From 53bcf2139e7c8c9da2fbbcafc45704eae3bc5daa Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Wed, 21 May 2008 18:02:09 +0000 Subject: this removes use of the mapper for wearables, and I can confirm things get saved to the database. There are still issues on wearing things after a cleared cache that I'm looking at now. --- OpenSim/Data/NHibernate/NHibernateUserData.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Data/NHibernate') diff --git a/OpenSim/Data/NHibernate/NHibernateUserData.cs b/OpenSim/Data/NHibernate/NHibernateUserData.cs index 678ec04..b757496 100644 --- a/OpenSim/Data/NHibernate/NHibernateUserData.cs +++ b/OpenSim/Data/NHibernate/NHibernateUserData.cs @@ -306,7 +306,7 @@ namespace OpenSim.Data.NHibernate /// Appearance /// TODO: stubs for now to get us to a compiling state gently - public AvatarAppearance GetUserAppearance(LLUUID user) + public override AvatarAppearance GetUserAppearance(LLUUID user) { AvatarAppearance appearance; // TODO: I'm sure I'll have to do something silly here @@ -328,7 +328,7 @@ namespace OpenSim.Data.NHibernate } - public void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance) + public override void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance) { bool exists = ExistsAppearance(user); using (ISession session = factory.OpenSession()) -- cgit v1.1