUUID, ?CreatorID, ?OwnerID, "+ - "?GroupID, ?LastOwnerID, ?SceneGroupID, "+ - "?PayPrice, ?PayButton1, ?PayButton2, "+ - "?PayButton3, ?PayButton4, ?LoopedSound, "+ - "?LoopedSoundGain, ?TextureAnimation, "+ - "?OmegaX, ?OmegaY, ?OmegaZ, "+ - "?CameraEyeOffsetX, ?CameraEyeOffsetY, "+ - "?CameraEyeOffsetZ, ?CameraAtOffsetX, "+ - "?CameraAtOffsetY, ?CameraAtOffsetZ, "+ - "?ForceMouselook, ?ScriptAccessPin, "+ - "?AllowedDrop, ?DieAtEdge, ?SalePrice, "+ - "?SaleType, ?ColorR, ?ColorG, "+ - "?ColorB, ?ColorA, ?ParticleSystem, "+ - "?ClickAction, ?Material, ?CollisionSound, "+ - "?CollisionSoundVolume, ?PassTouches, ?LinkNumber)"; - - FillPrimCommand(cmd, prim, obj.UUID, regionUUID); - - ExecuteNonQuery(cmd); - - cmd.Parameters.Clear(); + MySqlCommand cmd = new MySqlCommand(command); - cmd.CommandText = "replace into primshapes ("+ - "UUID, Shape, ScaleX, ScaleY, "+ - "ScaleZ, PCode, PathBegin, PathEnd, "+ - "PathScaleX, PathScaleY, PathShearX, "+ - "PathShearY, PathSkew, PathCurve, "+ - "PathRadiusOffset, PathRevolutions, "+ - "PathTaperX, PathTaperY, PathTwist, "+ - "PathTwistBegin, ProfileBegin, ProfileEnd, "+ - "ProfileCurve, ProfileHollow, Texture, "+ - "ExtraParams, State) values (?UUID, "+ - "?Shape, ?ScaleX, ?ScaleY, ?ScaleZ, "+ - "?PCode, ?PathBegin, ?PathEnd, "+ - "?PathScaleX, ?PathScaleY, "+ - "?PathShearX, ?PathShearY, "+ - "?PathSkew, ?PathCurve, ?PathRadiusOffset, "+ - "?PathRevolutions, ?PathTaperX, "+ - "?PathTaperY, ?PathTwist, "+ - "?PathTwistBegin, ?ProfileBegin, "+ - "?ProfileEnd, ?ProfileCurve, "+ - "?ProfileHollow, ?Texture, ?ExtraParams, "+ - "?State)"; + cmd.Parameters.AddWithValue("?regionID", regionID.ToString()); + cmd.Parameters.AddWithValue("?scopeID", scopeID.ToString()); - FillShapeCommand(cmd, prim); + List ret = RunCommand(cmd); + if (ret == null) + return null; - ExecuteNonQuery(cmd); - } - cmd.Dispose(); - } + return ret[0]; } - public void RemoveObject(UUID obj, UUID regionUUID) + public List Get(int startX, int startY, int endX, int endY, UUID scopeID) { - // Formerly, this used to check the region UUID. - // That makes no sense, as we remove the contents of a prim - // unconditionally, but the prim dependent on the region ID. - // So, we would destroy an object and cause hard to detect - // issues if we delete the contents only. Deleting it all may - // cause the loss of a prim, but is cleaner. - // It's also faster because it uses the primary key. - // - lock (m_Connection) - { - MySqlCommand cmd = m_Connection.CreateCommand(); - - cmd.CommandText = "select UUID from prims where "+ - "SceneGroupID= ?UUID"; + string command = "select * from `"+m_Realm+"` where locX between ?startX and ?endX and locY between ?startY and ?endY"; + if (scopeID != UUID.Zero) + command += " and ScopeID = ?scopeID"; - cmd.Parameters.AddWithValue("UUID", obj.ToString()); + MySqlCommand cmd = new MySqlCommand(command); - List uuids = new List(); + cmd.Parameters.AddWithValue("?startX", startX.ToString()); + cmd.Parameters.AddWithValue("?startY", startY.ToString()); + cmd.Parameters.AddWithValue("?endX", endX.ToString()); + cmd.Parameters.AddWithValue("?endY", endY.ToString()); + cmd.Parameters.AddWithValue("?scopeID", scopeID.ToString()); - IDataReader reader = ExecuteReader(cmd); - - try - { - while (reader.Read()) - { - uuids.Add(new UUID(reader["UUID"].ToString())); - } - } - finally - { - reader.Close(); - } - - // delete the main prims - cmd.CommandText = "delete from prims where SceneGroupID= ?UUID"; - ExecuteNonQuery(cmd); - cmd.Dispose(); - - // there is no way this should be < 1 unless there is - // a very corrupt database, but in that case be extra - // safe anyway. - if (uuids.Count > 0) - { - RemoveShapes(uuids); - RemoveItems(uuids); - } - } + return RunCommand(cmd); } - /// - /// Remove all persisted items of the given prim. - /// The caller must acquire the necessrary synchronization locks - /// - /// the Item UUID - private void RemoveItems(UUID uuid) + public List RunCommand(MySqlCommand cmd) { - lock (m_Connection) - { - MySqlCommand cmd = m_Connection.CreateCommand(); - - cmd.CommandText = "delete from primitems where " + - "PrimID = ?PrimID"; - - cmd.Parameters.AddWithValue("PrimID", uuid.ToString()); + List retList = new List(); - ExecuteNonQuery(cmd); - cmd.Dispose(); - } - } + IDataReader result = ExecuteReader(cmd); - - /// - /// Remove all persisted shapes for a list of prims - /// The caller must acquire the necessrary synchronization locks - /// - /// the list of UUIDs - private void RemoveShapes(List uuids) - { - lock (m_Connection) + while (result.Read()) { - string sql = "delete from primshapes where "; - MySqlCommand cmd = m_Connection.CreateCommand(); - - for (int i = 0; i < uuids.Count; i++) + RegionData ret = new RegionData(); + ret.Data = new Dictionary(); + + UUID regionID; + UUID.TryParse(result["uuid"].ToString(), out regionID); + ret.RegionID = regionID; + UUID scope; + UUID.TryParse(result["ScopeID"].ToString(), out scope); + ret.ScopeID = scope; + ret.RegionName = result["regionName"].ToString(); + ret.posX = Convert.ToInt32(result["locX"]); + ret.posY = Convert.ToInt32(result["locY"]); + + if (m_ColumnNames == null) { - if ((i + 1) == uuids.Count) - {// end of the list - sql += "(UUID = ?UUID" + i + ")"; - } - else - { - sql += "(UUID = ?UUID" + i + ") or "; - } - } - cmd.CommandText = sql; + m_ColumnNames = new List(); - for (int i = 0; i < uuids.Count; i++) - { - cmd.Parameters.AddWithValue("UUID" + i, uuids[i].ToString()); + DataTable schemaTable = result.GetSchemaTable(); + foreach (DataRow row in schemaTable.Rows) + m_ColumnNames.Add(row["ColumnName"].ToString()); } - ExecuteNonQuery(cmd); - cmd.Dispose(); - } - } - - /// - /// Remove all persisted items for a list of prims - /// The caller must acquire the necessrary synchronization locks - /// - /// the list of UUIDs - private void RemoveItems(List uuids) - { - lock (m_Connection) - { - string sql = "delete from primitems where "; - MySqlCommand cmd = m_Connection.CreateCommand(); - - for (int i = 0; i < uuids.Count; i++) + foreach (string s in m_ColumnNames) { - if ((i + 1) == uuids.Count) - {// end of the list - sql += "(PrimID = ?PrimID" + i + ")"; - } - else - { - sql += "(PrimID = ?PrimID" + i + ") or "; - } - } - cmd.CommandText = sql; - - for (int i = 0; i < uuids.Count; i++) - { - cmd.Parameters.AddWithValue("PrimID" + i, uuids[i].ToString()); - } - - ExecuteNonQuery(cmd); - cmd.Dispose(); - } - } - - public List LoadObjects(UUID regionUUID) - { - UUID lastGroupID = UUID.Zero; - Dictionary objects = new Dictionary(); - Dictionary prims = new Dictionary(); - SceneObjectGroup grp = null; - - lock (m_Connection) - { - MySqlCommand cmd = m_Connection.CreateCommand(); - - cmd.CommandText = "select *, " + - "case when prims.UUID = SceneGroupID " + - "then 0 else 1 end as sort from prims " + - "left join primshapes on prims.UUID = primshapes.UUID "+ - "where RegionUUID = ?RegionUUID " + - "order by SceneGroupID asc, sort asc, LinkNumber asc"; - - cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString()); - - IDataReader reader = ExecuteReader(cmd); - - try - { - while (reader.Read()) - { - SceneObjectPart prim = BuildPrim(reader); - if (reader["Shape"] is DBNull) - prim.Shape = PrimitiveBaseShape.Default; - else - prim.Shape = BuildShape(reader); - - prims[prim.UUID] = prim; - - UUID groupID = new UUID(reader["SceneGroupID"].ToString()); - - if (groupID != lastGroupID) // New SOG - { - if (grp != null) - objects[grp.UUID] = grp; - - lastGroupID = groupID; - - // There sometimes exist OpenSim bugs that 'orphan groups' so that none of the prims are - // recorded as the root prim (for which the UUID must equal the persisted group UUID). In - // this case, force the UUID to be the same as the group UUID so that at least these can be - // deleted (we need to change the UUID so that any other prims in the linkset can also be - // deleted). - if (prim.UUID != groupID && groupID != UUID.Zero) - { - m_log.WarnFormat( - "[REGION DB]: Found root prim {0} {1} at {2} where group was actually {3}. Forcing UUID to group UUID", - prim.Name, prim.UUID, prim.GroupPosition, groupID); - - prim.UUID = groupID; - } - - grp = new SceneObjectGroup(prim); - } - else - { - // Black magic to preserve link numbers - // - int link = prim.LinkNum; - - grp.AddPart(prim); + if (s == "uuid") + continue; + if (s == "ScopeID") + continue; + if (s == "regionName") + continue; + if (s == "locX") + continue; + if (s == "locY") + continue; - if (link != 0) - prim.LinkNum = link; - } - } - } - finally - { - reader.Close(); + ret.Data[s] = result[s].ToString(); } - if (grp != null) - objects[grp.UUID] = grp; - cmd.Dispose(); + retList.Add(ret); } - // Instead of attempting to LoadItems on every prim, - // most of which probably have no items... get a - // list from DB of all prims which have items and - // LoadItems only on those - List primsWithInventory = new List(); - lock (m_Connection) - { - MySqlCommand itemCmd = m_Connection.CreateCommand(); - itemCmd.CommandText = "select distinct primID from primitems"; - IDataReader itemReader = ExecuteReader(itemCmd); - try - { - while (itemReader.Read()) - { - if (!(itemReader["primID"] is DBNull)) - { - UUID primID = new UUID(itemReader["primID"].ToString()); - if (prims.ContainsKey(primID)) - { - primsWithInventory.Add(prims[primID]); - } - } - } - } - finally - { - itemReader.Close(); - } - itemCmd.Dispose(); - } - - foreach (SceneObjectPart prim in primsWithInventory) - { - LoadItems(prim); - } - m_log.DebugFormat("[REGION DB]: Loaded {0} objects using {1} prims", objects.Count, prims.Count); - return new List(objects.Values); - } - - /// - /// Load in a prim's persisted inventory. - /// - /// The prim - private void LoadItems(SceneObjectPart prim) - { - lock (m_Connection) - { - MySqlCommand cmd = m_Connection.CreateCommand(); + result.Close(); + CloseReaderCommand(cmd); - cmd.CommandText = "select * from primitems where "+ - "PrimID = ?PrimID"; + if (retList.Count > 0) + return retList; - cmd.Parameters.AddWithValue("PrimID", prim.UUID.ToString()); - - IDataReader reader = ExecuteReader(cmd); - List inventory = - new List(); - - try - { - while (reader.Read()) - { - TaskInventoryItem item = BuildItem(reader); - - item.ParentID = prim.UUID; // Values in database are - // often wrong - inventory.Add(item); - } - } - finally - { - reader.Close(); - } - - cmd.Dispose(); - prim.Inventory.RestoreInventoryItems(inventory); - } + return null; } - public void StoreTerrain(double[,] ter, UUID regionID) + public bool Store(RegionData data) { - m_log.Info("[REGION DB]: Storing terrain"); + if (data.Data.ContainsKey("uuid")) + data.Data.Remove("uuid"); + if (data.Data.ContainsKey("ScopeID")) + data.Data.Remove("ScopeID"); + if (data.Data.ContainsKey("regionName")) + data.Data.Remove("regionName"); + if (data.Data.ContainsKey("posX")) + data.Data.Remove("posX"); + if (data.Data.ContainsKey("posY")) + data.Data.Remove("posY"); - lock (m_Connection) - { - MySqlCommand cmd = m_Connection.CreateCommand(); - - cmd.CommandText = "delete from terrain where " + - "RegionUUID = ?RegionUUID"; - cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString()); - - ExecuteNonQuery(cmd); - - cmd.CommandText = "insert into terrain (RegionUUID, " + - "Revision, Heightfield) values (?RegionUUID, " + - "1, ?Heightfield)"; + string[] fields = new List(data.Data.Keys).ToArray(); - cmd.Parameters.AddWithValue("Heightfield", - SerializeTerrain(ter)); - - ExecuteNonQuery(cmd); - cmd.Dispose(); - } - } + MySqlCommand cmd = new MySqlCommand(); - public double[,] LoadTerrain(UUID regionID) - { - double[,] terrain = null; - - lock (m_Connection) + string update = "update `"+m_Realm+"` set "; + bool first = true; + foreach (string field in fields) { - MySqlCommand cmd = m_Connection.CreateCommand(); - cmd.CommandText = "select RegionUUID, Revision, Heightfield " + - "from terrain where RegionUUID = ?RegionUUID "+ - "order by Revision desc limit 1"; - cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString()); - - IDataReader reader = ExecuteReader(cmd); - - try - { - while (reader.Read()) - { - terrain = new double[(int)Constants.RegionSize, (int)Constants.RegionSize]; - terrain.Initialize(); + if (!first) + update += ", "; + update += "`" + field + "` = ?"+field; - MemoryStream mstr = new MemoryStream((byte[]) reader["Heightfield"]); - int rev = 0; + first = false; - BinaryReader br = new BinaryReader(mstr); - for (int x = 0; x < (int)Constants.RegionSize; x++) - { - for (int y = 0; y < (int)Constants.RegionSize; y++) - { - terrain[x, y] = br.ReadDouble(); - } - rev = Convert.ToInt32(reader["Revision"]); - } - m_log.InfoFormat("[REGION DB]: Loaded terrain " + - "revision r{0}", rev); - } - } - finally - { - reader.Close(); - } - cmd.Dispose(); + cmd.Parameters.AddWithValue("?"+field, data.Data[field]); } - return terrain; - } - - public void RemoveLandObject(UUID globalID) - { - lock (m_Connection) - { - MySqlCommand cmd = m_Connection.CreateCommand(); - - cmd.CommandText = "delete from land where UUID = ?UUID"; + update += " where uuid = ?regionID"; - cmd.Parameters.AddWithValue("UUID", globalID.ToString()); + if (data.ScopeID != UUID.Zero) + update += " and ScopeID = ?scopeID"; - ExecuteNonQuery(cmd); - cmd.Dispose(); - } - } + cmd.CommandText = update; + cmd.Parameters.AddWithValue("?regionID", data.RegionID.ToString()); + cmd.Parameters.AddWithValue("?scopeID", data.ScopeID.ToString()); - public void StoreLandObject(ILandObject parcel) - { - lock (m_Connection) + if (ExecuteNonQuery(cmd) < 1) { - MySqlCommand cmd = m_Connection.CreateCommand(); - - cmd.CommandText = "replace into land (UUID, RegionUUID, " + - "LocalLandID, Bitmap, Name, Description, " + - "OwnerUUID, IsGroupOwned, Area, AuctionID, " + - "Category, ClaimDate, ClaimPrice, GroupUUID, " + - "SalePrice, LandStatus, LandFlags, LandingType, " + - "MediaAutoScale, MediaTextureUUID, MediaURL, " + - "MusicURL, PassHours, PassPrice, SnapshotUUID, " + - "UserLocationX, UserLocationY, UserLocationZ, " + - "UserLookAtX, UserLookAtY, UserLookAtZ, " + - "AuthbuyerID, OtherCleanTime, Dwell) values (" + - "?UUID, ?RegionUUID, " + - "?LocalLandID, ?Bitmap, ?Name, ?Description, " + - "?OwnerUUID, ?IsGroupOwned, ?Area, ?AuctionID, " + - "?Category, ?ClaimDate, ?ClaimPrice, ?GroupUUID, " + - "?SalePrice, ?LandStatus, ?LandFlags, ?LandingType, " + - "?MediaAutoScale, ?MediaTextureUUID, ?MediaURL, " + - "?MusicURL, ?PassHours, ?PassPrice, ?SnapshotUUID, " + - "?UserLocationX, ?UserLocationY, ?UserLocationZ, " + - "?UserLookAtX, ?UserLookAtY, ?UserLookAtZ, " + - "?AuthbuyerID, ?OtherCleanTime, ?Dwell)"; - - FillLandCommand(cmd, parcel.landData, parcel.regionUUID); + string insert = "insert into `" + m_Realm + "` (`uuid`, `ScopeID`, `" + + String.Join("`, `", fields) + + "`) values ( ?regionID, ?scopeID, ?" + String.Join(", ?", fields) + ")"; - ExecuteNonQuery(cmd); + cmd.CommandText = insert; - cmd.CommandText = "delete from landaccesslist where " + - "LandUUID = ?UUID"; - - ExecuteNonQuery(cmd); - - cmd.Parameters.Clear(); - cmd.CommandText = "insert into landaccesslist (LandUUID, " + - "AccessUUID, Flags) values (?LandUUID, ?AccessUUID, " + - "?Flags)"; - - foreach (ParcelManager.ParcelAccessEntry entry in - parcel.landData.ParcelAccessList) + if (ExecuteNonQuery(cmd) < 1) { - FillLandAccessCommand(cmd, entry, parcel.landData.GlobalID); - ExecuteNonQuery(cmd); - cmd.Parameters.Clear(); + cmd.Dispose(); + return false; } - cmd.Dispose(); } - } - public RegionSettings LoadRegionSettings(UUID regionUUID) - { - RegionSettings rs = null; - - lock (m_Connection) - { - MySqlCommand cmd = m_Connection.CreateCommand(); - - cmd.CommandText = "select * from regionsettings where " + - "regionUUID = ?RegionUUID"; - cmd.Parameters.AddWithValue("regionUUID", regionUUID); - - IDataReader reader = ExecuteReader(cmd); - - try - { - if (reader.Read()) - { - rs = BuildRegionSettings(reader); - rs.OnSave += StoreRegionSettings; - } - else - { - rs = new RegionSettings(); - rs.RegionUUID = regionUUID; - rs.OnSave += StoreRegionSettings; - - StoreRegionSettings(rs); - } - } - finally - { - reader.Close(); - } - cmd.Dispose(); - } - - return rs; - } - - public void StoreRegionSettings(RegionSettings rs) - { - lock (m_Connection) - { - MySqlCommand cmd = m_Connection.CreateCommand(); - - cmd.CommandText = "replace into regionsettings (regionUUID, " + - "block_terraform, block_fly, allow_damage, " + - "restrict_pushing, allow_land_resell, " + - "allow_land_join_divide, block_show_in_search, " + - "agent_limit, object_bonus, maturity, " + - "disable_scripts, disable_collisions, " + - "disable_physics, terrain_texture_1, " + - "terrain_texture_2, terrain_texture_3, " + - "terrain_texture_4, elevation_1_nw, " + - "elevation_2_nw, elevation_1_ne, " + - "elevation_2_ne, elevation_1_se, "+ - "elevation_2_se, elevation_1_sw, "+ - "elevation_2_sw, water_height, " + - "terrain_raise_limit, terrain_lower_limit, " + - "use_estate_sun, fixed_sun, sun_position, " + - "covenant, Sandbox, sunvectorx, sunvectory, " + - "sunvectorz, loaded_creation_datetime, " + - "loaded_creation_id) values ( ?RegionUUID, ?BlockTerraform, " + - "?BlockFly, ?AllowDamage, ?RestrictPushing, " + - "?AllowLandResell, ?AllowLandJoinDivide, " + - "?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " + - "?Maturity, ?DisableScripts, ?DisableCollisions, " + - "?DisablePhysics, ?TerrainTexture1, " + - "?TerrainTexture2, ?TerrainTexture3, " + - "?TerrainTexture4, ?Elevation1NW, ?Elevation2NW, " + - "?Elevation1NE, ?Elevation2NE, ?Elevation1SE, " + - "?Elevation2SE, ?Elevation1SW, ?Elevation2SW, " + - "?WaterHeight, ?TerrainRaiseLimit, " + - "?TerrainLowerLimit, ?UseEstateSun, ?FixedSun, " + - "?SunPosition, ?Covenant, ?Sandbox, " + - "?SunVectorX, ?SunVectorY, ?SunVectorZ, " + - "?LoadedCreationDateTime, ?LoadedCreationID)"; - - FillRegionSettingsCommand(cmd, rs); - - ExecuteNonQuery(cmd); - cmd.Dispose(); - - } - } - - public List LoadLandObjects(UUID regionUUID) - { - List landData = new List(); - - lock (m_Connection) - { - MySqlCommand cmd = m_Connection.CreateCommand(); - - cmd.CommandText = "select * from land where " + - "RegionUUID = ?RegionUUID"; - - cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString()); - - IDataReader reader = ExecuteReader(cmd); - - try - { - while (reader.Read()) - { - LandData newLand = BuildLandData(reader); - landData.Add(newLand); - } - } - finally - { - reader.Close(); - } - - foreach (LandData land in landData) - { - cmd.Parameters.Clear(); - - cmd.CommandText = "select * from landaccesslist " + - "where LandUUID = ?LandUUID"; - - cmd.Parameters.AddWithValue("LandUUID", land.GlobalID.ToString()); - - reader = ExecuteReader(cmd); - - try - { - while (reader.Read()) - { - land.ParcelAccessList.Add(BuildLandAccessData(reader)); - } - } - finally - { - reader.Close(); - } - } - cmd.Dispose(); - } - - return landData; - } - - public void Shutdown() - { - } - - private SceneObjectPart BuildPrim(IDataReader row) - { - SceneObjectPart prim = new SceneObjectPart(); - prim.UUID = new UUID((String) row["UUID"]); - // explicit conversion of integers is required, which sort - // of sucks. No idea if there is a shortcut here or not. - prim.CreationDate = Convert.ToInt32(row["CreationDate"]); - if (row["Name"] != DBNull.Value) - prim.Name = (String)row["Name"]; - else - prim.Name = string.Empty; - // various text fields - prim.Text = (String) row["Text"]; - prim.Color = Color.FromArgb(Convert.ToInt32(row["ColorA"]), - Convert.ToInt32(row["ColorR"]), - Convert.ToInt32(row["ColorG"]), - Convert.ToInt32(row["ColorB"])); - prim.Description = (String) row["Description"]; - prim.SitName = (String) row["SitName"]; - prim.TouchName = (String) row["TouchName"]; - // permissions - prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]); - prim.CreatorID = new UUID((String) row["CreatorID"]); - prim.OwnerID = new UUID((String) row["OwnerID"]); - prim.GroupID = new UUID((String) row["GroupID"]); - prim.LastOwnerID = new UUID((String) row["LastOwnerID"]); - prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]); - prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]); - prim.GroupMask = Convert.ToUInt32(row["GroupMask"]); - prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]); - prim.BaseMask = Convert.ToUInt32(row["BaseMask"]); - // vectors - prim.OffsetPosition = new Vector3( - Convert.ToSingle(row["PositionX"]), - Convert.ToSingle(row["PositionY"]), - Convert.ToSingle(row["PositionZ"]) - ); - prim.GroupPosition = new Vector3( - Convert.ToSingle(row["GroupPositionX"]), - Convert.ToSingle(row["GroupPositionY"]), - Convert.ToSingle(row["GroupPositionZ"]) - ); - prim.Velocity = new Vector3( - Convert.ToSingle(row["VelocityX"]), - Convert.ToSingle(row["VelocityY"]), - Convert.ToSingle(row["VelocityZ"]) - ); - prim.AngularVelocity = new Vector3( - Convert.ToSingle(row["AngularVelocityX"]), - Convert.ToSingle(row["AngularVelocityY"]), - Convert.ToSingle(row["AngularVelocityZ"]) - ); - prim.Acceleration = new Vector3( - Convert.ToSingle(row["AccelerationX"]), - Convert.ToSingle(row["AccelerationY"]), - Convert.ToSingle(row["AccelerationZ"]) - ); - // quaternions - prim.RotationOffset = new Quaternion( - Convert.ToSingle(row["RotationX"]), - Convert.ToSingle(row["RotationY"]), - Convert.ToSingle(row["RotationZ"]), - Convert.ToSingle(row["RotationW"]) - ); - prim.SitTargetPositionLL = new Vector3( - Convert.ToSingle(row["SitTargetOffsetX"]), - Convert.ToSingle(row["SitTargetOffsetY"]), - Convert.ToSingle(row["SitTargetOffsetZ"]) - ); - prim.SitTargetOrientationLL = new Quaternion( - Convert.ToSingle(row["SitTargetOrientX"]), - Convert.ToSingle(row["SitTargetOrientY"]), - Convert.ToSingle(row["SitTargetOrientZ"]), - Convert.ToSingle(row["SitTargetOrientW"]) - ); - - prim.PayPrice[0] = Convert.ToInt32(row["PayPrice"]); - prim.PayPrice[1] = Convert.ToInt32(row["PayButton1"]); - prim.PayPrice[2] = Convert.ToInt32(row["PayButton2"]); - prim.PayPrice[3] = Convert.ToInt32(row["PayButton3"]); - prim.PayPrice[4] = Convert.ToInt32(row["PayButton4"]); - - prim.Sound = new UUID(row["LoopedSound"].ToString()); - prim.SoundGain = Convert.ToSingle(row["LoopedSoundGain"]); - prim.SoundFlags = 1; // If it's persisted at all, it's looped - - if (!(row["TextureAnimation"] is DBNull)) - prim.TextureAnimation = (Byte[])row["TextureAnimation"]; - if (!(row["ParticleSystem"] is DBNull)) - prim.ParticleSystem = (Byte[])row["ParticleSystem"]; - - prim.RotationalVelocity = new Vector3( - Convert.ToSingle(row["OmegaX"]), - Convert.ToSingle(row["OmegaY"]), - Convert.ToSingle(row["OmegaZ"]) - ); - - prim.SetCameraEyeOffset(new Vector3( - Convert.ToSingle(row["CameraEyeOffsetX"]), - Convert.ToSingle(row["CameraEyeOffsetY"]), - Convert.ToSingle(row["CameraEyeOffsetZ"]) - )); - - prim.SetCameraAtOffset(new Vector3( - Convert.ToSingle(row["CameraAtOffsetX"]), - Convert.ToSingle(row["CameraAtOffsetY"]), - Convert.ToSingle(row["CameraAtOffsetZ"]) - )); - - if (Convert.ToInt16(row["ForceMouselook"]) != 0) - prim.SetForceMouselook(true); - - prim.ScriptAccessPin = Convert.ToInt32(row["ScriptAccessPin"]); - - if (Convert.ToInt16(row["AllowedDrop"]) != 0) - prim.AllowedDrop = true; - - if (Convert.ToInt16(row["DieAtEdge"]) != 0) - prim.DIE_AT_EDGE = true; - - prim.SalePrice = Convert.ToInt32(row["SalePrice"]); - prim.ObjectSaleType = unchecked((byte)Convert.ToSByte(row["SaleType"])); - - prim.Material = unchecked((byte)Convert.ToSByte(row["Material"])); - - if (!(row["ClickAction"] is DBNull)) - prim.ClickAction = unchecked((byte)Convert.ToSByte(row["ClickAction"])); - - prim.CollisionSound = new UUID(row["CollisionSound"].ToString()); - prim.CollisionSoundVolume = Convert.ToSingle(row["CollisionSoundVolume"]); - - if (Convert.ToInt16(row["PassTouches"]) != 0) - prim.PassTouches = true; - prim.LinkNum = Convert.ToInt32(row["LinkNumber"]); - - return prim; - } - - - /// - /// Build a prim inventory item from the persisted data. - /// - /// - /// - private static TaskInventoryItem BuildItem(IDataReader row) - { - TaskInventoryItem taskItem = new TaskInventoryItem(); - - taskItem.ItemID = new UUID((String)row["itemID"]); - taskItem.ParentPartID = new UUID((String)row["primID"]); - taskItem.AssetID = new UUID((String)row["assetID"]); - taskItem.ParentID = new UUID((String)row["parentFolderID"]); - - taskItem.InvType = Convert.ToInt32(row["invType"]); - taskItem.Type = Convert.ToInt32(row["assetType"]); - - taskItem.Name = (String)row["name"]; - taskItem.Description = (String)row["description"]; - taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]); - taskItem.CreatorID = new UUID((String)row["creatorID"]); - taskItem.OwnerID = new UUID((String)row["ownerID"]); - taskItem.LastOwnerID = new UUID((String)row["lastOwnerID"]); - taskItem.GroupID = new UUID((String)row["groupID"]); - - taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]); - taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]); - taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]); - taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]); - taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]); - taskItem.Flags = Convert.ToUInt32(row["flags"]); - - return taskItem; - } - - private static RegionSettings BuildRegionSettings(IDataReader row) - { - RegionSettings newSettings = new RegionSettings(); - - newSettings.RegionUUID = new UUID((string) row["regionUUID"]); - newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]); - newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]); - newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]); - newSettings.RestrictPushing = Convert.ToBoolean(row["restrict_pushing"]); - newSettings.AllowLandResell = Convert.ToBoolean(row["allow_land_resell"]); - newSettings.AllowLandJoinDivide = Convert.ToBoolean(row["allow_land_join_divide"]); - newSettings.BlockShowInSearch = Convert.ToBoolean(row["block_show_in_search"]); - newSettings.AgentLimit = Convert.ToInt32(row["agent_limit"]); - newSettings.ObjectBonus = Convert.ToDouble(row["object_bonus"]); - newSettings.Maturity = Convert.ToInt32(row["maturity"]); - newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]); - newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]); - newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]); - newSettings.TerrainTexture1 = new UUID((String) row["terrain_texture_1"]); - newSettings.TerrainTexture2 = new UUID((String) row["terrain_texture_2"]); - newSettings.TerrainTexture3 = new UUID((String) row["terrain_texture_3"]); - newSettings.TerrainTexture4 = new UUID((String) row["terrain_texture_4"]); - newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]); - newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]); - newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]); - newSettings.Elevation2NE = Convert.ToDouble(row["elevation_2_ne"]); - newSettings.Elevation1SE = Convert.ToDouble(row["elevation_1_se"]); - newSettings.Elevation2SE = Convert.ToDouble(row["elevation_2_se"]); - newSettings.Elevation1SW = Convert.ToDouble(row["elevation_1_sw"]); - newSettings.Elevation2SW = Convert.ToDouble(row["elevation_2_sw"]); - newSettings.WaterHeight = Convert.ToDouble(row["water_height"]); - newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]); - newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]); - newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]); - newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]); - newSettings.SunVector = new Vector3 ( - Convert.ToSingle(row["sunvectorx"]), - Convert.ToSingle(row["sunvectory"]), - Convert.ToSingle(row["sunvectorz"]) - ); - newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]); - newSettings.SunPosition = Convert.ToDouble(row["sun_position"]); - newSettings.Covenant = new UUID((String) row["covenant"]); - - newSettings.LoadedCreationDateTime = Convert.ToInt32(row["loaded_creation_datetime"]); - - if (row["loaded_creation_id"] is DBNull) - newSettings.LoadedCreationID = ""; - else - newSettings.LoadedCreationID = (String) row["loaded_creation_id"]; - - return newSettings; - } - - /// - /// - /// - /// - /// - private static LandData BuildLandData(IDataReader row) - { - LandData newData = new LandData(); - - newData.GlobalID = new UUID((String) row["UUID"]); - newData.LocalID = Convert.ToInt32(row["LocalLandID"]); - - // Bitmap is a byte[512] - newData.Bitmap = (Byte[]) row["Bitmap"]; - - newData.Name = (String) row["Name"]; - newData.Description = (String) row["Description"]; - newData.OwnerID = new UUID((String)row["OwnerUUID"]); - newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]); - newData.Area = Convert.ToInt32(row["Area"]); - newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unimplemented - newData.Category = (ParcelCategory) Convert.ToInt32(row["Category"]); - //Enum libsecondlife.Parcel.ParcelCategory - newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]); - newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]); - newData.GroupID = new UUID((String) row["GroupUUID"]); - newData.SalePrice = Convert.ToInt32(row["SalePrice"]); - newData.Status = (ParcelStatus) Convert.ToInt32(row["LandStatus"]); - //Enum. libsecondlife.Parcel.ParcelStatus - newData.Flags = Convert.ToUInt32(row["LandFlags"]); - newData.LandingType = Convert.ToByte(row["LandingType"]); - newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]); - newData.MediaID = new UUID((String) row["MediaTextureUUID"]); - newData.MediaURL = (String) row["MediaURL"]; - newData.MusicURL = (String) row["MusicURL"]; - newData.PassHours = Convert.ToSingle(row["PassHours"]); - newData.PassPrice = Convert.ToInt32(row["PassPrice"]); - UUID authedbuyer = UUID.Zero; - UUID snapshotID = UUID.Zero; - - UUID.TryParse((string)row["AuthBuyerID"], out authedbuyer); - UUID.TryParse((string)row["SnapshotUUID"], out snapshotID); - newData.OtherCleanTime = Convert.ToInt32(row["OtherCleanTime"]); - newData.Dwell = Convert.ToInt32(row["Dwell"]); - - newData.AuthBuyerID = authedbuyer; - newData.SnapshotID = snapshotID; - try - { - newData.UserLocation = - new Vector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]), - Convert.ToSingle(row["UserLocationZ"])); - newData.UserLookAt = - new Vector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]), - Convert.ToSingle(row["UserLookAtZ"])); - } - catch (InvalidCastException) - { - newData.UserLocation = Vector3.Zero; - newData.UserLookAt = Vector3.Zero; - m_log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name); - } - - newData.ParcelAccessList = new List(); - - return newData; - } - - /// - /// - /// - /// - /// - private static ParcelManager.ParcelAccessEntry BuildLandAccessData(IDataReader row) - { - ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); - entry.AgentID = new UUID((string) row["AccessUUID"]); - entry.Flags = (AccessList) Convert.ToInt32(row["Flags"]); - entry.Time = new DateTime(); - return entry; - } - - /// - /// - /// - /// - /// - private static Array SerializeTerrain(double[,] val) - { - MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) *sizeof (double)); - BinaryWriter bw = new BinaryWriter(str); - - // TODO: COMPATIBILITY - Add byte-order conversions - for (int x = 0; x < (int)Constants.RegionSize; x++) - for (int y = 0; y < (int)Constants.RegionSize; y++) - { - double height = val[x, y]; - if (height == 0.0) - height = double.Epsilon; - - bw.Write(height); - } - - return str.ToArray(); - } - - /// - /// Fill the prim command with prim values - /// - /// - /// - /// - /// - private void FillPrimCommand(MySqlCommand cmd, SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID) - { - cmd.Parameters.AddWithValue("UUID", prim.UUID.ToString()); - cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString()); - cmd.Parameters.AddWithValue("CreationDate", prim.CreationDate); - cmd.Parameters.AddWithValue("Name", prim.Name); - cmd.Parameters.AddWithValue("SceneGroupID", sceneGroupID.ToString()); - // the UUID of the root part for this SceneObjectGroup - // various text fields - cmd.Parameters.AddWithValue("Text", prim.Text); - cmd.Parameters.AddWithValue("ColorR", prim.Color.R); - cmd.Parameters.AddWithValue("ColorG", prim.Color.G); - cmd.Parameters.AddWithValue("ColorB", prim.Color.B); - cmd.Parameters.AddWithValue("ColorA", prim.Color.A); - cmd.Parameters.AddWithValue("Description", prim.Description); - cmd.Parameters.AddWithValue("SitName", prim.SitName); - cmd.Parameters.AddWithValue("TouchName", prim.TouchName); - // permissions - cmd.Parameters.AddWithValue("ObjectFlags", prim.ObjectFlags); - cmd.Parameters.AddWithValue("CreatorID", prim.CreatorID.ToString()); - cmd.Parameters.AddWithValue("OwnerID", prim.OwnerID.ToString()); - cmd.Parameters.AddWithValue("GroupID", prim.GroupID.ToString()); - cmd.Parameters.AddWithValue("LastOwnerID", prim.LastOwnerID.ToString()); - cmd.Parameters.AddWithValue("OwnerMask", prim.OwnerMask); - cmd.Parameters.AddWithValue("NextOwnerMask", prim.NextOwnerMask); - cmd.Parameters.AddWithValue("GroupMask", prim.GroupMask); - cmd.Parameters.AddWithValue("EveryoneMask", prim.EveryoneMask); - cmd.Parameters.AddWithValue("BaseMask", prim.BaseMask); - // vectors - cmd.Parameters.AddWithValue("PositionX", (double)prim.OffsetPosition.X); - cmd.Parameters.AddWithValue("PositionY", (double)prim.OffsetPosition.Y); - cmd.Parameters.AddWithValue("PositionZ", (double)prim.OffsetPosition.Z); - cmd.Parameters.AddWithValue("GroupPositionX", (double)prim.GroupPosition.X); - cmd.Parameters.AddWithValue("GroupPositionY", (double)prim.GroupPosition.Y); - cmd.Parameters.AddWithValue("GroupPositionZ", (double)prim.GroupPosition.Z); - cmd.Parameters.AddWithValue("VelocityX", (double)prim.Velocity.X); - cmd.Parameters.AddWithValue("VelocityY", (double)prim.Velocity.Y); - cmd.Parameters.AddWithValue("VelocityZ", (double)prim.Velocity.Z); - cmd.Parameters.AddWithValue("AngularVelocityX", (double)prim.AngularVelocity.X); - cmd.Parameters.AddWithValue("AngularVelocityY", (double)prim.AngularVelocity.Y); - cmd.Parameters.AddWithValue("AngularVelocityZ", (double)prim.AngularVelocity.Z); - cmd.Parameters.AddWithValue("AccelerationX", (double)prim.Acceleration.X); - cmd.Parameters.AddWithValue("AccelerationY", (double)prim.Acceleration.Y); - cmd.Parameters.AddWithValue("AccelerationZ", (double)prim.Acceleration.Z); - // quaternions - cmd.Parameters.AddWithValue("RotationX", (double)prim.RotationOffset.X); - cmd.Parameters.AddWithValue("RotationY", (double)prim.RotationOffset.Y); - cmd.Parameters.AddWithValue("RotationZ", (double)prim.RotationOffset.Z); - cmd.Parameters.AddWithValue("RotationW", (double)prim.RotationOffset.W); - - // Sit target - Vector3 sitTargetPos = prim.SitTargetPositionLL; - cmd.Parameters.AddWithValue("SitTargetOffsetX", (double)sitTargetPos.X); - cmd.Parameters.AddWithValue("SitTargetOffsetY", (double)sitTargetPos.Y); - cmd.Parameters.AddWithValue("SitTargetOffsetZ", (double)sitTargetPos.Z); - - Quaternion sitTargetOrient = prim.SitTargetOrientationLL; - cmd.Parameters.AddWithValue("SitTargetOrientW", (double)sitTargetOrient.W); - cmd.Parameters.AddWithValue("SitTargetOrientX", (double)sitTargetOrient.X); - cmd.Parameters.AddWithValue("SitTargetOrientY", (double)sitTargetOrient.Y); - cmd.Parameters.AddWithValue("SitTargetOrientZ", (double)sitTargetOrient.Z); - - cmd.Parameters.AddWithValue("PayPrice", prim.PayPrice[0]); - cmd.Parameters.AddWithValue("PayButton1", prim.PayPrice[1]); - cmd.Parameters.AddWithValue("PayButton2", prim.PayPrice[2]); - cmd.Parameters.AddWithValue("PayButton3", prim.PayPrice[3]); - cmd.Parameters.AddWithValue("PayButton4", prim.PayPrice[4]); - - if ((prim.SoundFlags & 1) != 0) // Looped - { - cmd.Parameters.AddWithValue("LoopedSound", prim.Sound.ToString()); - cmd.Parameters.AddWithValue("LoopedSoundGain", prim.SoundGain); - } - else - { - cmd.Parameters.AddWithValue("LoopedSound", UUID.Zero); - cmd.Parameters.AddWithValue("LoopedSoundGain", 0.0f); - } - - cmd.Parameters.AddWithValue("TextureAnimation", prim.TextureAnimation); - cmd.Parameters.AddWithValue("ParticleSystem", prim.ParticleSystem); - - cmd.Parameters.AddWithValue("OmegaX", (double)prim.RotationalVelocity.X); - cmd.Parameters.AddWithValue("OmegaY", (double)prim.RotationalVelocity.Y); - cmd.Parameters.AddWithValue("OmegaZ", (double)prim.RotationalVelocity.Z); - - cmd.Parameters.AddWithValue("CameraEyeOffsetX", (double)prim.GetCameraEyeOffset().X); - cmd.Parameters.AddWithValue("CameraEyeOffsetY", (double)prim.GetCameraEyeOffset().Y); - cmd.Parameters.AddWithValue("CameraEyeOffsetZ", (double)prim.GetCameraEyeOffset().Z); - - cmd.Parameters.AddWithValue("CameraAtOffsetX", (double)prim.GetCameraAtOffset().X); - cmd.Parameters.AddWithValue("CameraAtOffsetY", (double)prim.GetCameraAtOffset().Y); - cmd.Parameters.AddWithValue("CameraAtOffsetZ", (double)prim.GetCameraAtOffset().Z); - - if (prim.GetForceMouselook()) - cmd.Parameters.AddWithValue("ForceMouselook", 1); - else - cmd.Parameters.AddWithValue("ForceMouselook", 0); - - cmd.Parameters.AddWithValue("ScriptAccessPin", prim.ScriptAccessPin); - - if (prim.AllowedDrop) - cmd.Parameters.AddWithValue("AllowedDrop", 1); - else - cmd.Parameters.AddWithValue("AllowedDrop", 0); - - if (prim.DIE_AT_EDGE) - cmd.Parameters.AddWithValue("DieAtEdge", 1); - else - cmd.Parameters.AddWithValue("DieAtEdge", 0); - - cmd.Parameters.AddWithValue("SalePrice", prim.SalePrice); - cmd.Parameters.AddWithValue("SaleType", unchecked((sbyte)(prim.ObjectSaleType))); - - byte clickAction = prim.ClickAction; - cmd.Parameters.AddWithValue("ClickAction", unchecked((sbyte)(clickAction))); - - cmd.Parameters.AddWithValue("Material", unchecked((sbyte)(prim.Material))); - - cmd.Parameters.AddWithValue("CollisionSound", prim.CollisionSound.ToString()); - cmd.Parameters.AddWithValue("CollisionSoundVolume", prim.CollisionSoundVolume); - - if (prim.PassTouches) - cmd.Parameters.AddWithValue("PassTouches", 1); - else - cmd.Parameters.AddWithValue("PassTouches", 0); - - cmd.Parameters.AddWithValue("LinkNumber", prim.LinkNum); - } - - /// - /// - /// - /// - /// - private static void FillItemCommand(MySqlCommand cmd, TaskInventoryItem taskItem) - { - cmd.Parameters.AddWithValue("itemID", taskItem.ItemID); - cmd.Parameters.AddWithValue("primID", taskItem.ParentPartID); - cmd.Parameters.AddWithValue("assetID", taskItem.AssetID); - cmd.Parameters.AddWithValue("parentFolderID", taskItem.ParentID); - - cmd.Parameters.AddWithValue("invType", taskItem.InvType); - cmd.Parameters.AddWithValue("assetType", taskItem.Type); - - cmd.Parameters.AddWithValue("name", taskItem.Name); - cmd.Parameters.AddWithValue("description", taskItem.Description); - cmd.Parameters.AddWithValue("creationDate", taskItem.CreationDate); - cmd.Parameters.AddWithValue("creatorID", taskItem.CreatorID); - cmd.Parameters.AddWithValue("ownerID", taskItem.OwnerID); - cmd.Parameters.AddWithValue("lastOwnerID", taskItem.LastOwnerID); - cmd.Parameters.AddWithValue("groupID", taskItem.GroupID); - cmd.Parameters.AddWithValue("nextPermissions", taskItem.NextPermissions); - cmd.Parameters.AddWithValue("currentPermissions", taskItem.CurrentPermissions); - cmd.Parameters.AddWithValue("basePermissions", taskItem.BasePermissions); - cmd.Parameters.AddWithValue("everyonePermissions", taskItem.EveryonePermissions); - cmd.Parameters.AddWithValue("groupPermissions", taskItem.GroupPermissions); - cmd.Parameters.AddWithValue("flags", taskItem.Flags); - } - - /// - /// - /// - private static void FillRegionSettingsCommand(MySqlCommand cmd, RegionSettings settings) - { - cmd.Parameters.AddWithValue("RegionUUID", settings.RegionUUID.ToString()); - cmd.Parameters.AddWithValue("BlockTerraform", settings.BlockTerraform); - cmd.Parameters.AddWithValue("BlockFly", settings.BlockFly); - cmd.Parameters.AddWithValue("AllowDamage", settings.AllowDamage); - cmd.Parameters.AddWithValue("RestrictPushing", settings.RestrictPushing); - cmd.Parameters.AddWithValue("AllowLandResell", settings.AllowLandResell); - cmd.Parameters.AddWithValue("AllowLandJoinDivide", settings.AllowLandJoinDivide); - cmd.Parameters.AddWithValue("BlockShowInSearch", settings.BlockShowInSearch); - cmd.Parameters.AddWithValue("AgentLimit", settings.AgentLimit); - cmd.Parameters.AddWithValue("ObjectBonus", settings.ObjectBonus); - cmd.Parameters.AddWithValue("Maturity", settings.Maturity); - cmd.Parameters.AddWithValue("DisableScripts", settings.DisableScripts); - cmd.Parameters.AddWithValue("DisableCollisions", settings.DisableCollisions); - cmd.Parameters.AddWithValue("DisablePhysics", settings.DisablePhysics); - cmd.Parameters.AddWithValue("TerrainTexture1", settings.TerrainTexture1.ToString()); - cmd.Parameters.AddWithValue("TerrainTexture2", settings.TerrainTexture2.ToString()); - cmd.Parameters.AddWithValue("TerrainTexture3", settings.TerrainTexture3.ToString()); - cmd.Parameters.AddWithValue("TerrainTexture4", settings.TerrainTexture4.ToString()); - cmd.Parameters.AddWithValue("Elevation1NW", settings.Elevation1NW); - cmd.Parameters.AddWithValue("Elevation2NW", settings.Elevation2NW); - cmd.Parameters.AddWithValue("Elevation1NE", settings.Elevation1NE); - cmd.Parameters.AddWithValue("Elevation2NE", settings.Elevation2NE); - cmd.Parameters.AddWithValue("Elevation1SE", settings.Elevation1SE); - cmd.Parameters.AddWithValue("Elevation2SE", settings.Elevation2SE); - cmd.Parameters.AddWithValue("Elevation1SW", settings.Elevation1SW); - cmd.Parameters.AddWithValue("Elevation2SW", settings.Elevation2SW); - cmd.Parameters.AddWithValue("WaterHeight", settings.WaterHeight); - cmd.Parameters.AddWithValue("TerrainRaiseLimit", settings.TerrainRaiseLimit); - cmd.Parameters.AddWithValue("TerrainLowerLimit", settings.TerrainLowerLimit); - cmd.Parameters.AddWithValue("UseEstateSun", settings.UseEstateSun); - cmd.Parameters.AddWithValue("Sandbox", settings.Sandbox); - cmd.Parameters.AddWithValue("SunVectorX", settings.SunVector.X); - cmd.Parameters.AddWithValue("SunVectorY", settings.SunVector.Y); - cmd.Parameters.AddWithValue("SunVectorZ", settings.SunVector.Z); - cmd.Parameters.AddWithValue("FixedSun", settings.FixedSun); - cmd.Parameters.AddWithValue("SunPosition", settings.SunPosition); - cmd.Parameters.AddWithValue("Covenant", settings.Covenant.ToString()); - cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime); - cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID); - - } - - /// - /// - /// - /// - /// - /// - private static void FillLandCommand(MySqlCommand cmd, LandData land, UUID regionUUID) - { - cmd.Parameters.AddWithValue("UUID", land.GlobalID.ToString()); - cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString()); - cmd.Parameters.AddWithValue("LocalLandID", land.LocalID); - - // Bitmap is a byte[512] - cmd.Parameters.AddWithValue("Bitmap", land.Bitmap); - - cmd.Parameters.AddWithValue("Name", land.Name); - cmd.Parameters.AddWithValue("Description", land.Description); - cmd.Parameters.AddWithValue("OwnerUUID", land.OwnerID.ToString()); - cmd.Parameters.AddWithValue("IsGroupOwned", land.IsGroupOwned); - cmd.Parameters.AddWithValue("Area", land.Area); - cmd.Parameters.AddWithValue("AuctionID", land.AuctionID); //Unemplemented - cmd.Parameters.AddWithValue("Category", land.Category); //Enum libsecondlife.Parcel.ParcelCategory - cmd.Parameters.AddWithValue("ClaimDate", land.ClaimDate); - cmd.Parameters.AddWithValue("ClaimPrice", land.ClaimPrice); - cmd.Parameters.AddWithValue("GroupUUID", land.GroupID.ToString()); - cmd.Parameters.AddWithValue("SalePrice", land.SalePrice); - cmd.Parameters.AddWithValue("LandStatus", land.Status); //Enum. libsecondlife.Parcel.ParcelStatus - cmd.Parameters.AddWithValue("LandFlags", land.Flags); - cmd.Parameters.AddWithValue("LandingType", land.LandingType); - cmd.Parameters.AddWithValue("MediaAutoScale", land.MediaAutoScale); - cmd.Parameters.AddWithValue("MediaTextureUUID", land.MediaID.ToString()); - cmd.Parameters.AddWithValue("MediaURL", land.MediaURL); - cmd.Parameters.AddWithValue("MusicURL", land.MusicURL); - cmd.Parameters.AddWithValue("PassHours", land.PassHours); - cmd.Parameters.AddWithValue("PassPrice", land.PassPrice); - cmd.Parameters.AddWithValue("SnapshotUUID", land.SnapshotID.ToString()); - cmd.Parameters.AddWithValue("UserLocationX", land.UserLocation.X); - cmd.Parameters.AddWithValue("UserLocationY", land.UserLocation.Y); - cmd.Parameters.AddWithValue("UserLocationZ", land.UserLocation.Z); - cmd.Parameters.AddWithValue("UserLookAtX", land.UserLookAt.X); - cmd.Parameters.AddWithValue("UserLookAtY", land.UserLookAt.Y); - cmd.Parameters.AddWithValue("UserLookAtZ", land.UserLookAt.Z); - cmd.Parameters.AddWithValue("AuthBuyerID", land.AuthBuyerID); - cmd.Parameters.AddWithValue("OtherCleanTime", land.OtherCleanTime); - cmd.Parameters.AddWithValue("Dwell", land.Dwell); - } + cmd.Dispose(); - /// - /// - /// - /// - /// - /// - private static void FillLandAccessCommand(MySqlCommand cmd, ParcelManager.ParcelAccessEntry entry, UUID parcelID) - { - cmd.Parameters.AddWithValue("LandUUID", parcelID.ToString()); - cmd.Parameters.AddWithValue("AccessUUID", entry.AgentID.ToString()); - cmd.Parameters.AddWithValue("Flags", entry.Flags); + return true; } - /// - /// - /// - /// - /// - private PrimitiveBaseShape BuildShape(IDataReader row) + public bool SetDataItem(UUID regionID, string item, string value) { - PrimitiveBaseShape s = new PrimitiveBaseShape(); - s.Scale = new Vector3( - Convert.ToSingle(row["ScaleX"]), - Convert.ToSingle(row["ScaleY"]), - Convert.ToSingle(row["ScaleZ"]) - ); - // paths - s.PCode = Convert.ToByte(row["PCode"]); - s.PathBegin = Convert.ToUInt16(row["PathBegin"]); - s.PathEnd = Convert.ToUInt16(row["PathEnd"]); - s.PathScaleX = Convert.ToByte(row["PathScaleX"]); - s.PathScaleY = Convert.ToByte(row["PathScaleY"]); - s.PathShearX = Convert.ToByte(row["PathShearX"]); - s.PathShearY = Convert.ToByte(row["PathShearY"]); - s.PathSkew = Convert.ToSByte(row["PathSkew"]); - s.PathCurve = Convert.ToByte(row["PathCurve"]); - s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]); - s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]); - s.PathTaperX = Convert.ToSByte(row["PathTaperX"]); - s.PathTaperY = Convert.ToSByte(row["PathTaperY"]); - s.PathTwist = Convert.ToSByte(row["PathTwist"]); - s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]); - // profile - s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]); - s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]); - s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]); - s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]); - byte[] textureEntry = (byte[]) row["Texture"]; - s.TextureEntry = textureEntry; + MySqlCommand cmd = new MySqlCommand("update `" + m_Realm + + "` set `" + item + "` = ?" + item + " where uuid = ?UUID"); - s.ExtraParams = (byte[]) row["ExtraParams"]; - s.State = Convert.ToByte(row["State"]); + cmd.Parameters.AddWithValue("?"+item, value); + cmd.Parameters.AddWithValue("?UUID", regionID.ToString()); - return s; - } + if (ExecuteNonQuery(cmd) > 0) + return true; - /// - /// - /// - /// - /// - private void FillShapeCommand(MySqlCommand cmd, SceneObjectPart prim) - { - PrimitiveBaseShape s = prim.Shape; - cmd.Parameters.AddWithValue("UUID", prim.UUID.ToString()); - // shape is an enum - cmd.Parameters.AddWithValue("Shape", 0); - // vectors - cmd.Parameters.AddWithValue("ScaleX", (double)s.Scale.X); - cmd.Parameters.AddWithValue("ScaleY", (double)s.Scale.Y); - cmd.Parameters.AddWithValue("ScaleZ", (double)s.Scale.Z); - // paths - cmd.Parameters.AddWithValue("PCode", s.PCode); - cmd.Parameters.AddWithValue("PathBegin", s.PathBegin); - cmd.Parameters.AddWithValue("PathEnd", s.PathEnd); - cmd.Parameters.AddWithValue("PathScaleX", s.PathScaleX); - cmd.Parameters.AddWithValue("PathScaleY", s.PathScaleY); - cmd.Parameters.AddWithValue("PathShearX", s.PathShearX); - cmd.Parameters.AddWithValue("PathShearY", s.PathShearY); - cmd.Parameters.AddWithValue("PathSkew", s.PathSkew); - cmd.Parameters.AddWithValue("PathCurve", s.PathCurve); - cmd.Parameters.AddWithValue("PathRadiusOffset", s.PathRadiusOffset); - cmd.Parameters.AddWithValue("PathRevolutions", s.PathRevolutions); - cmd.Parameters.AddWithValue("PathTaperX", s.PathTaperX); - cmd.Parameters.AddWithValue("PathTaperY", s.PathTaperY); - cmd.Parameters.AddWithValue("PathTwist", s.PathTwist); - cmd.Parameters.AddWithValue("PathTwistBegin", s.PathTwistBegin); - // profile - cmd.Parameters.AddWithValue("ProfileBegin", s.ProfileBegin); - cmd.Parameters.AddWithValue("ProfileEnd", s.ProfileEnd); - cmd.Parameters.AddWithValue("ProfileCurve", s.ProfileCurve); - cmd.Parameters.AddWithValue("ProfileHollow", s.ProfileHollow); - cmd.Parameters.AddWithValue("Texture", s.TextureEntry); - cmd.Parameters.AddWithValue("ExtraParams", s.ExtraParams); - cmd.Parameters.AddWithValue("State", s.State); + return false; } - public void StorePrimInventory(UUID primID, ICollection items) + public bool Delete(UUID regionID) { - lock (m_Connection) - { - RemoveItems(primID); + MySqlCommand cmd = new MySqlCommand("delete from `" + m_Realm + + "` where uuid = ?UUID"); - MySqlCommand cmd = m_Connection.CreateCommand(); - if (items.Count == 0) - return; + cmd.Parameters.AddWithValue("?UUID", regionID.ToString()); - cmd.CommandText = "insert into primitems ("+ - "invType, assetType, name, "+ - "description, creationDate, nextPermissions, "+ - "currentPermissions, basePermissions, "+ - "everyonePermissions, groupPermissions, "+ - "flags, itemID, primID, assetID, "+ - "parentFolderID, creatorID, ownerID, "+ - "groupID, lastOwnerID) values (?invType, "+ - "?assetType, ?name, ?description, "+ - "?creationDate, ?nextPermissions, "+ - "?currentPermissions, ?basePermissions, "+ - "?everyonePermissions, ?groupPermissions, "+ - "?flags, ?itemID, ?primID, ?assetID, "+ - "?parentFolderID, ?creatorID, ?ownerID, "+ - "?groupID, ?lastOwnerID)"; + if (ExecuteNonQuery(cmd) > 0) + return true; - foreach (TaskInventoryItem item in items) - { - cmd.Parameters.Clear(); - - FillItemCommand(cmd, item); - - ExecuteNonQuery(cmd); - } - - cmd.Dispose(); - } + return false; } } } -- cgit v1.1 From a251864e64223e8f797e20d016952b422685e447 Mon Sep 17 00:00:00 2001 From: Melanie Date: Wed, 16 Sep 2009 17:56:24 +0100 Subject: Add the migration for scoping grid data --- OpenSim/Data/MySQL/Resources/003_GridStore.sql | 7 +++++++ 1 file changed, 7 insertions(+) create mode 100644 OpenSim/Data/MySQL/Resources/003_GridStore.sql (limited to 'OpenSim/Data') diff --git a/OpenSim/Data/MySQL/Resources/003_GridStore.sql b/OpenSim/Data/MySQL/Resources/003_GridStore.sql new file mode 100644 index 0000000..bc3fe7d --- /dev/null +++ b/OpenSim/Data/MySQL/Resources/003_GridStore.sql @@ -0,0 +1,7 @@ +BEGIN; + +ALTER TABLE regions add column ScopeID char(36) not null default '00000000-0000-0000-0000-000000000000'; + +create index ScopeID on regions(ScopeID); + +COMMIT; -- cgit v1.1 From df7904c58b76eaa4fee771383e26b4b8e75d1abf Mon Sep 17 00:00:00 2001 From: Melanie Date: Wed, 16 Sep 2009 18:20:08 +0100 Subject: Add the Null storage implementation for the RegionData service. Standalones have no regions table, so this is needed --- OpenSim/Data/Null/NullRegionData.cs | 136 ++++++++++++++++++++++++++++++++++++ 1 file changed, 136 insertions(+) create mode 100644 OpenSim/Data/Null/NullRegionData.cs (limited to 'OpenSim/Data') diff --git a/OpenSim/Data/Null/NullRegionData.cs b/OpenSim/Data/Null/NullRegionData.cs new file mode 100644 index 0000000..588b8ac --- /dev/null +++ b/OpenSim/Data/Null/NullRegionData.cs @@ -0,0 +1,136 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections; +using System.Collections.Generic; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Data; + +namespace OpenSim.Data.Null +{ + public class NullRegionData : IRegionData + { + Dictionary m_regionData = new Dictionary(); + + public NullRegionData(string connectionString, string realm) + { + } + + public List Get(string regionName, UUID scopeID) + { + List ret = new List(); + + foreach(RegionData r in m_regionData.Values) + { + if (regionName.Contains("%")) + { + if (r.RegionName.Contains(regionName.Replace("%", ""))) + ret.Add(r); + } + else + { + if (r.RegionName == regionName) + ret.Add(r); + } + } + + if (ret.Count > 0) + return ret; + + return null; + } + + public RegionData Get(int posX, int posY, UUID scopeID) + { + List ret = new List(); + + foreach(RegionData r in m_regionData.Values) + { + if (r.posX == posX && r.posY == posY) + ret.Add(r); + } + + if (ret.Count > 0) + return ret[0]; + + return null; + } + + public RegionData Get(UUID regionID, UUID scopeID) + { + if (m_regionData.ContainsKey(regionID)) + return m_regionData[regionID]; + + return null; + } + + public List Get(int startX, int startY, int endX, int endY, UUID scopeID) + { + List ret = new List(); + + foreach(RegionData r in m_regionData.Values) + { + if (r.posX >= startX && r.posX <= endX && r.posY >= startY && r.posY <= endY) + ret.Add(r); + } + + if (ret.Count > 0) + return ret; + + return null; + } + + public bool Store(RegionData data) + { + m_regionData[data.RegionID] = data; + + return true; + } + + public bool SetDataItem(UUID regionID, string item, string value) + { + if (!m_regionData.ContainsKey(regionID)) + return false; + + m_regionData[regionID].Data[item] = value; + + return true; + } + + public bool Delete(UUID regionID) + { + if (!m_regionData.ContainsKey(regionID)) + return false; + + m_regionData.Remove(regionID); + + return true; + } + } +} -- cgit v1.1 From f42d085ab17098709bcba0c816c9742a213d3c01 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Wed, 16 Sep 2009 15:06:08 -0700 Subject: SceneObjectGroup cleanup. Removes the default constructor and unnecessary null checks on m_rootPart --- OpenSim/Data/NHibernate/NHibernateRegionData.cs | 32 +++++++++++++++++-------- OpenSim/Data/SQLite/SQLiteRegionData.cs | 3 +-- OpenSim/Data/Tests/BasicRegionTest.cs | 6 ++--- 3 files changed, 25 insertions(+), 16 deletions(-) (limited to 'OpenSim/Data') diff --git a/OpenSim/Data/NHibernate/NHibernateRegionData.cs b/OpenSim/Data/NHibernate/NHibernateRegionData.cs index 26ec500..673ca6f 100644 --- a/OpenSim/Data/NHibernate/NHibernateRegionData.cs +++ b/OpenSim/Data/NHibernate/NHibernateRegionData.cs @@ -178,25 +178,38 @@ namespace OpenSim.Data.NHibernate private SceneObjectGroup LoadObject(UUID uuid, UUID region) { - SceneObjectGroup group = new SceneObjectGroup(); - ICriteria criteria = manager.GetSession().CreateCriteria(typeof(SceneObjectPart)); criteria.Add(Expression.Eq("RegionID", region)); criteria.Add(Expression.Eq("ParentUUID", uuid)); criteria.AddOrder(Order.Asc("ParentID")); - foreach (SceneObjectPart p in criteria.List()) + IList parts = criteria.List(); + + SceneObjectGroup group = null; + + // Find the root part + for (int i = 0; i < parts.Count; i++) { - // root part - if (p.UUID == uuid) + if (parts[i].UUID == uuid) { - group.SetRootPart(p); + group = new SceneObjectGroup(parts[i]); + break; } - else + } + + // Add the children parts + if (group != null) + { + for (int i = 0; i < parts.Count; i++) { - group.AddPart(p); + if (parts[i].UUID != uuid) + group.AddPart(parts[i]); } } + else + { + m_log.Error("[NHIBERNATE]: LoadObject() Attempted to load a SceneObjectGroup with no root SceneObjectPart "); + } return group; } @@ -237,8 +250,7 @@ namespace OpenSim.Data.NHibernate // root part if (p.UUID == p.ParentUUID) { - SceneObjectGroup group = new SceneObjectGroup(); - group.SetRootPart(p); + SceneObjectGroup group = new SceneObjectGroup(p); SOG.Add(p.ParentUUID, group); } else diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs index 0259ac5..ea076fe 100644 --- a/OpenSim/Data/SQLite/SQLiteRegionData.cs +++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs @@ -416,7 +416,6 @@ namespace OpenSim.Data.SQLite if (uuid == objID) //is new SceneObjectGroup ? { - SceneObjectGroup group = new SceneObjectGroup(); prim = buildPrim(primRow); DataRow shapeRow = shapes.Rows.Find(prim.UUID.ToString()); if (shapeRow != null) @@ -430,7 +429,7 @@ namespace OpenSim.Data.SQLite prim.Shape = PrimitiveBaseShape.Default; } - group.SetRootPart(prim); + SceneObjectGroup group = new SceneObjectGroup(prim); createdObjects.Add(group.UUID, group); retvals.Add(group); LoadItems(prim); diff --git a/OpenSim/Data/Tests/BasicRegionTest.cs b/OpenSim/Data/Tests/BasicRegionTest.cs index 8474921..c66ab7c 100644 --- a/OpenSim/Data/Tests/BasicRegionTest.cs +++ b/OpenSim/Data/Tests/BasicRegionTest.cs @@ -322,9 +322,8 @@ namespace OpenSim.Data.Tests // This is necessary or object will not be inserted in DB sop.ObjectFlags = 0; - SceneObjectGroup sog = new SceneObjectGroup(); + SceneObjectGroup sog = new SceneObjectGroup(sop); sog.SetScene(scene); // Reguired by nhibernate database module. - sog.SetRootPart(sop); // Inserts group in DB db.StoreObject(sog,region3); @@ -1003,9 +1002,8 @@ namespace OpenSim.Data.Tests sop.UUID = uuid; sop.Shape = PrimitiveBaseShape.Default; - SceneObjectGroup sog = new SceneObjectGroup(); + SceneObjectGroup sog = new SceneObjectGroup(sop); sog.SetScene(scene); - sog.SetRootPart(sop); return sog; } -- cgit v1.1