From 972143b592b6aa5ad4f9f9d4662d7d143d1996d3 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Tue, 4 Nov 2008 18:53:13 +0000 Subject: - Added stronger persistence tests for BasicUserTests From: Arthur Rodrigo S Valadares --- OpenSim/Data/Tests/BasicRegionTest.cs | 4 +- OpenSim/Data/Tests/BasicUserTest.cs | 112 ++++++++++++++++++++++++++++++---- 2 files changed, 103 insertions(+), 13 deletions(-) (limited to 'OpenSim/Data/Tests') diff --git a/OpenSim/Data/Tests/BasicRegionTest.cs b/OpenSim/Data/Tests/BasicRegionTest.cs index a259427..12435c9 100644 --- a/OpenSim/Data/Tests/BasicRegionTest.cs +++ b/OpenSim/Data/Tests/BasicRegionTest.cs @@ -206,7 +206,7 @@ namespace OpenSim.Data.Tests } [Test] - public void T013_DatabaseConsistency() + public void T013_DatabasePersistency() { // Sets all ScenePart parameters, stores and retrieves them, then check for consistency with initial data // The commented Asserts are the ones that are unchangeable (when storing on the database, their "Set" values are ignored @@ -587,7 +587,7 @@ namespace OpenSim.Data.Tests Assert.That(t.Flags,Is.EqualTo(flags)); Assert.That(t.GroupID,Is.EqualTo(sog.RootPart.GroupID)); // Where is this group permissions?? - //Assert.That(t.GroupPermissions,Is.EqualTo()); + // Assert.That(t.GroupPermissions,Is.EqualTo()); Assert.That(t.InvType,Is.EqualTo(invtype)); Assert.That(t.ItemID,Is.EqualTo(id)); Assert.That(t.LastOwnerID, Is.EqualTo(sog.RootPart.LastOwnerID)); diff --git a/OpenSim/Data/Tests/BasicUserTest.cs b/OpenSim/Data/Tests/BasicUserTest.cs index 5e6e4da..ba4ce70 100644 --- a/OpenSim/Data/Tests/BasicUserTest.cs +++ b/OpenSim/Data/Tests/BasicUserTest.cs @@ -48,7 +48,7 @@ namespace OpenSim.Data.Tests public UUID user4; public UUID webkey; public UUID zero = UUID.Zero; - public Random random; + public static Random random; public UUID agent1; public UUID agent2; @@ -87,14 +87,14 @@ namespace OpenSim.Data.Tests agent4 = UUID.Random(); webkey = UUID.Random(); region1 = UUID.Random(); - fname0 = RandomName(random); - lname0 = RandomName(random); - fname1 = RandomName(random); - lname1 = RandomName(random); - fname2 = RandomName(random); - lname2 = RandomName(random); - fname3 = RandomName(random); - lname3 = RandomName(random); + fname0 = RandomName(); + lname0 = RandomName(); + fname1 = RandomName(); + lname1 = RandomName(); + fname2 = RandomName(); + lname2 = RandomName(); + fname3 = RandomName(); + lname3 = RandomName(); } [Test] @@ -182,6 +182,96 @@ namespace OpenSim.Data.Tests Assert.That(db.GetUserByUUID(zero),Is.Null); Assert.That(db.GetUserByUUID(user4),Is.Null); } + + [Test] + public void T015_UserPersistency() + { + UserProfileData u = new UserProfileData(); + UUID id = UUID.Random(); + string fname = RandomName(); + string lname = RandomName(); + string passhash = RandomName(); + string passsalt = RandomName(); + UUID homeregion = UUID.Random(); + UUID webloginkey = UUID.Random(); + uint homeregx = (uint) random.Next(); + uint homeregy = (uint) random.Next(); + Vector3 homeloc = new Vector3((float) random.NextDouble(),(float) random.NextDouble(),(float) random.NextDouble()); + Vector3 homelookat = new Vector3((float)random.NextDouble(),(float)random.NextDouble(),(float)random.NextDouble()); + int created = random.Next(); + int lastlogin = random.Next(); + UUID rootinvfolder = UUID.Random(); + string userinvuri = RandomName(); + string userasseturi = RandomName(); + uint candomask = (uint) random.Next(); + uint wantdomask = (uint) random.Next(); + string abouttext = RandomName(); + string flabouttext = RandomName(); + UUID image = UUID.Random(); + UUID firstimage = UUID.Random(); + UserAgentData agent = NewAgent(id,UUID.Random()); + int userflags = random.Next(); + int godlevel = random.Next(); + string customtype = RandomName(); + UUID partner = UUID.Random(); + + u.ID = id; + u.WebLoginKey = webloginkey; + u.HomeRegionID = homeregion; + u.FirstName = fname; + u.SurName = lname; + u.PasswordHash = passhash; + u.PasswordSalt = passsalt; + u.HomeRegionX = homeregx; + u.HomeRegionY = homeregy; + u.HomeLocation = homeloc; + u.HomeLookAt = homelookat; + u.Created = created; + u.LastLogin = lastlogin; + u.RootInventoryFolderID = rootinvfolder; + u.UserInventoryURI = userinvuri; + u.UserAssetURI = userasseturi; + u.CanDoMask = candomask; + u.WantDoMask = wantdomask; + u.AboutText = abouttext; + u.FirstLifeAboutText = flabouttext; + u.Image = image; + u.FirstLifeImage = firstimage; + u.CurrentAgent = agent; + u.UserFlags = userflags; + u.GodLevel = godlevel; + u.CustomType = customtype; + u.Partner = partner; + + db.AddNewUserProfile(u); + UserProfileData u1a = db.GetUserByUUID(id); + Assert.That(u1a,Is.Not.Null); + Assert.That(homeregion,Is.EqualTo(u.HomeRegionID)); + Assert.That(webloginkey,Is.EqualTo(u.WebLoginKey)); + Assert.That(fname,Is.EqualTo(u.FirstName)); + Assert.That(lname,Is.EqualTo(u.SurName)); + Assert.That(passhash,Is.EqualTo(u.PasswordHash)); + Assert.That(passsalt,Is.EqualTo(u.PasswordSalt)); + Assert.That(homeregx,Is.EqualTo(u.HomeRegionX)); + Assert.That(homeregy,Is.EqualTo(u.HomeRegionY)); + Assert.That(homeloc,Is.EqualTo(u.HomeLocation)); + Assert.That(homelookat,Is.EqualTo(u.HomeLookAt)); + Assert.That(created,Is.EqualTo(u.Created)); + Assert.That(lastlogin,Is.EqualTo(u.LastLogin)); + Assert.That(rootinvfolder,Is.EqualTo(u.RootInventoryFolderID)); + Assert.That(userinvuri,Is.EqualTo(u.UserInventoryURI)); + Assert.That(userasseturi,Is.EqualTo(u.UserAssetURI)); + Assert.That(candomask,Is.EqualTo(u.CanDoMask)); + Assert.That(abouttext,Is.EqualTo(u.AboutText)); + Assert.That(flabouttext,Is.EqualTo(u.FirstLifeAboutText)); + Assert.That(image,Is.EqualTo(u.Image)); + Assert.That(firstimage,Is.EqualTo(u.FirstLifeImage)); + Assert.That(agent,Is.EqualTo(u.CurrentAgent)); + Assert.That(userflags,Is.EqualTo(u.UserFlags)); + Assert.That(godlevel,Is.EqualTo(u.GodLevel)); + Assert.That(customtype,Is.EqualTo(u.CustomType)); + Assert.That(partner,Is.EqualTo(u.Partner)); + } [Test] public void T020_CreateAgent() @@ -312,11 +402,11 @@ namespace OpenSim.Data.Tests a.ProfileID = user_profile; a.SessionID = agent; a.SecureSessionID = UUID.Random(); - a.AgentIP = RandomName(random); + a.AgentIP = RandomName(); return a; } - public static string RandomName(Random random) + public static string RandomName() { StringBuilder name = new StringBuilder(); int size = random.Next(5,12); -- cgit v1.1