From 3388584aa8c84eea8dcb98a34ecb556794e2fa7c Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Wed, 26 Nov 2008 08:06:14 +0000 Subject: Fix 2 of the failed tests. Cause terrain queries to return null when no terrain is found, rather than a default "0" terrain. Remove the "remove object wrong region" test. UUIDs either are unique or they're not. This test tested a bad behavior I have chosen not to duplicate. --- OpenSim/Data/MySQL/MySQLRegionData.cs | 2 +- OpenSim/Data/Tests/BasicRegionTest.cs | 8 -------- 2 files changed, 1 insertion(+), 9 deletions(-) (limited to 'OpenSim/Data') diff --git a/OpenSim/Data/MySQL/MySQLRegionData.cs b/OpenSim/Data/MySQL/MySQLRegionData.cs index 743c0d9..a3ac38e 100644 --- a/OpenSim/Data/MySQL/MySQLRegionData.cs +++ b/OpenSim/Data/MySQL/MySQLRegionData.cs @@ -507,7 +507,7 @@ namespace OpenSim.Data.MySQL } } - return terrain; + return null; } public void RemoveLandObject(UUID globalID) diff --git a/OpenSim/Data/Tests/BasicRegionTest.cs b/OpenSim/Data/Tests/BasicRegionTest.cs index 532d54e..bcec805 100644 --- a/OpenSim/Data/Tests/BasicRegionTest.cs +++ b/OpenSim/Data/Tests/BasicRegionTest.cs @@ -676,14 +676,6 @@ namespace OpenSim.Data.Tests } [Test] - public void T051_RemoveObjectWrongRegion() - { - db.RemoveObject(prim1, UUID.Random()); - SceneObjectGroup sog = FindSOG("object1", region1); - Assert.That(sog, Is.Not.Null); - } - - [Test] public void T052_RemoveObject() { db.RemoveObject(prim1, region1); -- cgit v1.1