From c52c68f314c67c76c7181a6d0828f476290fbd66 Mon Sep 17 00:00:00 2001
From: Sean Dague
Date: Wed, 2 Apr 2008 15:24:31 +0000
Subject: whole lot more moving
---
OpenSim/Data/MySQL/MySQLAssetData.cs | 198 +++
OpenSim/Data/MySQL/MySQLDataStore.cs | 1722 ++++++++++++++++++++
OpenSim/Data/MySQL/MySQLGridData.cs | 402 +++++
OpenSim/Data/MySQL/MySQLInventoryData.cs | 648 ++++++++
OpenSim/Data/MySQL/MySQLLogData.cs | 106 ++
OpenSim/Data/MySQL/MySQLManager.cs | 909 +++++++++++
OpenSim/Data/MySQL/MySQLUserData.cs | 643 ++++++++
OpenSim/Data/MySQL/Properties/AssemblyInfo.cs | 65 +
OpenSim/Data/MySQL/Resources/AvatarAppearance.sql | 42 +
OpenSim/Data/MySQL/Resources/CreateAgentsTable.sql | 24 +
OpenSim/Data/MySQL/Resources/CreateAssetsTable.sql | 11 +
.../Data/MySQL/Resources/CreateFoldersTable.sql | 11 +
OpenSim/Data/MySQL/Resources/CreateItemsTable.sql | 18 +
OpenSim/Data/MySQL/Resources/CreateLogsTable.sql | 10 +
.../Data/MySQL/Resources/CreateRegionsTable.sql | 32 +
.../MySQL/Resources/CreateUserFriendsTable.sql | 11 +
OpenSim/Data/MySQL/Resources/CreateUsersTable.sql | 35 +
.../Resources/UpgradeFoldersTableToVersion2.sql | 4 +
.../Resources/UpgradeItemsTableToVersion2.sql | 9 +
.../Resources/UpgradeRegionsTableToVersion2.sql | 4 +
.../Resources/UpgradeRegionsTableToVersion3.sql | 18 +
.../Resources/UpgradeUsersTableToVersion2.sql | 3 +
22 files changed, 4925 insertions(+)
create mode 100644 OpenSim/Data/MySQL/MySQLAssetData.cs
create mode 100644 OpenSim/Data/MySQL/MySQLDataStore.cs
create mode 100644 OpenSim/Data/MySQL/MySQLGridData.cs
create mode 100644 OpenSim/Data/MySQL/MySQLInventoryData.cs
create mode 100644 OpenSim/Data/MySQL/MySQLLogData.cs
create mode 100644 OpenSim/Data/MySQL/MySQLManager.cs
create mode 100644 OpenSim/Data/MySQL/MySQLUserData.cs
create mode 100644 OpenSim/Data/MySQL/Properties/AssemblyInfo.cs
create mode 100644 OpenSim/Data/MySQL/Resources/AvatarAppearance.sql
create mode 100644 OpenSim/Data/MySQL/Resources/CreateAgentsTable.sql
create mode 100644 OpenSim/Data/MySQL/Resources/CreateAssetsTable.sql
create mode 100644 OpenSim/Data/MySQL/Resources/CreateFoldersTable.sql
create mode 100644 OpenSim/Data/MySQL/Resources/CreateItemsTable.sql
create mode 100644 OpenSim/Data/MySQL/Resources/CreateLogsTable.sql
create mode 100644 OpenSim/Data/MySQL/Resources/CreateRegionsTable.sql
create mode 100644 OpenSim/Data/MySQL/Resources/CreateUserFriendsTable.sql
create mode 100644 OpenSim/Data/MySQL/Resources/CreateUsersTable.sql
create mode 100644 OpenSim/Data/MySQL/Resources/UpgradeFoldersTableToVersion2.sql
create mode 100644 OpenSim/Data/MySQL/Resources/UpgradeItemsTableToVersion2.sql
create mode 100644 OpenSim/Data/MySQL/Resources/UpgradeRegionsTableToVersion2.sql
create mode 100644 OpenSim/Data/MySQL/Resources/UpgradeRegionsTableToVersion3.sql
create mode 100644 OpenSim/Data/MySQL/Resources/UpgradeUsersTableToVersion2.sql
(limited to 'OpenSim/Data/MySQL')
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs
new file mode 100644
index 0000000..79994ae
--- /dev/null
+++ b/OpenSim/Data/MySQL/MySQLAssetData.cs
@@ -0,0 +1,198 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Data;
+using libsecondlife;
+using MySql.Data.MySqlClient;
+using OpenSim.Framework.Console;
+
+namespace OpenSim.Framework.Data.MySQL
+{
+ internal class MySQLAssetData : AssetDataBase, IPlugin
+ {
+ private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
+
+ private MySQLManager _dbConnection;
+
+ #region IAssetProvider Members
+
+ private void UpgradeAssetsTable(string oldVersion)
+ {
+ // null as the version, indicates that the table didn't exist
+ if (oldVersion == null)
+ {
+ m_log.Info("[ASSETS]: Creating new database tables");
+ _dbConnection.ExecuteResourceSql("CreateAssetsTable.sql");
+ return;
+ }
+ }
+
+ ///
+ /// Ensure that the assets related tables exists and are at the latest version
+ ///
+ private void TestTables()
+ {
+ Dictionary tableList = new Dictionary();
+
+ tableList["assets"] = null;
+ _dbConnection.GetTableVersion(tableList);
+
+ UpgradeAssetsTable(tableList["assets"]);
+ }
+
+ override public AssetBase FetchAsset(LLUUID assetID)
+ {
+ AssetBase asset = null;
+ lock (_dbConnection)
+ {
+ MySqlCommand cmd =
+ new MySqlCommand(
+ "SELECT name, description, assetType, invType, local, temporary, data FROM assets WHERE id=?id",
+ _dbConnection.Connection);
+ MySqlParameter p = cmd.Parameters.Add("?id", MySqlDbType.Binary, 16);
+ p.Value = assetID.GetBytes();
+
+ try
+ {
+ using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
+ {
+ if (dbReader.Read())
+ {
+ asset = new AssetBase();
+ asset.Data = (byte[]) dbReader["data"];
+ asset.Description = (string) dbReader["description"];
+ asset.FullID = assetID;
+ asset.InvType = (sbyte) dbReader["invType"];
+ asset.Local = ((sbyte) dbReader["local"]) != 0 ? true : false;
+ asset.Name = (string) dbReader["name"];
+ asset.Type = (sbyte) dbReader["assetType"];
+ }
+ dbReader.Close();
+ cmd.Dispose();
+ }
+ }
+ catch (Exception e)
+ {
+ m_log.ErrorFormat(
+ "[ASSETS]: MySql failure fetching asset {0}" + Environment.NewLine + e.ToString()
+ + Environment.NewLine + "Attempting reconnection", assetID);
+ _dbConnection.Reconnect();
+ }
+ }
+ return asset;
+ }
+
+ override public void CreateAsset(AssetBase asset)
+ {
+ lock (_dbConnection)
+ {
+ MySqlCommand cmd =
+ new MySqlCommand(
+ "REPLACE INTO assets(id, name, description, assetType, invType, local, temporary, data)" +
+ "VALUES(?id, ?name, ?description, ?assetType, ?invType, ?local, ?temporary, ?data)",
+ _dbConnection.Connection);
+
+ // need to ensure we dispose
+ try
+ {
+ using (cmd)
+ {
+ MySqlParameter p = cmd.Parameters.Add("?id", MySqlDbType.Binary, 16);
+ p.Value = asset.FullID.GetBytes();
+ cmd.Parameters.AddWithValue("?name", asset.Name);
+ cmd.Parameters.AddWithValue("?description", asset.Description);
+ cmd.Parameters.AddWithValue("?assetType", asset.Type);
+ cmd.Parameters.AddWithValue("?invType", asset.InvType);
+ cmd.Parameters.AddWithValue("?local", asset.Local);
+ cmd.Parameters.AddWithValue("?temporary", asset.Temporary);
+ cmd.Parameters.AddWithValue("?data", asset.Data);
+ cmd.ExecuteNonQuery();
+ cmd.Dispose();
+ }
+ }
+ catch (Exception e)
+ {
+ m_log.ErrorFormat(
+ "[ASSETS]: " +
+ "MySql failure creating asset {0} with name {1}" + Environment.NewLine + e.ToString()
+ + Environment.NewLine + "Attempting reconnection", asset.FullID, asset.Name);
+ _dbConnection.Reconnect();
+ }
+ }
+ }
+
+ override public void UpdateAsset(AssetBase asset)
+ {
+ CreateAsset(asset);
+ }
+
+ override public bool ExistsAsset(LLUUID uuid)
+ {
+ throw new Exception("The method or operation is not implemented.");
+ }
+
+ ///
+ /// All writes are immediately commited to the database, so this is a no-op
+ ///
+ override public void CommitAssets()
+ {
+ }
+
+ #endregion
+
+ #region IPlugin Members
+
+ override public void Initialise()
+ {
+ IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
+ string hostname = GridDataMySqlFile.ParseFileReadValue("hostname");
+ string database = GridDataMySqlFile.ParseFileReadValue("database");
+ string username = GridDataMySqlFile.ParseFileReadValue("username");
+ string password = GridDataMySqlFile.ParseFileReadValue("password");
+ string pooling = GridDataMySqlFile.ParseFileReadValue("pooling");
+ string port = GridDataMySqlFile.ParseFileReadValue("port");
+
+ _dbConnection = new MySQLManager(hostname, database, username, password, pooling, port);
+
+ TestTables();
+ }
+
+ override public string Version
+ {
+ get { return _dbConnection.getVersion(); }
+ }
+
+ override public string Name
+ {
+ get { return "MySQL Asset storage engine"; }
+ }
+
+ #endregion
+ }
+}
diff --git a/OpenSim/Data/MySQL/MySQLDataStore.cs b/OpenSim/Data/MySQL/MySQLDataStore.cs
new file mode 100644
index 0000000..eaa7f14
--- /dev/null
+++ b/OpenSim/Data/MySQL/MySQLDataStore.cs
@@ -0,0 +1,1722 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Data;
+using System.Diagnostics;
+using System.IO;
+using libsecondlife;
+using MySql.Data.MySqlClient;
+using OpenSim.Framework.Console;
+using OpenSim.Region.Environment.Interfaces;
+using OpenSim.Region.Environment.Scenes;
+
+namespace OpenSim.Framework.Data.MySQL
+{
+ public class MySQLDataStore : IRegionDataStore
+ {
+ private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
+
+ private const string m_primSelect = "select * from prims";
+ private const string m_shapeSelect = "select * from primshapes";
+ private const string m_itemsSelect = "select * from primitems";
+ private const string m_terrainSelect = "select * from terrain limit 1";
+ private const string m_landSelect = "select * from land";
+ private const string m_landAccessListSelect = "select * from landaccesslist";
+
+ private DataSet m_dataSet;
+ private MySqlDataAdapter m_primDataAdapter;
+ private MySqlDataAdapter m_shapeDataAdapter;
+ private MySqlDataAdapter m_itemsDataAdapter;
+ private MySqlConnection m_connection;
+ private MySqlDataAdapter m_terrainDataAdapter;
+ private MySqlDataAdapter m_landDataAdapter;
+ private MySqlDataAdapter m_landAccessListDataAdapter;
+
+ private DataTable m_primTable;
+ private DataTable m_shapeTable;
+ private DataTable m_itemsTable;
+ private DataTable m_terrainTable;
+ private DataTable m_landTable;
+ private DataTable m_landAccessListTable;
+
+ // Temporary attribute while this is experimental
+ private bool persistPrimInventories;
+
+ /***********************************************************************
+ *
+ * Public Interface Functions
+ *
+ **********************************************************************/
+
+ // see IRegionDataStore
+ public void Initialise(string connectionstring, bool persistPrimInventories)
+ {
+ m_dataSet = new DataSet();
+ this.persistPrimInventories = persistPrimInventories;
+
+ m_log.Info("[DATASTORE]: MySql - connecting: " + connectionstring);
+ m_connection = new MySqlConnection(connectionstring);
+
+ MySqlCommand primSelectCmd = new MySqlCommand(m_primSelect, m_connection);
+ m_primDataAdapter = new MySqlDataAdapter(primSelectCmd);
+
+ MySqlCommand shapeSelectCmd = new MySqlCommand(m_shapeSelect, m_connection);
+ m_shapeDataAdapter = new MySqlDataAdapter(shapeSelectCmd);
+
+ MySqlCommand itemsSelectCmd = new MySqlCommand(m_itemsSelect, m_connection);
+ m_itemsDataAdapter = new MySqlDataAdapter(itemsSelectCmd);
+
+ MySqlCommand terrainSelectCmd = new MySqlCommand(m_terrainSelect, m_connection);
+ m_terrainDataAdapter = new MySqlDataAdapter(terrainSelectCmd);
+
+ MySqlCommand landSelectCmd = new MySqlCommand(m_landSelect, m_connection);
+ m_landDataAdapter = new MySqlDataAdapter(landSelectCmd);
+
+ MySqlCommand landAccessListSelectCmd = new MySqlCommand(m_landAccessListSelect, m_connection);
+ m_landAccessListDataAdapter = new MySqlDataAdapter(landAccessListSelectCmd);
+
+ TestTables(m_connection);
+
+ lock (m_dataSet)
+ {
+ m_primTable = createPrimTable();
+ m_dataSet.Tables.Add(m_primTable);
+ SetupPrimCommands(m_primDataAdapter, m_connection);
+ m_primDataAdapter.Fill(m_primTable);
+
+ m_shapeTable = createShapeTable();
+ m_dataSet.Tables.Add(m_shapeTable);
+ SetupShapeCommands(m_shapeDataAdapter, m_connection);
+ m_shapeDataAdapter.Fill(m_shapeTable);
+
+ if (persistPrimInventories)
+ {
+ m_itemsTable = createItemsTable();
+ m_dataSet.Tables.Add(m_itemsTable);
+ SetupItemsCommands(m_itemsDataAdapter, m_connection);
+ m_itemsDataAdapter.Fill(m_itemsTable);
+ }
+
+ m_terrainTable = createTerrainTable();
+ m_dataSet.Tables.Add(m_terrainTable);
+ SetupTerrainCommands(m_terrainDataAdapter, m_connection);
+ m_terrainDataAdapter.Fill(m_terrainTable);
+
+ m_landTable = createLandTable();
+ m_dataSet.Tables.Add(m_landTable);
+ setupLandCommands(m_landDataAdapter, m_connection);
+ m_landDataAdapter.Fill(m_landTable);
+
+ m_landAccessListTable = createLandAccessListTable();
+ m_dataSet.Tables.Add(m_landAccessListTable);
+ setupLandAccessCommands(m_landAccessListDataAdapter, m_connection);
+ m_landAccessListDataAdapter.Fill(m_landAccessListTable);
+ }
+ }
+
+ public void StoreObject(SceneObjectGroup obj, LLUUID regionUUID)
+ {
+ lock (m_dataSet)
+ {
+ foreach (SceneObjectPart prim in obj.Children.Values)
+ {
+ if ((prim.ObjectFlags & (uint) LLObject.ObjectFlags.Physics) == 0)
+ {
+ m_log.Info("[DATASTORE]: Adding obj: " + obj.UUID + " to region: " + regionUUID);
+ addPrim(prim, obj.UUID, regionUUID);
+ }
+ else
+ {
+ // m_log.Info("[DATASTORE]: Ignoring Physical obj: " + obj.UUID + " in region: " + regionUUID);
+ }
+ }
+ Commit();
+ }
+ }
+
+ public void RemoveObject(LLUUID obj, LLUUID regionUUID)
+ {
+ m_log.InfoFormat("[DATASTORE]: Removing obj: {0} from region: {1}", obj.UUID, regionUUID);
+
+ DataTable prims = m_primTable;
+ DataTable shapes = m_shapeTable;
+
+ string selectExp = "SceneGroupID = '" + Util.ToRawUuidString(obj) + "'";
+ lock (m_dataSet)
+ {
+ DataRow[] primRows = prims.Select(selectExp);
+ foreach (DataRow row in primRows)
+ {
+ // Remove shapes row
+ LLUUID uuid = new LLUUID((string) row["UUID"]);
+ DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(uuid));
+ if (shapeRow != null)
+ {
+ shapeRow.Delete();
+ }
+
+ if (persistPrimInventories)
+ {
+ RemoveItems(uuid);
+ }
+
+ // Remove prim row
+ row.Delete();
+ }
+ Commit();
+ }
+ }
+
+ ///
+ /// Remove all persisted items of the given prim.
+ /// The caller must acquire the necessrary synchronization locks and commit or rollback changes.
+ ///
+ private void RemoveItems(LLUUID uuid)
+ {
+ String sql = String.Format("primID = '{0}'", uuid);
+ DataRow[] itemRows = m_itemsTable.Select(sql);
+
+ foreach (DataRow itemRow in itemRows)
+ {
+ itemRow.Delete();
+ }
+ }
+
+ ///
+ /// Load persisted objects from region storage.
+ ///
+ public List LoadObjects(LLUUID regionUUID)
+ {
+ Dictionary createdObjects = new Dictionary();
+
+ List retvals = new List();
+
+ DataTable prims = m_primTable;
+ DataTable shapes = m_shapeTable;
+
+ string byRegion = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'";
+ string orderByParent = "ParentID ASC";
+
+ lock (m_dataSet)
+ {
+ DataRow[] primsForRegion = prims.Select(byRegion, orderByParent);
+ m_log.Info("[DATASTORE]: " +
+ "Loaded " + primsForRegion.Length + " prims for region: " + regionUUID);
+
+ foreach (DataRow primRow in primsForRegion)
+ {
+ try
+ {
+ string uuid = (string) primRow["UUID"];
+ string objID = (string) primRow["SceneGroupID"];
+
+ SceneObjectPart prim = buildPrim(primRow);
+
+ if (uuid == objID) //is new SceneObjectGroup ?
+ {
+ SceneObjectGroup group = new SceneObjectGroup();
+
+ DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID));
+ if (shapeRow != null)
+ {
+ prim.Shape = buildShape(shapeRow);
+ }
+ else
+ {
+ m_log.Info(
+ "No shape found for prim in storage, so setting default box shape");
+ prim.Shape = PrimitiveBaseShape.Default;
+ }
+ group.AddPart(prim);
+ group.RootPart = prim;
+
+ createdObjects.Add(group.UUID, group);
+ retvals.Add(group);
+ }
+ else
+ {
+ DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID));
+ if (shapeRow != null)
+ {
+ prim.Shape = buildShape(shapeRow);
+ }
+ else
+ {
+ m_log.Info(
+ "No shape found for prim in storage, so setting default box shape");
+ prim.Shape = PrimitiveBaseShape.Default;
+ }
+ createdObjects[new LLUUID(objID)].AddPart(prim);
+ }
+
+ if (persistPrimInventories)
+ {
+ LoadItems(prim);
+ }
+ }
+ catch (Exception e)
+ {
+ m_log.Error("[DATASTORE]: Failed create prim object, exception and data follows");
+ m_log.Info("[DATASTORE]: " + e.ToString());
+ foreach (DataColumn col in prims.Columns)
+ {
+ m_log.Info("[DATASTORE]: Col: " + col.ColumnName + " => " + primRow[col]);
+ }
+ }
+ }
+ }
+ return retvals;
+ }
+
+ ///
+ /// Load in a prim's persisted inventory.
+ ///
+ ///
+ private void LoadItems(SceneObjectPart prim)
+ {
+ //m_log.InfoFormat("[DATASTORE]: Loading inventory for {0}, {1}", prim.Name, prim.UUID);
+
+ DataTable dbItems = m_itemsTable;
+
+ String sql = String.Format("primID = '{0}'", prim.UUID.ToString());
+ DataRow[] dbItemRows = dbItems.Select(sql);
+
+ IList inventory = new List();
+
+ foreach (DataRow row in dbItemRows)
+ {
+ TaskInventoryItem item = buildItem(row);
+ inventory.Add(item);
+
+ //m_log.DebugFormat("[DATASTORE]: Restored item {0}, {1}", item.Name, item.ItemID);
+ }
+
+ prim.RestoreInventoryItems(inventory);
+
+ // XXX A nasty little hack to recover the folder id for the prim (which is currently stored in
+ // every item). This data should really be stored in the prim table itself.
+ if (dbItemRows.Length > 0)
+ {
+ prim.FolderID = inventory[0].ParentID;
+ }
+ }
+
+ public void StoreTerrain(double[,] ter, LLUUID regionID)
+ {
+ int revision = Util.UnixTimeSinceEpoch();
+ m_log.Info("[DATASTORE]: Storing terrain revision r" + revision.ToString());
+
+ DataTable terrain = m_dataSet.Tables["terrain"];
+ lock (m_dataSet)
+ {
+ MySqlCommand cmd = new MySqlCommand("insert into terrain(RegionUUID, Revision, Heightfield)" +
+ " values(?RegionUUID, ?Revision, ?Heightfield)", m_connection);
+ using (cmd)
+ {
+ cmd.Parameters.Add(new MySqlParameter("?RegionUUID", Util.ToRawUuidString(regionID)));
+ cmd.Parameters.Add(new MySqlParameter("?Revision", revision));
+ cmd.Parameters.Add(new MySqlParameter("?Heightfield", serializeTerrain(ter)));
+ cmd.ExecuteNonQuery();
+ }
+ }
+ }
+
+ public double[,] LoadTerrain(LLUUID regionID)
+ {
+ double[,] terret = new double[256,256];
+ terret.Initialize();
+
+ MySqlCommand cmd = new MySqlCommand(
+ @"select RegionUUID, Revision, Heightfield from terrain
+ where RegionUUID=?RegionUUID order by Revision desc limit 1"
+ , m_connection);
+
+ MySqlParameter param = new MySqlParameter();
+ cmd.Parameters.Add(new MySqlParameter("?RegionUUID", Util.ToRawUuidString(regionID)));
+
+ if (m_connection.State != ConnectionState.Open)
+ {
+ m_connection.Open();
+ }
+
+ lock (m_dataSet)
+ {
+ using (MySqlDataReader row = cmd.ExecuteReader())
+ {
+ int rev = 0;
+ if (row.Read())
+ {
+ MemoryStream str = new MemoryStream((byte[]) row["Heightfield"]);
+ BinaryReader br = new BinaryReader(str);
+ for (int x = 0; x < 256; x++)
+ {
+ for (int y = 0; y < 256; y++)
+ {
+ terret[x, y] = br.ReadDouble();
+ }
+ }
+ rev = (int) row["Revision"];
+ }
+ else
+ {
+ m_log.Info("[DATASTORE]: No terrain found for region");
+ return null;
+ }
+
+ m_log.Info("[DATASTORE]: Loaded terrain revision r" + rev.ToString());
+ }
+ }
+ return terret;
+ }
+
+ public void RemoveLandObject(LLUUID globalID)
+ {
+ lock (m_dataSet)
+ {
+ using (MySqlCommand cmd = new MySqlCommand("delete from land where UUID=?UUID", m_connection))
+ {
+ cmd.Parameters.Add(new MySqlParameter("?UUID", Util.ToRawUuidString(globalID)));
+ cmd.ExecuteNonQuery();
+ }
+
+ using (
+ MySqlCommand cmd = new MySqlCommand("delete from landaccesslist where LandUUID=?UUID", m_connection)
+ )
+ {
+ cmd.Parameters.Add(new MySqlParameter("?UUID", Util.ToRawUuidString(globalID)));
+ cmd.ExecuteNonQuery();
+ }
+ }
+ }
+
+ public void StoreLandObject(ILandObject parcel)
+ {
+ lock (m_dataSet)
+ {
+ DataTable land = m_landTable;
+ DataTable landaccesslist = m_landAccessListTable;
+
+ DataRow landRow = land.Rows.Find(Util.ToRawUuidString(parcel.landData.globalID));
+ if (landRow == null)
+ {
+ landRow = land.NewRow();
+ fillLandRow(landRow, parcel.landData, parcel.regionUUID);
+ land.Rows.Add(landRow);
+ }
+ else
+ {
+ fillLandRow(landRow, parcel.landData, parcel.regionUUID);
+ }
+
+ using (
+ MySqlCommand cmd =
+ new MySqlCommand("delete from landaccesslist where LandUUID=?LandUUID", m_connection))
+ {
+ cmd.Parameters.Add(new MySqlParameter("?LandUUID", Util.ToRawUuidString(parcel.landData.globalID)));
+ cmd.ExecuteNonQuery();
+ }
+
+ foreach (ParcelManager.ParcelAccessEntry entry in parcel.landData.parcelAccessList)
+ {
+ DataRow newAccessRow = landaccesslist.NewRow();
+ fillLandAccessRow(newAccessRow, entry, parcel.landData.globalID);
+ landaccesslist.Rows.Add(newAccessRow);
+ }
+
+ Commit();
+ }
+ }
+
+ public List LoadLandObjects(LLUUID regionUUID)
+ {
+ List landDataForRegion = new List();
+ lock (m_dataSet)
+ {
+ DataTable land = m_landTable;
+ DataTable landaccesslist = m_landAccessListTable;
+ string searchExp = "RegionUUID = '" + Util.ToRawUuidString(regionUUID) + "'";
+ DataRow[] rawDataForRegion = land.Select(searchExp);
+ foreach (DataRow rawDataLand in rawDataForRegion)
+ {
+ LandData newLand = buildLandData(rawDataLand);
+ string accessListSearchExp = "LandUUID = '" + Util.ToRawUuidString(newLand.globalID) + "'";
+ DataRow[] rawDataForLandAccessList = landaccesslist.Select(accessListSearchExp);
+ foreach (DataRow rawDataLandAccess in rawDataForLandAccessList)
+ {
+ newLand.parcelAccessList.Add(buildLandAccessData(rawDataLandAccess));
+ }
+
+ landDataForRegion.Add(newLand);
+ }
+ }
+ return landDataForRegion;
+ }
+
+// TODO: unused
+// private void DisplayDataSet(DataSet ds, string title)
+// {
+// Debug.WriteLine(title);
+// //--- Loop through the DataTables
+// foreach (DataTable table in ds.Tables)
+// {
+// Debug.WriteLine("*** DataTable: " + table.TableName + "***");
+// //--- Loop through each DataTable's DataRows
+// foreach (DataRow row in table.Rows)
+// {
+// //--- Display the original values, if there are any.
+// if (row.HasVersion(DataRowVersion.Original))
+// {
+// Debug.Write("Original Row Values ===> ");
+// foreach (DataColumn column in table.Columns)
+// Debug.Write(column.ColumnName + " = " +
+// row[column, DataRowVersion.Original] + ", ");
+// Debug.WriteLine(String.Empty);
+// }
+// //--- Display the current values, if there are any.
+// if (row.HasVersion(DataRowVersion.Current))
+// {
+// Debug.Write("Current Row Values ====> ");
+// foreach (DataColumn column in table.Columns)
+// Debug.Write(column.ColumnName + " = " +
+// row[column, DataRowVersion.Current] + ", ");
+// Debug.WriteLine(String.Empty);
+// }
+// Debug.WriteLine(String.Empty);
+// }
+// }
+// }
+
+ public void Commit()
+ {
+ if (m_connection.State != ConnectionState.Open)
+ {
+ m_connection.Open();
+ }
+
+ lock (m_dataSet)
+ {
+ // DisplayDataSet(m_dataSet, "Region DataSet");
+
+ m_primDataAdapter.Update(m_primTable);
+ m_shapeDataAdapter.Update(m_shapeTable);
+
+ if (persistPrimInventories)
+ {
+ m_itemsDataAdapter.Update(m_itemsTable);
+ }
+
+ m_terrainDataAdapter.Update(m_terrainTable);
+ m_landDataAdapter.Update(m_landTable);
+ m_landAccessListDataAdapter.Update(m_landAccessListTable);
+
+ m_dataSet.AcceptChanges();
+ }
+ }
+
+
+ public void Shutdown()
+ {
+ Commit();
+ }
+
+ /***********************************************************************
+ *
+ * Database Definition Functions
+ *
+ * This should be db agnostic as we define them in ADO.NET terms
+ *
+ **********************************************************************/
+
+ private DataColumn createCol(DataTable dt, string name, Type type)
+ {
+ DataColumn col = new DataColumn(name, type);
+ dt.Columns.Add(col);
+ return col;
+ }
+
+ private DataTable createTerrainTable()
+ {
+ DataTable terrain = new DataTable("terrain");
+
+ createCol(terrain, "RegionUUID", typeof (String));
+ createCol(terrain, "Revision", typeof (Int32));
+ DataColumn heightField = createCol(terrain, "Heightfield", typeof (Byte[]));
+ return terrain;
+ }
+
+ private DataTable createPrimTable()
+ {
+ DataTable prims = new DataTable("prims");
+
+ createCol(prims, "UUID", typeof (String));
+ createCol(prims, "RegionUUID", typeof (String));
+ createCol(prims, "ParentID", typeof (Int32));
+ createCol(prims, "CreationDate", typeof (Int32));
+ createCol(prims, "Name", typeof (String));
+ createCol(prims, "SceneGroupID", typeof (String));
+ // various text fields
+ createCol(prims, "Text", typeof (String));
+ createCol(prims, "Description", typeof (String));
+ createCol(prims, "SitName", typeof (String));
+ createCol(prims, "TouchName", typeof (String));
+ // permissions
+ createCol(prims, "ObjectFlags", typeof (Int32));
+ createCol(prims, "CreatorID", typeof (String));
+ createCol(prims, "OwnerID", typeof (String));
+ createCol(prims, "GroupID", typeof (String));
+ createCol(prims, "LastOwnerID", typeof (String));
+ createCol(prims, "OwnerMask", typeof (Int32));
+ createCol(prims, "NextOwnerMask", typeof (Int32));
+ createCol(prims, "GroupMask", typeof (Int32));
+ createCol(prims, "EveryoneMask", typeof (Int32));
+ createCol(prims, "BaseMask", typeof (Int32));
+ // vectors
+ createCol(prims, "PositionX", typeof (Double));
+ createCol(prims, "PositionY", typeof (Double));
+ createCol(prims, "PositionZ", typeof (Double));
+ createCol(prims, "GroupPositionX", typeof (Double));
+ createCol(prims, "GroupPositionY", typeof (Double));
+ createCol(prims, "GroupPositionZ", typeof (Double));
+ createCol(prims, "VelocityX", typeof (Double));
+ createCol(prims, "VelocityY", typeof (Double));
+ createCol(prims, "VelocityZ", typeof (Double));
+ createCol(prims, "AngularVelocityX", typeof (Double));
+ createCol(prims, "AngularVelocityY", typeof (Double));
+ createCol(prims, "AngularVelocityZ", typeof (Double));
+ createCol(prims, "AccelerationX", typeof (Double));
+ createCol(prims, "AccelerationY", typeof (Double));
+ createCol(prims, "AccelerationZ", typeof (Double));
+ // quaternions
+ createCol(prims, "RotationX", typeof (Double));
+ createCol(prims, "RotationY", typeof (Double));
+ createCol(prims, "RotationZ", typeof (Double));
+ createCol(prims, "RotationW", typeof (Double));
+ // sit target
+ createCol(prims, "SitTargetOffsetX", typeof (Double));
+ createCol(prims, "SitTargetOffsetY", typeof (Double));
+ createCol(prims, "SitTargetOffsetZ", typeof (Double));
+
+ createCol(prims, "SitTargetOrientW", typeof (Double));
+ createCol(prims, "SitTargetOrientX", typeof (Double));
+ createCol(prims, "SitTargetOrientY", typeof (Double));
+ createCol(prims, "SitTargetOrientZ", typeof (Double));
+
+
+ // Add in contraints
+ prims.PrimaryKey = new DataColumn[] {prims.Columns["UUID"]};
+
+ return prims;
+ }
+
+ private DataTable createLandTable()
+ {
+ DataTable land = new DataTable("land");
+ createCol(land, "UUID", typeof (String));
+ createCol(land, "RegionUUID", typeof (String));
+ createCol(land, "LocalLandID", typeof (Int32));
+
+ // Bitmap is a byte[512]
+ createCol(land, "Bitmap", typeof (Byte[]));
+
+ createCol(land, "Name", typeof (String));
+ createCol(land, "Description", typeof (String));
+ createCol(land, "OwnerUUID", typeof (String));
+ createCol(land, "IsGroupOwned", typeof (Int32));
+ createCol(land, "Area", typeof (Int32));
+ createCol(land, "AuctionID", typeof (Int32)); //Unemplemented
+ createCol(land, "Category", typeof (Int32)); //Enum libsecondlife.Parcel.ParcelCategory
+ createCol(land, "ClaimDate", typeof (Int32));
+ createCol(land, "ClaimPrice", typeof (Int32));
+ createCol(land, "GroupUUID", typeof (String));
+ createCol(land, "SalePrice", typeof (Int32));
+ createCol(land, "LandStatus", typeof (Int32)); //Enum. libsecondlife.Parcel.ParcelStatus
+ createCol(land, "LandFlags", typeof (Int32));
+ createCol(land, "LandingType", typeof (Int32));
+ createCol(land, "MediaAutoScale", typeof (Int32));
+ createCol(land, "MediaTextureUUID", typeof (String));
+ createCol(land, "MediaURL", typeof (String));
+ createCol(land, "MusicURL", typeof (String));
+ createCol(land, "PassHours", typeof (Double));
+ createCol(land, "PassPrice", typeof (Int32));
+ createCol(land, "SnapshotUUID", typeof (String));
+ createCol(land, "UserLocationX", typeof (Double));
+ createCol(land, "UserLocationY", typeof (Double));
+ createCol(land, "UserLocationZ", typeof (Double));
+ createCol(land, "UserLookAtX", typeof (Double));
+ createCol(land, "UserLookAtY", typeof (Double));
+ createCol(land, "UserLookAtZ", typeof (Double));
+
+ land.PrimaryKey = new DataColumn[] {land.Columns["UUID"]};
+
+ return land;
+ }
+
+ private DataTable createLandAccessListTable()
+ {
+ DataTable landaccess = new DataTable("landaccesslist");
+ createCol(landaccess, "LandUUID", typeof (String));
+ createCol(landaccess, "AccessUUID", typeof (String));
+ createCol(landaccess, "Flags", typeof (Int32));
+
+ return landaccess;
+ }
+
+ private DataTable createShapeTable()
+ {
+ DataTable shapes = new DataTable("primshapes");
+ createCol(shapes, "UUID", typeof (String));
+ // shape is an enum
+ createCol(shapes, "Shape", typeof (Int32));
+ // vectors
+ createCol(shapes, "ScaleX", typeof (Double));
+ createCol(shapes, "ScaleY", typeof (Double));
+ createCol(shapes, "ScaleZ", typeof (Double));
+ // paths
+ createCol(shapes, "PCode", typeof (Int32));
+ createCol(shapes, "PathBegin", typeof (Int32));
+ createCol(shapes, "PathEnd", typeof (Int32));
+ createCol(shapes, "PathScaleX", typeof (Int32));
+ createCol(shapes, "PathScaleY", typeof (Int32));
+ createCol(shapes, "PathShearX", typeof (Int32));
+ createCol(shapes, "PathShearY", typeof (Int32));
+ createCol(shapes, "PathSkew", typeof (Int32));
+ createCol(shapes, "PathCurve", typeof (Int32));
+ createCol(shapes, "PathRadiusOffset", typeof (Int32));
+ createCol(shapes, "PathRevolutions", typeof (Int32));
+ createCol(shapes, "PathTaperX", typeof (Int32));
+ createCol(shapes, "PathTaperY", typeof (Int32));
+ createCol(shapes, "PathTwist", typeof (Int32));
+ createCol(shapes, "PathTwistBegin", typeof (Int32));
+ // profile
+ createCol(shapes, "ProfileBegin", typeof (Int32));
+ createCol(shapes, "ProfileEnd", typeof (Int32));
+ createCol(shapes, "ProfileCurve", typeof (Int32));
+ createCol(shapes, "ProfileHollow", typeof (Int32));
+ createCol(shapes, "State", typeof(Int32));
+ createCol(shapes, "Texture", typeof (Byte[]));
+ createCol(shapes, "ExtraParams", typeof (Byte[]));
+
+ shapes.PrimaryKey = new DataColumn[] {shapes.Columns["UUID"]};
+
+ return shapes;
+ }
+
+ private DataTable createItemsTable()
+ {
+ DataTable items = new DataTable("primitems");
+
+ createCol(items, "itemID", typeof (String));
+ createCol(items, "primID", typeof (String));
+ createCol(items, "assetID", typeof (String));
+ createCol(items, "parentFolderID", typeof (String));
+
+ createCol(items, "invType", typeof (Int32));
+ createCol(items, "assetType", typeof (Int32));
+
+ createCol(items, "name", typeof (String));
+ createCol(items, "description", typeof (String));
+
+ createCol(items, "creationDate", typeof (Int64));
+ createCol(items, "creatorID", typeof (String));
+ createCol(items, "ownerID", typeof (String));
+ createCol(items, "lastOwnerID", typeof (String));
+ createCol(items, "groupID", typeof (String));
+
+ createCol(items, "nextPermissions", typeof (Int32));
+ createCol(items, "currentPermissions", typeof (Int32));
+ createCol(items, "basePermissions", typeof (Int32));
+ createCol(items, "everyonePermissions", typeof (Int32));
+ createCol(items, "groupPermissions", typeof (Int32));
+
+ items.PrimaryKey = new DataColumn[] {items.Columns["itemID"]};
+
+ return items;
+ }
+
+ /***********************************************************************
+ *
+ * Convert between ADO.NET <=> OpenSim Objects
+ *
+ * These should be database independant
+ *
+ **********************************************************************/
+
+ private SceneObjectPart buildPrim(DataRow row)
+ {
+ SceneObjectPart prim = new SceneObjectPart();
+ prim.UUID = new LLUUID((String) row["UUID"]);
+ // explicit conversion of integers is required, which sort
+ // of sucks. No idea if there is a shortcut here or not.
+ prim.ParentID = Convert.ToUInt32(row["ParentID"]);
+ prim.CreationDate = Convert.ToInt32(row["CreationDate"]);
+ prim.Name = (String) row["Name"];
+ // various text fields
+ prim.Text = (String) row["Text"];
+ prim.Description = (String) row["Description"];
+ prim.SitName = (String) row["SitName"];
+ prim.TouchName = (String) row["TouchName"];
+ // permissions
+ prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]);
+ prim.CreatorID = new LLUUID((String) row["CreatorID"]);
+ prim.OwnerID = new LLUUID((String) row["OwnerID"]);
+ prim.GroupID = new LLUUID((String) row["GroupID"]);
+ prim.LastOwnerID = new LLUUID((String) row["LastOwnerID"]);
+ prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]);
+ prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]);
+ prim.GroupMask = Convert.ToUInt32(row["GroupMask"]);
+ prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]);
+ prim.BaseMask = Convert.ToUInt32(row["BaseMask"]);
+ // vectors
+ prim.OffsetPosition = new LLVector3(
+ Convert.ToSingle(row["PositionX"]),
+ Convert.ToSingle(row["PositionY"]),
+ Convert.ToSingle(row["PositionZ"])
+ );
+ prim.GroupPosition = new LLVector3(
+ Convert.ToSingle(row["GroupPositionX"]),
+ Convert.ToSingle(row["GroupPositionY"]),
+ Convert.ToSingle(row["GroupPositionZ"])
+ );
+ prim.Velocity = new LLVector3(
+ Convert.ToSingle(row["VelocityX"]),
+ Convert.ToSingle(row["VelocityY"]),
+ Convert.ToSingle(row["VelocityZ"])
+ );
+ prim.AngularVelocity = new LLVector3(
+ Convert.ToSingle(row["AngularVelocityX"]),
+ Convert.ToSingle(row["AngularVelocityY"]),
+ Convert.ToSingle(row["AngularVelocityZ"])
+ );
+ prim.Acceleration = new LLVector3(
+ Convert.ToSingle(row["AccelerationX"]),
+ Convert.ToSingle(row["AccelerationY"]),
+ Convert.ToSingle(row["AccelerationZ"])
+ );
+ // quaternions
+ prim.RotationOffset = new LLQuaternion(
+ Convert.ToSingle(row["RotationX"]),
+ Convert.ToSingle(row["RotationY"]),
+ Convert.ToSingle(row["RotationZ"]),
+ Convert.ToSingle(row["RotationW"])
+ );
+ try
+ {
+ prim.SetSitTargetLL(new LLVector3(
+ Convert.ToSingle(row["SitTargetOffsetX"]),
+ Convert.ToSingle(row["SitTargetOffsetY"]),
+ Convert.ToSingle(row["SitTargetOffsetZ"])), new LLQuaternion(
+ Convert.ToSingle(
+ row["SitTargetOrientX"]),
+ Convert.ToSingle(
+ row["SitTargetOrientY"]),
+ Convert.ToSingle(
+ row["SitTargetOrientZ"]),
+ Convert.ToSingle(
+ row["SitTargetOrientW"])));
+ }
+ catch (InvalidCastException)
+ {
+ // Database table was created before we got here and needs to be created! :P
+
+ using (
+ MySqlCommand cmd =
+ new MySqlCommand(
+ "ALTER TABLE `prims` ADD COLUMN `SitTargetOffsetX` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetY` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetZ` float NOT NULL default 0, ADD COLUMN `SitTargetOrientW` float NOT NULL default 0, ADD COLUMN `SitTargetOrientX` float NOT NULL default 0, ADD COLUMN `SitTargetOrientY` float NOT NULL default 0, ADD COLUMN `SitTargetOrientZ` float NOT NULL default 0;",
+ m_connection))
+ {
+ cmd.ExecuteNonQuery();
+ }
+ }
+ return prim;
+ }
+
+
+ ///
+ /// Build a prim inventory item from the persisted data.
+ ///
+ ///
+ ///
+ private TaskInventoryItem buildItem(DataRow row)
+ {
+ TaskInventoryItem taskItem = new TaskInventoryItem();
+
+ taskItem.ItemID = new LLUUID((String)row["itemID"]);
+ taskItem.ParentPartID = new LLUUID((String)row["primID"]);
+ taskItem.AssetID = new LLUUID((String)row["assetID"]);
+ taskItem.ParentID = new LLUUID((String)row["parentFolderID"]);
+
+ taskItem.InvType = Convert.ToInt32(row["invType"]);
+ taskItem.Type = Convert.ToInt32(row["assetType"]);
+
+ taskItem.Name = (String)row["name"];
+ taskItem.Description = (String)row["description"];
+ taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]);
+ taskItem.CreatorID = new LLUUID((String)row["creatorID"]);
+ taskItem.OwnerID = new LLUUID((String)row["ownerID"]);
+ taskItem.LastOwnerID = new LLUUID((String)row["lastOwnerID"]);
+ taskItem.GroupID = new LLUUID((String)row["groupID"]);
+
+ taskItem.NextOwnerMask = Convert.ToUInt32(row["nextPermissions"]);
+ taskItem.OwnerMask = Convert.ToUInt32(row["currentPermissions"]);
+ taskItem.BaseMask = Convert.ToUInt32(row["basePermissions"]);
+ taskItem.EveryoneMask = Convert.ToUInt32(row["everyonePermissions"]);
+ taskItem.GroupMask = Convert.ToUInt32(row["groupPermissions"]);
+
+ return taskItem;
+ }
+
+ private LandData buildLandData(DataRow row)
+ {
+ LandData newData = new LandData();
+
+ newData.globalID = new LLUUID((String) row["UUID"]);
+ newData.localID = Convert.ToInt32(row["LocalLandID"]);
+
+ // Bitmap is a byte[512]
+ newData.landBitmapByteArray = (Byte[]) row["Bitmap"];
+
+ newData.landName = (String) row["Name"];
+ newData.landDesc = (String) row["Description"];
+ newData.ownerID = (String) row["OwnerUUID"];
+ newData.isGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]);
+ newData.area = Convert.ToInt32(row["Area"]);
+ newData.auctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented
+ newData.category = (Parcel.ParcelCategory) Convert.ToInt32(row["Category"]);
+ //Enum libsecondlife.Parcel.ParcelCategory
+ newData.claimDate = Convert.ToInt32(row["ClaimDate"]);
+ newData.claimPrice = Convert.ToInt32(row["ClaimPrice"]);
+ newData.groupID = new LLUUID((String) row["GroupUUID"]);
+ newData.salePrice = Convert.ToInt32(row["SalePrice"]);
+ newData.landStatus = (Parcel.ParcelStatus) Convert.ToInt32(row["LandStatus"]);
+ //Enum. libsecondlife.Parcel.ParcelStatus
+ newData.landFlags = Convert.ToUInt32(row["LandFlags"]);
+ newData.landingType = Convert.ToByte(row["LandingType"]);
+ newData.mediaAutoScale = Convert.ToByte(row["MediaAutoScale"]);
+ newData.mediaID = new LLUUID((String) row["MediaTextureUUID"]);
+ newData.mediaURL = (String) row["MediaURL"];
+ newData.musicURL = (String) row["MusicURL"];
+ newData.passHours = Convert.ToSingle(row["PassHours"]);
+ newData.passPrice = Convert.ToInt32(row["PassPrice"]);
+ newData.snapshotID = (String) row["SnapshotUUID"];
+
+ newData.userLocation =
+ new LLVector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]),
+ Convert.ToSingle(row["UserLocationZ"]));
+ newData.userLookAt =
+ new LLVector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]),
+ Convert.ToSingle(row["UserLookAtZ"]));
+ newData.parcelAccessList = new List();
+
+ return newData;
+ }
+
+ private ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row)
+ {
+ ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
+ entry.AgentID = new LLUUID((string) row["AccessUUID"]);
+ entry.Flags = (ParcelManager.AccessList) Convert.ToInt32(row["Flags"]);
+ entry.Time = new DateTime();
+ return entry;
+ }
+
+ private Array serializeTerrain(double[,] val)
+ {
+ MemoryStream str = new MemoryStream(65536*sizeof (double));
+ BinaryWriter bw = new BinaryWriter(str);
+
+ // TODO: COMPATIBILITY - Add byte-order conversions
+ for (int x = 0; x < 256; x++)
+ for (int y = 0; y < 256; y++)
+ bw.Write(val[x, y]);
+
+ return str.ToArray();
+ }
+
+ private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID)
+ {
+ row["UUID"] = Util.ToRawUuidString(prim.UUID);
+ row["RegionUUID"] = Util.ToRawUuidString(regionUUID);
+ row["ParentID"] = prim.ParentID;
+ row["CreationDate"] = prim.CreationDate;
+ row["Name"] = prim.Name;
+ row["SceneGroupID"] = Util.ToRawUuidString(sceneGroupID);
+ // the UUID of the root part for this SceneObjectGroup
+ // various text fields
+ row["Text"] = prim.Text;
+ row["Description"] = prim.Description;
+ row["SitName"] = prim.SitName;
+ row["TouchName"] = prim.TouchName;
+ // permissions
+ row["ObjectFlags"] = prim.ObjectFlags;
+ row["CreatorID"] = Util.ToRawUuidString(prim.CreatorID);
+ row["OwnerID"] = Util.ToRawUuidString(prim.OwnerID);
+ row["GroupID"] = Util.ToRawUuidString(prim.GroupID);
+ row["LastOwnerID"] = Util.ToRawUuidString(prim.LastOwnerID);
+ row["OwnerMask"] = prim.OwnerMask;
+ row["NextOwnerMask"] = prim.NextOwnerMask;
+ row["GroupMask"] = prim.GroupMask;
+ row["EveryoneMask"] = prim.EveryoneMask;
+ row["BaseMask"] = prim.BaseMask;
+ // vectors
+ row["PositionX"] = prim.OffsetPosition.X;
+ row["PositionY"] = prim.OffsetPosition.Y;
+ row["PositionZ"] = prim.OffsetPosition.Z;
+ row["GroupPositionX"] = prim.GroupPosition.X;
+ row["GroupPositionY"] = prim.GroupPosition.Y;
+ row["GroupPositionZ"] = prim.GroupPosition.Z;
+ row["VelocityX"] = prim.Velocity.X;
+ row["VelocityY"] = prim.Velocity.Y;
+ row["VelocityZ"] = prim.Velocity.Z;
+ row["AngularVelocityX"] = prim.AngularVelocity.X;
+ row["AngularVelocityY"] = prim.AngularVelocity.Y;
+ row["AngularVelocityZ"] = prim.AngularVelocity.Z;
+ row["AccelerationX"] = prim.Acceleration.X;
+ row["AccelerationY"] = prim.Acceleration.Y;
+ row["AccelerationZ"] = prim.Acceleration.Z;
+ // quaternions
+ row["RotationX"] = prim.RotationOffset.X;
+ row["RotationY"] = prim.RotationOffset.Y;
+ row["RotationZ"] = prim.RotationOffset.Z;
+ row["RotationW"] = prim.RotationOffset.W;
+
+ try
+ {
+ // Sit target
+ LLVector3 sitTargetPos = prim.GetSitTargetPositionLL();
+ row["SitTargetOffsetX"] = sitTargetPos.X;
+ row["SitTargetOffsetY"] = sitTargetPos.Y;
+ row["SitTargetOffsetZ"] = sitTargetPos.Z;
+
+ LLQuaternion sitTargetOrient = prim.GetSitTargetOrientationLL();
+ row["SitTargetOrientW"] = sitTargetOrient.W;
+ row["SitTargetOrientX"] = sitTargetOrient.X;
+ row["SitTargetOrientY"] = sitTargetOrient.Y;
+ row["SitTargetOrientZ"] = sitTargetOrient.Z;
+ }
+ catch (MySqlException)
+ {
+ // Database table was created before we got here and needs to be created! :P
+
+ using (
+ MySqlCommand cmd =
+ new MySqlCommand(
+ "ALTER TABLE `prims` ADD COLUMN `SitTargetOffsetX` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetY` float NOT NULL default 0, ADD COLUMN `SitTargetOffsetZ` float NOT NULL default 0, ADD COLUMN `SitTargetOrientW` float NOT NULL default 0, ADD COLUMN `SitTargetOrientX` float NOT NULL default 0, ADD COLUMN `SitTargetOrientY` float NOT NULL default 0, ADD COLUMN `SitTargetOrientZ` float NOT NULL default 0;",
+ m_connection))
+ {
+ cmd.ExecuteNonQuery();
+ }
+ }
+ }
+
+ private void fillItemRow(DataRow row, TaskInventoryItem taskItem)
+ {
+ row["itemID"] = taskItem.ItemID;
+ row["primID"] = taskItem.ParentPartID;
+ row["assetID"] = taskItem.AssetID;
+ row["parentFolderID"] = taskItem.ParentID;
+
+ row["invType"] = taskItem.InvType;
+ row["assetType"] = taskItem.Type;
+
+ row["name"] = taskItem.Name;
+ row["description"] = taskItem.Description;
+ row["creationDate"] = taskItem.CreationDate;
+ row["creatorID"] = taskItem.CreatorID;
+ row["ownerID"] = taskItem.OwnerID;
+ row["lastOwnerID"] = taskItem.LastOwnerID;
+ row["groupID"] = taskItem.GroupID;
+ row["nextPermissions"] = taskItem.NextOwnerMask;
+ row["currentPermissions"] = taskItem.OwnerMask;
+ row["basePermissions"] = taskItem.BaseMask;
+ row["everyonePermissions"] = taskItem.EveryoneMask;
+ row["groupPermissions"] = taskItem.GroupMask;
+ }
+
+ private void fillLandRow(DataRow row, LandData land, LLUUID regionUUID)
+ {
+ row["UUID"] = Util.ToRawUuidString(land.globalID);
+ row["RegionUUID"] = Util.ToRawUuidString(regionUUID);
+ row["LocalLandID"] = land.localID;
+
+ // Bitmap is a byte[512]
+ row["Bitmap"] = land.landBitmapByteArray;
+
+ row["Name"] = land.landName;
+ row["Description"] = land.landDesc;
+ row["OwnerUUID"] = Util.ToRawUuidString(land.ownerID);
+ row["IsGroupOwned"] = land.isGroupOwned;
+ row["Area"] = land.area;
+ row["AuctionID"] = land.auctionID; //Unemplemented
+ row["Category"] = land.category; //Enum libsecondlife.Parcel.ParcelCategory
+ row["ClaimDate"] = land.claimDate;
+ row["ClaimPrice"] = land.claimPrice;
+ row["GroupUUID"] = Util.ToRawUuidString(land.groupID);
+ row["SalePrice"] = land.salePrice;
+ row["LandStatus"] = land.landStatus; //Enum. libsecondlife.Parcel.ParcelStatus
+ row["LandFlags"] = land.landFlags;
+ row["LandingType"] = land.landingType;
+ row["MediaAutoScale"] = land.mediaAutoScale;
+ row["MediaTextureUUID"] = Util.ToRawUuidString(land.mediaID);
+ row["MediaURL"] = land.mediaURL;
+ row["MusicURL"] = land.musicURL;
+ row["PassHours"] = land.passHours;
+ row["PassPrice"] = land.passPrice;
+ row["SnapshotUUID"] = Util.ToRawUuidString(land.snapshotID);
+ row["UserLocationX"] = land.userLocation.X;
+ row["UserLocationY"] = land.userLocation.Y;
+ row["UserLocationZ"] = land.userLocation.Z;
+ row["UserLookAtX"] = land.userLookAt.X;
+ row["UserLookAtY"] = land.userLookAt.Y;
+ row["UserLookAtZ"] = land.userLookAt.Z;
+ }
+
+ private void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, LLUUID parcelID)
+ {
+ row["LandUUID"] = Util.ToRawUuidString(parcelID);
+ row["AccessUUID"] = Util.ToRawUuidString(entry.AgentID);
+ row["Flags"] = entry.Flags;
+ }
+
+ private PrimitiveBaseShape buildShape(DataRow row)
+ {
+ PrimitiveBaseShape s = new PrimitiveBaseShape();
+ s.Scale = new LLVector3(
+ Convert.ToSingle(row["ScaleX"]),
+ Convert.ToSingle(row["ScaleY"]),
+ Convert.ToSingle(row["ScaleZ"])
+ );
+ // paths
+ s.PCode = Convert.ToByte(row["PCode"]);
+ s.PathBegin = Convert.ToUInt16(row["PathBegin"]);
+ s.PathEnd = Convert.ToUInt16(row["PathEnd"]);
+ s.PathScaleX = Convert.ToByte(row["PathScaleX"]);
+ s.PathScaleY = Convert.ToByte(row["PathScaleY"]);
+ s.PathShearX = Convert.ToByte(row["PathShearX"]);
+ s.PathShearY = Convert.ToByte(row["PathShearY"]);
+ s.PathSkew = Convert.ToSByte(row["PathSkew"]);
+ s.PathCurve = Convert.ToByte(row["PathCurve"]);
+ s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]);
+ s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]);
+ s.PathTaperX = Convert.ToSByte(row["PathTaperX"]);
+ s.PathTaperY = Convert.ToSByte(row["PathTaperY"]);
+ s.PathTwist = Convert.ToSByte(row["PathTwist"]);
+ s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]);
+ // profile
+ s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]);
+ s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]);
+ s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]);
+ s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]);
+
+ byte[] textureEntry = (byte[]) row["Texture"];
+ s.TextureEntry = textureEntry;
+
+ s.ExtraParams = (byte[]) row["ExtraParams"];
+
+ try
+ {
+ s.State = Convert.ToByte(row["State"]);
+ }
+ catch (InvalidCastException)
+ {
+ // Database table was created before we got here and needs to be created! :P
+
+ using (
+ MySqlCommand cmd =
+ new MySqlCommand(
+ "ALTER TABLE `primshapes` ADD COLUMN `State` int NOT NULL default 0;",
+ m_connection))
+ {
+ cmd.ExecuteNonQuery();
+ }
+ }
+
+ return s;
+ }
+
+ private void fillShapeRow(DataRow row, SceneObjectPart prim)
+ {
+ PrimitiveBaseShape s = prim.Shape;
+ row["UUID"] = Util.ToRawUuidString(prim.UUID);
+ // shape is an enum
+ row["Shape"] = 0;
+ // vectors
+ row["ScaleX"] = s.Scale.X;
+ row["ScaleY"] = s.Scale.Y;
+ row["ScaleZ"] = s.Scale.Z;
+ // paths
+ row["PCode"] = s.PCode;
+ row["PathBegin"] = s.PathBegin;
+ row["PathEnd"] = s.PathEnd;
+ row["PathScaleX"] = s.PathScaleX;
+ row["PathScaleY"] = s.PathScaleY;
+ row["PathShearX"] = s.PathShearX;
+ row["PathShearY"] = s.PathShearY;
+ row["PathSkew"] = s.PathSkew;
+ row["PathCurve"] = s.PathCurve;
+ row["PathRadiusOffset"] = s.PathRadiusOffset;
+ row["PathRevolutions"] = s.PathRevolutions;
+ row["PathTaperX"] = s.PathTaperX;
+ row["PathTaperY"] = s.PathTaperY;
+ row["PathTwist"] = s.PathTwist;
+ row["PathTwistBegin"] = s.PathTwistBegin;
+ // profile
+ row["ProfileBegin"] = s.ProfileBegin;
+ row["ProfileEnd"] = s.ProfileEnd;
+ row["ProfileCurve"] = s.ProfileCurve;
+ row["ProfileHollow"] = s.ProfileHollow;
+ row["Texture"] = s.TextureEntry;
+ row["ExtraParams"] = s.ExtraParams;
+ try
+ {
+ row["State"] = s.State;
+ }
+ catch (MySqlException)
+ {
+ // Database table was created before we got here and needs to be created! :P
+ using (
+ MySqlCommand cmd =
+ new MySqlCommand(
+ "ALTER TABLE `primshapes` ADD COLUMN `State` int NOT NULL default 0;",
+ m_connection))
+ {
+ cmd.ExecuteNonQuery();
+ }
+ }
+ }
+
+ private void addPrim(SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID)
+ {
+ DataTable prims = m_dataSet.Tables["prims"];
+ DataTable shapes = m_dataSet.Tables["primshapes"];
+
+ DataRow primRow = prims.Rows.Find(Util.ToRawUuidString(prim.UUID));
+ if (primRow == null)
+ {
+ primRow = prims.NewRow();
+ fillPrimRow(primRow, prim, sceneGroupID, regionUUID);
+ prims.Rows.Add(primRow);
+ }
+ else
+ {
+ fillPrimRow(primRow, prim, sceneGroupID, regionUUID);
+ }
+
+ DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID));
+ if (shapeRow == null)
+ {
+ shapeRow = shapes.NewRow();
+ fillShapeRow(shapeRow, prim);
+ shapes.Rows.Add(shapeRow);
+ }
+ else
+ {
+ fillShapeRow(shapeRow, prim);
+ }
+ }
+
+ // see IRegionDatastore
+ public void StorePrimInventory(LLUUID primID, ICollection items)
+ {
+ if (!persistPrimInventories)
+ return;
+
+ m_log.InfoFormat("[DATASTORE]: Persisting Prim Inventory with prim ID {0}", primID);
+
+ // For now, we're just going to crudely remove all the previous inventory items
+ // no matter whether they have changed or not, and replace them with the current set.
+ lock (m_dataSet)
+ {
+ RemoveItems(primID);
+
+ // repalce with current inventory details
+ foreach (TaskInventoryItem newItem in items)
+ {
+// m_log.InfoFormat(
+// "[DATASTORE]: " +
+// "Adding item {0}, {1} to prim ID {2}",
+// newItem.Name, newItem.ItemID, newItem.ParentPartID);
+
+ DataRow newItemRow = m_itemsTable.NewRow();
+ fillItemRow(newItemRow, newItem);
+ m_itemsTable.Rows.Add(newItemRow);
+ }
+ }
+
+ Commit();
+ }
+
+ /***********************************************************************
+ *
+ * SQL Statement Creation Functions
+ *
+ * These functions create SQL statements for update, insert, and create.
+ * They can probably be factored later to have a db independant
+ * portion and a db specific portion
+ *
+ **********************************************************************/
+
+ private MySqlCommand createInsertCommand(string table, DataTable dt)
+ {
+ /**
+ * This is subtle enough to deserve some commentary.
+ * Instead of doing *lots* and *lots of hardcoded strings
+ * for database definitions we'll use the fact that
+ * realistically all insert statements look like "insert
+ * into A(b, c) values(:b, :c) on the parameterized query
+ * front. If we just have a list of b, c, etc... we can
+ * generate these strings instead of typing them out.
+ */
+ string[] cols = new string[dt.Columns.Count];
+ for (int i = 0; i < dt.Columns.Count; i++)
+ {
+ DataColumn col = dt.Columns[i];
+ cols[i] = col.ColumnName;
+ }
+
+ string sql = "insert into " + table + "(";
+ sql += String.Join(", ", cols);
+ // important, the first ':' needs to be here, the rest get added in the join
+ sql += ") values (?";
+ sql += String.Join(", ?", cols);
+ sql += ")";
+ MySqlCommand cmd = new MySqlCommand(sql);
+
+ // this provides the binding for all our parameters, so
+ // much less code than it used to be
+ foreach (DataColumn col in dt.Columns)
+ {
+ cmd.Parameters.Add(createMySqlParameter(col.ColumnName, col.DataType));
+ }
+ return cmd;
+ }
+
+ private MySqlCommand createUpdateCommand(string table, string pk, DataTable dt)
+ {
+ string sql = "update " + table + " set ";
+ string subsql = String.Empty;
+ foreach (DataColumn col in dt.Columns)
+ {
+ if (subsql.Length > 0)
+ {
+ // a map function would rock so much here
+ subsql += ", ";
+ }
+ subsql += col.ColumnName + "=?" + col.ColumnName;
+ }
+ sql += subsql;
+ sql += " where " + pk;
+ MySqlCommand cmd = new MySqlCommand(sql);
+
+ // this provides the binding for all our parameters, so
+ // much less code than it used to be
+
+ foreach (DataColumn col in dt.Columns)
+ {
+ cmd.Parameters.Add(createMySqlParameter(col.ColumnName, col.DataType));
+ }
+ return cmd;
+ }
+
+ private string defineTable(DataTable dt)
+ {
+ string sql = "create table " + dt.TableName + "(";
+ string subsql = String.Empty;
+ foreach (DataColumn col in dt.Columns)
+ {
+ if (subsql.Length > 0)
+ {
+ // a map function would rock so much here
+ subsql += ",\n";
+ }
+ subsql += col.ColumnName + " " + MySqlType(col.DataType);
+ if (dt.PrimaryKey.Length > 0 && col == dt.PrimaryKey[0])
+ {
+ subsql += " primary key";
+ }
+ }
+ sql += subsql;
+ sql += ")";
+
+ //m_log.InfoFormat("[DATASTORE]: defineTable() sql {0}", sql);
+
+ return sql;
+ }
+
+ /***********************************************************************
+ *
+ * Database Binding functions
+ *
+ * These will be db specific due to typing, and minor differences
+ * in databases.
+ *
+ **********************************************************************/
+
+ ///
+ /// This is a convenience function that collapses 5 repetitive
+ /// lines for defining MySqlParameters to 2 parameters:
+ /// column name and database type.
+ ///
+ /// It assumes certain conventions like ?param as the param
+ /// name to replace in parametrized queries, and that source
+ /// version is always current version, both of which are fine
+ /// for us.
+ ///
+ ///a built MySql parameter
+ private MySqlParameter createMySqlParameter(string name, Type type)
+ {
+ MySqlParameter param = new MySqlParameter();
+ param.ParameterName = "?" + name;
+ param.DbType = dbtypeFromType(type);
+ param.SourceColumn = name;
+ param.SourceVersion = DataRowVersion.Current;
+ return param;
+ }
+
+// TODO: unused
+// private MySqlParameter createParamWithValue(string name, Type type, Object o)
+// {
+// MySqlParameter param = createMySqlParameter(name, type);
+// param.Value = o;
+// return param;
+// }
+
+ private void SetupPrimCommands(MySqlDataAdapter da, MySqlConnection conn)
+ {
+ MySqlCommand insertCommand = createInsertCommand("prims", m_primTable);
+ insertCommand.Connection = conn;
+ da.InsertCommand = insertCommand;
+
+ MySqlCommand updateCommand = createUpdateCommand("prims", "UUID=?UUID", m_primTable);
+ updateCommand.Connection = conn;
+ da.UpdateCommand = updateCommand;
+
+ MySqlCommand delete = new MySqlCommand("delete from prims where UUID=?UUID");
+ delete.Parameters.Add(createMySqlParameter("UUID", typeof (String)));
+ delete.Connection = conn;
+ da.DeleteCommand = delete;
+ }
+
+ private void SetupItemsCommands(MySqlDataAdapter da, MySqlConnection conn)
+ {
+ da.InsertCommand = createInsertCommand("primitems", m_itemsTable);
+ da.InsertCommand.Connection = conn;
+
+ da.UpdateCommand = createUpdateCommand("primitems", "itemID = ?itemID", m_itemsTable);
+ da.UpdateCommand.Connection = conn;
+
+ MySqlCommand delete = new MySqlCommand("delete from primitems where itemID = ?itemID");
+ delete.Parameters.Add(createMySqlParameter("itemID", typeof (String)));
+ delete.Connection = conn;
+ da.DeleteCommand = delete;
+ }
+
+ private void SetupTerrainCommands(MySqlDataAdapter da, MySqlConnection conn)
+ {
+ da.InsertCommand = createInsertCommand("terrain", m_dataSet.Tables["terrain"]);
+ da.InsertCommand.Connection = conn;
+ }
+
+ private void setupLandCommands(MySqlDataAdapter da, MySqlConnection conn)
+ {
+ da.InsertCommand = createInsertCommand("land", m_dataSet.Tables["land"]);
+ da.InsertCommand.Connection = conn;
+
+ da.UpdateCommand = createUpdateCommand("land", "UUID=?UUID", m_dataSet.Tables["land"]);
+ da.UpdateCommand.Connection = conn;
+ }
+
+ private void setupLandAccessCommands(MySqlDataAdapter da, MySqlConnection conn)
+ {
+ da.InsertCommand = createInsertCommand("landaccesslist", m_dataSet.Tables["landaccesslist"]);
+ da.InsertCommand.Connection = conn;
+ }
+
+ private void SetupShapeCommands(MySqlDataAdapter da, MySqlConnection conn)
+ {
+ da.InsertCommand = createInsertCommand("primshapes", m_dataSet.Tables["primshapes"]);
+ da.InsertCommand.Connection = conn;
+
+ da.UpdateCommand = createUpdateCommand("primshapes", "UUID=?UUID", m_dataSet.Tables["primshapes"]);
+ da.UpdateCommand.Connection = conn;
+
+ MySqlCommand delete = new MySqlCommand("delete from primshapes where UUID = ?UUID");
+ delete.Parameters.Add(createMySqlParameter("UUID", typeof (String)));
+ delete.Connection = conn;
+ da.DeleteCommand = delete;
+ }
+
+ private void InitDB(MySqlConnection conn)
+ {
+ string createPrims = defineTable(createPrimTable());
+ string createShapes = defineTable(createShapeTable());
+ string createItems = defineTable(createItemsTable());
+ string createTerrain = defineTable(createTerrainTable());
+ string createLand = defineTable(createLandTable());
+ string createLandAccessList = defineTable(createLandAccessListTable());
+
+ MySqlCommand pcmd = new MySqlCommand(createPrims, conn);
+ MySqlCommand scmd = new MySqlCommand(createShapes, conn);
+ MySqlCommand icmd = new MySqlCommand(createItems, conn);
+ MySqlCommand tcmd = new MySqlCommand(createTerrain, conn);
+ MySqlCommand lcmd = new MySqlCommand(createLand, conn);
+ MySqlCommand lalcmd = new MySqlCommand(createLandAccessList, conn);
+
+ if (conn.State != ConnectionState.Open)
+ {
+ try
+ {
+ conn.Open();
+ }
+ catch (Exception ex)
+ {
+ m_log.Error("[MySql]: Error connecting to MySQL server: " + ex.Message);
+ m_log.Error("[MySql]: Application is terminating!");
+ System.Threading.Thread.CurrentThread.Abort();
+ }
+ }
+
+ try
+ {
+ pcmd.ExecuteNonQuery();
+ }
+ catch (MySqlException e)
+ {
+ m_log.WarnFormat("[MySql]: Primitives Table Already Exists: {0}", e);
+ }
+
+ try
+ {
+ scmd.ExecuteNonQuery();
+ }
+ catch (MySqlException e)
+ {
+ m_log.WarnFormat("[MySql]: Shapes Table Already Exists: {0}", e);
+ }
+
+ try
+ {
+ icmd.ExecuteNonQuery();
+ }
+ catch (MySqlException e)
+ {
+ m_log.WarnFormat("[MySql]: Items Table Already Exists: {0}", e);
+ }
+
+ try
+ {
+ tcmd.ExecuteNonQuery();
+ }
+ catch (MySqlException e)
+ {
+ m_log.WarnFormat("[MySql]: Terrain Table Already Exists: {0}", e);
+ }
+
+ try
+ {
+ lcmd.ExecuteNonQuery();
+ }
+ catch (MySqlException e)
+ {
+ m_log.WarnFormat("[MySql]: Land Table Already Exists: {0}", e);
+ }
+
+ try
+ {
+ lalcmd.ExecuteNonQuery();
+ }
+ catch (MySqlException e)
+ {
+ m_log.WarnFormat("[MySql]: LandAccessList Table Already Exists: {0}", e);
+ }
+ conn.Close();
+ }
+
+ private bool TestTables(MySqlConnection conn)
+ {
+ MySqlCommand primSelectCmd = new MySqlCommand(m_primSelect, conn);
+ MySqlDataAdapter pDa = new MySqlDataAdapter(primSelectCmd);
+ MySqlCommand shapeSelectCmd = new MySqlCommand(m_shapeSelect, conn);
+ MySqlDataAdapter sDa = new MySqlDataAdapter(shapeSelectCmd);
+ MySqlCommand itemsSelectCmd = new MySqlCommand(m_itemsSelect, conn);
+ MySqlDataAdapter iDa = new MySqlDataAdapter(itemsSelectCmd);
+ MySqlCommand terrainSelectCmd = new MySqlCommand(m_terrainSelect, conn);
+ MySqlDataAdapter tDa = new MySqlDataAdapter(terrainSelectCmd);
+ MySqlCommand landSelectCmd = new MySqlCommand(m_landSelect, conn);
+ MySqlDataAdapter lDa = new MySqlDataAdapter(landSelectCmd);
+ MySqlCommand landAccessListSelectCmd = new MySqlCommand(m_landAccessListSelect, conn);
+ MySqlDataAdapter lalDa = new MySqlDataAdapter(landAccessListSelectCmd);
+
+ DataSet tmpDS = new DataSet();
+ try
+ {
+ pDa.Fill(tmpDS, "prims");
+ sDa.Fill(tmpDS, "primshapes");
+
+ if (persistPrimInventories)
+ iDa.Fill(tmpDS, "primitems");
+
+ tDa.Fill(tmpDS, "terrain");
+ lDa.Fill(tmpDS, "land");
+ lalDa.Fill(tmpDS, "landaccesslist");
+ }
+ catch (MySqlException)
+ {
+ m_log.Info("[DATASTORE]: MySql Database doesn't exist... creating");
+ InitDB(conn);
+ }
+
+ pDa.Fill(tmpDS, "prims");
+ sDa.Fill(tmpDS, "primshapes");
+
+ if (persistPrimInventories)
+ iDa.Fill(tmpDS, "primitems");
+
+ tDa.Fill(tmpDS, "terrain");
+ lDa.Fill(tmpDS, "land");
+ lalDa.Fill(tmpDS, "landaccesslist");
+
+ foreach (DataColumn col in createPrimTable().Columns)
+ {
+ if (!tmpDS.Tables["prims"].Columns.Contains(col.ColumnName))
+ {
+ m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName);
+ return false;
+ }
+ }
+
+ foreach (DataColumn col in createShapeTable().Columns)
+ {
+ if (!tmpDS.Tables["primshapes"].Columns.Contains(col.ColumnName))
+ {
+ m_log.Info("[DATASTORE]: Missing required column:" + col.ColumnName);
+ return false;
+ }
+ }
+
+ // XXX primitems should probably go here eventually
+
+ foreach (DataColumn col in createTerrainTable().Columns)
+ {
+ if (!tmpDS.Tables["terrain"].Columns.Contains(col.ColumnName))
+ {
+ m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName);
+ return false;
+ }
+ }
+
+ foreach (DataColumn col in createLandTable().Columns)
+ {
+ if (!tmpDS.Tables["land"].Columns.Contains(col.ColumnName))
+ {
+ m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName);
+ return false;
+ }
+ }
+
+ foreach (DataColumn col in createLandAccessListTable().Columns)
+ {
+ if (!tmpDS.Tables["landaccesslist"].Columns.Contains(col.ColumnName))
+ {
+ m_log.Info("[DATASTORE]: Missing require column:" + col.ColumnName);
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ /***********************************************************************
+ *
+ * Type conversion functions
+ *
+ **********************************************************************/
+
+ private DbType dbtypeFromType(Type type)
+ {
+ if (type == typeof (String))
+ {
+ return DbType.String;
+ }
+ else if (type == typeof (Int32))
+ {
+ return DbType.Int32;
+ }
+ else if (type == typeof (Double))
+ {
+ return DbType.Double;
+ }
+ else if (type == typeof (Byte))
+ {
+ return DbType.Byte;
+ }
+ else if (type == typeof (Double))
+ {
+ return DbType.Double;
+ }
+ else if (type == typeof (Byte[]))
+ {
+ return DbType.Binary;
+ }
+ else
+ {
+ return DbType.String;
+ }
+ }
+
+ // this is something we'll need to implement for each db
+ // slightly differently.
+ private string MySqlType(Type type)
+ {
+ if (type == typeof (String))
+ {
+ return "varchar(255)";
+ }
+ else if (type == typeof (Int32))
+ {
+ return "integer";
+ }
+ else if (type == typeof (Int64))
+ {
+ return "bigint";
+ }
+ else if (type == typeof (Double))
+ {
+ return "float";
+ }
+ else if (type == typeof (Byte[]))
+ {
+ return "longblob";
+ }
+ else
+ {
+ return "string";
+ }
+ }
+ }
+}
diff --git a/OpenSim/Data/MySQL/MySQLGridData.cs b/OpenSim/Data/MySQL/MySQLGridData.cs
new file mode 100644
index 0000000..61ab067
--- /dev/null
+++ b/OpenSim/Data/MySQL/MySQLGridData.cs
@@ -0,0 +1,402 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Data;
+using System.Security.Cryptography;
+using System.Text;
+using System.Text.RegularExpressions;
+using libsecondlife;
+using OpenSim.Framework.Console;
+
+namespace OpenSim.Framework.Data.MySQL
+{
+ ///
+ /// A MySQL Interface for the Grid Server
+ ///
+ public class MySQLGridData : GridDataBase
+ {
+ private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
+
+ ///
+ /// MySQL Database Manager
+ ///
+ private MySQLManager database;
+
+ ///
+ /// Initialises the Grid Interface
+ ///
+ override public void Initialise()
+ {
+ IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
+ string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
+ string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
+ string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
+ string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
+ string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
+ string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
+
+ database =
+ new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling,
+ settingPort);
+
+ TestTables();
+ }
+
+ #region Test and initialization code
+
+ ///
+ /// Ensure that the user related tables exists and are at the latest version
+ ///
+ private void TestTables()
+ {
+ Dictionary tableList = new Dictionary();
+
+ tableList["regions"] = null;
+ database.GetTableVersion(tableList);
+
+ UpgradeRegionsTable(tableList["regions"]);
+ }
+
+ ///
+ /// Create or upgrade the table if necessary
+ ///
+ /// A null indicates that the table does not
+ /// currently exist
+ private void UpgradeRegionsTable(string oldVersion)
+ {
+ // null as the version, indicates that the table didn't exist
+ if (oldVersion == null)
+ {
+ database.ExecuteResourceSql("CreateRegionsTable.sql");
+ return;
+ }
+ if (oldVersion.Contains("Rev. 1"))
+ {
+ database.ExecuteResourceSql("UpgradeRegionsTableToVersion2.sql");
+ return;
+ }
+ if (oldVersion.Contains("Rev. 2"))
+ {
+ database.ExecuteResourceSql("UpgradeRegionsTableToVersion3.sql");
+ return;
+ }
+ }
+
+ #endregion
+
+ ///
+ /// Shuts down the grid interface
+ ///
+ override public void Close()
+ {
+ database.Close();
+ }
+
+ ///
+ /// Returns the plugin name
+ ///
+ /// Plugin name
+ override public string getName()
+ {
+ return "MySql OpenGridData";
+ }
+
+ ///
+ /// Returns the plugin version
+ ///
+ /// Plugin version
+ override public string getVersion()
+ {
+ return "0.1";
+ }
+
+ ///
+ /// Returns all the specified region profiles within coordates -- coordinates are inclusive
+ ///
+ /// Minimum X coordinate
+ /// Minimum Y coordinate
+ /// Maximum X coordinate
+ /// Maximum Y coordinate
+ ///
+ override public RegionProfileData[] GetProfilesInRange(uint xmin, uint ymin, uint xmax, uint ymax)
+ {
+ try
+ {
+ lock (database)
+ {
+ Dictionary param = new Dictionary();
+ param["?xmin"] = xmin.ToString();
+ param["?ymin"] = ymin.ToString();
+ param["?xmax"] = xmax.ToString();
+ param["?ymax"] = ymax.ToString();
+
+ IDbCommand result =
+ database.Query(
+ "SELECT * FROM regions WHERE locX >= ?xmin AND locX <= ?xmax AND locY >= ?ymin AND locY <= ?ymax",
+ param);
+ IDataReader reader = result.ExecuteReader();
+
+ RegionProfileData row;
+
+ List rows = new List();
+
+ while ((row = database.readSimRow(reader)) != null)
+ {
+ rows.Add(row);
+ }
+ reader.Close();
+ result.Dispose();
+
+ return rows.ToArray();
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return null;
+ }
+ }
+
+ ///
+ /// Returns a sim profile from it's location
+ ///
+ /// Region location handle
+ /// Sim profile
+ override public RegionProfileData GetProfileByHandle(ulong handle)
+ {
+ try
+ {
+ lock (database)
+ {
+ Dictionary param = new Dictionary();
+ param["?handle"] = handle.ToString();
+
+ IDbCommand result = database.Query("SELECT * FROM regions WHERE regionHandle = ?handle", param);
+ IDataReader reader = result.ExecuteReader();
+
+ RegionProfileData row = database.readSimRow(reader);
+ reader.Close();
+ result.Dispose();
+
+ return row;
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return null;
+ }
+ }
+
+ ///
+ /// Returns a sim profile from it's UUID
+ ///
+ /// The region UUID
+ /// The sim profile
+ override public RegionProfileData GetProfileByLLUUID(LLUUID uuid)
+ {
+ try
+ {
+ lock (database)
+ {
+ Dictionary param = new Dictionary();
+ param["?uuid"] = uuid.ToString();
+
+ IDbCommand result = database.Query("SELECT * FROM regions WHERE uuid = ?uuid", param);
+ IDataReader reader = result.ExecuteReader();
+
+ RegionProfileData row = database.readSimRow(reader);
+ reader.Close();
+ result.Dispose();
+
+ return row;
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return null;
+ }
+ }
+
+ ///
+ /// Returns a sim profile from it's Region name string
+ ///
+ /// The region name search query
+ /// The sim profile
+ override public RegionProfileData GetProfileByString(string regionName)
+ {
+ if (regionName.Length > 2)
+ {
+ try
+ {
+ lock (database)
+ {
+ Dictionary param = new Dictionary();
+ // Add % because this is a like query.
+ param["?regionName"] = regionName + "%";
+ // Order by statement will return shorter matches first. Only returns one record or no record.
+ IDbCommand result = database.Query("SELECT * FROM regions WHERE regionName like ?regionName order by LENGTH(regionName) asc LIMIT 1", param);
+ IDataReader reader = result.ExecuteReader();
+
+ RegionProfileData row = database.readSimRow(reader);
+ reader.Close();
+ result.Dispose();
+
+ return row;
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return null;
+ }
+ }
+ else
+ {
+ m_log.Error("[DATABASE]: Searched for a Region Name shorter then 3 characters");
+ return null;
+ }
+ }
+
+ ///
+ /// Adds a new profile to the database
+ ///
+ /// The profile to add
+ /// Successful?
+ override public DataResponse AddProfile(RegionProfileData profile)
+ {
+ lock (database)
+ {
+ if (database.insertRegion(profile))
+ {
+ return DataResponse.RESPONSE_OK;
+ }
+ else
+ {
+ return DataResponse.RESPONSE_ERROR;
+ }
+ }
+ }
+
+ ///
+ /// Deletes a profile from the database
+ ///
+ /// The profile to delete
+ /// Successful?
+ //public DataResponse DeleteProfile(RegionProfileData profile)
+ public DataResponse DeleteProfile(string uuid)
+ {
+ lock (database)
+ {
+ if (database.deleteRegion(uuid))
+ {
+ return DataResponse.RESPONSE_OK;
+ }
+ else
+ {
+ return DataResponse.RESPONSE_ERROR;
+ }
+ }
+ }
+
+ ///
+ /// DEPRECATED. Attempts to authenticate a region by comparing a shared secret.
+ ///
+ /// The UUID of the challenger
+ /// The attempted regionHandle of the challenger
+ /// The secret
+ /// Whether the secret and regionhandle match the database entry for UUID
+ override public bool AuthenticateSim(LLUUID uuid, ulong handle, string authkey)
+ {
+ bool throwHissyFit = false; // Should be true by 1.0
+
+ if (throwHissyFit)
+ throw new Exception("CRYPTOWEAK AUTHENTICATE: Refusing to authenticate due to replay potential.");
+
+ RegionProfileData data = GetProfileByLLUUID(uuid);
+
+ return (handle == data.regionHandle && authkey == data.regionSecret);
+ }
+
+ ///
+ /// NOT YET FUNCTIONAL. Provides a cryptographic authentication of a region
+ ///
+ /// This requires a security audit.
+ ///
+ ///
+ ///
+ ///
+ ///
+ public bool AuthenticateSim(LLUUID uuid, ulong handle, string authhash, string challenge)
+ {
+ SHA512Managed HashProvider = new SHA512Managed();
+ ASCIIEncoding TextProvider = new ASCIIEncoding();
+
+ byte[] stream = TextProvider.GetBytes(uuid.ToString() + ":" + handle.ToString() + ":" + challenge);
+ byte[] hash = HashProvider.ComputeHash(stream);
+
+ return false;
+ }
+
+ override public ReservationData GetReservationAtPoint(uint x, uint y)
+ {
+ try
+ {
+ lock (database)
+ {
+ Dictionary param = new Dictionary();
+ param["?x"] = x.ToString();
+ param["?y"] = y.ToString();
+ IDbCommand result =
+ database.Query(
+ "SELECT * FROM reservations WHERE resXMin <= ?x AND resXMax >= ?x AND resYMin <= ?y AND resYMax >= ?y",
+ param);
+ IDataReader reader = result.ExecuteReader();
+
+ ReservationData row = database.readReservationRow(reader);
+ reader.Close();
+ result.Dispose();
+
+ return row;
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return null;
+ }
+ }
+ }
+}
diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs
new file mode 100644
index 0000000..4165d8f
--- /dev/null
+++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs
@@ -0,0 +1,648 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using libsecondlife;
+using MySql.Data.MySqlClient;
+using OpenSim.Framework.Console;
+
+namespace OpenSim.Framework.Data.MySQL
+{
+ ///
+ /// A MySQL interface for the inventory server
+ ///
+ public class MySQLInventoryData : IInventoryData
+ {
+ private static readonly log4net.ILog m_log
+ = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
+
+ ///
+ /// The database manager
+ ///
+ private MySQLManager database;
+
+ ///
+ /// Loads and initialises this database plugin
+ ///
+ public void Initialise()
+ {
+ IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
+ string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
+ string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
+ string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
+ string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
+ string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
+ string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
+
+ database =
+ new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling,
+ settingPort);
+ TestTables(database.Connection);
+ }
+
+ #region Test and initialization code
+
+ private void UpgradeFoldersTable(string oldVersion)
+ {
+ // null as the version, indicates that the table didn't exist
+ if (oldVersion == null)
+ {
+ database.ExecuteResourceSql("CreateFoldersTable.sql");
+ return;
+ }
+
+ // if the table is already at the current version, then we can exit immediately
+// if (oldVersion == "Rev. 2")
+// return;
+
+// database.ExecuteResourceSql("UpgradeFoldersTableToVersion2.sql");
+ }
+
+ private void UpgradeItemsTable(string oldVersion)
+ {
+ // null as the version, indicates that the table didn't exist
+ if (oldVersion == null)
+ {
+ database.ExecuteResourceSql("CreateItemsTable.sql");
+ return;
+ }
+
+ // if the table is already at the current version, then we can exit immediately
+// if (oldVersion == "Rev. 2")
+// return;
+
+// database.ExecuteResourceSql("UpgradeItemsTableToVersion2.sql");
+ }
+
+ private void TestTables(MySqlConnection conn)
+ {
+ Dictionary tableList = new Dictionary();
+
+ tableList["inventoryfolders"] = null;
+ tableList["inventoryitems"] = null;
+
+ database.GetTableVersion(tableList);
+ m_log.Info("[MYSQL]: Inventory Folder Version: " + tableList["inventoryfolders"]);
+ m_log.Info("[MYSQL]: Inventory Items Version: " + tableList["inventoryitems"]);
+
+ UpgradeFoldersTable(tableList["inventoryfolders"]);
+ UpgradeItemsTable(tableList["inventoryitems"]);
+ }
+
+ #endregion
+
+ ///
+ /// The name of this DB provider
+ ///
+ /// Name of DB provider
+ public string getName()
+ {
+ return "MySQL Inventory Data Interface";
+ }
+
+ ///
+ /// Closes this DB provider
+ ///
+ public void Close()
+ {
+ // Do nothing.
+ }
+
+ ///
+ /// Returns the version of this DB provider
+ ///
+ /// A string containing the DB provider
+ public string getVersion()
+ {
+ return database.getVersion();
+ }
+
+ ///
+ /// Returns a list of items in a specified folder
+ ///
+ /// The folder to search
+ /// A list containing inventory items
+ public List getInventoryInFolder(LLUUID folderID)
+ {
+ try
+ {
+ lock (database)
+ {
+ List items = new List();
+
+ MySqlCommand result =
+ new MySqlCommand("SELECT * FROM inventoryitems WHERE parentFolderID = ?uuid",
+ database.Connection);
+ result.Parameters.AddWithValue("?uuid", folderID.ToString());
+ MySqlDataReader reader = result.ExecuteReader();
+
+ while (reader.Read())
+ items.Add(readInventoryItem(reader));
+
+ reader.Close();
+ result.Dispose();
+
+ return items;
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return null;
+ }
+ }
+
+ ///
+ /// Returns a list of the root folders within a users inventory
+ ///
+ /// The user whos inventory is to be searched
+ /// A list of folder objects
+ public List getUserRootFolders(LLUUID user)
+ {
+ try
+ {
+ lock (database)
+ {
+ MySqlCommand result =
+ new MySqlCommand(
+ "SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid",
+ database.Connection);
+ result.Parameters.AddWithValue("?uuid", user.ToString());
+ result.Parameters.AddWithValue("?zero", LLUUID.Zero.ToString());
+ MySqlDataReader reader = result.ExecuteReader();
+
+ List items = new List();
+ while (reader.Read())
+ items.Add(readInventoryFolder(reader));
+
+
+ reader.Close();
+ result.Dispose();
+
+ return items;
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return null;
+ }
+ }
+
+ // see InventoryItemBase.getUserRootFolder
+ public InventoryFolderBase getUserRootFolder(LLUUID user)
+ {
+ try
+ {
+ lock (database)
+ {
+ MySqlCommand result =
+ new MySqlCommand(
+ "SELECT * FROM inventoryfolders WHERE parentFolderID = ?zero AND agentID = ?uuid",
+ database.Connection);
+ result.Parameters.AddWithValue("?uuid", user.ToString());
+ result.Parameters.AddWithValue("?zero", LLUUID.Zero.ToString());
+
+ MySqlDataReader reader = result.ExecuteReader();
+
+ List items = new List();
+ while (reader.Read())
+ items.Add(readInventoryFolder(reader));
+
+ InventoryFolderBase rootFolder = null;
+
+ // There should only ever be one root folder for a user. However, if there's more
+ // than one we'll simply use the first one rather than failing. It would be even
+ // nicer to print some message to this effect, but this feels like it's too low a
+ // to put such a message out, and it's too minor right now to spare the time to
+ // suitably refactor.
+ if (items.Count > 0)
+ {
+ rootFolder = items[0];
+ }
+
+ reader.Close();
+ result.Dispose();
+
+ return rootFolder;
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return null;
+ }
+ }
+
+ ///
+ /// Return a list of folders in a users inventory contained within the specified folder.
+ /// This method is only used in tests - in normal operation the user always have one,
+ /// and only one, root folder.
+ ///
+ /// The folder to search
+ /// A list of inventory folders
+ public List getInventoryFolders(LLUUID parentID)
+ {
+ try
+ {
+ lock (database)
+ {
+ MySqlCommand result =
+ new MySqlCommand("SELECT * FROM inventoryfolders WHERE parentFolderID = ?uuid",
+ database.Connection);
+ result.Parameters.AddWithValue("?uuid", parentID.ToString());
+ MySqlDataReader reader = result.ExecuteReader();
+
+ List items = new List();
+
+ while (reader.Read())
+ items.Add(readInventoryFolder(reader));
+
+ reader.Close();
+ result.Dispose();
+
+ return items;
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return null;
+ }
+ }
+
+ ///
+ /// Reads a one item from an SQL result
+ ///
+ /// The SQL Result
+ /// the item read
+ private InventoryItemBase readInventoryItem(MySqlDataReader reader)
+ {
+ try
+ {
+ InventoryItemBase item = new InventoryItemBase();
+
+ item.inventoryID = new LLUUID((string) reader["inventoryID"]);
+ item.assetID = new LLUUID((string) reader["assetID"]);
+ item.assetType = (int) reader["assetType"];
+ item.parentFolderID = new LLUUID((string) reader["parentFolderID"]);
+ item.avatarID = new LLUUID((string) reader["avatarID"]);
+ item.inventoryName = (string) reader["inventoryName"];
+ item.inventoryDescription = (string) reader["inventoryDescription"];
+ item.inventoryNextPermissions = (uint) reader["inventoryNextPermissions"];
+ item.inventoryCurrentPermissions = (uint) reader["inventoryCurrentPermissions"];
+ item.invType = (int) reader["invType"];
+ item.creatorsID = new LLUUID((string) reader["creatorID"]);
+ item.inventoryBasePermissions = (uint) reader["inventoryBasePermissions"];
+ item.inventoryEveryOnePermissions = (uint) reader["inventoryEveryOnePermissions"];
+ return item;
+ }
+ catch (MySqlException e)
+ {
+ m_log.Error(e.ToString());
+ }
+
+ return null;
+ }
+
+ ///
+ /// Returns a specified inventory item
+ ///
+ /// The item to return
+ /// An inventory item
+ public InventoryItemBase getInventoryItem(LLUUID itemID)
+ {
+ try
+ {
+ lock (database)
+ {
+ Dictionary param = new Dictionary();
+
+ MySqlCommand result =
+ new MySqlCommand("SELECT * FROM inventoryitems WHERE inventoryID = ?uuid", database.Connection);
+ result.Parameters.AddWithValue("?uuid", itemID.ToString());
+ MySqlDataReader reader = result.ExecuteReader();
+
+ InventoryItemBase item = null;
+ if (reader.Read())
+ item = readInventoryItem(reader);
+
+ reader.Close();
+ result.Dispose();
+
+ return item;
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ }
+ return null;
+ }
+
+ ///
+ /// Reads a list of inventory folders returned by a query.
+ ///
+ /// A MySQL Data Reader
+ /// A List containing inventory folders
+ protected InventoryFolderBase readInventoryFolder(MySqlDataReader reader)
+ {
+ try
+ {
+ InventoryFolderBase folder = new InventoryFolderBase();
+ folder.agentID = new LLUUID((string) reader["agentID"]);
+ folder.parentID = new LLUUID((string) reader["parentFolderID"]);
+ folder.folderID = new LLUUID((string) reader["folderID"]);
+ folder.name = (string) reader["folderName"];
+ folder.type = (short) reader["type"];
+ folder.version = (ushort) ((int) reader["version"]);
+ return folder;
+ }
+ catch (Exception e)
+ {
+ m_log.Error(e.ToString());
+ }
+
+ return null;
+ }
+
+
+ ///
+ /// Returns a specified inventory folder
+ ///
+ /// The folder to return
+ /// A folder class
+ public InventoryFolderBase getInventoryFolder(LLUUID folderID)
+ {
+ try
+ {
+ lock (database)
+ {
+ MySqlCommand result =
+ new MySqlCommand("SELECT * FROM inventoryfolders WHERE folderID = ?uuid", database.Connection);
+ result.Parameters.AddWithValue("?uuid", folderID.ToString());
+ MySqlDataReader reader = result.ExecuteReader();
+
+ reader.Read();
+ InventoryFolderBase folder = readInventoryFolder(reader);
+ reader.Close();
+ result.Dispose();
+
+ return folder;
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return null;
+ }
+ }
+
+ ///
+ /// Adds a specified item to the database
+ ///
+ /// The inventory item
+ public void addInventoryItem(InventoryItemBase item)
+ {
+ string sql =
+ "REPLACE INTO inventoryitems (inventoryID, assetID, assetType, parentFolderID, avatarID, inventoryName, inventoryDescription, inventoryNextPermissions, inventoryCurrentPermissions, invType, creatorID, inventoryBasePermissions, inventoryEveryOnePermissions) VALUES ";
+ sql +=
+ "(?inventoryID, ?assetID, ?assetType, ?parentFolderID, ?avatarID, ?inventoryName, ?inventoryDescription, ?inventoryNextPermissions, ?inventoryCurrentPermissions, ?invType, ?creatorID, ?inventoryBasePermissions, ?inventoryEveryOnePermissions)";
+
+ try
+ {
+ MySqlCommand result = new MySqlCommand(sql, database.Connection);
+ result.Parameters.AddWithValue("?inventoryID", item.inventoryID.ToString());
+ result.Parameters.AddWithValue("?assetID", item.assetID.ToString());
+ result.Parameters.AddWithValue("?assetType", item.assetType.ToString());
+ result.Parameters.AddWithValue("?parentFolderID", item.parentFolderID.ToString());
+ result.Parameters.AddWithValue("?avatarID", item.avatarID.ToString());
+ result.Parameters.AddWithValue("?inventoryName", item.inventoryName);
+ result.Parameters.AddWithValue("?inventoryDescription", item.inventoryDescription);
+ result.Parameters.AddWithValue("?inventoryNextPermissions", item.inventoryNextPermissions.ToString());
+ result.Parameters.AddWithValue("?inventoryCurrentPermissions",
+ item.inventoryCurrentPermissions.ToString());
+ result.Parameters.AddWithValue("?invType", item.invType);
+ result.Parameters.AddWithValue("?creatorID", item.creatorsID.ToString());
+ result.Parameters.AddWithValue("?inventoryBasePermissions", item.inventoryBasePermissions);
+ result.Parameters.AddWithValue("?inventoryEveryOnePermissions", item.inventoryEveryOnePermissions);
+ result.ExecuteNonQuery();
+ result.Dispose();
+ }
+ catch (MySqlException e)
+ {
+ m_log.Error(e.ToString());
+ }
+ }
+
+ ///
+ /// Updates the specified inventory item
+ ///
+ /// Inventory item to update
+ public void updateInventoryItem(InventoryItemBase item)
+ {
+ addInventoryItem(item);
+ }
+
+ ///
+ ///
+ ///
+ ///
+ public void deleteInventoryItem(LLUUID itemID)
+ {
+ try
+ {
+ MySqlCommand cmd =
+ new MySqlCommand("DELETE FROM inventoryitems WHERE inventoryID=?uuid", database.Connection);
+ cmd.Parameters.AddWithValue("?uuid", itemID.ToString());
+ cmd.ExecuteNonQuery();
+ }
+ catch (MySqlException e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ }
+ }
+
+ ///
+ /// Creates a new inventory folder
+ ///
+ /// Folder to create
+ public void addInventoryFolder(InventoryFolderBase folder)
+ {
+ string sql =
+ "REPLACE INTO inventoryfolders (folderID, agentID, parentFolderID, folderName, type, version) VALUES ";
+ sql += "(?folderID, ?agentID, ?parentFolderID, ?folderName, ?type, ?version)";
+
+ MySqlCommand cmd = new MySqlCommand(sql, database.Connection);
+ cmd.Parameters.AddWithValue("?folderID", folder.folderID.ToString());
+ cmd.Parameters.AddWithValue("?agentID", folder.agentID.ToString());
+ cmd.Parameters.AddWithValue("?parentFolderID", folder.parentID.ToString());
+ cmd.Parameters.AddWithValue("?folderName", folder.name);
+ cmd.Parameters.AddWithValue("?type", (short) folder.type);
+ cmd.Parameters.AddWithValue("?version", folder.version);
+
+ try
+ {
+ lock (database)
+ {
+ cmd.ExecuteNonQuery();
+ }
+ }
+ catch (Exception e)
+ {
+ m_log.Error(e.ToString());
+ }
+ }
+
+ ///
+ /// Updates an inventory folder
+ ///
+ /// Folder to update
+ public void updateInventoryFolder(InventoryFolderBase folder)
+ {
+ addInventoryFolder(folder);
+ }
+
+ /// Creates a new inventory folder
+ ///
+ /// Folder to create
+ public void moveInventoryFolder(InventoryFolderBase folder)
+ {
+ string sql =
+ "UPDATE inventoryfolders SET parentFolderID=?parentFolderID WHERE folderID=?folderID";
+
+ MySqlCommand cmd = new MySqlCommand(sql, database.Connection);
+ cmd.Parameters.AddWithValue("?folderID", folder.folderID.ToString());
+ cmd.Parameters.AddWithValue("?parentFolderID", folder.parentID.ToString());
+
+ try
+ {
+ lock (database)
+ {
+ cmd.ExecuteNonQuery();
+ }
+ }
+ catch (Exception e)
+ {
+ m_log.Error(e.ToString());
+ }
+ }
+
+ ///
+ /// Append a list of all the child folders of a parent folder
+ ///
+ /// list where folders will be appended
+ /// ID of parent
+ protected void getInventoryFolders(ref List folders, LLUUID parentID)
+ {
+ List subfolderList = getInventoryFolders(parentID);
+
+ foreach (InventoryFolderBase f in subfolderList)
+ folders.Add(f);
+ }
+
+ // See IInventoryData
+ public List getFolderHierarchy(LLUUID parentID)
+ {
+ List folders = new List();
+ getInventoryFolders(ref folders, parentID);
+
+ for (int i = 0; i < folders.Count; i++)
+ getInventoryFolders(ref folders, folders[i].folderID);
+
+ return folders;
+ }
+
+ protected void deleteOneFolder(LLUUID folderID)
+ {
+ try
+ {
+ MySqlCommand cmd =
+ new MySqlCommand("DELETE FROM inventoryfolders WHERE folderID=?uuid", database.Connection);
+ cmd.Parameters.AddWithValue("?uuid", folderID.ToString());
+
+ lock (database)
+ {
+ cmd.ExecuteNonQuery();
+ }
+ }
+ catch (MySqlException e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ }
+ }
+
+ protected void deleteItemsInFolder(LLUUID folderID)
+ {
+ try
+ {
+ MySqlCommand cmd =
+ new MySqlCommand("DELETE FROM inventoryitems WHERE parentFolderID=?uuid", database.Connection);
+ cmd.Parameters.AddWithValue("?uuid", folderID.ToString());
+
+ lock (database)
+ {
+ cmd.ExecuteNonQuery();
+ }
+ }
+ catch (MySqlException e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ }
+ }
+
+ ///
+ /// Delete an inventory folder
+ ///
+ /// Id of folder to delete
+ public void deleteInventoryFolder(LLUUID folderID)
+ {
+ List subFolders = getFolderHierarchy(folderID);
+
+ //Delete all sub-folders
+ foreach (InventoryFolderBase f in subFolders)
+ {
+ deleteOneFolder(f.folderID);
+ deleteItemsInFolder(f.folderID);
+ }
+
+ //Delete the actual row
+ deleteOneFolder(folderID);
+ deleteItemsInFolder(folderID);
+ }
+ }
+}
diff --git a/OpenSim/Data/MySQL/MySQLLogData.cs b/OpenSim/Data/MySQL/MySQLLogData.cs
new file mode 100644
index 0000000..480446f
--- /dev/null
+++ b/OpenSim/Data/MySQL/MySQLLogData.cs
@@ -0,0 +1,106 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+namespace OpenSim.Framework.Data.MySQL
+{
+ ///
+ /// An interface to the log database for MySQL
+ ///
+ internal class MySQLLogData : ILogData
+ {
+ ///
+ /// The database manager
+ ///
+ public MySQLManager database;
+
+ ///
+ /// Artificial constructor called when the plugin is loaded
+ ///
+ public void Initialise()
+ {
+ IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini");
+ string settingHostname = GridDataMySqlFile.ParseFileReadValue("hostname");
+ string settingDatabase = GridDataMySqlFile.ParseFileReadValue("database");
+ string settingUsername = GridDataMySqlFile.ParseFileReadValue("username");
+ string settingPassword = GridDataMySqlFile.ParseFileReadValue("password");
+ string settingPooling = GridDataMySqlFile.ParseFileReadValue("pooling");
+ string settingPort = GridDataMySqlFile.ParseFileReadValue("port");
+
+ database =
+ new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling,
+ settingPort);
+ }
+
+ ///
+ /// Saves a log item to the database
+ ///
+ /// The daemon triggering the event
+ /// The target of the action (region / agent UUID, etc)
+ /// The method call where the problem occured
+ /// The arguments passed to the method
+ /// How critical is this?
+ /// The message to log
+ public void saveLog(string serverDaemon, string target, string methodCall, string arguments, int priority,
+ string logMessage)
+ {
+ try
+ {
+ database.insertLogRow(serverDaemon, target, methodCall, arguments, priority, logMessage);
+ }
+ catch
+ {
+ database.Reconnect();
+ }
+ }
+
+ ///
+ /// Returns the name of this DB provider
+ ///
+ /// A string containing the DB provider name
+ public string getName()
+ {
+ return "MySQL Logdata Interface";
+ }
+
+ ///
+ /// Closes the database provider
+ ///
+ public void Close()
+ {
+ // Do nothing.
+ }
+
+ ///
+ /// Returns the version of this DB provider
+ ///
+ /// A string containing the provider version
+ public string getVersion()
+ {
+ return "0.1";
+ }
+ }
+}
diff --git a/OpenSim/Data/MySQL/MySQLManager.cs b/OpenSim/Data/MySQL/MySQLManager.cs
new file mode 100644
index 0000000..579667b
--- /dev/null
+++ b/OpenSim/Data/MySQL/MySQLManager.cs
@@ -0,0 +1,909 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Data;
+using System.Data.SqlClient;
+using System.IO;
+using System.Reflection;
+using libsecondlife;
+using MySql.Data.MySqlClient;
+using OpenSim.Framework.Console;
+
+namespace OpenSim.Framework.Data.MySQL
+{
+ ///
+ /// A MySQL Database manager
+ ///
+ internal class MySQLManager
+ {
+ private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
+
+ ///
+ /// The database connection object
+ ///
+ private MySqlConnection dbcon;
+
+ ///
+ /// Connection string for ADO.net
+ ///
+ private string connectionString;
+
+ ///
+ /// Initialises and creates a new MySQL connection and maintains it.
+ ///
+ /// The MySQL server being connected to
+ /// The name of the MySQL database being used
+ /// The username logging into the database
+ /// The password for the user logging in
+ /// Whether to use connection pooling or not, can be one of the following: 'yes', 'true', 'no' or 'false', if unsure use 'false'.
+ public MySQLManager(string hostname, string database, string username, string password, string cpooling,
+ string port)
+ {
+ try
+ {
+ connectionString = "Server=" + hostname + ";Port=" + port + ";Database=" + database + ";User ID=" +
+ username + ";Password=" + password + ";Pooling=" + cpooling + ";";
+ dbcon = new MySqlConnection(connectionString);
+
+ try
+ {
+ dbcon.Open();
+ }
+ catch(Exception e)
+ {
+ throw new Exception( "Connection error while using connection string ["+connectionString+"]", e );
+ }
+
+ m_log.Info("[MYSQL]: Connection established");
+ }
+ catch (Exception e)
+ {
+ throw new Exception("Error initialising MySql Database: " + e.ToString());
+ }
+ }
+
+ ///
+ /// Get the connection being used
+ ///
+ public MySqlConnection Connection
+ {
+ get { return dbcon; }
+ }
+
+ ///
+ /// Shuts down the database connection
+ ///
+ public void Close()
+ {
+ dbcon.Close();
+ dbcon = null;
+ }
+
+ ///
+ /// Reconnects to the database
+ ///
+ public void Reconnect()
+ {
+ lock (dbcon)
+ {
+ try
+ {
+ // Close the DB connection
+ dbcon.Close();
+ // Try reopen it
+ dbcon = new MySqlConnection(connectionString);
+ dbcon.Open();
+ }
+ catch (Exception e)
+ {
+ m_log.Error("Unable to reconnect to database " + e.ToString());
+ }
+ }
+ }
+
+ ///
+ /// Returns the version of this DB provider
+ ///
+ /// A string containing the DB provider
+ public string getVersion()
+ {
+ Module module = GetType().Module;
+ string dllName = module.Assembly.ManifestModule.Name;
+ Version dllVersion = module.Assembly.GetName().Version;
+
+ return
+ string.Format("{0}.{1}.{2}.{3}", dllVersion.Major, dllVersion.Minor, dllVersion.Build,
+ dllVersion.Revision);
+ }
+
+ ///
+ /// Extract a named string resource from the embedded resources
+ ///
+ /// name of embedded resource
+ /// string contained within the embedded resource
+ private string getResourceString(string name)
+ {
+ Assembly assem = GetType().Assembly;
+ string[] names = assem.GetManifestResourceNames();
+
+ foreach (string s in names)
+ {
+ if (s.EndsWith(name))
+ {
+ using (Stream resource = assem.GetManifestResourceStream(s))
+ {
+ using (StreamReader resourceReader = new StreamReader(resource))
+ {
+ string resourceString = resourceReader.ReadToEnd();
+ return resourceString;
+ }
+ }
+ }
+ }
+ throw new Exception(string.Format("Resource '{0}' was not found", name));
+ }
+
+ ///
+ /// Execute a SQL statement stored in a resource, as a string
+ ///
+ ///
+ public void ExecuteResourceSql(string name)
+ {
+ MySqlCommand cmd = new MySqlCommand(getResourceString(name), dbcon);
+ cmd.ExecuteNonQuery();
+ }
+
+ ///
+ /// Given a list of tables, return the version of the tables, as seen in the database
+ ///
+ ///
+ public void GetTableVersion(Dictionary tableList)
+ {
+ lock (dbcon)
+ {
+ MySqlCommand tablesCmd =
+ new MySqlCommand(
+ "SELECT TABLE_NAME, TABLE_COMMENT FROM INFORMATION_SCHEMA.TABLES WHERE TABLE_SCHEMA=?dbname",
+ dbcon);
+ tablesCmd.Parameters.AddWithValue("?dbname", dbcon.Database);
+ using (MySqlDataReader tables = tablesCmd.ExecuteReader())
+ {
+ while (tables.Read())
+ {
+ try
+ {
+ string tableName = (string) tables["TABLE_NAME"];
+ string comment = (string) tables["TABLE_COMMENT"];
+ if (tableList.ContainsKey(tableName))
+ {
+ tableList[tableName] = comment;
+ }
+ }
+ catch (Exception e)
+ {
+ m_log.Error(e.ToString());
+ }
+ }
+ tables.Close();
+ }
+ }
+ }
+
+ // TODO: at some time this code should be cleaned up
+
+ ///
+ /// Runs a query with protection against SQL Injection by using parameterised input.
+ ///
+ /// The SQL string - replace any variables such as WHERE x = "y" with WHERE x = @y
+ /// The parameters - index so that @y is indexed as 'y'
+ /// A MySQL DB Command
+ public IDbCommand Query(string sql, Dictionary parameters)
+ {
+ try
+ {
+ MySqlCommand dbcommand = (MySqlCommand) dbcon.CreateCommand();
+ dbcommand.CommandText = sql;
+ foreach (KeyValuePair param in parameters)
+ {
+ dbcommand.Parameters.AddWithValue(param.Key, param.Value);
+ }
+
+ return (IDbCommand) dbcommand;
+ }
+ catch
+ {
+ lock (dbcon)
+ {
+ // Close the DB connection
+ try
+ {
+ dbcon.Close();
+ }
+ catch
+ {
+ }
+
+ // Try to reopen it
+ try
+ {
+ dbcon = new MySqlConnection(connectionString);
+ dbcon.Open();
+ }
+ catch (Exception e)
+ {
+ m_log.Error("Unable to reconnect to database " + e.ToString());
+ }
+
+ // Run the query again
+ try
+ {
+ MySqlCommand dbcommand = (MySqlCommand) dbcon.CreateCommand();
+ dbcommand.CommandText = sql;
+ foreach (KeyValuePair param in parameters)
+ {
+ dbcommand.Parameters.AddWithValue(param.Key, param.Value);
+ }
+
+ return (IDbCommand) dbcommand;
+ }
+ catch (Exception e)
+ {
+ // Return null if it fails.
+ m_log.Error("Failed during Query generation: " + e.ToString());
+ return null;
+ }
+ }
+ }
+ }
+
+ ///
+ /// Reads a region row from a database reader
+ ///
+ /// An active database reader
+ /// A region profile
+ public RegionProfileData readSimRow(IDataReader reader)
+ {
+ RegionProfileData retval = new RegionProfileData();
+
+ if (reader.Read())
+ {
+ // Region Main gotta-have-or-we-return-null parts
+ if (!UInt64.TryParse(reader["regionHandle"].ToString(), out retval.regionHandle))
+ return null;
+ if (!LLUUID.TryParse((string)reader["uuid"], out retval.UUID))
+ return null;
+
+ // non-critical parts
+ retval.regionName = (string)reader["regionName"];
+ retval.originUUID = new LLUUID((string) reader["originUUID"]);
+
+ // Secrets
+ retval.regionRecvKey = (string) reader["regionRecvKey"];
+ retval.regionSecret = (string) reader["regionSecret"];
+ retval.regionSendKey = (string) reader["regionSendKey"];
+
+ // Region Server
+ retval.regionDataURI = (string) reader["regionDataURI"];
+ retval.regionOnline = false; // Needs to be pinged before this can be set.
+ retval.serverIP = (string) reader["serverIP"];
+ retval.serverPort = (uint) reader["serverPort"];
+ retval.serverURI = (string) reader["serverURI"];
+ retval.httpPort = Convert.ToUInt32(reader["serverHttpPort"].ToString());
+ retval.remotingPort = Convert.ToUInt32(reader["serverRemotingPort"].ToString());
+
+ // Location
+ retval.regionLocX = Convert.ToUInt32(reader["locX"].ToString());
+ retval.regionLocY = Convert.ToUInt32(reader["locY"].ToString());
+ retval.regionLocZ = Convert.ToUInt32(reader["locZ"].ToString());
+
+ // Neighbours - 0 = No Override
+ retval.regionEastOverrideHandle = Convert.ToUInt64(reader["eastOverrideHandle"].ToString());
+ retval.regionWestOverrideHandle = Convert.ToUInt64(reader["westOverrideHandle"].ToString());
+ retval.regionSouthOverrideHandle = Convert.ToUInt64(reader["southOverrideHandle"].ToString());
+ retval.regionNorthOverrideHandle = Convert.ToUInt64(reader["northOverrideHandle"].ToString());
+
+ // Assets
+ retval.regionAssetURI = (string) reader["regionAssetURI"];
+ retval.regionAssetRecvKey = (string) reader["regionAssetRecvKey"];
+ retval.regionAssetSendKey = (string) reader["regionAssetSendKey"];
+
+ // Userserver
+ retval.regionUserURI = (string) reader["regionUserURI"];
+ retval.regionUserRecvKey = (string) reader["regionUserRecvKey"];
+ retval.regionUserSendKey = (string) reader["regionUserSendKey"];
+
+ // World Map Addition
+ LLUUID.TryParse((string)reader["regionMapTexture"], out retval.regionMapTextureID);
+ LLUUID.TryParse((string)reader["owner_uuid"], out retval.owner_uuid);
+ }
+ else
+ {
+ return null;
+ }
+ return retval;
+ }
+
+ ///
+ /// Reads a reservation row from a database reader
+ ///
+ /// An active database reader
+ /// A reservation data object
+ public ReservationData readReservationRow(IDataReader reader)
+ {
+ ReservationData retval = new ReservationData();
+ if (reader.Read())
+ {
+ retval.gridRecvKey = (string) reader["gridRecvKey"];
+ retval.gridSendKey = (string) reader["gridSendKey"];
+ retval.reservationCompany = (string) reader["resCompany"];
+ retval.reservationMaxX = Convert.ToInt32(reader["resXMax"].ToString());
+ retval.reservationMaxY = Convert.ToInt32(reader["resYMax"].ToString());
+ retval.reservationMinX = Convert.ToInt32(reader["resXMin"].ToString());
+ retval.reservationMinY = Convert.ToInt32(reader["resYMin"].ToString());
+ retval.reservationName = (string) reader["resName"];
+ retval.status = Convert.ToInt32(reader["status"].ToString()) == 1;
+ LLUUID.TryParse((string) reader["userUUID"], out retval.userUUID);
+ }
+ else
+ {
+ return null;
+ }
+ return retval;
+ }
+
+ ///
+ /// Reads an agent row from a database reader
+ ///
+ /// An active database reader
+ /// A user session agent
+ public UserAgentData readAgentRow(IDataReader reader)
+ {
+ UserAgentData retval = new UserAgentData();
+
+ if (reader.Read())
+ {
+ // Agent IDs
+ if (!LLUUID.TryParse((string)reader["UUID"], out retval.UUID))
+ return null;
+ LLUUID.TryParse((string) reader["sessionID"], out retval.sessionID);
+ LLUUID.TryParse((string)reader["secureSessionID"], out retval.secureSessionID);
+
+ // Agent Who?
+ retval.agentIP = (string) reader["agentIP"];
+ retval.agentPort = Convert.ToUInt32(reader["agentPort"].ToString());
+ retval.agentOnline = Convert.ToBoolean(Convert.ToInt16(reader["agentOnline"].ToString()));
+
+ // Login/Logout times (UNIX Epoch)
+ retval.loginTime = Convert.ToInt32(reader["loginTime"].ToString());
+ retval.logoutTime = Convert.ToInt32(reader["logoutTime"].ToString());
+
+ // Current position
+ retval.currentRegion = new LLUUID((string)reader["currentRegion"]);
+ retval.currentHandle = Convert.ToUInt64(reader["currentHandle"].ToString());
+ LLVector3.TryParse((string) reader["currentPos"], out retval.currentPos);
+ }
+ else
+ {
+ return null;
+ }
+ return retval;
+ }
+
+ ///
+ /// Reads a user profile from an active data reader
+ ///
+ /// An active database reader
+ /// A user profile
+ public UserProfileData readUserRow(IDataReader reader)
+ {
+ UserProfileData retval = new UserProfileData();
+
+ if (reader.Read())
+ {
+ if (!LLUUID.TryParse((string)reader["UUID"], out retval.UUID))
+ return null;
+ retval.username = (string) reader["username"];
+ retval.surname = (string) reader["lastname"];
+
+ retval.passwordHash = (string) reader["passwordHash"];
+ retval.passwordSalt = (string) reader["passwordSalt"];
+
+ retval.homeRegion = Convert.ToUInt64(reader["homeRegion"].ToString());
+ retval.homeLocation = new LLVector3(
+ Convert.ToSingle(reader["homeLocationX"].ToString()),
+ Convert.ToSingle(reader["homeLocationY"].ToString()),
+ Convert.ToSingle(reader["homeLocationZ"].ToString()));
+ retval.homeLookAt = new LLVector3(
+ Convert.ToSingle(reader["homeLookAtX"].ToString()),
+ Convert.ToSingle(reader["homeLookAtY"].ToString()),
+ Convert.ToSingle(reader["homeLookAtZ"].ToString()));
+
+ retval.created = Convert.ToInt32(reader["created"].ToString());
+ retval.lastLogin = Convert.ToInt32(reader["lastLogin"].ToString());
+
+ retval.userInventoryURI = (string) reader["userInventoryURI"];
+ retval.userAssetURI = (string) reader["userAssetURI"];
+
+ retval.profileCanDoMask = Convert.ToUInt32(reader["profileCanDoMask"].ToString());
+ retval.profileWantDoMask = Convert.ToUInt32(reader["profileWantDoMask"].ToString());
+
+ if (reader.IsDBNull(reader.GetOrdinal("profileAboutText")))
+ retval.profileAboutText = "";
+ else
+ retval.profileAboutText = (string) reader["profileAboutText"];
+
+ if (reader.IsDBNull(reader.GetOrdinal("profileFirstText")))
+ retval.profileFirstText = "";
+ else
+ retval.profileFirstText = (string)reader["profileFirstText"];
+
+ if (reader.IsDBNull(reader.GetOrdinal("profileImage")))
+ retval.profileImage = LLUUID.Zero;
+ else
+ LLUUID.TryParse((string)reader["profileImage"], out retval.profileImage);
+
+ if (reader.IsDBNull(reader.GetOrdinal("profileFirstImage")))
+ retval.profileFirstImage = LLUUID.Zero;
+ else
+ LLUUID.TryParse((string)reader["profileFirstImage"], out retval.profileFirstImage);
+
+ if(reader.IsDBNull(reader.GetOrdinal("webLoginKey")))
+ {
+ retval.webLoginKey = LLUUID.Zero;
+ }
+ else
+ {
+ LLUUID.TryParse((string)reader["webLoginKey"], out retval.webLoginKey);
+ }
+ }
+ else
+ {
+ return null;
+ }
+ return retval;
+ }
+
+ ///
+ /// Inserts a new row into the log database
+ ///
+ /// The daemon which triggered this event
+ /// Who were we operating on when this occured (region UUID, user UUID, etc)
+ /// The method call where the problem occured
+ /// The arguments passed to the method
+ /// How critical is this?
+ /// Extra message info
+ /// Saved successfully?
+ public bool insertLogRow(string serverDaemon, string target, string methodCall, string arguments, int priority,
+ string logMessage)
+ {
+ string sql = "INSERT INTO logs (`target`, `server`, `method`, `arguments`, `priority`, `message`) VALUES ";
+ sql += "(?target, ?server, ?method, ?arguments, ?priority, ?message)";
+
+ Dictionary parameters = new Dictionary();
+ parameters["?server"] = serverDaemon;
+ parameters["?target"] = target;
+ parameters["?method"] = methodCall;
+ parameters["?arguments"] = arguments;
+ parameters["?priority"] = priority.ToString();
+ parameters["?message"] = logMessage;
+
+ bool returnval = false;
+
+ try
+ {
+ IDbCommand result = Query(sql, parameters);
+
+ if (result.ExecuteNonQuery() == 1)
+ returnval = true;
+
+ result.Dispose();
+ }
+ catch (Exception e)
+ {
+ m_log.Error(e.ToString());
+ return false;
+ }
+
+ return returnval;
+ }
+
+ ///
+ /// Creates a new user and inserts it into the database
+ ///
+ /// User ID
+ /// First part of the login
+ /// Second part of the login
+ /// A salted hash of the users password
+ /// The salt used for the password hash
+ /// A regionHandle of the users home region
+ /// Home region position vector
+ /// Home region position vector
+ /// Home region position vector
+ /// Home region 'look at' vector
+ /// Home region 'look at' vector
+ /// Home region 'look at' vector
+ /// Account created (unix timestamp)
+ /// Last login (unix timestamp)
+ /// Users inventory URI
+ /// Users asset URI
+ /// I can do mask
+ /// I want to do mask
+ /// Profile text
+ /// Firstlife text
+ /// UUID for profile image
+ /// UUID for firstlife image
+ /// Success?
+ public bool insertUserRow(LLUUID uuid, string username, string lastname, string passwordHash,
+ string passwordSalt, UInt64 homeRegion, float homeLocX, float homeLocY, float homeLocZ,
+ float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin,
+ string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask,
+ string aboutText, string firstText,
+ LLUUID profileImage, LLUUID firstImage, LLUUID webLoginKey)
+ {
+ m_log.Debug("[MySQLManager]: Fetching profile for " + uuid.ToString());
+ string sql =
+ "INSERT INTO users (`UUID`, `username`, `lastname`, `passwordHash`, `passwordSalt`, `homeRegion`, ";
+ sql +=
+ "`homeLocationX`, `homeLocationY`, `homeLocationZ`, `homeLookAtX`, `homeLookAtY`, `homeLookAtZ`, `created`, ";
+ sql +=
+ "`lastLogin`, `userInventoryURI`, `userAssetURI`, `profileCanDoMask`, `profileWantDoMask`, `profileAboutText`, ";
+ sql += "`profileFirstText`, `profileImage`, `profileFirstImage`, `webLoginKey`) VALUES ";
+
+ sql += "(?UUID, ?username, ?lastname, ?passwordHash, ?passwordSalt, ?homeRegion, ";
+ sql +=
+ "?homeLocationX, ?homeLocationY, ?homeLocationZ, ?homeLookAtX, ?homeLookAtY, ?homeLookAtZ, ?created, ";
+ sql +=
+ "?lastLogin, ?userInventoryURI, ?userAssetURI, ?profileCanDoMask, ?profileWantDoMask, ?profileAboutText, ";
+ sql += "?profileFirstText, ?profileImage, ?profileFirstImage, ?webLoginKey)";
+
+ Dictionary parameters = new Dictionary();
+ parameters["?UUID"] = uuid.ToString();
+ parameters["?username"] = username.ToString();
+ parameters["?lastname"] = lastname.ToString();
+ parameters["?passwordHash"] = passwordHash.ToString();
+ parameters["?passwordSalt"] = passwordSalt.ToString();
+ parameters["?homeRegion"] = homeRegion.ToString();
+ parameters["?homeLocationX"] = homeLocX.ToString();
+ parameters["?homeLocationY"] = homeLocY.ToString();
+ parameters["?homeLocationZ"] = homeLocZ.ToString();
+ parameters["?homeLookAtX"] = homeLookAtX.ToString();
+ parameters["?homeLookAtY"] = homeLookAtY.ToString();
+ parameters["?homeLookAtZ"] = homeLookAtZ.ToString();
+ parameters["?created"] = created.ToString();
+ parameters["?lastLogin"] = lastlogin.ToString();
+ parameters["?userInventoryURI"] = String.Empty;
+ parameters["?userAssetURI"] = String.Empty;
+ parameters["?profileCanDoMask"] = "0";
+ parameters["?profileWantDoMask"] = "0";
+ parameters["?profileAboutText"] = aboutText;
+ parameters["?profileFirstText"] = firstText;
+ parameters["?profileImage"] = profileImage.ToString();
+ parameters["?profileFirstImage"] = firstImage.ToString();
+ parameters["?webLoginKey"] = string.Empty;
+
+ bool returnval = false;
+
+ try
+ {
+ IDbCommand result = Query(sql, parameters);
+
+ if (result.ExecuteNonQuery() == 1)
+ returnval = true;
+
+ result.Dispose();
+ }
+ catch (Exception e)
+ {
+ m_log.Error(e.ToString());
+ return false;
+ }
+
+ m_log.Debug("[MySQLManager]: Fetch user retval == " + returnval.ToString());
+ return returnval;
+ }
+
+ ///
+ /// Creates a new user and inserts it into the database
+ ///
+ /// User ID
+ /// First part of the login
+ /// Second part of the login
+ /// A salted hash of the users password
+ /// The salt used for the password hash
+ /// A regionHandle of the users home region
+ /// Home region position vector
+ /// Home region position vector
+ /// Home region position vector
+ /// Home region 'look at' vector
+ /// Home region 'look at' vector
+ /// Home region 'look at' vector
+ /// Account created (unix timestamp)
+ /// Last login (unix timestamp)
+ /// Users inventory URI
+ /// Users asset URI
+ /// I can do mask
+ /// I want to do mask
+ /// Profile text
+ /// Firstlife text
+ /// UUID for profile image
+ /// UUID for firstlife image
+ /// Success?
+ public bool updateUserRow(LLUUID uuid, string username, string lastname, string passwordHash,
+ string passwordSalt, UInt64 homeRegion, float homeLocX, float homeLocY, float homeLocZ,
+ float homeLookAtX, float homeLookAtY, float homeLookAtZ, int created, int lastlogin,
+ string inventoryURI, string assetURI, uint canDoMask, uint wantDoMask,
+ string aboutText, string firstText,
+ LLUUID profileImage, LLUUID firstImage, LLUUID webLoginKey)
+ {
+ string sql = "UPDATE users SET `username` = ?username , `lastname` = ?lastname ";
+ sql += ", `passwordHash` = ?passwordHash , `passwordSalt` = ?passwordSalt , ";
+ sql += "`homeRegion` = ?homeRegion , `homeLocationX` = ?homeLocationX , ";
+ sql += "`homeLocationY` = ?homeLocationY , `homeLocationZ` = ?homeLocationZ , ";
+ sql += "`homeLookAtX` = ?homeLookAtX , `homeLookAtY` = ?homeLookAtY , ";
+ sql += "`homeLookAtZ` = ?homeLookAtZ , `created` = ?created , `lastLogin` = ?lastLogin , ";
+ sql += "`userInventoryURI` = ?userInventoryURI , `userAssetURI` = ?userAssetURI , ";
+ sql += "`profileCanDoMask` = ?profileCanDoMask , `profileWantDoMask` = ?profileWantDoMask , ";
+ sql += "`profileAboutText` = ?profileAboutText , `profileFirstText` = ?profileFirstText, ";
+ sql += "`profileImage` = ?profileImage , `profileFirstImage` = ?profileFirstImage , ";
+ sql += "`webLoginKey` = ?webLoginKey WHERE UUID = ?UUID";
+
+ Dictionary parameters = new Dictionary();
+ parameters["?UUID"] = uuid.ToString();
+ parameters["?username"] = username.ToString();
+ parameters["?lastname"] = lastname.ToString();
+ parameters["?passwordHash"] = passwordHash.ToString();
+ parameters["?passwordSalt"] = passwordSalt.ToString();
+ parameters["?homeRegion"] = homeRegion.ToString();
+ parameters["?homeLocationX"] = homeLocX.ToString();
+ parameters["?homeLocationY"] = homeLocY.ToString();
+ parameters["?homeLocationZ"] = homeLocZ.ToString();
+ parameters["?homeLookAtX"] = homeLookAtX.ToString();
+ parameters["?homeLookAtY"] = homeLookAtY.ToString();
+ parameters["?homeLookAtZ"] = homeLookAtZ.ToString();
+ parameters["?created"] = created.ToString();
+ parameters["?lastLogin"] = lastlogin.ToString();
+ parameters["?userInventoryURI"] = inventoryURI;
+ parameters["?userAssetURI"] = assetURI;
+ parameters["?profileCanDoMask"] = "0";
+ parameters["?profileWantDoMask"] = "0";
+ parameters["?profileAboutText"] = aboutText;
+ parameters["?profileFirstText"] = firstText;
+ parameters["?profileImage"] = profileImage.ToString();
+ parameters["?profileFirstImage"] = firstImage.ToString();
+ parameters["?webLoginKey"] = webLoginKey.ToString();
+
+ bool returnval = false;
+ try
+ {
+ IDbCommand result = Query(sql, parameters);
+
+ if (result.ExecuteNonQuery() == 1)
+ returnval = true;
+
+ result.Dispose();
+ }
+ catch (Exception e)
+ {
+ m_log.Error(e.ToString());
+ return false;
+ }
+
+ m_log.Debug("[MySQLManager]: update user retval == " + returnval.ToString());
+ return returnval;
+ }
+
+ ///
+ /// Inserts a new region into the database
+ ///
+ /// The region to insert
+ /// Success?
+ public bool insertRegion(RegionProfileData regiondata)
+ {
+ bool GRID_ONLY_UPDATE_NECESSARY_DATA = false;
+
+ string sql = String.Empty;
+ if (GRID_ONLY_UPDATE_NECESSARY_DATA)
+ {
+ sql += "INSERT INTO ";
+ }
+ else
+ {
+ sql += "REPLACE INTO ";
+ }
+
+ sql += "regions (regionHandle, regionName, uuid, regionRecvKey, regionSecret, regionSendKey, regionDataURI, ";
+ sql +=
+ "serverIP, serverPort, serverURI, locX, locY, locZ, eastOverrideHandle, westOverrideHandle, southOverrideHandle, northOverrideHandle, regionAssetURI, regionAssetRecvKey, ";
+
+ // part of an initial brutish effort to provide accurate information (as per the xml region spec)
+ // wrt the ownership of a given region
+ // the (very bad) assumption is that this value is being read and handled inconsistently or
+ // not at all. Current strategy is to put the code in place to support the validity of this information
+ // and to roll forward debugging any issues from that point
+ //
+ // this particular section of the mod attempts to implement the commit of a supplied value
+ // server for the UUID of the region's owner (master avatar). It consists of the addition of the column and value to the relevant sql,
+ // as well as the related parameterization
+ sql +=
+ "regionAssetSendKey, regionUserURI, regionUserRecvKey, regionUserSendKey, regionMapTexture, serverHttpPort, serverRemotingPort, owner_uuid, originUUID) VALUES ";
+
+ sql += "(?regionHandle, ?regionName, ?uuid, ?regionRecvKey, ?regionSecret, ?regionSendKey, ?regionDataURI, ";
+ sql +=
+ "?serverIP, ?serverPort, ?serverURI, ?locX, ?locY, ?locZ, ?eastOverrideHandle, ?westOverrideHandle, ?southOverrideHandle, ?northOverrideHandle, ?regionAssetURI, ?regionAssetRecvKey, ";
+ sql +=
+ "?regionAssetSendKey, ?regionUserURI, ?regionUserRecvKey, ?regionUserSendKey, ?regionMapTexture, ?serverHttpPort, ?serverRemotingPort, ?owner_uuid, ?originUUID)";
+
+ if (GRID_ONLY_UPDATE_NECESSARY_DATA)
+ {
+ sql += "ON DUPLICATE KEY UPDATE serverIP = ?serverIP, serverPort = ?serverPort, serverURI = ?serverURI, owner_uuid - ?owner_uuid;";
+ }
+ else
+ {
+ sql += ";";
+ }
+
+ Dictionary parameters = new Dictionary();
+
+ parameters["?regionHandle"] = regiondata.regionHandle.ToString();
+ parameters["?regionName"] = regiondata.regionName.ToString();
+ parameters["?uuid"] = regiondata.UUID.ToString();
+ parameters["?regionRecvKey"] = regiondata.regionRecvKey.ToString();
+ parameters["?regionSecret"] = regiondata.regionSecret.ToString();
+ parameters["?regionSendKey"] = regiondata.regionSendKey.ToString();
+ parameters["?regionDataURI"] = regiondata.regionDataURI.ToString();
+ parameters["?serverIP"] = regiondata.serverIP.ToString();
+ parameters["?serverPort"] = regiondata.serverPort.ToString();
+ parameters["?serverURI"] = regiondata.serverURI.ToString();
+ parameters["?locX"] = regiondata.regionLocX.ToString();
+ parameters["?locY"] = regiondata.regionLocY.ToString();
+ parameters["?locZ"] = regiondata.regionLocZ.ToString();
+ parameters["?eastOverrideHandle"] = regiondata.regionEastOverrideHandle.ToString();
+ parameters["?westOverrideHandle"] = regiondata.regionWestOverrideHandle.ToString();
+ parameters["?northOverrideHandle"] = regiondata.regionNorthOverrideHandle.ToString();
+ parameters["?southOverrideHandle"] = regiondata.regionSouthOverrideHandle.ToString();
+ parameters["?regionAssetURI"] = regiondata.regionAssetURI.ToString();
+ parameters["?regionAssetRecvKey"] = regiondata.regionAssetRecvKey.ToString();
+ parameters["?regionAssetSendKey"] = regiondata.regionAssetSendKey.ToString();
+ parameters["?regionUserURI"] = regiondata.regionUserURI.ToString();
+ parameters["?regionUserRecvKey"] = regiondata.regionUserRecvKey.ToString();
+ parameters["?regionUserSendKey"] = regiondata.regionUserSendKey.ToString();
+ parameters["?regionMapTexture"] = regiondata.regionMapTextureID.ToString();
+ parameters["?serverHttpPort"] = regiondata.httpPort.ToString();
+ parameters["?serverRemotingPort"] = regiondata.remotingPort.ToString();
+ parameters["?owner_uuid"] = regiondata.owner_uuid.ToString();
+ parameters["?originUUID"] = regiondata.originUUID.ToString();
+
+ bool returnval = false;
+
+ try
+ {
+ IDbCommand result = Query(sql, parameters);
+
+ //Console.WriteLine(result.CommandText);
+ int x;
+ if ((x = result.ExecuteNonQuery()) > 0)
+ {
+ returnval = true;
+ }
+ result.Dispose();
+ }
+ catch (Exception e)
+ {
+ m_log.Error(e.ToString());
+ return false;
+ }
+
+ return returnval;
+ }
+
+ ///
+ /// Delete a region from the database
+ ///
+ /// The region to insert
+ /// Success?
+ //public bool deleteRegion(RegionProfileData regiondata)
+ public bool deleteRegion(string uuid)
+ {
+ bool returnval = false;
+
+ string sql = "DELETE FROM regions WHERE uuid = ?uuid;";
+
+ Dictionary parameters = new Dictionary();
+
+ try
+ {
+ parameters["?uuid"] = uuid;
+
+ IDbCommand result = Query(sql, parameters);
+
+ int x;
+ if ((x = result.ExecuteNonQuery()) > 0)
+ {
+ returnval = true;
+ }
+ result.Dispose();
+ }
+ catch (Exception e)
+ {
+ m_log.Error(e.ToString());
+ return false;
+ }
+
+ return returnval;
+ }
+
+ ///
+ /// Creates a new agent and inserts it into the database
+ ///
+ /// The agent data to be inserted
+ /// Success?
+ public bool insertAgentRow(UserAgentData agentdata)
+ {
+ string sql = String.Empty;
+ sql += "REPLACE INTO ";
+ sql += "agents (UUID, sessionID, secureSessionID, agentIP, agentPort, agentOnline, loginTime, logoutTime, currentRegion, currentHandle, currentPos) VALUES ";
+ sql += "(?UUID, ?sessionID, ?secureSessionID, ?agentIP, ?agentPort, ?agentOnline, ?loginTime, ?logoutTime, ?currentRegion, ?currentHandle, ?currentPos);";
+ Dictionary parameters = new Dictionary();
+
+ parameters["?UUID"] = agentdata.UUID.ToString();
+ parameters["?sessionID"] = agentdata.sessionID.ToString();
+ parameters["?secureSessionID"] = agentdata.secureSessionID.ToString();
+ parameters["?agentIP"] = agentdata.agentIP.ToString();
+ parameters["?agentPort"] = agentdata.agentPort.ToString();
+ parameters["?agentOnline"] = (agentdata.agentOnline == true) ? "1" : "0";
+ parameters["?loginTime"] = agentdata.loginTime.ToString();
+ parameters["?logoutTime"] = agentdata.logoutTime.ToString();
+ parameters["?currentRegion"] = agentdata.currentRegion.ToString();
+ parameters["?currentHandle"] = agentdata.currentHandle.ToString();
+ parameters["?currentPos"] = "<" + ((int)agentdata.currentPos.X).ToString() + "," + ((int)agentdata.currentPos.Y).ToString() + "," + ((int)agentdata.currentPos.Z).ToString() + ">";
+
+ bool returnval = false;
+
+ try
+ {
+ IDbCommand result = Query(sql, parameters);
+
+ //Console.WriteLine(result.CommandText);
+ int x;
+ if ((x = result.ExecuteNonQuery()) > 0)
+ {
+ returnval = true;
+ }
+ result.Dispose();
+ }
+ catch (Exception e)
+ {
+ m_log.Error(e.ToString());
+ return false;
+ }
+
+ return returnval;
+ }
+ }
+}
diff --git a/OpenSim/Data/MySQL/MySQLUserData.cs b/OpenSim/Data/MySQL/MySQLUserData.cs
new file mode 100644
index 0000000..fd640ec
--- /dev/null
+++ b/OpenSim/Data/MySQL/MySQLUserData.cs
@@ -0,0 +1,643 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Data;
+using System.Text.RegularExpressions;
+using libsecondlife;
+using OpenSim.Framework.Console;
+
+namespace OpenSim.Framework.Data.MySQL
+{
+ ///
+ /// A database interface class to a user profile storage system
+ ///
+ internal class MySQLUserData : UserDataBase
+ {
+ private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
+
+ ///
+ /// Database manager for MySQL
+ ///
+ public MySQLManager database;
+
+ private string m_agentsTableName;
+ private string m_usersTableName;
+ private string m_userFriendsTableName;
+
+ ///
+ /// Loads and initialises the MySQL storage plugin
+ ///
+ override public void Initialise()
+ {
+ // Load from an INI file connection details
+ // TODO: move this to XML? Yes, PLEASE!
+
+ IniFile iniFile = new IniFile("mysql_connection.ini");
+ string settingHostname = iniFile.ParseFileReadValue("hostname");
+ string settingDatabase = iniFile.ParseFileReadValue("database");
+ string settingUsername = iniFile.ParseFileReadValue("username");
+ string settingPassword = iniFile.ParseFileReadValue("password");
+ string settingPooling = iniFile.ParseFileReadValue("pooling");
+ string settingPort = iniFile.ParseFileReadValue("port");
+
+ m_usersTableName = iniFile.ParseFileReadValue("userstablename");
+ if( m_usersTableName == null )
+ {
+ m_usersTableName = "users";
+ }
+
+ m_userFriendsTableName = iniFile.ParseFileReadValue("userfriendstablename");
+ if (m_userFriendsTableName == null)
+ {
+ m_userFriendsTableName = "userfriends";
+ }
+
+ m_agentsTableName = iniFile.ParseFileReadValue("agentstablename");
+ if (m_agentsTableName == null)
+ {
+ m_agentsTableName = "agents";
+ }
+
+ database =
+ new MySQLManager(settingHostname, settingDatabase, settingUsername, settingPassword, settingPooling,
+ settingPort);
+
+ TestTables();
+ }
+
+ #region Test and initialization code
+
+ ///
+ /// Ensure that the user related tables exists and are at the latest version
+ ///
+ private void TestTables()
+ {
+ Dictionary tableList = new Dictionary();
+
+ tableList[m_agentsTableName] = null;
+ tableList[m_usersTableName] = null;
+ tableList[m_userFriendsTableName] = null;
+ database.GetTableVersion(tableList);
+
+ UpgradeAgentsTable(tableList[m_agentsTableName]);
+ UpgradeUsersTable(tableList[m_usersTableName]);
+ UpgradeFriendsTable(tableList[m_userFriendsTableName]);
+ }
+
+ ///
+ /// Create or upgrade the table if necessary
+ ///
+ /// A null indicates that the table does not
+ /// currently exist
+ private void UpgradeAgentsTable(string oldVersion)
+ {
+ // null as the version, indicates that the table didn't exist
+ if (oldVersion == null)
+ {
+ database.ExecuteResourceSql("CreateAgentsTable.sql");
+ return;
+ }
+ }
+
+ ///
+ /// Create or upgrade the table if necessary
+ ///
+ /// A null indicates that the table does not
+ /// currently exist
+ private void UpgradeUsersTable(string oldVersion)
+ {
+ // null as the version, indicates that the table didn't exist
+ if (oldVersion == null)
+ {
+ database.ExecuteResourceSql("CreateUsersTable.sql");
+ return;
+ }
+ else if (oldVersion.Contains("Rev. 1"))
+ {
+ database.ExecuteResourceSql("UpgradeUsersTableToVersion2.sql");
+ return;
+ }
+ //m_log.Info("[DB]: DBVers:" + oldVersion);
+ }
+
+ ///
+ /// Create or upgrade the table if necessary
+ ///
+ /// A null indicates that the table does not
+ /// currently exist
+ private void UpgradeFriendsTable(string oldVersion)
+ {
+ // null as the version, indicates that the table didn't exist
+ if (oldVersion == null)
+ {
+ database.ExecuteResourceSql("CreateUserFriendsTable.sql");
+ return;
+ }
+ }
+
+ #endregion
+
+ // see IUserData
+ override public UserProfileData GetUserByName(string user, string last)
+ {
+ try
+ {
+ lock (database)
+ {
+ Dictionary param = new Dictionary();
+ param["?first"] = user;
+ param["?second"] = last;
+
+ IDbCommand result =
+ database.Query("SELECT * FROM " + m_usersTableName + " WHERE username = ?first AND lastname = ?second", param);
+ IDataReader reader = result.ExecuteReader();
+
+ UserProfileData row = database.readUserRow(reader);
+
+ reader.Close();
+ result.Dispose();
+ return row;
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return null;
+ }
+ }
+
+ #region User Friends List Data
+
+ override public void AddNewUserFriend(LLUUID friendlistowner, LLUUID friend, uint perms)
+ {
+ int dtvalue = Util.UnixTimeSinceEpoch();
+
+ Dictionary param = new Dictionary();
+ param["?ownerID"] = friendlistowner.UUID.ToString();
+ param["?friendID"] = friend.UUID.ToString();
+ param["?friendPerms"] = perms.ToString();
+ param["?datetimestamp"] = dtvalue.ToString();
+
+ try
+ {
+ lock (database)
+ {
+ IDbCommand adder =
+ database.Query(
+ "INSERT INTO `" + m_userFriendsTableName + "` " +
+ "(`ownerID`,`friendID`,`friendPerms`,`datetimestamp`) " +
+ "VALUES " +
+ "(?ownerID,?friendID,?friendPerms,?datetimestamp)",
+ param);
+ adder.ExecuteNonQuery();
+
+ adder =
+ database.Query(
+ "INSERT INTO `" + m_userFriendsTableName + "` " +
+ "(`ownerID`,`friendID`,`friendPerms`,`datetimestamp`) " +
+ "VALUES " +
+ "(?friendID,?ownerID,?friendPerms,?datetimestamp)",
+ param);
+ adder.ExecuteNonQuery();
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return;
+ }
+ }
+
+ override public void RemoveUserFriend(LLUUID friendlistowner, LLUUID friend)
+ {
+ Dictionary param = new Dictionary();
+ param["?ownerID"] = friendlistowner.UUID.ToString();
+ param["?friendID"] = friend.UUID.ToString();
+
+ try
+ {
+ lock (database)
+ {
+ IDbCommand updater =
+ database.Query(
+ "delete from " + m_userFriendsTableName + " where ownerID = ?ownerID and friendID = ?friendID",
+ param);
+ updater.ExecuteNonQuery();
+
+ updater =
+ database.Query(
+ "delete from " + m_userFriendsTableName + " where ownerID = ?friendID and friendID = ?ownerID",
+ param);
+ updater.ExecuteNonQuery();
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return;
+ }
+ }
+
+ override public void UpdateUserFriendPerms(LLUUID friendlistowner, LLUUID friend, uint perms)
+ {
+ Dictionary param = new Dictionary();
+ param["?ownerID"] = friendlistowner.UUID.ToString();
+ param["?friendID"] = friend.UUID.ToString();
+ param["?friendPerms"] = perms.ToString();
+
+ try
+ {
+ lock (database)
+ {
+ IDbCommand updater =
+ database.Query(
+ "update " + m_userFriendsTableName +
+ " SET friendPerms = ?friendPerms " +
+ "where ownerID = ?ownerID and friendID = ?friendID",
+ param);
+ updater.ExecuteNonQuery();
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return;
+ }
+ }
+
+ override public List GetUserFriendList(LLUUID friendlistowner)
+ {
+ List Lfli = new List();
+
+ Dictionary param = new Dictionary();
+ param["?ownerID"] = friendlistowner.UUID.ToString();
+
+ try
+ {
+ lock (database)
+ {
+ //Left Join userfriends to itself
+ IDbCommand result =
+ database.Query(
+ "select a.ownerID,a.friendID,a.friendPerms,b.friendPerms as ownerperms from " + m_userFriendsTableName + " as a, " + m_userFriendsTableName + " as b" +
+ " where a.ownerID = ?ownerID and b.ownerID = a.friendID and b.friendID = a.ownerID",
+ param);
+ IDataReader reader = result.ExecuteReader();
+
+ while (reader.Read())
+ {
+ FriendListItem fli = new FriendListItem();
+ fli.FriendListOwner = new LLUUID((string)reader["ownerID"]);
+ fli.Friend = new LLUUID((string)reader["friendID"]);
+ fli.FriendPerms = (uint)Convert.ToInt32(reader["friendPerms"]);
+
+ // This is not a real column in the database table, it's a joined column from the opposite record
+ fli.FriendListOwnerPerms = (uint)Convert.ToInt32(reader["ownerperms"]);
+
+ Lfli.Add(fli);
+ }
+ reader.Close();
+ result.Dispose();
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return Lfli;
+ }
+
+ return Lfli;
+ }
+
+ #endregion
+
+ override public void UpdateUserCurrentRegion(LLUUID avatarid, LLUUID regionuuid)
+ {
+ m_log.Info("[USER]: Stub UpdateUserCUrrentRegion called");
+ }
+
+ override public List GeneratePickerResults(LLUUID queryID, string query)
+ {
+ List returnlist = new List();
+
+ Regex objAlphaNumericPattern = new Regex("[^a-zA-Z0-9]");
+
+ string[] querysplit;
+ querysplit = query.Split(' ');
+ if (querysplit.Length == 2)
+ {
+ Dictionary param = new Dictionary();
+ param["?first"] = objAlphaNumericPattern.Replace(querysplit[0], String.Empty) + "%";
+ param["?second"] = objAlphaNumericPattern.Replace(querysplit[1], String.Empty) + "%";
+ try
+ {
+ lock (database)
+ {
+ IDbCommand result =
+ database.Query(
+ "SELECT UUID,username,lastname FROM " + m_usersTableName + " WHERE username like ?first AND lastname like ?second LIMIT 100",
+ param);
+ IDataReader reader = result.ExecuteReader();
+
+ while (reader.Read())
+ {
+ Framework.AvatarPickerAvatar user = new Framework.AvatarPickerAvatar();
+ user.AvatarID = new LLUUID((string) reader["UUID"]);
+ user.firstName = (string) reader["username"];
+ user.lastName = (string) reader["lastname"];
+ returnlist.Add(user);
+ }
+ reader.Close();
+ result.Dispose();
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return returnlist;
+ }
+ }
+ else if (querysplit.Length == 1)
+ {
+ try
+ {
+ lock (database)
+ {
+ Dictionary param = new Dictionary();
+ param["?first"] = objAlphaNumericPattern.Replace(querysplit[0], String.Empty) + "%";
+
+ IDbCommand result =
+ database.Query(
+ "SELECT UUID,username,lastname FROM " + m_usersTableName + " WHERE username like ?first OR lastname like ?first LIMIT 100",
+ param);
+ IDataReader reader = result.ExecuteReader();
+
+ while (reader.Read())
+ {
+ Framework.AvatarPickerAvatar user = new Framework.AvatarPickerAvatar();
+ user.AvatarID = new LLUUID((string) reader["UUID"]);
+ user.firstName = (string) reader["username"];
+ user.lastName = (string) reader["lastname"];
+ returnlist.Add(user);
+ }
+ reader.Close();
+ result.Dispose();
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return returnlist;
+ }
+ }
+ return returnlist;
+ }
+
+ // see IUserData
+ override public UserProfileData GetUserByUUID(LLUUID uuid)
+ {
+ try
+ {
+ lock (database)
+ {
+ Dictionary param = new Dictionary();
+ param["?uuid"] = uuid.ToString();
+
+ IDbCommand result = database.Query("SELECT * FROM " + m_usersTableName + " WHERE UUID = ?uuid", param);
+ IDataReader reader = result.ExecuteReader();
+
+ UserProfileData row = database.readUserRow(reader);
+
+ reader.Close();
+ result.Dispose();
+
+ return row;
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return null;
+ }
+ }
+
+ ///
+ /// Returns a user session searching by name
+ ///
+ /// The account name
+ /// The users session
+ override public UserAgentData GetAgentByName(string name)
+ {
+ return GetAgentByName(name.Split(' ')[0], name.Split(' ')[1]);
+ }
+
+ ///
+ /// Returns a user session by account name
+ ///
+ /// First part of the users account name
+ /// Second part of the users account name
+ /// The users session
+ override public UserAgentData GetAgentByName(string user, string last)
+ {
+ UserProfileData profile = GetUserByName(user, last);
+ return GetAgentByUUID(profile.UUID);
+ }
+
+ override public void StoreWebLoginKey(LLUUID AgentID, LLUUID WebLoginKey)
+ {
+ Dictionary param = new Dictionary();
+ param["?UUID"] = AgentID.UUID.ToString();
+ param["?webLoginKey"] = WebLoginKey.UUID.ToString();
+
+ try
+ {
+ lock (database)
+ {
+ IDbCommand updater =
+ database.Query(
+ "update " + m_usersTableName + " SET webLoginKey = ?webLoginKey " +
+ "where UUID = ?UUID",
+ param);
+ updater.ExecuteNonQuery();
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return;
+ }
+ }
+
+ ///
+ /// Returns an agent session by account UUID
+ ///
+ /// The accounts UUID
+ /// The users session
+ override public UserAgentData GetAgentByUUID(LLUUID uuid)
+ {
+ try
+ {
+ lock (database)
+ {
+ Dictionary param = new Dictionary();
+ param["?uuid"] = uuid.ToString();
+
+ IDbCommand result = database.Query("SELECT * FROM " + m_agentsTableName + " WHERE UUID = ?uuid", param);
+ IDataReader reader = result.ExecuteReader();
+
+ UserAgentData row = database.readAgentRow(reader);
+
+ reader.Close();
+ result.Dispose();
+
+ return row;
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ return null;
+ }
+ }
+
+ ///
+ /// Creates a new users profile
+ ///
+ /// The user profile to create
+ override public void AddNewUserProfile(UserProfileData user)
+ {
+ try
+ {
+ lock (database)
+ {
+ database.insertUserRow(user.UUID, user.username, user.surname, user.passwordHash, user.passwordSalt,
+ user.homeRegion, user.homeLocation.X, user.homeLocation.Y,
+ user.homeLocation.Z,
+ user.homeLookAt.X, user.homeLookAt.Y, user.homeLookAt.Z, user.created,
+ user.lastLogin, user.userInventoryURI, user.userAssetURI,
+ user.profileCanDoMask, user.profileWantDoMask,
+ user.profileAboutText, user.profileFirstText, user.profileImage,
+ user.profileFirstImage, user.webLoginKey);
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ }
+ }
+
+ ///
+ /// Creates a new agent
+ ///
+ /// The agent to create
+ override public void AddNewUserAgent(UserAgentData agent)
+ {
+ try
+ {
+ lock (database)
+ {
+ database.insertAgentRow(agent);
+ }
+ }
+ catch (Exception e)
+ {
+ database.Reconnect();
+ m_log.Error(e.ToString());
+ }
+ }
+
+ ///
+ /// Updates a user profile stored in the DB
+ ///
+ /// The profile data to use to update the DB
+ override public bool UpdateUserProfile(UserProfileData user)
+ {
+ database.updateUserRow(user.UUID, user.username, user.surname, user.passwordHash, user.passwordSalt,
+ user.homeRegion, user.homeLocation.X, user.homeLocation.Y, user.homeLocation.Z, user.homeLookAt.X,
+ user.homeLookAt.Y, user.homeLookAt.Z, user.created, user.lastLogin, user.userInventoryURI,
+ user.userAssetURI, user.profileCanDoMask, user.profileWantDoMask, user.profileAboutText,
+ user.profileFirstText, user.profileImage, user.profileFirstImage, user.webLoginKey);
+ return true;
+ }
+
+ ///
+ /// Performs a money transfer request between two accounts
+ ///
+ /// The senders account ID
+ /// The receivers account ID
+ /// The amount to transfer
+ /// Success?
+ override public bool MoneyTransferRequest(LLUUID from, LLUUID to, uint amount)
+ {
+ return false;
+ }
+
+ ///
+ /// Performs an inventory transfer request between two accounts
+ ///
+ /// TODO: Move to inventory server
+ /// The senders account ID
+ /// The receivers account ID
+ /// The item to transfer
+ /// Success?
+ override public bool InventoryTransferRequest(LLUUID from, LLUUID to, LLUUID item)
+ {
+ return false;
+ }
+
+ ///
+ /// Database provider name
+ ///
+ /// Provider name
+ override public string getName()
+ {
+ return "MySQL Userdata Interface";
+ }
+
+ ///
+ /// Database provider version
+ ///
+ /// provider version
+ override public string GetVersion()
+ {
+ return "0.1";
+ }
+ }
+}
diff --git a/OpenSim/Data/MySQL/Properties/AssemblyInfo.cs b/OpenSim/Data/MySQL/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..060e26c
--- /dev/null
+++ b/OpenSim/Data/MySQL/Properties/AssemblyInfo.cs
@@ -0,0 +1,65 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System.Reflection;
+using System.Runtime.InteropServices;
+
+// General Information about an assembly is controlled through the following
+// set of attributes. Change these attribute values to modify the information
+// associated with an assembly.
+
+[assembly : AssemblyTitle("OpenSim.Framework.Data.MySQL")]
+[assembly : AssemblyDescription("")]
+[assembly : AssemblyConfiguration("")]
+[assembly : AssemblyCompany("")]
+[assembly : AssemblyProduct("OpenSim.Framework.Data.MySQL")]
+[assembly : AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2008")]
+[assembly : AssemblyTrademark("")]
+[assembly : AssemblyCulture("")]
+
+// Setting ComVisible to false makes the types in this assembly not visible
+// to COM components. If you need to access a type in this assembly from
+// COM, set the ComVisible attribute to true on that type.
+
+[assembly : ComVisible(false)]
+
+// The following GUID is for the ID of the typelib if this project is exposed to COM
+
+[assembly : Guid("e49826b2-dcef-41be-a5bd-596733fa3304")]
+
+// Version information for an assembly consists of the following four values:
+//
+// Major Version
+// Minor Version
+// Build Number
+// Revision
+//
+// You can specify all the values or you can default the Revision and Build Numbers
+// by using the '*' as shown below:
+
+[assembly : AssemblyVersion("1.0.0.0")]
+[assembly : AssemblyFileVersion("1.0.0.0")]
diff --git a/OpenSim/Data/MySQL/Resources/AvatarAppearance.sql b/OpenSim/Data/MySQL/Resources/AvatarAppearance.sql
new file mode 100644
index 0000000..b638ee2
--- /dev/null
+++ b/OpenSim/Data/MySQL/Resources/AvatarAppearance.sql
@@ -0,0 +1,42 @@
+--
+-- Create schema avatar_appearance
+--
+
+CREATE DATABASE IF NOT EXISTS avatar_appearance;
+USE avatar_appearance;
+
+DROP TABLE IF EXISTS `avatarappearance`;
+CREATE TABLE `avatarappearance` (
+ `UUID` char(36) NOT NULL,
+ `Serial` int(10) unsigned NOT NULL,
+ `WearableItem0` char(36) NOT NULL,
+ `WearableAsset0` char(36) NOT NULL,
+ `WearableItem1` char(36) NOT NULL,
+ `WearableAsset1` char(36) NOT NULL,
+ `WearableItem2` char(36) NOT NULL,
+ `WearableAsset2` char(36) NOT NULL,
+ `WearableItem3` char(36) NOT NULL,
+ `WearableAsset3` char(36) NOT NULL,
+ `WearableItem4` char(36) NOT NULL,
+ `WearableAsset4` char(36) NOT NULL,
+ `WearableItem5` char(36) NOT NULL,
+ `WearableAsset5` char(36) NOT NULL,
+ `WearableItem6` char(36) NOT NULL,
+ `WearableAsset6` char(36) NOT NULL,
+ `WearableItem7` char(36) NOT NULL,
+ `WearableAsset7` char(36) NOT NULL,
+ `WearableItem8` char(36) NOT NULL,
+ `WearableAsset8` char(36) NOT NULL,
+ `WearableItem9` char(36) NOT NULL,
+ `WearableAsset9` char(36) NOT NULL,
+ `WearableItem10` char(36) NOT NULL,
+ `WearableAsset10` char(36) NOT NULL,
+ `WearableItem11` char(36) NOT NULL,
+ `WearableAsset11` char(36) NOT NULL,
+ `WearableItem12` char(36) NOT NULL,
+ `WearableAsset12` char(36) NOT NULL,
+
+
+ PRIMARY KEY (`UUID`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8;
+
diff --git a/OpenSim/Data/MySQL/Resources/CreateAgentsTable.sql b/OpenSim/Data/MySQL/Resources/CreateAgentsTable.sql
new file mode 100644
index 0000000..3ef7bc9
--- /dev/null
+++ b/OpenSim/Data/MySQL/Resources/CreateAgentsTable.sql
@@ -0,0 +1,24 @@
+SET FOREIGN_KEY_CHECKS=0;
+-- ----------------------------
+-- Table structure for agents
+-- ----------------------------
+CREATE TABLE `agents` (
+ `UUID` varchar(36) NOT NULL,
+ `sessionID` varchar(36) NOT NULL,
+ `secureSessionID` varchar(36) NOT NULL,
+ `agentIP` varchar(16) NOT NULL,
+ `agentPort` int(11) NOT NULL,
+ `agentOnline` tinyint(4) NOT NULL,
+ `loginTime` int(11) NOT NULL,
+ `logoutTime` int(11) NOT NULL,
+ `currentRegion` varchar(36) NOT NULL,
+ `currentHandle` bigint(20) unsigned NOT NULL,
+ `currentPos` varchar(64) NOT NULL,
+ PRIMARY KEY (`UUID`),
+ UNIQUE KEY `session` (`sessionID`),
+ UNIQUE KEY `ssession` (`secureSessionID`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 1';
+
+-- ----------------------------
+-- Records
+-- ----------------------------
diff --git a/OpenSim/Data/MySQL/Resources/CreateAssetsTable.sql b/OpenSim/Data/MySQL/Resources/CreateAssetsTable.sql
new file mode 100644
index 0000000..2c750fe
--- /dev/null
+++ b/OpenSim/Data/MySQL/Resources/CreateAssetsTable.sql
@@ -0,0 +1,11 @@
+CREATE TABLE `assets` (
+ `id` binary(16) NOT NULL,
+ `name` varchar(64) NOT NULL,
+ `description` varchar(64) NOT NULL,
+ `assetType` tinyint(4) NOT NULL,
+ `invType` tinyint(4) NOT NULL,
+ `local` tinyint(1) NOT NULL,
+ `temporary` tinyint(1) NOT NULL,
+ `data` longblob NOT NULL,
+ PRIMARY KEY (`id`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 1';
\ No newline at end of file
diff --git a/OpenSim/Data/MySQL/Resources/CreateFoldersTable.sql b/OpenSim/Data/MySQL/Resources/CreateFoldersTable.sql
new file mode 100644
index 0000000..b5bddde
--- /dev/null
+++ b/OpenSim/Data/MySQL/Resources/CreateFoldersTable.sql
@@ -0,0 +1,11 @@
+CREATE TABLE `inventoryfolders` (
+ `folderID` varchar(36) NOT NULL default '',
+ `agentID` varchar(36) default NULL,
+ `parentFolderID` varchar(36) default NULL,
+ `folderName` varchar(64) default NULL,
+ `type` smallint NOT NULL default 0,
+ `version` int NOT NULL default 0,
+ PRIMARY KEY (`folderID`),
+ KEY `owner` (`agentID`),
+ KEY `parent` (`parentFolderID`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 2';
diff --git a/OpenSim/Data/MySQL/Resources/CreateItemsTable.sql b/OpenSim/Data/MySQL/Resources/CreateItemsTable.sql
new file mode 100644
index 0000000..1723ee3
--- /dev/null
+++ b/OpenSim/Data/MySQL/Resources/CreateItemsTable.sql
@@ -0,0 +1,18 @@
+CREATE TABLE `inventoryitems` (
+ `inventoryID` varchar(36) NOT NULL default '',
+ `assetID` varchar(36) default NULL,
+ `assetType` int(11) default NULL,
+ `parentFolderID` varchar(36) default NULL,
+ `avatarID` varchar(36) default NULL,
+ `inventoryName` varchar(64) default NULL,
+ `inventoryDescription` varchar(128) default NULL,
+ `inventoryNextPermissions` int(10) unsigned default NULL,
+ `inventoryCurrentPermissions` int(10) unsigned default NULL,
+ `invType` int(11) default NULL,
+ `creatorID` varchar(36) default NULL,
+ `inventoryBasePermissions` int(10) unsigned NOT NULL default 0,
+ `inventoryEveryOnePermissions` int(10) unsigned NOT NULL default 0,
+ PRIMARY KEY (`inventoryID`),
+ KEY `owner` (`avatarID`),
+ KEY `folder` (`parentFolderID`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 2';
diff --git a/OpenSim/Data/MySQL/Resources/CreateLogsTable.sql b/OpenSim/Data/MySQL/Resources/CreateLogsTable.sql
new file mode 100644
index 0000000..64b3a80
--- /dev/null
+++ b/OpenSim/Data/MySQL/Resources/CreateLogsTable.sql
@@ -0,0 +1,10 @@
+CREATE TABLE `logs` (
+ `logID` int(10) unsigned NOT NULL auto_increment,
+ `target` varchar(36) default NULL,
+ `server` varchar(64) default NULL,
+ `method` varchar(64) default NULL,
+ `arguments` varchar(255) default NULL,
+ `priority` int(11) default NULL,
+ `message` text,
+ PRIMARY KEY (`logID`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 1';
diff --git a/OpenSim/Data/MySQL/Resources/CreateRegionsTable.sql b/OpenSim/Data/MySQL/Resources/CreateRegionsTable.sql
new file mode 100644
index 0000000..cb0f9bd
--- /dev/null
+++ b/OpenSim/Data/MySQL/Resources/CreateRegionsTable.sql
@@ -0,0 +1,32 @@
+CREATE TABLE `regions` (
+ `uuid` varchar(36) NOT NULL,
+ `regionHandle` bigint(20) unsigned NOT NULL,
+ `regionName` varchar(32) default NULL,
+ `regionRecvKey` varchar(128) default NULL,
+ `regionSendKey` varchar(128) default NULL,
+ `regionSecret` varchar(128) default NULL,
+ `regionDataURI` varchar(255) default NULL,
+ `serverIP` varchar(64) default NULL,
+ `serverPort` int(10) unsigned default NULL,
+ `serverURI` varchar(255) default NULL,
+ `locX` int(10) unsigned default NULL,
+ `locY` int(10) unsigned default NULL,
+ `locZ` int(10) unsigned default NULL,
+ `eastOverrideHandle` bigint(20) unsigned default NULL,
+ `westOverrideHandle` bigint(20) unsigned default NULL,
+ `southOverrideHandle` bigint(20) unsigned default NULL,
+ `northOverrideHandle` bigint(20) unsigned default NULL,
+ `regionAssetURI` varchar(255) default NULL,
+ `regionAssetRecvKey` varchar(128) default NULL,
+ `regionAssetSendKey` varchar(128) default NULL,
+ `regionUserURI` varchar(255) default NULL,
+ `regionUserRecvKey` varchar(128) default NULL,
+ `regionUserSendKey` varchar(128) default NULL, `regionMapTexture` varchar(36) default NULL,
+ `serverHttpPort` int(10) default NULL, `serverRemotingPort` int(10) default NULL,
+ `owner_uuid` varchar(36) default '00000000-0000-0000-0000-000000000000' not null,
+ `originUUID` varchar(36),
+ PRIMARY KEY (`uuid`),
+ KEY `regionName` (`regionName`),
+ KEY `regionHandle` (`regionHandle`),
+ KEY `overrideHandles` (`eastOverrideHandle`,`westOverrideHandle`,`southOverrideHandle`,`northOverrideHandle`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Rev. 3';
diff --git a/OpenSim/Data/MySQL/Resources/CreateUserFriendsTable.sql b/OpenSim/Data/MySQL/Resources/CreateUserFriendsTable.sql
new file mode 100644
index 0000000..8480d48
--- /dev/null
+++ b/OpenSim/Data/MySQL/Resources/CreateUserFriendsTable.sql
@@ -0,0 +1,11 @@
+SET FOREIGN_KEY_CHECKS=0;
+-- ----------------------------
+-- Table structure for users
+-- ----------------------------
+CREATE TABLE `userfriends` (
+ `ownerID` VARCHAR(37) NOT NULL,
+ `friendID` VARCHAR(37) NOT NULL,
+ `friendPerms` INT NOT NULL,
+ `datetimestamp` INT NOT NULL,
+ UNIQUE KEY (`ownerID`, `friendID`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev.1';
\ No newline at end of file
diff --git a/OpenSim/Data/MySQL/Resources/CreateUsersTable.sql b/OpenSim/Data/MySQL/Resources/CreateUsersTable.sql
new file mode 100644
index 0000000..d9e8ae2
--- /dev/null
+++ b/OpenSim/Data/MySQL/Resources/CreateUsersTable.sql
@@ -0,0 +1,35 @@
+SET FOREIGN_KEY_CHECKS=0;
+-- ----------------------------
+-- Table structure for users
+-- ----------------------------
+CREATE TABLE `users` (
+ `UUID` varchar(36) NOT NULL default '',
+ `username` varchar(32) NOT NULL,
+ `lastname` varchar(32) NOT NULL,
+ `passwordHash` varchar(32) NOT NULL,
+ `passwordSalt` varchar(32) NOT NULL,
+ `homeRegion` bigint(20) unsigned default NULL,
+ `homeLocationX` float default NULL,
+ `homeLocationY` float default NULL,
+ `homeLocationZ` float default NULL,
+ `homeLookAtX` float default NULL,
+ `homeLookAtY` float default NULL,
+ `homeLookAtZ` float default NULL,
+ `created` int(11) NOT NULL,
+ `lastLogin` int(11) NOT NULL,
+ `userInventoryURI` varchar(255) default NULL,
+ `userAssetURI` varchar(255) default NULL,
+ `profileCanDoMask` int(10) unsigned default NULL,
+ `profileWantDoMask` int(10) unsigned default NULL,
+ `profileAboutText` text,
+ `profileFirstText` text,
+ `profileImage` varchar(36) default NULL,
+ `profileFirstImage` varchar(36) default NULL,
+ `webLoginKey` varchar(36) default NULL,
+ PRIMARY KEY (`UUID`),
+ UNIQUE KEY `usernames` (`username`,`lastname`)
+) ENGINE=InnoDB DEFAULT CHARSET=utf8 COMMENT='Rev. 2';
+
+-- ----------------------------
+-- Records
+-- ----------------------------
diff --git a/OpenSim/Data/MySQL/Resources/UpgradeFoldersTableToVersion2.sql b/OpenSim/Data/MySQL/Resources/UpgradeFoldersTableToVersion2.sql
new file mode 100644
index 0000000..b5a7964
--- /dev/null
+++ b/OpenSim/Data/MySQL/Resources/UpgradeFoldersTableToVersion2.sql
@@ -0,0 +1,4 @@
+ALTER TABLE `inventoryfolders`
+ ADD COLUMN `type` smallint NOT NULL default 0,
+ ADD COLUMN `version` int NOT NULL default 0,
+COMMENT='Rev. 2';
diff --git a/OpenSim/Data/MySQL/Resources/UpgradeItemsTableToVersion2.sql b/OpenSim/Data/MySQL/Resources/UpgradeItemsTableToVersion2.sql
new file mode 100644
index 0000000..d1ef504
--- /dev/null
+++ b/OpenSim/Data/MySQL/Resources/UpgradeItemsTableToVersion2.sql
@@ -0,0 +1,9 @@
+ALTER TABLE `inventoryitems`
+ CHANGE COLUMN `type` `assetType` int(11) default NULL,
+ ADD COLUMN `invType` int(11) default NULL,
+ ADD COLUMN `creatorID` varchar(36) default NULL,
+ ADD COLUMN `inventoryBasePermissions` int(10) unsigned NOT NULL default 0,
+ ADD COLUMN `inventoryEveryOnePermissions` int(10) unsigned NOT NULL default 0,
+COMMENT='Rev. 2';
+
+UPDATE `inventoryitems` SET invType=assetType;
diff --git a/OpenSim/Data/MySQL/Resources/UpgradeRegionsTableToVersion2.sql b/OpenSim/Data/MySQL/Resources/UpgradeRegionsTableToVersion2.sql
new file mode 100644
index 0000000..034b755
--- /dev/null
+++ b/OpenSim/Data/MySQL/Resources/UpgradeRegionsTableToVersion2.sql
@@ -0,0 +1,4 @@
+ALTER TABLE `regions`
+ ADD COLUMN `originUUID` varchar(36),
+COMMENT='Rev. 2';
+UPDATE `regions` SET originUUID=uuid;
diff --git a/OpenSim/Data/MySQL/Resources/UpgradeRegionsTableToVersion3.sql b/OpenSim/Data/MySQL/Resources/UpgradeRegionsTableToVersion3.sql
new file mode 100644
index 0000000..b48afec
--- /dev/null
+++ b/OpenSim/Data/MySQL/Resources/UpgradeRegionsTableToVersion3.sql
@@ -0,0 +1,18 @@
+DROP PROCEDURE IF EXISTS upgraderegions3;
+
+create procedure upgraderegions3()
+BEGIN
+DECLARE db_name varchar(64);
+select database() into db_name;
+IF ((select count(*) from information_schema.columns where table_name='regions' and column_name='owner_uuid' and table_schema=db_name) > 0)
+THEN
+ ALTER TABLE `regions`, COMMENT='Rev. 3';
+ELSE
+ ALTER TABLE `regions`
+ ADD COLUMN `owner_uuid` varchar(36) default '00000000-0000-0000-0000-000000000000' not null after serverRemotingPort, COMMENT='Rev. 3';
+END IF;
+END;
+
+call upgraderegions3();
+
+
diff --git a/OpenSim/Data/MySQL/Resources/UpgradeUsersTableToVersion2.sql b/OpenSim/Data/MySQL/Resources/UpgradeUsersTableToVersion2.sql
new file mode 100644
index 0000000..dd21a66
--- /dev/null
+++ b/OpenSim/Data/MySQL/Resources/UpgradeUsersTableToVersion2.sql
@@ -0,0 +1,3 @@
+ALTER TABLE `users`
+ ADD COLUMN `webLoginKey` varchar(36) default '00000000-0000-0000-0000-000000000000' NOT NULL,
+COMMENT='Rev. 2';
\ No newline at end of file
--
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