From 754c244f468a038be2417ed611e5bf3fb962a987 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 11 Feb 2011 23:06:14 +0000 Subject: In SQLiteSimulationData.RemoveLandObject(), don't manually remove the row from the data adaptor's Rows list in addition to calling Delete. This matches the behaviour for other deletions and stops this operation failing on Windows .NET (though mono is fine with the duplication). Probably a holdover from copying code from the older legacy adaptor. Resolves http://opensimulator.org/mantis/view.php?id=5361 --- OpenSim/Data/SQLite/SQLiteSimulationData.cs | 6 ------ 1 file changed, 6 deletions(-) (limited to 'OpenSim/Data/SQLite/SQLiteSimulationData.cs') diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs index 8d93354..377c680 100644 --- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs +++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs @@ -669,10 +669,6 @@ namespace OpenSim.Data.SQLite } } - /// - /// - /// - /// public void RemoveLandObject(UUID globalID) { lock (ds) @@ -698,7 +694,6 @@ namespace OpenSim.Data.SQLite if (landRow != null) { landRow.Delete(); - land.Rows.Remove(landRow); } List rowsToDelete = new List(); foreach (DataRow rowToCheck in landaccesslist.Rows) @@ -709,7 +704,6 @@ namespace OpenSim.Data.SQLite for (int iter = 0; iter < rowsToDelete.Count; iter++) { rowsToDelete[iter].Delete(); - landaccesslist.Rows.Remove(rowsToDelete[iter]); } } Commit(); -- cgit v1.1