From 7cdedcaf0e1c69266d6c1d4648d00b76bcb329d4 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Thu, 12 Jun 2008 18:18:59 +0000 Subject: * minor: Remove and tidy duplicate 'storing object to scene' messages in log --- OpenSim/Data/SQLite/SQLiteRegionData.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Data/SQLite') diff --git a/OpenSim/Data/SQLite/SQLiteRegionData.cs b/OpenSim/Data/SQLite/SQLiteRegionData.cs index 42299a0..cc059af 100644 --- a/OpenSim/Data/SQLite/SQLiteRegionData.cs +++ b/OpenSim/Data/SQLite/SQLiteRegionData.cs @@ -194,7 +194,7 @@ namespace OpenSim.Data.SQLite && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.Temporary) == 0 && (prim.GetEffectiveObjectFlags() & (uint)LLObject.ObjectFlags.TemporaryOnRez) == 0) { - m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID); + //m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID); addPrim(prim, Util.ToRawUuidString(obj.UUID), Util.ToRawUuidString(regionUUID)); } else if (prim.Stopped) -- cgit v1.1