From 5ef67941658ad1481fe4e801193d4ed43f0452e6 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Mon, 13 Apr 2009 21:04:50 +0000 Subject: make the asserts spit out messages about their test names --- OpenSim/Data/Tests/BasicAssetTest.cs | 12 +- OpenSim/Data/Tests/BasicGridTest.cs | 76 +++---- OpenSim/Data/Tests/BasicInventoryTest.cs | 82 ++++---- OpenSim/Data/Tests/BasicRegionTest.cs | 332 +++++++++++++++---------------- OpenSim/Data/Tests/BasicUserTest.cs | 254 +++++++++++------------ 5 files changed, 378 insertions(+), 378 deletions(-) (limited to 'OpenSim/Data/Tests') diff --git a/OpenSim/Data/Tests/BasicAssetTest.cs b/OpenSim/Data/Tests/BasicAssetTest.cs index 2a70711..2ab37c7 100644 --- a/OpenSim/Data/Tests/BasicAssetTest.cs +++ b/OpenSim/Data/Tests/BasicAssetTest.cs @@ -86,16 +86,16 @@ namespace OpenSim.Data.Tests db.CreateAsset(a3); AssetBase a1a = db.FetchAsset(uuid1); - Assert.That(a1.ID, Is.EqualTo(a1a.ID)); - Assert.That(a1.Name, Is.EqualTo(a1a.Name)); + Assert.That(a1.ID, Is.EqualTo(a1a.ID), "Assert.That(a1.ID, Is.EqualTo(a1a.ID))"); + Assert.That(a1.Name, Is.EqualTo(a1a.Name), "Assert.That(a1.Name, Is.EqualTo(a1a.Name))"); AssetBase a2a = db.FetchAsset(uuid2); - Assert.That(a2.ID, Is.EqualTo(a2a.ID)); - Assert.That(a2.Name, Is.EqualTo(a2a.Name)); + Assert.That(a2.ID, Is.EqualTo(a2a.ID), "Assert.That(a2.ID, Is.EqualTo(a2a.ID))"); + Assert.That(a2.Name, Is.EqualTo(a2a.Name), "Assert.That(a2.Name, Is.EqualTo(a2a.Name))"); AssetBase a3a = db.FetchAsset(uuid3); - Assert.That(a3.ID, Is.EqualTo(a3a.ID)); - Assert.That(a3.Name, Is.EqualTo(a3a.Name)); + Assert.That(a3.ID, Is.EqualTo(a3a.ID), "Assert.That(a3.ID, Is.EqualTo(a3a.ID))"); + Assert.That(a3.Name, Is.EqualTo(a3a.Name), "Assert.That(a3.Name, Is.EqualTo(a3a.Name))"); } [Test] diff --git a/OpenSim/Data/Tests/BasicGridTest.cs b/OpenSim/Data/Tests/BasicGridTest.cs index b108c68..2b5318a 100644 --- a/OpenSim/Data/Tests/BasicGridTest.cs +++ b/OpenSim/Data/Tests/BasicGridTest.cs @@ -130,45 +130,45 @@ namespace OpenSim.Data.Tests RegionProfileData newreg = createRegion(region2, "||"); RegionProfileData retreg = db.GetProfileByUUID(region2); - Assert.That(retreg.RegionName, Is.EqualTo(newreg.RegionName)); - Assert.That(retreg.Uuid, Is.EqualTo(region2)); - Assert.That(retreg.RegionHandle, Is.EqualTo(newreg.RegionHandle)); - Assert.That(retreg.RegionLocX, Is.EqualTo(newreg.RegionLocX)); - Assert.That(retreg.RegionLocY, Is.EqualTo(newreg.RegionLocY)); - Assert.That(retreg.RegionLocZ, Is.EqualTo(newreg.RegionLocZ)); - Assert.That(retreg.RegionSendKey, Is.EqualTo(newreg.RegionSendKey)); - Assert.That(retreg.RegionRecvKey, Is.EqualTo(newreg.RegionRecvKey)); - Assert.That(retreg.RegionSecret, Is.EqualTo(newreg.RegionSecret)); - Assert.That(retreg.RegionOnline, Is.EqualTo(newreg.RegionOnline)); - Assert.That(retreg.OriginUUID, Is.EqualTo(newreg.OriginUUID)); - Assert.That(retreg.ServerIP, Is.EqualTo(newreg.ServerIP)); - Assert.That(retreg.ServerPort, Is.EqualTo(newreg.ServerPort)); - Assert.That(retreg.ServerURI, Is.EqualTo(newreg.ServerURI)); - Assert.That(retreg.ServerHttpPort, Is.EqualTo(newreg.ServerHttpPort)); - Assert.That(retreg.ServerRemotingPort, Is.EqualTo(newreg.ServerRemotingPort)); - Assert.That(retreg.NorthOverrideHandle, Is.EqualTo(newreg.NorthOverrideHandle)); - Assert.That(retreg.SouthOverrideHandle, Is.EqualTo(newreg.SouthOverrideHandle)); - Assert.That(retreg.EastOverrideHandle, Is.EqualTo(newreg.EastOverrideHandle)); - Assert.That(retreg.WestOverrideHandle, Is.EqualTo(newreg.WestOverrideHandle)); - Assert.That(retreg.RegionDataURI, Is.EqualTo(newreg.RegionDataURI)); - Assert.That(retreg.RegionAssetURI, Is.EqualTo(newreg.RegionAssetURI)); - Assert.That(retreg.RegionAssetSendKey, Is.EqualTo(newreg.RegionAssetSendKey)); - Assert.That(retreg.RegionAssetRecvKey, Is.EqualTo(newreg.RegionAssetRecvKey)); - Assert.That(retreg.RegionUserURI, Is.EqualTo(newreg.RegionUserURI)); - Assert.That(retreg.RegionUserSendKey, Is.EqualTo(newreg.RegionUserSendKey)); - Assert.That(retreg.RegionUserRecvKey, Is.EqualTo(newreg.RegionUserRecvKey)); - Assert.That(retreg.RegionMapTextureID, Is.EqualTo(newreg.RegionMapTextureID)); - Assert.That(retreg.Owner_uuid, Is.EqualTo(newreg.Owner_uuid)); - Assert.That(retreg.OriginUUID, Is.EqualTo(newreg.OriginUUID)); + Assert.That(retreg.RegionName, Is.EqualTo(newreg.RegionName), "Assert.That(retreg.RegionName, Is.EqualTo(newreg.RegionName))"); + Assert.That(retreg.Uuid, Is.EqualTo(region2), "Assert.That(retreg.Uuid, Is.EqualTo(region2))"); + Assert.That(retreg.RegionHandle, Is.EqualTo(newreg.RegionHandle), "Assert.That(retreg.RegionHandle, Is.EqualTo(newreg.RegionHandle))"); + Assert.That(retreg.RegionLocX, Is.EqualTo(newreg.RegionLocX), "Assert.That(retreg.RegionLocX, Is.EqualTo(newreg.RegionLocX))"); + Assert.That(retreg.RegionLocY, Is.EqualTo(newreg.RegionLocY), "Assert.That(retreg.RegionLocY, Is.EqualTo(newreg.RegionLocY))"); + Assert.That(retreg.RegionLocZ, Is.EqualTo(newreg.RegionLocZ), "Assert.That(retreg.RegionLocZ, Is.EqualTo(newreg.RegionLocZ))"); + Assert.That(retreg.RegionSendKey, Is.EqualTo(newreg.RegionSendKey), "Assert.That(retreg.RegionSendKey, Is.EqualTo(newreg.RegionSendKey))"); + Assert.That(retreg.RegionRecvKey, Is.EqualTo(newreg.RegionRecvKey), "Assert.That(retreg.RegionRecvKey, Is.EqualTo(newreg.RegionRecvKey))"); + Assert.That(retreg.RegionSecret, Is.EqualTo(newreg.RegionSecret), "Assert.That(retreg.RegionSecret, Is.EqualTo(newreg.RegionSecret))"); + Assert.That(retreg.RegionOnline, Is.EqualTo(newreg.RegionOnline), "Assert.That(retreg.RegionOnline, Is.EqualTo(newreg.RegionOnline))"); + Assert.That(retreg.OriginUUID, Is.EqualTo(newreg.OriginUUID), "Assert.That(retreg.OriginUUID, Is.EqualTo(newreg.OriginUUID))"); + Assert.That(retreg.ServerIP, Is.EqualTo(newreg.ServerIP), "Assert.That(retreg.ServerIP, Is.EqualTo(newreg.ServerIP))"); + Assert.That(retreg.ServerPort, Is.EqualTo(newreg.ServerPort), "Assert.That(retreg.ServerPort, Is.EqualTo(newreg.ServerPort))"); + Assert.That(retreg.ServerURI, Is.EqualTo(newreg.ServerURI), "Assert.That(retreg.ServerURI, Is.EqualTo(newreg.ServerURI))"); + Assert.That(retreg.ServerHttpPort, Is.EqualTo(newreg.ServerHttpPort), "Assert.That(retreg.ServerHttpPort, Is.EqualTo(newreg.ServerHttpPort))"); + Assert.That(retreg.ServerRemotingPort, Is.EqualTo(newreg.ServerRemotingPort), "Assert.That(retreg.ServerRemotingPort, Is.EqualTo(newreg.ServerRemotingPort))"); + Assert.That(retreg.NorthOverrideHandle, Is.EqualTo(newreg.NorthOverrideHandle), "Assert.That(retreg.NorthOverrideHandle, Is.EqualTo(newreg.NorthOverrideHandle))"); + Assert.That(retreg.SouthOverrideHandle, Is.EqualTo(newreg.SouthOverrideHandle), "Assert.That(retreg.SouthOverrideHandle, Is.EqualTo(newreg.SouthOverrideHandle))"); + Assert.That(retreg.EastOverrideHandle, Is.EqualTo(newreg.EastOverrideHandle), "Assert.That(retreg.EastOverrideHandle, Is.EqualTo(newreg.EastOverrideHandle))"); + Assert.That(retreg.WestOverrideHandle, Is.EqualTo(newreg.WestOverrideHandle), "Assert.That(retreg.WestOverrideHandle, Is.EqualTo(newreg.WestOverrideHandle))"); + Assert.That(retreg.RegionDataURI, Is.EqualTo(newreg.RegionDataURI), "Assert.That(retreg.RegionDataURI, Is.EqualTo(newreg.RegionDataURI))"); + Assert.That(retreg.RegionAssetURI, Is.EqualTo(newreg.RegionAssetURI), "Assert.That(retreg.RegionAssetURI, Is.EqualTo(newreg.RegionAssetURI))"); + Assert.That(retreg.RegionAssetSendKey, Is.EqualTo(newreg.RegionAssetSendKey), "Assert.That(retreg.RegionAssetSendKey, Is.EqualTo(newreg.RegionAssetSendKey))"); + Assert.That(retreg.RegionAssetRecvKey, Is.EqualTo(newreg.RegionAssetRecvKey), "Assert.That(retreg.RegionAssetRecvKey, Is.EqualTo(newreg.RegionAssetRecvKey))"); + Assert.That(retreg.RegionUserURI, Is.EqualTo(newreg.RegionUserURI), "Assert.That(retreg.RegionUserURI, Is.EqualTo(newreg.RegionUserURI))"); + Assert.That(retreg.RegionUserSendKey, Is.EqualTo(newreg.RegionUserSendKey), "Assert.That(retreg.RegionUserSendKey, Is.EqualTo(newreg.RegionUserSendKey))"); + Assert.That(retreg.RegionUserRecvKey, Is.EqualTo(newreg.RegionUserRecvKey), "Assert.That(retreg.RegionUserRecvKey, Is.EqualTo(newreg.RegionUserRecvKey))"); + Assert.That(retreg.RegionMapTextureID, Is.EqualTo(newreg.RegionMapTextureID), "Assert.That(retreg.RegionMapTextureID, Is.EqualTo(newreg.RegionMapTextureID))"); + Assert.That(retreg.Owner_uuid, Is.EqualTo(newreg.Owner_uuid), "Assert.That(retreg.Owner_uuid, Is.EqualTo(newreg.Owner_uuid))"); + Assert.That(retreg.OriginUUID, Is.EqualTo(newreg.OriginUUID), "Assert.That(retreg.OriginUUID, Is.EqualTo(newreg.OriginUUID))"); retreg = db.GetProfileByHandle(newreg.RegionHandle); - Assert.That(retreg.Uuid, Is.EqualTo(region2)); + Assert.That(retreg.Uuid, Is.EqualTo(region2), "Assert.That(retreg.Uuid, Is.EqualTo(region2))"); retreg = db.GetProfileByString(newreg.RegionName); - Assert.That(retreg.Uuid, Is.EqualTo(region2)); + Assert.That(retreg.Uuid, Is.EqualTo(region2), "Assert.That(retreg.Uuid, Is.EqualTo(region2))"); RegionProfileData[] retregs = db.GetProfilesInRange(newreg.RegionLocX,newreg.RegionLocY,newreg.RegionLocX,newreg.RegionLocY); - Assert.That(retregs[0].Uuid, Is.EqualTo(region2)); + Assert.That(retregs[0].Uuid, Is.EqualTo(region2), "Assert.That(retregs[0].Uuid, Is.EqualTo(region2))"); } [Test] @@ -192,7 +192,7 @@ namespace OpenSim.Data.Tests db.UpdateProfile(retreg); retreg = db.GetProfileByUUID(region2); - Assert.That(retreg.RegionName, Is.EqualTo("Gotham City")); + Assert.That(retreg.RegionName, Is.EqualTo("Gotham City"), "Assert.That(retreg.RegionName, Is.EqualTo(\"Gotham City\"))"); } [Test] @@ -214,10 +214,10 @@ namespace OpenSim.Data.Tests List listreg = db.GetRegionsByName("Gotham",10); - Assert.That(listreg.Count,Is.EqualTo(2)); - Assert.That(listreg[0].Uuid,Is.Not.EqualTo(listreg[1].Uuid)); - Assert.That(listreg[0].Uuid, Is.EqualTo(region1) | Is.EqualTo(region2)); - Assert.That(listreg[1].Uuid, Is.EqualTo(region1) | Is.EqualTo(region2)); + Assert.That(listreg.Count,Is.EqualTo(2), "Assert.That(listreg.Count,Is.EqualTo(2))"); + Assert.That(listreg[0].Uuid,Is.Not.EqualTo(listreg[1].Uuid), "Assert.That(listreg[0].Uuid,Is.Not.EqualTo(listreg[1].Uuid))"); + Assert.That(listreg[0].Uuid, Is.EqualTo(region1) | Is.EqualTo(region2), "Assert.That(listreg[0].Uuid, Is.EqualTo(region1) | Is.EqualTo(region2))"); + Assert.That(listreg[1].Uuid, Is.EqualTo(region1) | Is.EqualTo(region2), "Assert.That(listreg[1].Uuid, Is.EqualTo(region1) | Is.EqualTo(region2))"); } protected static string RandomName() diff --git a/OpenSim/Data/Tests/BasicInventoryTest.cs b/OpenSim/Data/Tests/BasicInventoryTest.cs index eed6cab..c614577 100644 --- a/OpenSim/Data/Tests/BasicInventoryTest.cs +++ b/OpenSim/Data/Tests/BasicInventoryTest.cs @@ -122,7 +122,7 @@ namespace OpenSim.Data.Tests Assert.That(db.getInventoryFolder(zero), Is.Null); Assert.That(db.getInventoryItem(zero), Is.Null); Assert.That(db.getUserRootFolder(zero), Is.Null); - Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0)); + Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0))"); } // 01x - folder tests @@ -144,14 +144,14 @@ namespace OpenSim.Data.Tests // db.updateInventoryFolder(f1); // InventoryFolderBase f1a = db.getUserRootFolder(owner1); // Assert.That(uuid1, Is.EqualTo(f1a.ID)) - // Assert.That(name1, Text.Matches(f1a.Name)); + // Assert.That(name1, Text.Matches(f1a.Name), "Assert.That(name1, Text.Matches(f1a.Name))"); // Assert.That(db.getUserRootFolder(owner1), Is.Null); // succeed with true db.addInventoryFolder(f1); InventoryFolderBase f1a = db.getUserRootFolder(owner1); - Assert.That(folder1, Is.EqualTo(f1a.ID)); - Assert.That(name1, Text.Matches(f1a.Name)); + Assert.That(folder1, Is.EqualTo(f1a.ID), "Assert.That(folder1, Is.EqualTo(f1a.ID))"); + Assert.That(name1, Text.Matches(f1a.Name), "Assert.That(name1, Text.Matches(f1a.Name))"); } // we now have the following tree @@ -165,22 +165,22 @@ namespace OpenSim.Data.Tests InventoryFolderBase f2 = NewFolder(folder3, folder1, owner1, name3); db.addInventoryFolder(f2); - Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1)); - Assert.That(db.getInventoryFolders(folder1).Count, Is.EqualTo(2)); - Assert.That(db.getInventoryFolders(folder2).Count, Is.EqualTo(0)); - Assert.That(db.getInventoryFolders(folder3).Count, Is.EqualTo(0)); - Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0)); + Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1), "Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1))"); + Assert.That(db.getInventoryFolders(folder1).Count, Is.EqualTo(2), "Assert.That(db.getInventoryFolders(folder1).Count, Is.EqualTo(2))"); + Assert.That(db.getInventoryFolders(folder2).Count, Is.EqualTo(0), "Assert.That(db.getInventoryFolders(folder2).Count, Is.EqualTo(0))"); + Assert.That(db.getInventoryFolders(folder3).Count, Is.EqualTo(0), "Assert.That(db.getInventoryFolders(folder3).Count, Is.EqualTo(0))"); + Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0), "Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0))"); } [Test] public void T013_FolderHierarchy() { - Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0)); - Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2)); - Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0)); - Assert.That(db.getFolderHierarchy(folder3).Count, Is.EqualTo(0)); - Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0)); + Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0))"); + Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2), "Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2))"); + Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0))"); + Assert.That(db.getFolderHierarchy(folder3).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(folder3).Count, Is.EqualTo(0))"); + Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0))"); } @@ -191,31 +191,31 @@ namespace OpenSim.Data.Tests f2.ParentID = folder3; db.moveInventoryFolder(f2); - Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1)); - Assert.That(db.getInventoryFolders(folder1).Count, Is.EqualTo(1)); - Assert.That(db.getInventoryFolders(folder2).Count, Is.EqualTo(0)); - Assert.That(db.getInventoryFolders(folder3).Count, Is.EqualTo(1)); - Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0)); + Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1), "Assert.That(db.getInventoryFolders(zero).Count, Is.EqualTo(1))"); + Assert.That(db.getInventoryFolders(folder1).Count, Is.EqualTo(1), "Assert.That(db.getInventoryFolders(folder1).Count, Is.EqualTo(1))"); + Assert.That(db.getInventoryFolders(folder2).Count, Is.EqualTo(0), "Assert.That(db.getInventoryFolders(folder2).Count, Is.EqualTo(0))"); + Assert.That(db.getInventoryFolders(folder3).Count, Is.EqualTo(1), "Assert.That(db.getInventoryFolders(folder3).Count, Is.EqualTo(1))"); + Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0), "Assert.That(db.getInventoryFolders(UUID.Random()).Count, Is.EqualTo(0))"); } [Test] public void T015_FolderHierarchy() { - Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0)); - Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2)); - Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0)); - Assert.That(db.getFolderHierarchy(folder3).Count, Is.EqualTo(1)); - Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0)); + Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(zero).Count, Is.EqualTo(0))"); + Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2), "Assert.That(db.getFolderHierarchy(folder1).Count, Is.EqualTo(2))"); + Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(folder2).Count, Is.EqualTo(0))"); + Assert.That(db.getFolderHierarchy(folder3).Count, Is.EqualTo(1), "Assert.That(db.getFolderHierarchy(folder3).Count, Is.EqualTo(1))"); + Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0), "Assert.That(db.getFolderHierarchy(UUID.Random()).Count, Is.EqualTo(0))"); } // Item tests [Test] public void T100_NoItems() { - Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0)); - Assert.That(db.getInventoryInFolder(folder1).Count, Is.EqualTo(0)); - Assert.That(db.getInventoryInFolder(folder2).Count, Is.EqualTo(0)); - Assert.That(db.getInventoryInFolder(folder3).Count, Is.EqualTo(0)); + Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0))"); + Assert.That(db.getInventoryInFolder(folder1).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(folder1).Count, Is.EqualTo(0))"); + Assert.That(db.getInventoryInFolder(folder2).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(folder2).Count, Is.EqualTo(0))"); + Assert.That(db.getInventoryInFolder(folder3).Count, Is.EqualTo(0), "Assert.That(db.getInventoryInFolder(folder3).Count, Is.EqualTo(0))"); } // TODO: Feeding a bad inventory item down the data path will @@ -227,7 +227,7 @@ namespace OpenSim.Data.Tests db.addInventoryItem(NewItem(item1, folder3, owner1, iname1, asset1)); db.addInventoryItem(NewItem(item2, folder3, owner1, iname2, asset2)); db.addInventoryItem(NewItem(item3, folder3, owner1, iname3, asset3)); - Assert.That(db.getInventoryInFolder(folder3).Count, Is.EqualTo(3)); + Assert.That(db.getInventoryInFolder(folder3).Count, Is.EqualTo(3), "Assert.That(db.getInventoryInFolder(folder3).Count, Is.EqualTo(3))"); } [Test] @@ -236,15 +236,15 @@ namespace OpenSim.Data.Tests InventoryItemBase i1 = db.getInventoryItem(item1); InventoryItemBase i2 = db.getInventoryItem(item2); InventoryItemBase i3 = db.getInventoryItem(item3); - Assert.That(i1.Name, Is.EqualTo(iname1)); - Assert.That(i2.Name, Is.EqualTo(iname2)); - Assert.That(i3.Name, Is.EqualTo(iname3)); - Assert.That(i1.Owner, Is.EqualTo(owner1)); - Assert.That(i2.Owner, Is.EqualTo(owner1)); - Assert.That(i3.Owner, Is.EqualTo(owner1)); - Assert.That(i1.AssetID, Is.EqualTo(asset1)); - Assert.That(i2.AssetID, Is.EqualTo(asset2)); - Assert.That(i3.AssetID, Is.EqualTo(asset3)); + Assert.That(i1.Name, Is.EqualTo(iname1), "Assert.That(i1.Name, Is.EqualTo(iname1))"); + Assert.That(i2.Name, Is.EqualTo(iname2), "Assert.That(i2.Name, Is.EqualTo(iname2))"); + Assert.That(i3.Name, Is.EqualTo(iname3), "Assert.That(i3.Name, Is.EqualTo(iname3))"); + Assert.That(i1.Owner, Is.EqualTo(owner1), "Assert.That(i1.Owner, Is.EqualTo(owner1))"); + Assert.That(i2.Owner, Is.EqualTo(owner1), "Assert.That(i2.Owner, Is.EqualTo(owner1))"); + Assert.That(i3.Owner, Is.EqualTo(owner1), "Assert.That(i3.Owner, Is.EqualTo(owner1))"); + Assert.That(i1.AssetID, Is.EqualTo(asset1), "Assert.That(i1.AssetID, Is.EqualTo(asset1))"); + Assert.That(i2.AssetID, Is.EqualTo(asset2), "Assert.That(i2.AssetID, Is.EqualTo(asset2))"); + Assert.That(i3.AssetID, Is.EqualTo(asset3), "Assert.That(i3.AssetID, Is.EqualTo(asset3))"); } [Test] @@ -260,9 +260,9 @@ namespace OpenSim.Data.Tests db.updateInventoryItem(i1); i1 = db.getInventoryItem(item1); - Assert.That(i1.Name, Is.EqualTo(niname1)); - Assert.That(i1.Description, Is.EqualTo(niname1)); - Assert.That(i1.Owner, Is.EqualTo(owner2)); + Assert.That(i1.Name, Is.EqualTo(niname1), "Assert.That(i1.Name, Is.EqualTo(niname1))"); + Assert.That(i1.Description, Is.EqualTo(niname1), "Assert.That(i1.Description, Is.EqualTo(niname1))"); + Assert.That(i1.Owner, Is.EqualTo(owner2), "Assert.That(i1.Owner, Is.EqualTo(owner2))"); } private InventoryItemBase NewItem(UUID id, UUID parent, UUID owner, string name, UUID asset) diff --git a/OpenSim/Data/Tests/BasicRegionTest.cs b/OpenSim/Data/Tests/BasicRegionTest.cs index 0e87c8c..36ab42b 100644 --- a/OpenSim/Data/Tests/BasicRegionTest.cs +++ b/OpenSim/Data/Tests/BasicRegionTest.cs @@ -120,9 +120,9 @@ namespace OpenSim.Data.Tests List objs3 = db.LoadObjects(region3); List land = db.LoadLandObjects(region1); - Assert.That(objs.Count, Is.EqualTo(0)); - Assert.That(objs3.Count, Is.EqualTo(0)); - Assert.That(land.Count, Is.EqualTo(0)); + Assert.That(objs.Count, Is.EqualTo(0), "Assert.That(objs.Count, Is.EqualTo(0))"); + Assert.That(objs3.Count, Is.EqualTo(0), "Assert.That(objs3.Count, Is.EqualTo(0))"); + Assert.That(land.Count, Is.EqualTo(0), "Assert.That(land.Count, Is.EqualTo(0))"); } // SOG round trips @@ -159,7 +159,7 @@ namespace OpenSim.Data.Tests // This tests the ADO.NET driver List objs = db.LoadObjects(region1); - Assert.That(objs.Count, Is.EqualTo(2)); + Assert.That(objs.Count, Is.EqualTo(2), "Assert.That(objs.Count, Is.EqualTo(2))"); } [Test] @@ -169,8 +169,8 @@ namespace OpenSim.Data.Tests foreach (SceneObjectGroup sog in objs) { SceneObjectPart p = sog.RootPart; - Assert.That("", Is.Not.EqualTo(p.Name)); - Assert.That(p.Name, Is.EqualTo(p.Description)); + Assert.That("", Is.Not.EqualTo(p.Name), "Assert.That(\"\", Is.Not.EqualTo(p.Name))"); + Assert.That(p.Name, Is.EqualTo(p.Description), "Assert.That(p.Name, Is.EqualTo(p.Description))"); } } @@ -191,20 +191,20 @@ namespace OpenSim.Data.Tests sog.AddPart(p3); SceneObjectPart[] parts = sog.GetParts(); - Assert.That(parts.Length,Is.EqualTo(4)); + Assert.That(parts.Length,Is.EqualTo(4), "Assert.That(parts.Length,Is.EqualTo(4))"); db.StoreObject(sog, newregion); List sogs = db.LoadObjects(newregion); - Assert.That(sogs.Count,Is.EqualTo(1)); + Assert.That(sogs.Count,Is.EqualTo(1), "Assert.That(sogs.Count,Is.EqualTo(1))"); SceneObjectGroup newsog = sogs[0]; SceneObjectPart[] newparts = newsog.GetParts(); - Assert.That(newparts.Length,Is.EqualTo(4)); + Assert.That(newparts.Length,Is.EqualTo(4), "Assert.That(newparts.Length,Is.EqualTo(4))"); - Assert.That(newsog.HasChildPrim(tmp0)); - Assert.That(newsog.HasChildPrim(tmp1)); - Assert.That(newsog.HasChildPrim(tmp2)); - Assert.That(newsog.HasChildPrim(tmp3)); + Assert.That(newsog.HasChildPrim(tmp0), "Assert.That(newsog.HasChildPrim(tmp0))"); + Assert.That(newsog.HasChildPrim(tmp1), "Assert.That(newsog.HasChildPrim(tmp1))"); + Assert.That(newsog.HasChildPrim(tmp2), "Assert.That(newsog.HasChildPrim(tmp2))"); + Assert.That(newsog.HasChildPrim(tmp3), "Assert.That(newsog.HasChildPrim(tmp3))"); } [Test] @@ -294,37 +294,37 @@ namespace OpenSim.Data.Tests sop.UpdateFlag = updatef; //Tests if local part accepted the parameters: - Assert.That(regionh,Is.EqualTo(sop.RegionHandle)); - Assert.That(localid,Is.EqualTo(sop.LocalId)); - Assert.That(groupos,Is.EqualTo(sop.GroupPosition)); - Assert.That(name,Is.EqualTo(sop.Name)); - Assert.That(rotoff,Is.EqualTo(sop.RotationOffset)); - Assert.That(uuid,Is.EqualTo(sop.UUID)); - Assert.That(creator,Is.EqualTo(sop.CreatorID)); + Assert.That(regionh,Is.EqualTo(sop.RegionHandle), "Assert.That(regionh,Is.EqualTo(sop.RegionHandle))"); + Assert.That(localid,Is.EqualTo(sop.LocalId), "Assert.That(localid,Is.EqualTo(sop.LocalId))"); + Assert.That(groupos,Is.EqualTo(sop.GroupPosition), "Assert.That(groupos,Is.EqualTo(sop.GroupPosition))"); + Assert.That(name,Is.EqualTo(sop.Name), "Assert.That(name,Is.EqualTo(sop.Name))"); + Assert.That(rotoff,Is.EqualTo(sop.RotationOffset), "Assert.That(rotoff,Is.EqualTo(sop.RotationOffset))"); + Assert.That(uuid,Is.EqualTo(sop.UUID), "Assert.That(uuid,Is.EqualTo(sop.UUID))"); + Assert.That(creator,Is.EqualTo(sop.CreatorID), "Assert.That(creator,Is.EqualTo(sop.CreatorID))"); // Modified in-class - // Assert.That(iserial,Is.EqualTo(sop.InventorySerial)); - Assert.That(dic,Is.EqualTo(sop.TaskInventory)); - Assert.That(objf,Is.EqualTo(sop.ObjectFlags)); - Assert.That(name,Is.EqualTo(sop.Name)); - Assert.That(material,Is.EqualTo(sop.Material)); - Assert.That(pin,Is.EqualTo(sop.ScriptAccessPin)); - Assert.That(textani,Is.EqualTo(sop.TextureAnimation)); - Assert.That(partsys,Is.EqualTo(sop.ParticleSystem)); - Assert.That(expires,Is.EqualTo(sop.Expires)); - Assert.That(rezzed,Is.EqualTo(sop.Rezzed)); - Assert.That(offset,Is.EqualTo(sop.OffsetPosition)); - Assert.That(velocity,Is.EqualTo(sop.Velocity)); - Assert.That(angvelo,Is.EqualTo(sop.AngularVelocity)); - Assert.That(accel,Is.EqualTo(sop.Acceleration)); - Assert.That(description,Is.EqualTo(sop.Description)); - Assert.That(color,Is.EqualTo(sop.Color)); - Assert.That(text,Is.EqualTo(sop.Text)); - Assert.That(sitname,Is.EqualTo(sop.SitName)); - Assert.That(touchname,Is.EqualTo(sop.TouchName)); - Assert.That(linknum,Is.EqualTo(sop.LinkNum)); - Assert.That(clickaction,Is.EqualTo(sop.ClickAction)); - Assert.That(scale,Is.EqualTo(sop.Scale)); - Assert.That(updatef,Is.EqualTo(sop.UpdateFlag)); + // Assert.That(iserial,Is.EqualTo(sop.InventorySerial), "Assert.That(iserial,Is.EqualTo(sop.InventorySerial))"); + Assert.That(dic,Is.EqualTo(sop.TaskInventory), "Assert.That(dic,Is.EqualTo(sop.TaskInventory))"); + Assert.That(objf,Is.EqualTo(sop.ObjectFlags), "Assert.That(objf,Is.EqualTo(sop.ObjectFlags))"); + Assert.That(name,Is.EqualTo(sop.Name), "Assert.That(name,Is.EqualTo(sop.Name))"); + Assert.That(material,Is.EqualTo(sop.Material), "Assert.That(material,Is.EqualTo(sop.Material))"); + Assert.That(pin,Is.EqualTo(sop.ScriptAccessPin), "Assert.That(pin,Is.EqualTo(sop.ScriptAccessPin))"); + Assert.That(textani,Is.EqualTo(sop.TextureAnimation), "Assert.That(textani,Is.EqualTo(sop.TextureAnimation))"); + Assert.That(partsys,Is.EqualTo(sop.ParticleSystem), "Assert.That(partsys,Is.EqualTo(sop.ParticleSystem))"); + Assert.That(expires,Is.EqualTo(sop.Expires), "Assert.That(expires,Is.EqualTo(sop.Expires))"); + Assert.That(rezzed,Is.EqualTo(sop.Rezzed), "Assert.That(rezzed,Is.EqualTo(sop.Rezzed))"); + Assert.That(offset,Is.EqualTo(sop.OffsetPosition), "Assert.That(offset,Is.EqualTo(sop.OffsetPosition))"); + Assert.That(velocity,Is.EqualTo(sop.Velocity), "Assert.That(velocity,Is.EqualTo(sop.Velocity))"); + Assert.That(angvelo,Is.EqualTo(sop.AngularVelocity), "Assert.That(angvelo,Is.EqualTo(sop.AngularVelocity))"); + Assert.That(accel,Is.EqualTo(sop.Acceleration), "Assert.That(accel,Is.EqualTo(sop.Acceleration))"); + Assert.That(description,Is.EqualTo(sop.Description), "Assert.That(description,Is.EqualTo(sop.Description))"); + Assert.That(color,Is.EqualTo(sop.Color), "Assert.That(color,Is.EqualTo(sop.Color))"); + Assert.That(text,Is.EqualTo(sop.Text), "Assert.That(text,Is.EqualTo(sop.Text))"); + Assert.That(sitname,Is.EqualTo(sop.SitName), "Assert.That(sitname,Is.EqualTo(sop.SitName))"); + Assert.That(touchname,Is.EqualTo(sop.TouchName), "Assert.That(touchname,Is.EqualTo(sop.TouchName))"); + Assert.That(linknum,Is.EqualTo(sop.LinkNum), "Assert.That(linknum,Is.EqualTo(sop.LinkNum))"); + Assert.That(clickaction,Is.EqualTo(sop.ClickAction), "Assert.That(clickaction,Is.EqualTo(sop.ClickAction))"); + Assert.That(scale,Is.EqualTo(sop.Scale), "Assert.That(scale,Is.EqualTo(sop.Scale))"); + Assert.That(updatef,Is.EqualTo(sop.UpdateFlag), "Assert.That(updatef,Is.EqualTo(sop.UpdateFlag))"); // This is necessary or object will not be inserted in DB sop.ObjectFlags = 0; @@ -336,52 +336,52 @@ namespace OpenSim.Data.Tests // Inserts group in DB db.StoreObject(sog,region3); List sogs = db.LoadObjects(region3); - Assert.That(sogs.Count, Is.EqualTo(1)); + Assert.That(sogs.Count, Is.EqualTo(1), "Assert.That(sogs.Count, Is.EqualTo(1))"); // Makes sure there are no double insertions: db.StoreObject(sog,region3); sogs = db.LoadObjects(region3); - Assert.That(sogs.Count, Is.EqualTo(1)); + Assert.That(sogs.Count, Is.EqualTo(1), "Assert.That(sogs.Count, Is.EqualTo(1))"); // Tests if the parameters were inserted correctly SceneObjectPart p = sogs[0].RootPart; - Assert.That(regionh,Is.EqualTo(p.RegionHandle)); - //Assert.That(localid,Is.EqualTo(p.LocalId)); - Assert.That(groupos,Is.EqualTo(p.GroupPosition)); - Assert.That(name,Is.EqualTo(p.Name)); - Assert.That(rotoff,Is.EqualTo(p.RotationOffset)); - Assert.That(uuid,Is.EqualTo(p.UUID)); - Assert.That(creator,Is.EqualTo(p.CreatorID)); - //Assert.That(iserial,Is.EqualTo(p.InventorySerial)); - Assert.That(dic,Is.EqualTo(p.TaskInventory)); - //Assert.That(objf,Is.EqualTo(p.ObjectFlags)); - Assert.That(name,Is.EqualTo(p.Name)); - Assert.That(material,Is.EqualTo(p.Material)); - Assert.That(pin,Is.EqualTo(p.ScriptAccessPin)); - Assert.That(textani,Is.EqualTo(p.TextureAnimation)); - Assert.That(partsys,Is.EqualTo(p.ParticleSystem)); - //Assert.That(expires,Is.EqualTo(p.Expires)); - //Assert.That(rezzed,Is.EqualTo(p.Rezzed)); - Assert.That(offset,Is.EqualTo(p.OffsetPosition)); - Assert.That(velocity,Is.EqualTo(p.Velocity)); - Assert.That(angvelo,Is.EqualTo(p.AngularVelocity)); - Assert.That(accel,Is.EqualTo(p.Acceleration)); - Assert.That(description,Is.EqualTo(p.Description)); - Assert.That(color,Is.EqualTo(p.Color)); - Assert.That(text,Is.EqualTo(p.Text)); - Assert.That(sitname,Is.EqualTo(p.SitName)); - Assert.That(touchname,Is.EqualTo(p.TouchName)); - //Assert.That(linknum,Is.EqualTo(p.LinkNum)); - Assert.That(clickaction,Is.EqualTo(p.ClickAction)); - Assert.That(scale,Is.EqualTo(p.Scale)); - - //Assert.That(updatef,Is.EqualTo(p.UpdateFlag)); - - Assert.That(pbshap.PathBegin, Is.EqualTo(p.Shape.PathBegin)); - Assert.That(pbshap.PathEnd, Is.EqualTo(p.Shape.PathEnd)); - Assert.That(pbshap.ProfileBegin, Is.EqualTo(p.Shape.ProfileBegin)); - Assert.That(pbshap.ProfileEnd, Is.EqualTo(p.Shape.ProfileEnd)); - Assert.That(pbshap.ProfileHollow, Is.EqualTo(p.Shape.ProfileHollow)); + Assert.That(regionh,Is.EqualTo(p.RegionHandle), "Assert.That(regionh,Is.EqualTo(p.RegionHandle))"); + //Assert.That(localid,Is.EqualTo(p.LocalId), "Assert.That(localid,Is.EqualTo(p.LocalId))"); + Assert.That(groupos,Is.EqualTo(p.GroupPosition), "Assert.That(groupos,Is.EqualTo(p.GroupPosition))"); + Assert.That(name,Is.EqualTo(p.Name), "Assert.That(name,Is.EqualTo(p.Name))"); + Assert.That(rotoff,Is.EqualTo(p.RotationOffset), "Assert.That(rotoff,Is.EqualTo(p.RotationOffset))"); + Assert.That(uuid,Is.EqualTo(p.UUID), "Assert.That(uuid,Is.EqualTo(p.UUID))"); + Assert.That(creator,Is.EqualTo(p.CreatorID), "Assert.That(creator,Is.EqualTo(p.CreatorID))"); + //Assert.That(iserial,Is.EqualTo(p.InventorySerial), "Assert.That(iserial,Is.EqualTo(p.InventorySerial))"); + Assert.That(dic,Is.EqualTo(p.TaskInventory), "Assert.That(dic,Is.EqualTo(p.TaskInventory))"); + //Assert.That(objf,Is.EqualTo(p.ObjectFlags), "Assert.That(objf,Is.EqualTo(p.ObjectFlags))"); + Assert.That(name,Is.EqualTo(p.Name), "Assert.That(name,Is.EqualTo(p.Name))"); + Assert.That(material,Is.EqualTo(p.Material), "Assert.That(material,Is.EqualTo(p.Material))"); + Assert.That(pin,Is.EqualTo(p.ScriptAccessPin), "Assert.That(pin,Is.EqualTo(p.ScriptAccessPin))"); + Assert.That(textani,Is.EqualTo(p.TextureAnimation), "Assert.That(textani,Is.EqualTo(p.TextureAnimation))"); + Assert.That(partsys,Is.EqualTo(p.ParticleSystem), "Assert.That(partsys,Is.EqualTo(p.ParticleSystem))"); + //Assert.That(expires,Is.EqualTo(p.Expires), "Assert.That(expires,Is.EqualTo(p.Expires))"); + //Assert.That(rezzed,Is.EqualTo(p.Rezzed), "Assert.That(rezzed,Is.EqualTo(p.Rezzed))"); + Assert.That(offset,Is.EqualTo(p.OffsetPosition), "Assert.That(offset,Is.EqualTo(p.OffsetPosition))"); + Assert.That(velocity,Is.EqualTo(p.Velocity), "Assert.That(velocity,Is.EqualTo(p.Velocity))"); + Assert.That(angvelo,Is.EqualTo(p.AngularVelocity), "Assert.That(angvelo,Is.EqualTo(p.AngularVelocity))"); + Assert.That(accel,Is.EqualTo(p.Acceleration), "Assert.That(accel,Is.EqualTo(p.Acceleration))"); + Assert.That(description,Is.EqualTo(p.Description), "Assert.That(description,Is.EqualTo(p.Description))"); + Assert.That(color,Is.EqualTo(p.Color), "Assert.That(color,Is.EqualTo(p.Color))"); + Assert.That(text,Is.EqualTo(p.Text), "Assert.That(text,Is.EqualTo(p.Text))"); + Assert.That(sitname,Is.EqualTo(p.SitName), "Assert.That(sitname,Is.EqualTo(p.SitName))"); + Assert.That(touchname,Is.EqualTo(p.TouchName), "Assert.That(touchname,Is.EqualTo(p.TouchName))"); + //Assert.That(linknum,Is.EqualTo(p.LinkNum), "Assert.That(linknum,Is.EqualTo(p.LinkNum))"); + Assert.That(clickaction,Is.EqualTo(p.ClickAction), "Assert.That(clickaction,Is.EqualTo(p.ClickAction))"); + Assert.That(scale,Is.EqualTo(p.Scale), "Assert.That(scale,Is.EqualTo(p.Scale))"); + + //Assert.That(updatef,Is.EqualTo(p.UpdateFlag), "Assert.That(updatef,Is.EqualTo(p.UpdateFlag))"); + + Assert.That(pbshap.PathBegin, Is.EqualTo(p.Shape.PathBegin), "Assert.That(pbshap.PathBegin, Is.EqualTo(p.Shape.PathBegin))"); + Assert.That(pbshap.PathEnd, Is.EqualTo(p.Shape.PathEnd), "Assert.That(pbshap.PathEnd, Is.EqualTo(p.Shape.PathEnd))"); + Assert.That(pbshap.ProfileBegin, Is.EqualTo(p.Shape.ProfileBegin), "Assert.That(pbshap.ProfileBegin, Is.EqualTo(p.Shape.ProfileBegin))"); + Assert.That(pbshap.ProfileEnd, Is.EqualTo(p.Shape.ProfileEnd), "Assert.That(pbshap.ProfileEnd, Is.EqualTo(p.Shape.ProfileEnd))"); + Assert.That(pbshap.ProfileHollow, Is.EqualTo(p.Shape.ProfileHollow), "Assert.That(pbshap.ProfileHollow, Is.EqualTo(p.Shape.ProfileHollow))"); } [Test] @@ -393,7 +393,7 @@ namespace OpenSim.Data.Tests db.StoreObject(sog, region1); sog = FindSOG("object1", region1); - Assert.That(text1, Is.EqualTo(sog.RootPart.Text)); + Assert.That(text1, Is.EqualTo(sog.RootPart.Text), "Assert.That(text1, Is.EqualTo(sog.RootPart.Text))"); // Creates random values UUID creator = new UUID(); @@ -460,33 +460,33 @@ namespace OpenSim.Data.Tests db.StoreObject(sog2, region3); List sogs = db.LoadObjects(region3); - Assert.That(sogs.Count, Is.EqualTo(1)); + Assert.That(sogs.Count, Is.EqualTo(1), "Assert.That(sogs.Count, Is.EqualTo(1))"); SceneObjectGroup retsog = FindSOG("West Adam", region3); Assert.That(retsog,Is.Not.Null); SceneObjectPart p = retsog.RootPart; - Assert.That(regionh,Is.EqualTo(p.RegionHandle)); - Assert.That(groupos,Is.EqualTo(p.GroupPosition)); - Assert.That(name,Is.EqualTo(p.Name)); - Assert.That(rotoff,Is.EqualTo(p.RotationOffset)); - Assert.That(creator,Is.EqualTo(p.CreatorID)); - Assert.That(dic,Is.EqualTo(p.TaskInventory)); - Assert.That(name,Is.EqualTo(p.Name)); - Assert.That(material,Is.EqualTo(p.Material)); - Assert.That(pin,Is.EqualTo(p.ScriptAccessPin)); - Assert.That(textani,Is.EqualTo(p.TextureAnimation)); - Assert.That(partsys,Is.EqualTo(p.ParticleSystem)); - Assert.That(offset,Is.EqualTo(p.OffsetPosition)); - Assert.That(velocity,Is.EqualTo(p.Velocity)); - Assert.That(angvelo,Is.EqualTo(p.AngularVelocity)); - Assert.That(accel,Is.EqualTo(p.Acceleration)); - Assert.That(description,Is.EqualTo(p.Description)); - Assert.That(color,Is.EqualTo(p.Color)); - Assert.That(text,Is.EqualTo(p.Text)); - Assert.That(sitname,Is.EqualTo(p.SitName)); - Assert.That(touchname,Is.EqualTo(p.TouchName)); - Assert.That(clickaction,Is.EqualTo(p.ClickAction)); - Assert.That(scale,Is.EqualTo(p.Scale)); + Assert.That(regionh,Is.EqualTo(p.RegionHandle), "Assert.That(regionh,Is.EqualTo(p.RegionHandle))"); + Assert.That(groupos,Is.EqualTo(p.GroupPosition), "Assert.That(groupos,Is.EqualTo(p.GroupPosition))"); + Assert.That(name,Is.EqualTo(p.Name), "Assert.That(name,Is.EqualTo(p.Name))"); + Assert.That(rotoff,Is.EqualTo(p.RotationOffset), "Assert.That(rotoff,Is.EqualTo(p.RotationOffset))"); + Assert.That(creator,Is.EqualTo(p.CreatorID), "Assert.That(creator,Is.EqualTo(p.CreatorID))"); + Assert.That(dic,Is.EqualTo(p.TaskInventory), "Assert.That(dic,Is.EqualTo(p.TaskInventory))"); + Assert.That(name,Is.EqualTo(p.Name), "Assert.That(name,Is.EqualTo(p.Name))"); + Assert.That(material,Is.EqualTo(p.Material), "Assert.That(material,Is.EqualTo(p.Material))"); + Assert.That(pin,Is.EqualTo(p.ScriptAccessPin), "Assert.That(pin,Is.EqualTo(p.ScriptAccessPin))"); + Assert.That(textani,Is.EqualTo(p.TextureAnimation), "Assert.That(textani,Is.EqualTo(p.TextureAnimation))"); + Assert.That(partsys,Is.EqualTo(p.ParticleSystem), "Assert.That(partsys,Is.EqualTo(p.ParticleSystem))"); + Assert.That(offset,Is.EqualTo(p.OffsetPosition), "Assert.That(offset,Is.EqualTo(p.OffsetPosition))"); + Assert.That(velocity,Is.EqualTo(p.Velocity), "Assert.That(velocity,Is.EqualTo(p.Velocity))"); + Assert.That(angvelo,Is.EqualTo(p.AngularVelocity), "Assert.That(angvelo,Is.EqualTo(p.AngularVelocity))"); + Assert.That(accel,Is.EqualTo(p.Acceleration), "Assert.That(accel,Is.EqualTo(p.Acceleration))"); + Assert.That(description,Is.EqualTo(p.Description), "Assert.That(description,Is.EqualTo(p.Description))"); + Assert.That(color,Is.EqualTo(p.Color), "Assert.That(color,Is.EqualTo(p.Color))"); + Assert.That(text,Is.EqualTo(p.Text), "Assert.That(text,Is.EqualTo(p.Text))"); + Assert.That(sitname,Is.EqualTo(p.SitName), "Assert.That(sitname,Is.EqualTo(p.SitName))"); + Assert.That(touchname,Is.EqualTo(p.TouchName), "Assert.That(touchname,Is.EqualTo(p.TouchName))"); + Assert.That(clickaction,Is.EqualTo(p.ClickAction), "Assert.That(clickaction,Is.EqualTo(p.ClickAction))"); + Assert.That(scale,Is.EqualTo(p.Scale), "Assert.That(scale,Is.EqualTo(p.Scale))"); } [Test] @@ -524,12 +524,12 @@ namespace OpenSim.Data.Tests for (int i=0;i<30;i++) { SceneObjectPart cursop = mydic[parts[i].UUID]; - Assert.That(cursop.GroupPosition,Is.EqualTo(parts[i].GroupPosition)); - Assert.That(cursop.RotationOffset,Is.EqualTo(parts[i].RotationOffset)); - Assert.That(cursop.OffsetPosition,Is.EqualTo(parts[i].OffsetPosition)); - Assert.That(cursop.Velocity,Is.EqualTo(parts[i].Velocity)); - Assert.That(cursop.AngularVelocity,Is.EqualTo(parts[i].AngularVelocity)); - Assert.That(cursop.Acceleration,Is.EqualTo(parts[i].Acceleration)); + Assert.That(cursop.GroupPosition,Is.EqualTo(parts[i].GroupPosition), "Assert.That(cursop.GroupPosition,Is.EqualTo(parts[i].GroupPosition))"); + Assert.That(cursop.RotationOffset,Is.EqualTo(parts[i].RotationOffset), "Assert.That(cursop.RotationOffset,Is.EqualTo(parts[i].RotationOffset))"); + Assert.That(cursop.OffsetPosition,Is.EqualTo(parts[i].OffsetPosition), "Assert.That(cursop.OffsetPosition,Is.EqualTo(parts[i].OffsetPosition))"); + Assert.That(cursop.Velocity,Is.EqualTo(parts[i].Velocity), "Assert.That(cursop.Velocity,Is.EqualTo(parts[i].Velocity))"); + Assert.That(cursop.AngularVelocity,Is.EqualTo(parts[i].AngularVelocity), "Assert.That(cursop.AngularVelocity,Is.EqualTo(parts[i].AngularVelocity))"); + Assert.That(cursop.Acceleration,Is.EqualTo(parts[i].Acceleration), "Assert.That(cursop.Acceleration,Is.EqualTo(parts[i].Acceleration))"); } } @@ -549,7 +549,7 @@ namespace OpenSim.Data.Tests Assert.That(sog.AddInventoryItem(null, sog.RootPart.LocalId, i, zero), Is.True); TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); - Assert.That(t.Name, Is.EqualTo(itemname1)); + Assert.That(t.Name, Is.EqualTo(itemname1), "Assert.That(t.Name, Is.EqualTo(itemname1))"); // TODO: seriously??? this is the way we need to loop to get this? @@ -568,7 +568,7 @@ namespace OpenSim.Data.Tests SceneObjectGroup sog = FindSOG("object1", region1); TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, item1); - Assert.That(t.Name, Is.EqualTo(itemname1)); + Assert.That(t.Name, Is.EqualTo(itemname1), "Assert.That(t.Name, Is.EqualTo(itemname1))"); } [Test] @@ -580,7 +580,7 @@ namespace OpenSim.Data.Tests t.Name = "My New Name"; sog.UpdateInventoryItem(t); - Assert.That(t.Name, Is.EqualTo("My New Name")); + Assert.That(t.Name, Is.EqualTo("My New Name"), "Assert.That(t.Name, Is.EqualTo(\"My New Name\"))"); } @@ -641,28 +641,28 @@ namespace OpenSim.Data.Tests Assert.That(sog.AddInventoryItem(null, sog.RootPart.LocalId, i, zero), Is.True); TaskInventoryItem t = sog.GetInventoryItem(sog.RootPart.LocalId, id); - Assert.That(t.Name, Is.EqualTo(name)); - Assert.That(t.AssetID,Is.EqualTo(assetid)); - Assert.That(t.BasePermissions,Is.EqualTo(baseperm)); - Assert.That(t.CreationDate,Is.EqualTo(creationd)); - Assert.That(t.CreatorID,Is.EqualTo(creator)); - Assert.That(t.Description,Is.EqualTo(name)); - Assert.That(t.EveryonePermissions,Is.EqualTo(eoperm)); - Assert.That(t.Flags,Is.EqualTo(flags)); - Assert.That(t.GroupID,Is.EqualTo(sog.RootPart.GroupID)); + Assert.That(t.Name, Is.EqualTo(name), "Assert.That(t.Name, Is.EqualTo(name))"); + Assert.That(t.AssetID,Is.EqualTo(assetid), "Assert.That(t.AssetID,Is.EqualTo(assetid))"); + Assert.That(t.BasePermissions,Is.EqualTo(baseperm), "Assert.That(t.BasePermissions,Is.EqualTo(baseperm))"); + Assert.That(t.CreationDate,Is.EqualTo(creationd), "Assert.That(t.CreationDate,Is.EqualTo(creationd))"); + Assert.That(t.CreatorID,Is.EqualTo(creator), "Assert.That(t.CreatorID,Is.EqualTo(creator))"); + Assert.That(t.Description,Is.EqualTo(name), "Assert.That(t.Description,Is.EqualTo(name))"); + Assert.That(t.EveryonePermissions,Is.EqualTo(eoperm), "Assert.That(t.EveryonePermissions,Is.EqualTo(eoperm))"); + Assert.That(t.Flags,Is.EqualTo(flags), "Assert.That(t.Flags,Is.EqualTo(flags))"); + Assert.That(t.GroupID,Is.EqualTo(sog.RootPart.GroupID), "Assert.That(t.GroupID,Is.EqualTo(sog.RootPart.GroupID))"); // Where is this group permissions?? - // Assert.That(t.GroupPermissions,Is.EqualTo()); - Assert.That(t.Type,Is.EqualTo(assettype)); - Assert.That(t.InvType, Is.EqualTo(invtype)); - Assert.That(t.ItemID, Is.EqualTo(id)); - Assert.That(t.LastOwnerID, Is.EqualTo(sog.RootPart.LastOwnerID)); - Assert.That(t.NextPermissions, Is.EqualTo(nextperm)); + // Assert.That(t.GroupPermissions,Is.EqualTo(), "Assert.That(t.GroupPermissions,Is.EqualTo())"); + Assert.That(t.Type,Is.EqualTo(assettype), "Assert.That(t.Type,Is.EqualTo(assettype))"); + Assert.That(t.InvType, Is.EqualTo(invtype), "Assert.That(t.InvType, Is.EqualTo(invtype))"); + Assert.That(t.ItemID, Is.EqualTo(id), "Assert.That(t.ItemID, Is.EqualTo(id))"); + Assert.That(t.LastOwnerID, Is.EqualTo(sog.RootPart.LastOwnerID), "Assert.That(t.LastOwnerID, Is.EqualTo(sog.RootPart.LastOwnerID))"); + Assert.That(t.NextPermissions, Is.EqualTo(nextperm), "Assert.That(t.NextPermissions, Is.EqualTo(nextperm))"); // Ownership changes when you drop an object into an object // owned by someone else - Assert.That(t.OwnerID,Is.EqualTo(sog.RootPart.OwnerID)); - Assert.That(t.CurrentPermissions, Is.EqualTo(curperm | 8)); - Assert.That(t.ParentID,Is.EqualTo(sog.RootPart.FolderID)); - Assert.That(t.ParentPartID,Is.EqualTo(sog.RootPart.UUID)); + Assert.That(t.OwnerID,Is.EqualTo(sog.RootPart.OwnerID), "Assert.That(t.OwnerID,Is.EqualTo(sog.RootPart.OwnerID))"); + Assert.That(t.CurrentPermissions, Is.EqualTo(curperm | 8), "Assert.That(t.CurrentPermissions, Is.EqualTo(curperm | 8))"); + Assert.That(t.ParentID,Is.EqualTo(sog.RootPart.FolderID), "Assert.That(t.ParentID,Is.EqualTo(sog.RootPart.FolderID))"); + Assert.That(t.ParentPartID,Is.EqualTo(sog.RootPart.UUID), "Assert.That(t.ParentPartID,Is.EqualTo(sog.RootPart.UUID))"); } [Test] @@ -687,11 +687,11 @@ namespace OpenSim.Data.Tests Assert.That(sog.AddInventoryItem(null, sog.RootPart.LocalId, ib4, zero), Is.True); TaskInventoryItem t1 = sog.GetInventoryItem(sog.RootPart.LocalId, i1); - Assert.That(t1.Name, Is.EqualTo(ib1.Name)); + Assert.That(t1.Name, Is.EqualTo(ib1.Name), "Assert.That(t1.Name, Is.EqualTo(ib1.Name))"); TaskInventoryItem t2 = sog.GetInventoryItem(sog.RootPart.LocalId, i2); - Assert.That(t2.Name, Is.EqualTo(ib2.Name)); + Assert.That(t2.Name, Is.EqualTo(ib2.Name), "Assert.That(t2.Name, Is.EqualTo(ib2.Name))"); TaskInventoryItem t3 = sog.GetInventoryItem(sog.RootPart.LocalId, i3); - Assert.That(t3.Name, Is.EqualTo(ib3.Name)); + Assert.That(t3.Name, Is.EqualTo(ib3.Name), "Assert.That(t3.Name, Is.EqualTo(ib3.Name))"); TaskInventoryItem t4 = sog.GetInventoryItem(sog.RootPart.LocalId, i4); Assert.That(t4, Is.Null); } @@ -709,10 +709,10 @@ namespace OpenSim.Data.Tests public void T100_DefaultRegionInfo() { RegionSettings r1 = db.LoadRegionSettings(region1); - Assert.That(r1.RegionUUID, Is.EqualTo(region1)); + Assert.That(r1.RegionUUID, Is.EqualTo(region1), "Assert.That(r1.RegionUUID, Is.EqualTo(region1))"); RegionSettings r2 = db.LoadRegionSettings(region2); - Assert.That(r2.RegionUUID, Is.EqualTo(region2)); + Assert.That(r2.RegionUUID, Is.EqualTo(region2), "Assert.That(r2.RegionUUID, Is.EqualTo(region2))"); } [Test] @@ -781,7 +781,7 @@ namespace OpenSim.Data.Tests db.StoreRegionSettings(r1); RegionSettings r1a = db.LoadRegionSettings(region1); - Assert.That(r1a.RegionUUID, Is.EqualTo(region1)); + Assert.That(r1a.RegionUUID, Is.EqualTo(region1), "Assert.That(r1a.RegionUUID, Is.EqualTo(region1))"); Assert.That(r1a.BlockTerraform,Is.True); Assert.That(r1a.BlockFly,Is.True); Assert.That(r1a.AllowDamage,Is.True); @@ -789,34 +789,34 @@ namespace OpenSim.Data.Tests Assert.That(r1a.AllowLandResell,Is.False); Assert.That(r1a.AllowLandJoinDivide,Is.False); Assert.That(r1a.BlockShowInSearch,Is.True); - Assert.That(r1a.AgentLimit,Is.EqualTo(agentlimit)); - Assert.That(r1a.ObjectBonus,Is.EqualTo(objectbonus)); - Assert.That(r1a.Maturity,Is.EqualTo(maturity)); + Assert.That(r1a.AgentLimit,Is.EqualTo(agentlimit), "Assert.That(r1a.AgentLimit,Is.EqualTo(agentlimit))"); + Assert.That(r1a.ObjectBonus,Is.EqualTo(objectbonus), "Assert.That(r1a.ObjectBonus,Is.EqualTo(objectbonus))"); + Assert.That(r1a.Maturity,Is.EqualTo(maturity), "Assert.That(r1a.Maturity,Is.EqualTo(maturity))"); Assert.That(r1a.DisableScripts,Is.True); Assert.That(r1a.DisableCollisions,Is.True); Assert.That(r1a.DisablePhysics,Is.True); - Assert.That(r1a.TerrainTexture1,Is.EqualTo(tertex1)); - Assert.That(r1a.TerrainTexture2,Is.EqualTo(tertex2)); - Assert.That(r1a.TerrainTexture3,Is.EqualTo(tertex3)); - Assert.That(r1a.TerrainTexture4,Is.EqualTo(tertex4)); - Assert.That(r1a.Elevation1NW,Is.EqualTo(elev1nw)); - Assert.That(r1a.Elevation2NW,Is.EqualTo(elev2nw)); - Assert.That(r1a.Elevation1NE,Is.EqualTo(elev1ne)); - Assert.That(r1a.Elevation2NE,Is.EqualTo(elev2ne)); - Assert.That(r1a.Elevation1SE,Is.EqualTo(elev1se)); - Assert.That(r1a.Elevation2SE,Is.EqualTo(elev2se)); - Assert.That(r1a.Elevation1SW,Is.EqualTo(elev1sw)); - Assert.That(r1a.Elevation2SW,Is.EqualTo(elev2sw)); - Assert.That(r1a.WaterHeight,Is.EqualTo(waterh)); - Assert.That(r1a.TerrainRaiseLimit,Is.EqualTo(terrainraise)); - Assert.That(r1a.TerrainLowerLimit,Is.EqualTo(terrainlower)); + Assert.That(r1a.TerrainTexture1,Is.EqualTo(tertex1), "Assert.That(r1a.TerrainTexture1,Is.EqualTo(tertex1))"); + Assert.That(r1a.TerrainTexture2,Is.EqualTo(tertex2), "Assert.That(r1a.TerrainTexture2,Is.EqualTo(tertex2))"); + Assert.That(r1a.TerrainTexture3,Is.EqualTo(tertex3), "Assert.That(r1a.TerrainTexture3,Is.EqualTo(tertex3))"); + Assert.That(r1a.TerrainTexture4,Is.EqualTo(tertex4), "Assert.That(r1a.TerrainTexture4,Is.EqualTo(tertex4))"); + Assert.That(r1a.Elevation1NW,Is.EqualTo(elev1nw), "Assert.That(r1a.Elevation1NW,Is.EqualTo(elev1nw))"); + Assert.That(r1a.Elevation2NW,Is.EqualTo(elev2nw), "Assert.That(r1a.Elevation2NW,Is.EqualTo(elev2nw))"); + Assert.That(r1a.Elevation1NE,Is.EqualTo(elev1ne), "Assert.That(r1a.Elevation1NE,Is.EqualTo(elev1ne))"); + Assert.That(r1a.Elevation2NE,Is.EqualTo(elev2ne), "Assert.That(r1a.Elevation2NE,Is.EqualTo(elev2ne))"); + Assert.That(r1a.Elevation1SE,Is.EqualTo(elev1se), "Assert.That(r1a.Elevation1SE,Is.EqualTo(elev1se))"); + Assert.That(r1a.Elevation2SE,Is.EqualTo(elev2se), "Assert.That(r1a.Elevation2SE,Is.EqualTo(elev2se))"); + Assert.That(r1a.Elevation1SW,Is.EqualTo(elev1sw), "Assert.That(r1a.Elevation1SW,Is.EqualTo(elev1sw))"); + Assert.That(r1a.Elevation2SW,Is.EqualTo(elev2sw), "Assert.That(r1a.Elevation2SW,Is.EqualTo(elev2sw))"); + Assert.That(r1a.WaterHeight,Is.EqualTo(waterh), "Assert.That(r1a.WaterHeight,Is.EqualTo(waterh))"); + Assert.That(r1a.TerrainRaiseLimit,Is.EqualTo(terrainraise), "Assert.That(r1a.TerrainRaiseLimit,Is.EqualTo(terrainraise))"); + Assert.That(r1a.TerrainLowerLimit,Is.EqualTo(terrainlower), "Assert.That(r1a.TerrainLowerLimit,Is.EqualTo(terrainlower))"); Assert.That(r1a.UseEstateSun,Is.False); Assert.That(r1a.Sandbox,Is.True); - Assert.That(r1a.SunVector,Is.EqualTo(sunvector)); - //Assert.That(r1a.TerrainImageID,Is.EqualTo(terimgid)); + Assert.That(r1a.SunVector,Is.EqualTo(sunvector), "Assert.That(r1a.SunVector,Is.EqualTo(sunvector))"); + //Assert.That(r1a.TerrainImageID,Is.EqualTo(terimgid), "Assert.That(r1a.TerrainImageID,Is.EqualTo(terimgid))"); Assert.That(r1a.FixedSun,Is.True); - Assert.That(r1a.SunPosition, Is.EqualTo(sunpos)); - Assert.That(r1a.Covenant, Is.EqualTo(cov)); + Assert.That(r1a.SunPosition, Is.EqualTo(sunpos), "Assert.That(r1a.SunPosition, Is.EqualTo(sunpos))"); + Assert.That(r1a.Covenant, Is.EqualTo(cov), "Assert.That(r1a.Covenant, Is.EqualTo(cov))"); } @@ -866,10 +866,10 @@ namespace OpenSim.Data.Tests [Test] public void T400_EmptyLand() { - Assert.That(db.LoadLandObjects(zero).Count, Is.EqualTo(0)); - Assert.That(db.LoadLandObjects(region1).Count, Is.EqualTo(0)); - Assert.That(db.LoadLandObjects(region2).Count, Is.EqualTo(0)); - Assert.That(db.LoadLandObjects(UUID.Random()).Count, Is.EqualTo(0)); + Assert.That(db.LoadLandObjects(zero).Count, Is.EqualTo(0), "Assert.That(db.LoadLandObjects(zero).Count, Is.EqualTo(0))"); + Assert.That(db.LoadLandObjects(region1).Count, Is.EqualTo(0), "Assert.That(db.LoadLandObjects(region1).Count, Is.EqualTo(0))"); + Assert.That(db.LoadLandObjects(region2).Count, Is.EqualTo(0), "Assert.That(db.LoadLandObjects(region2).Count, Is.EqualTo(0))"); + Assert.That(db.LoadLandObjects(UUID.Random()).Count, Is.EqualTo(0), "Assert.That(db.LoadLandObjects(UUID.Random()).Count, Is.EqualTo(0))"); } // TODO: we should have real land tests, but Land is so diff --git a/OpenSim/Data/Tests/BasicUserTest.cs b/OpenSim/Data/Tests/BasicUserTest.cs index 82ff08b..2a5e567 100644 --- a/OpenSim/Data/Tests/BasicUserTest.cs +++ b/OpenSim/Data/Tests/BasicUserTest.cs @@ -139,9 +139,9 @@ namespace OpenSim.Data.Tests UserProfileData u1a = db.GetUserByUUID(user1); UserProfileData u2a = db.GetUserByUUID(user2); UserProfileData u3a = db.GetUserByUUID(user3); - Assert.That(user1,Is.EqualTo(u1a.ID)); - Assert.That(user2,Is.EqualTo(u2a.ID)); - Assert.That(user3,Is.EqualTo(u3a.ID)); + Assert.That(user1,Is.EqualTo(u1a.ID), "Assert.That(user1,Is.EqualTo(u1a.ID))"); + Assert.That(user2,Is.EqualTo(u2a.ID), "Assert.That(user2,Is.EqualTo(u2a.ID))"); + Assert.That(user3,Is.EqualTo(u3a.ID), "Assert.That(user3,Is.EqualTo(u3a.ID))"); // and one email test Assert.That(u3.Email, Is.Null); @@ -153,30 +153,30 @@ namespace OpenSim.Data.Tests UserProfileData u1 = db.GetUserByName(fname1,lname1); UserProfileData u2 = db.GetUserByName(fname2,lname2); UserProfileData u3 = db.GetUserByName(fname3,lname3); - Assert.That(user1,Is.EqualTo(u1.ID)); - Assert.That(user2,Is.EqualTo(u2.ID)); - Assert.That(user3,Is.EqualTo(u3.ID)); + Assert.That(user1,Is.EqualTo(u1.ID), "Assert.That(user1,Is.EqualTo(u1.ID))"); + Assert.That(user2,Is.EqualTo(u2.ID), "Assert.That(user2,Is.EqualTo(u2.ID))"); + Assert.That(user3,Is.EqualTo(u3.ID), "Assert.That(user3,Is.EqualTo(u3.ID))"); } [Test] public void T012_UpdateUserProfile() { UserProfileData u1 = db.GetUserByUUID(user1); - Assert.That(fname1,Is.EqualTo(u1.FirstName)); + Assert.That(fname1,Is.EqualTo(u1.FirstName), "Assert.That(fname1,Is.EqualTo(u1.FirstName))"); u1.FirstName = "Ugly"; db.UpdateUserProfile(u1); - Assert.That("Ugly",Is.EqualTo(u1.FirstName)); + Assert.That("Ugly",Is.EqualTo(u1.FirstName), "Assert.That(\"Ugly\",Is.EqualTo(u1.FirstName))"); } [Test] public void T013_StoreUserWebKey() { UserProfileData u1 = db.GetUserByUUID(user1); - Assert.That(u1.WebLoginKey,Is.EqualTo(zero)); + Assert.That(u1.WebLoginKey,Is.EqualTo(zero), "Assert.That(u1.WebLoginKey,Is.EqualTo(zero))"); db.StoreWebLoginKey(user1, webkey); u1 = db.GetUserByUUID(user1); - Assert.That(u1.WebLoginKey,Is.EqualTo(webkey)); + Assert.That(u1.WebLoginKey,Is.EqualTo(webkey), "Assert.That(u1.WebLoginKey,Is.EqualTo(webkey))"); } [Test] @@ -258,36 +258,36 @@ namespace OpenSim.Data.Tests db.AddNewUserProfile(u); UserProfileData u1a = db.GetUserByUUID(id); Assert.That(u1a,Is.Not.Null); - Assert.That(id,Is.EqualTo(u1a.ID)); - Assert.That(homeregion,Is.EqualTo(u1a.HomeRegionID)); - Assert.That(webloginkey,Is.EqualTo(u1a.WebLoginKey)); - Assert.That(fname,Is.EqualTo(u1a.FirstName)); - Assert.That(lname,Is.EqualTo(u1a.SurName)); - Assert.That(email,Is.EqualTo(u1a.Email)); - Assert.That(passhash,Is.EqualTo(u1a.PasswordHash)); - Assert.That(passsalt,Is.EqualTo(u1a.PasswordSalt)); - Assert.That(homeregx,Is.EqualTo(u1a.HomeRegionX)); - Assert.That(homeregy,Is.EqualTo(u1a.HomeRegionY)); - Assert.That(homereg,Is.EqualTo(u1a.HomeRegion)); - Assert.That(homeloc,Is.EqualTo(u1a.HomeLocation)); - Assert.That(homelookat,Is.EqualTo(u1a.HomeLookAt)); - Assert.That(created,Is.EqualTo(u1a.Created)); - Assert.That(lastlogin,Is.EqualTo(u1a.LastLogin)); + Assert.That(id,Is.EqualTo(u1a.ID), "Assert.That(id,Is.EqualTo(u1a.ID))"); + Assert.That(homeregion,Is.EqualTo(u1a.HomeRegionID), "Assert.That(homeregion,Is.EqualTo(u1a.HomeRegionID))"); + Assert.That(webloginkey,Is.EqualTo(u1a.WebLoginKey), "Assert.That(webloginkey,Is.EqualTo(u1a.WebLoginKey))"); + Assert.That(fname,Is.EqualTo(u1a.FirstName), "Assert.That(fname,Is.EqualTo(u1a.FirstName))"); + Assert.That(lname,Is.EqualTo(u1a.SurName), "Assert.That(lname,Is.EqualTo(u1a.SurName))"); + Assert.That(email,Is.EqualTo(u1a.Email), "Assert.That(email,Is.EqualTo(u1a.Email))"); + Assert.That(passhash,Is.EqualTo(u1a.PasswordHash), "Assert.That(passhash,Is.EqualTo(u1a.PasswordHash))"); + Assert.That(passsalt,Is.EqualTo(u1a.PasswordSalt), "Assert.That(passsalt,Is.EqualTo(u1a.PasswordSalt))"); + Assert.That(homeregx,Is.EqualTo(u1a.HomeRegionX), "Assert.That(homeregx,Is.EqualTo(u1a.HomeRegionX))"); + Assert.That(homeregy,Is.EqualTo(u1a.HomeRegionY), "Assert.That(homeregy,Is.EqualTo(u1a.HomeRegionY))"); + Assert.That(homereg,Is.EqualTo(u1a.HomeRegion), "Assert.That(homereg,Is.EqualTo(u1a.HomeRegion))"); + Assert.That(homeloc,Is.EqualTo(u1a.HomeLocation), "Assert.That(homeloc,Is.EqualTo(u1a.HomeLocation))"); + Assert.That(homelookat,Is.EqualTo(u1a.HomeLookAt), "Assert.That(homelookat,Is.EqualTo(u1a.HomeLookAt))"); + Assert.That(created,Is.EqualTo(u1a.Created), "Assert.That(created,Is.EqualTo(u1a.Created))"); + Assert.That(lastlogin,Is.EqualTo(u1a.LastLogin), "Assert.That(lastlogin,Is.EqualTo(u1a.LastLogin))"); // RootInventoryFolderID is not tested because it is saved in SQLite, // but not in MySQL - Assert.That(userinvuri,Is.EqualTo(u1a.UserInventoryURI)); - Assert.That(userasseturi,Is.EqualTo(u1a.UserAssetURI)); - Assert.That(candomask,Is.EqualTo(u1a.CanDoMask)); - Assert.That(wantdomask,Is.EqualTo(u1a.WantDoMask)); - Assert.That(abouttext,Is.EqualTo(u1a.AboutText)); - Assert.That(flabouttext,Is.EqualTo(u1a.FirstLifeAboutText)); - Assert.That(image,Is.EqualTo(u1a.Image)); - Assert.That(firstimage,Is.EqualTo(u1a.FirstLifeImage)); + Assert.That(userinvuri,Is.EqualTo(u1a.UserInventoryURI), "Assert.That(userinvuri,Is.EqualTo(u1a.UserInventoryURI))"); + Assert.That(userasseturi,Is.EqualTo(u1a.UserAssetURI), "Assert.That(userasseturi,Is.EqualTo(u1a.UserAssetURI))"); + Assert.That(candomask,Is.EqualTo(u1a.CanDoMask), "Assert.That(candomask,Is.EqualTo(u1a.CanDoMask))"); + Assert.That(wantdomask,Is.EqualTo(u1a.WantDoMask), "Assert.That(wantdomask,Is.EqualTo(u1a.WantDoMask))"); + Assert.That(abouttext,Is.EqualTo(u1a.AboutText), "Assert.That(abouttext,Is.EqualTo(u1a.AboutText))"); + Assert.That(flabouttext,Is.EqualTo(u1a.FirstLifeAboutText), "Assert.That(flabouttext,Is.EqualTo(u1a.FirstLifeAboutText))"); + Assert.That(image,Is.EqualTo(u1a.Image), "Assert.That(image,Is.EqualTo(u1a.Image))"); + Assert.That(firstimage,Is.EqualTo(u1a.FirstLifeImage), "Assert.That(firstimage,Is.EqualTo(u1a.FirstLifeImage))"); Assert.That(u1a.CurrentAgent,Is.Null); - Assert.That(userflags,Is.EqualTo(u1a.UserFlags)); - Assert.That(godlevel,Is.EqualTo(u1a.GodLevel)); - Assert.That(customtype,Is.EqualTo(u1a.CustomType)); - Assert.That(partner,Is.EqualTo(u1a.Partner)); + Assert.That(userflags,Is.EqualTo(u1a.UserFlags), "Assert.That(userflags,Is.EqualTo(u1a.UserFlags))"); + Assert.That(godlevel,Is.EqualTo(u1a.GodLevel), "Assert.That(godlevel,Is.EqualTo(u1a.GodLevel))"); + Assert.That(customtype,Is.EqualTo(u1a.CustomType), "Assert.That(customtype,Is.EqualTo(u1a.CustomType))"); + Assert.That(partner,Is.EqualTo(u1a.Partner), "Assert.That(partner,Is.EqualTo(u1a.Partner))"); } [Test] @@ -357,36 +357,36 @@ namespace OpenSim.Data.Tests db.UpdateUserProfile(u); UserProfileData u1a = db.GetUserByUUID(id); Assert.That(u1a,Is.Not.Null); - Assert.That(id,Is.EqualTo(u1a.ID)); - Assert.That(homeregionid,Is.EqualTo(u1a.HomeRegionID)); - Assert.That(webloginkey,Is.EqualTo(u1a.WebLoginKey)); - Assert.That(fname,Is.EqualTo(u1a.FirstName)); - Assert.That(lname,Is.EqualTo(u1a.SurName)); - Assert.That(email,Is.EqualTo(u1a.Email)); - Assert.That(passhash,Is.EqualTo(u1a.PasswordHash)); - Assert.That(passsalt,Is.EqualTo(u1a.PasswordSalt)); - Assert.That(homereg,Is.EqualTo(u1a.HomeRegion)); - Assert.That(homeregx,Is.EqualTo(u1a.HomeRegionX)); - Assert.That(homeregy,Is.EqualTo(u1a.HomeRegionY)); - Assert.That(homereg,Is.EqualTo(u1a.HomeRegion)); - Assert.That(homeloc,Is.EqualTo(u1a.HomeLocation)); - Assert.That(homelookat,Is.EqualTo(u1a.HomeLookAt)); - Assert.That(created,Is.EqualTo(u1a.Created)); - Assert.That(lastlogin,Is.EqualTo(u1a.LastLogin)); + Assert.That(id,Is.EqualTo(u1a.ID), "Assert.That(id,Is.EqualTo(u1a.ID))"); + Assert.That(homeregionid,Is.EqualTo(u1a.HomeRegionID), "Assert.That(homeregionid,Is.EqualTo(u1a.HomeRegionID))"); + Assert.That(webloginkey,Is.EqualTo(u1a.WebLoginKey), "Assert.That(webloginkey,Is.EqualTo(u1a.WebLoginKey))"); + Assert.That(fname,Is.EqualTo(u1a.FirstName), "Assert.That(fname,Is.EqualTo(u1a.FirstName))"); + Assert.That(lname,Is.EqualTo(u1a.SurName), "Assert.That(lname,Is.EqualTo(u1a.SurName))"); + Assert.That(email,Is.EqualTo(u1a.Email), "Assert.That(email,Is.EqualTo(u1a.Email))"); + Assert.That(passhash,Is.EqualTo(u1a.PasswordHash), "Assert.That(passhash,Is.EqualTo(u1a.PasswordHash))"); + Assert.That(passsalt,Is.EqualTo(u1a.PasswordSalt), "Assert.That(passsalt,Is.EqualTo(u1a.PasswordSalt))"); + Assert.That(homereg,Is.EqualTo(u1a.HomeRegion), "Assert.That(homereg,Is.EqualTo(u1a.HomeRegion))"); + Assert.That(homeregx,Is.EqualTo(u1a.HomeRegionX), "Assert.That(homeregx,Is.EqualTo(u1a.HomeRegionX))"); + Assert.That(homeregy,Is.EqualTo(u1a.HomeRegionY), "Assert.That(homeregy,Is.EqualTo(u1a.HomeRegionY))"); + Assert.That(homereg,Is.EqualTo(u1a.HomeRegion), "Assert.That(homereg,Is.EqualTo(u1a.HomeRegion))"); + Assert.That(homeloc,Is.EqualTo(u1a.HomeLocation), "Assert.That(homeloc,Is.EqualTo(u1a.HomeLocation))"); + Assert.That(homelookat,Is.EqualTo(u1a.HomeLookAt), "Assert.That(homelookat,Is.EqualTo(u1a.HomeLookAt))"); + Assert.That(created,Is.EqualTo(u1a.Created), "Assert.That(created,Is.EqualTo(u1a.Created))"); + Assert.That(lastlogin,Is.EqualTo(u1a.LastLogin), "Assert.That(lastlogin,Is.EqualTo(u1a.LastLogin))"); // RootInventoryFolderID is not tested because it is saved in SQLite, // but not in MySQL - Assert.That(userasseturi,Is.EqualTo(u1a.UserAssetURI)); - Assert.That(candomask,Is.EqualTo(u1a.CanDoMask)); - Assert.That(wantdomask,Is.EqualTo(u1a.WantDoMask)); - Assert.That(abouttext,Is.EqualTo(u1a.AboutText)); - Assert.That(flabouttext,Is.EqualTo(u1a.FirstLifeAboutText)); - Assert.That(image,Is.EqualTo(u1a.Image)); - Assert.That(firstimage,Is.EqualTo(u1a.FirstLifeImage)); + Assert.That(userasseturi,Is.EqualTo(u1a.UserAssetURI), "Assert.That(userasseturi,Is.EqualTo(u1a.UserAssetURI))"); + Assert.That(candomask,Is.EqualTo(u1a.CanDoMask), "Assert.That(candomask,Is.EqualTo(u1a.CanDoMask))"); + Assert.That(wantdomask,Is.EqualTo(u1a.WantDoMask), "Assert.That(wantdomask,Is.EqualTo(u1a.WantDoMask))"); + Assert.That(abouttext,Is.EqualTo(u1a.AboutText), "Assert.That(abouttext,Is.EqualTo(u1a.AboutText))"); + Assert.That(flabouttext,Is.EqualTo(u1a.FirstLifeAboutText), "Assert.That(flabouttext,Is.EqualTo(u1a.FirstLifeAboutText))"); + Assert.That(image,Is.EqualTo(u1a.Image), "Assert.That(image,Is.EqualTo(u1a.Image))"); + Assert.That(firstimage,Is.EqualTo(u1a.FirstLifeImage), "Assert.That(firstimage,Is.EqualTo(u1a.FirstLifeImage))"); Assert.That(u1a.CurrentAgent,Is.Null); - Assert.That(userflags,Is.EqualTo(u1a.UserFlags)); - Assert.That(godlevel,Is.EqualTo(u1a.GodLevel)); - Assert.That(customtype,Is.EqualTo(u1a.CustomType)); - Assert.That(partner,Is.EqualTo(u1a.Partner)); + Assert.That(userflags,Is.EqualTo(u1a.UserFlags), "Assert.That(userflags,Is.EqualTo(u1a.UserFlags))"); + Assert.That(godlevel,Is.EqualTo(u1a.GodLevel), "Assert.That(godlevel,Is.EqualTo(u1a.GodLevel))"); + Assert.That(customtype,Is.EqualTo(u1a.CustomType), "Assert.That(customtype,Is.EqualTo(u1a.CustomType))"); + Assert.That(partner,Is.EqualTo(u1a.Partner), "Assert.That(partner,Is.EqualTo(u1a.Partner))"); } [Test] @@ -401,12 +401,12 @@ namespace OpenSim.Data.Tests UserAgentData a1a = db.GetAgentByUUID(user1); UserAgentData a2a = db.GetAgentByUUID(user2); UserAgentData a3a = db.GetAgentByUUID(user3); - Assert.That(agent1,Is.EqualTo(a1a.SessionID)); - Assert.That(user1,Is.EqualTo(a1a.ProfileID)); - Assert.That(agent2,Is.EqualTo(a2a.SessionID)); - Assert.That(user2,Is.EqualTo(a2a.ProfileID)); - Assert.That(agent3,Is.EqualTo(a3a.SessionID)); - Assert.That(user3,Is.EqualTo(a3a.ProfileID)); + Assert.That(agent1,Is.EqualTo(a1a.SessionID), "Assert.That(agent1,Is.EqualTo(a1a.SessionID))"); + Assert.That(user1,Is.EqualTo(a1a.ProfileID), "Assert.That(user1,Is.EqualTo(a1a.ProfileID))"); + Assert.That(agent2,Is.EqualTo(a2a.SessionID), "Assert.That(agent2,Is.EqualTo(a2a.SessionID))"); + Assert.That(user2,Is.EqualTo(a2a.ProfileID), "Assert.That(user2,Is.EqualTo(a2a.ProfileID))"); + Assert.That(agent3,Is.EqualTo(a3a.SessionID), "Assert.That(agent3,Is.EqualTo(a3a.SessionID))"); + Assert.That(user3,Is.EqualTo(a3a.ProfileID), "Assert.That(user3,Is.EqualTo(a3a.ProfileID))"); } [Test] @@ -415,8 +415,8 @@ namespace OpenSim.Data.Tests String name3 = fname3 + " " + lname3; UserAgentData a2 = db.GetAgentByName(fname2,lname2); UserAgentData a3 = db.GetAgentByName(name3); - Assert.That(user2,Is.EqualTo(a2.ProfileID)); - Assert.That(user3,Is.EqualTo(a3.ProfileID)); + Assert.That(user2,Is.EqualTo(a2.ProfileID), "Assert.That(user2,Is.EqualTo(a2.ProfileID))"); + Assert.That(user3,Is.EqualTo(a3.ProfileID), "Assert.That(user3,Is.EqualTo(a3.ProfileID))"); } [Test] @@ -466,18 +466,18 @@ namespace OpenSim.Data.Tests db.AddNewUserAgent(a); UserAgentData a1 = db.GetAgentByUUID(user4); - Assert.That(user,Is.EqualTo(a1.ProfileID)); - Assert.That(agent,Is.EqualTo(a1.SessionID)); - Assert.That(secureagent,Is.EqualTo(a1.SecureSessionID)); - Assert.That(agentip,Is.EqualTo(a1.AgentIP)); - Assert.That(agentport,Is.EqualTo(a1.AgentPort)); - Assert.That(agentonline,Is.EqualTo(a1.AgentOnline)); - Assert.That(logintime,Is.EqualTo(a1.LoginTime)); - Assert.That(logouttime,Is.EqualTo(a1.LogoutTime)); - Assert.That(regionid,Is.EqualTo(a1.Region)); - Assert.That(regionhandle,Is.EqualTo(a1.Handle)); - Assert.That(currentpos,Is.EqualTo(a1.Position)); - Assert.That(currentlookat,Is.EqualTo(a1.LookAt)); + Assert.That(user,Is.EqualTo(a1.ProfileID), "Assert.That(user,Is.EqualTo(a1.ProfileID))"); + Assert.That(agent,Is.EqualTo(a1.SessionID), "Assert.That(agent,Is.EqualTo(a1.SessionID))"); + Assert.That(secureagent,Is.EqualTo(a1.SecureSessionID), "Assert.That(secureagent,Is.EqualTo(a1.SecureSessionID))"); + Assert.That(agentip,Is.EqualTo(a1.AgentIP), "Assert.That(agentip,Is.EqualTo(a1.AgentIP))"); + Assert.That(agentport,Is.EqualTo(a1.AgentPort), "Assert.That(agentport,Is.EqualTo(a1.AgentPort))"); + Assert.That(agentonline,Is.EqualTo(a1.AgentOnline), "Assert.That(agentonline,Is.EqualTo(a1.AgentOnline))"); + Assert.That(logintime,Is.EqualTo(a1.LoginTime), "Assert.That(logintime,Is.EqualTo(a1.LoginTime))"); + Assert.That(logouttime,Is.EqualTo(a1.LogoutTime), "Assert.That(logouttime,Is.EqualTo(a1.LogoutTime))"); + Assert.That(regionid,Is.EqualTo(a1.Region), "Assert.That(regionid,Is.EqualTo(a1.Region))"); + Assert.That(regionhandle,Is.EqualTo(a1.Handle), "Assert.That(regionhandle,Is.EqualTo(a1.Handle))"); + Assert.That(currentpos,Is.EqualTo(a1.Position), "Assert.That(currentpos,Is.EqualTo(a1.Position))"); + Assert.That(currentlookat,Is.EqualTo(a1.LookAt), "Assert.That(currentlookat,Is.EqualTo(a1.LookAt))"); } [Test] @@ -491,19 +491,19 @@ namespace OpenSim.Data.Tests db.AddNewUserFriend(user1,user3, 2); db.AddNewUserFriend(user1,user2, 4); List fl1 = db.GetUserFriendList(user1); - Assert.That(fl1.Count,Is.EqualTo(2)); + Assert.That(fl1.Count,Is.EqualTo(2), "Assert.That(fl1.Count,Is.EqualTo(2))"); perms.Add(user2,1); perms.Add(user3,2); for (int i = 0; i < fl1.Count; i++) { - Assert.That(user1,Is.EqualTo(fl1[i].FriendListOwner)); + Assert.That(user1,Is.EqualTo(fl1[i].FriendListOwner), "Assert.That(user1,Is.EqualTo(fl1[i].FriendListOwner))"); friends.Add(fl1[i].Friend,1); temp = perms[fl1[i].Friend]; - Assert.That(temp,Is.EqualTo(fl1[i].FriendPerms)); + Assert.That(temp,Is.EqualTo(fl1[i].FriendPerms), "Assert.That(temp,Is.EqualTo(fl1[i].FriendPerms))"); } tempu1 = friends[user2]; tempu2 = friends[user3]; - Assert.That(1,Is.EqualTo(tempu1) & Is.EqualTo(tempu2)); + Assert.That(1,Is.EqualTo(tempu1) & Is.EqualTo(tempu2), "Assert.That(1,Is.EqualTo(tempu1) & Is.EqualTo(tempu2))"); } [Test] @@ -513,15 +513,15 @@ namespace OpenSim.Data.Tests List fl1 = db.GetUserFriendList(user1); List fl2 = db.GetUserFriendList(user2); - Assert.That(fl1.Count,Is.EqualTo(2)); - Assert.That(fl1[0].Friend,Is.EqualTo(user2) | Is.EqualTo(user3)); - Assert.That(fl2[0].Friend,Is.EqualTo(user1)); + Assert.That(fl1.Count,Is.EqualTo(2), "Assert.That(fl1.Count,Is.EqualTo(2))"); + Assert.That(fl1[0].Friend,Is.EqualTo(user2) | Is.EqualTo(user3), "Assert.That(fl1[0].Friend,Is.EqualTo(user2) | Is.EqualTo(user3))"); + Assert.That(fl2[0].Friend,Is.EqualTo(user1), "Assert.That(fl2[0].Friend,Is.EqualTo(user1))"); db.RemoveUserFriend(user2, user1); fl1 = db.GetUserFriendList(user1); fl2 = db.GetUserFriendList(user2); - Assert.That(fl1.Count,Is.EqualTo(1)); - Assert.That(fl1[0].Friend, Is.EqualTo(user3)); + Assert.That(fl1.Count,Is.EqualTo(1), "Assert.That(fl1.Count,Is.EqualTo(1))"); + Assert.That(fl1[0].Friend, Is.EqualTo(user3), "Assert.That(fl1[0].Friend, Is.EqualTo(user3))"); Assert.That(fl2, Is.Empty); } @@ -530,11 +530,11 @@ namespace OpenSim.Data.Tests // user1 has 1 friend, user3, who has permission 2 in T030. { List fl1 = db.GetUserFriendList(user1); - Assert.That(fl1[0].FriendPerms,Is.EqualTo(2)); + Assert.That(fl1[0].FriendPerms,Is.EqualTo(2), "Assert.That(fl1[0].FriendPerms,Is.EqualTo(2))"); db.UpdateUserFriendPerms(user1, user3, 4); fl1 = db.GetUserFriendList(user1); - Assert.That(fl1[0].FriendPerms,Is.EqualTo(4)); + Assert.That(fl1[0].FriendPerms,Is.EqualTo(4), "Assert.That(fl1[0].FriendPerms,Is.EqualTo(4))"); } [Test] @@ -544,7 +544,7 @@ namespace OpenSim.Data.Tests appear.Owner = user1; db.UpdateUserAppearance(user1, appear); AvatarAppearance user1app = db.GetUserAppearance(user1); - Assert.That(user1,Is.EqualTo(user1app.Owner)); + Assert.That(user1,Is.EqualTo(user1app.Owner), "Assert.That(user1,Is.EqualTo(user1app.Owner))"); } [Test] @@ -619,37 +619,37 @@ namespace OpenSim.Data.Tests db.UpdateUserAppearance(owner, appear); AvatarAppearance app = db.GetUserAppearance(owner); - Assert.That(owner,Is.EqualTo(app.Owner)); - Assert.That(serial,Is.EqualTo(app.Serial)); - Assert.That(visualp,Is.EqualTo(app.VisualParams)); - Assert.That(bodyitem,Is.EqualTo(app.BodyItem)); - Assert.That(bodyasset,Is.EqualTo(app.BodyAsset)); - Assert.That(skinitem,Is.EqualTo(app.SkinItem)); - Assert.That(skinasset,Is.EqualTo(app.SkinAsset)); - Assert.That(hairitem,Is.EqualTo(app.HairItem)); - Assert.That(hairasset,Is.EqualTo(app.HairAsset)); - Assert.That(eyesitem,Is.EqualTo(app.EyesItem)); - Assert.That(eyesasset,Is.EqualTo(app.EyesAsset)); - Assert.That(shirtitem,Is.EqualTo(app.ShirtItem)); - Assert.That(shirtasset,Is.EqualTo(app.ShirtAsset)); - Assert.That(pantsitem,Is.EqualTo(app.PantsItem)); - Assert.That(pantsasset,Is.EqualTo(app.PantsAsset)); - Assert.That(shoesitem,Is.EqualTo(app.ShoesItem)); - Assert.That(shoesasset,Is.EqualTo(app.ShoesAsset)); - Assert.That(socksitem,Is.EqualTo(app.SocksItem)); - Assert.That(socksasset,Is.EqualTo(app.SocksAsset)); - Assert.That(jacketitem,Is.EqualTo(app.JacketItem)); - Assert.That(jacketasset,Is.EqualTo(app.JacketAsset)); - Assert.That(glovesitem,Is.EqualTo(app.GlovesItem)); - Assert.That(glovesasset,Is.EqualTo(app.GlovesAsset)); - Assert.That(ushirtitem,Is.EqualTo(app.UnderShirtItem)); - Assert.That(ushirtasset,Is.EqualTo(app.UnderShirtAsset)); - Assert.That(upantsitem,Is.EqualTo(app.UnderPantsItem)); - Assert.That(upantsasset,Is.EqualTo(app.UnderPantsAsset)); - Assert.That(skirtitem,Is.EqualTo(app.SkirtItem)); - Assert.That(skirtasset,Is.EqualTo(app.SkirtAsset)); - Assert.That(texture.ToString(),Is.EqualTo(app.Texture.ToString())); - Assert.That(avatarheight,Is.EqualTo(app.AvatarHeight)); + Assert.That(owner,Is.EqualTo(app.Owner), "Assert.That(owner,Is.EqualTo(app.Owner))"); + Assert.That(serial,Is.EqualTo(app.Serial), "Assert.That(serial,Is.EqualTo(app.Serial))"); + Assert.That(visualp,Is.EqualTo(app.VisualParams), "Assert.That(visualp,Is.EqualTo(app.VisualParams))"); + Assert.That(bodyitem,Is.EqualTo(app.BodyItem), "Assert.That(bodyitem,Is.EqualTo(app.BodyItem))"); + Assert.That(bodyasset,Is.EqualTo(app.BodyAsset), "Assert.That(bodyasset,Is.EqualTo(app.BodyAsset))"); + Assert.That(skinitem,Is.EqualTo(app.SkinItem), "Assert.That(skinitem,Is.EqualTo(app.SkinItem))"); + Assert.That(skinasset,Is.EqualTo(app.SkinAsset), "Assert.That(skinasset,Is.EqualTo(app.SkinAsset))"); + Assert.That(hairitem,Is.EqualTo(app.HairItem), "Assert.That(hairitem,Is.EqualTo(app.HairItem))"); + Assert.That(hairasset,Is.EqualTo(app.HairAsset), "Assert.That(hairasset,Is.EqualTo(app.HairAsset))"); + Assert.That(eyesitem,Is.EqualTo(app.EyesItem), "Assert.That(eyesitem,Is.EqualTo(app.EyesItem))"); + Assert.That(eyesasset,Is.EqualTo(app.EyesAsset), "Assert.That(eyesasset,Is.EqualTo(app.EyesAsset))"); + Assert.That(shirtitem,Is.EqualTo(app.ShirtItem), "Assert.That(shirtitem,Is.EqualTo(app.ShirtItem))"); + Assert.That(shirtasset,Is.EqualTo(app.ShirtAsset), "Assert.That(shirtasset,Is.EqualTo(app.ShirtAsset))"); + Assert.That(pantsitem,Is.EqualTo(app.PantsItem), "Assert.That(pantsitem,Is.EqualTo(app.PantsItem))"); + Assert.That(pantsasset,Is.EqualTo(app.PantsAsset), "Assert.That(pantsasset,Is.EqualTo(app.PantsAsset))"); + Assert.That(shoesitem,Is.EqualTo(app.ShoesItem), "Assert.That(shoesitem,Is.EqualTo(app.ShoesItem))"); + Assert.That(shoesasset,Is.EqualTo(app.ShoesAsset), "Assert.That(shoesasset,Is.EqualTo(app.ShoesAsset))"); + Assert.That(socksitem,Is.EqualTo(app.SocksItem), "Assert.That(socksitem,Is.EqualTo(app.SocksItem))"); + Assert.That(socksasset,Is.EqualTo(app.SocksAsset), "Assert.That(socksasset,Is.EqualTo(app.SocksAsset))"); + Assert.That(jacketitem,Is.EqualTo(app.JacketItem), "Assert.That(jacketitem,Is.EqualTo(app.JacketItem))"); + Assert.That(jacketasset,Is.EqualTo(app.JacketAsset), "Assert.That(jacketasset,Is.EqualTo(app.JacketAsset))"); + Assert.That(glovesitem,Is.EqualTo(app.GlovesItem), "Assert.That(glovesitem,Is.EqualTo(app.GlovesItem))"); + Assert.That(glovesasset,Is.EqualTo(app.GlovesAsset), "Assert.That(glovesasset,Is.EqualTo(app.GlovesAsset))"); + Assert.That(ushirtitem,Is.EqualTo(app.UnderShirtItem), "Assert.That(ushirtitem,Is.EqualTo(app.UnderShirtItem))"); + Assert.That(ushirtasset,Is.EqualTo(app.UnderShirtAsset), "Assert.That(ushirtasset,Is.EqualTo(app.UnderShirtAsset))"); + Assert.That(upantsitem,Is.EqualTo(app.UnderPantsItem), "Assert.That(upantsitem,Is.EqualTo(app.UnderPantsItem))"); + Assert.That(upantsasset,Is.EqualTo(app.UnderPantsAsset), "Assert.That(upantsasset,Is.EqualTo(app.UnderPantsAsset))"); + Assert.That(skirtitem,Is.EqualTo(app.SkirtItem), "Assert.That(skirtitem,Is.EqualTo(app.SkirtItem))"); + Assert.That(skirtasset,Is.EqualTo(app.SkirtAsset), "Assert.That(skirtasset,Is.EqualTo(app.SkirtAsset))"); + Assert.That(texture.ToString(),Is.EqualTo(app.Texture.ToString()), "Assert.That(texture.ToString(),Is.EqualTo(app.Texture.ToString()))"); + Assert.That(avatarheight,Is.EqualTo(app.AvatarHeight), "Assert.That(avatarheight,Is.EqualTo(app.AvatarHeight))"); } public UserProfileData NewUser(UUID id,string fname,string lname) -- cgit v1.1