From 90a4d4f9f93eda3d707292c9619aecc765edada8 Mon Sep 17 00:00:00 2001
From: Melanie
Date: Wed, 16 Sep 2009 17:52:16 +0100
Subject: Adding the MySQL RegionData service.
---
OpenSim/Data/MySQL/MySQLLegacyRegionData.cs | 1594 +++++++++++++++++++++++++++
1 file changed, 1594 insertions(+)
create mode 100644 OpenSim/Data/MySQL/MySQLLegacyRegionData.cs
(limited to 'OpenSim/Data/MySQL/MySQLLegacyRegionData.cs')
diff --git a/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs
new file mode 100644
index 0000000..4a16a70
--- /dev/null
+++ b/OpenSim/Data/MySQL/MySQLLegacyRegionData.cs
@@ -0,0 +1,1594 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections.Generic;
+using System.Data;
+using System.Drawing;
+using System.IO;
+using System.Reflection;
+using System.Threading;
+using log4net;
+using MySql.Data.MySqlClient;
+using OpenMetaverse;
+using OpenSim.Framework;
+using OpenSim.Region.Framework.Interfaces;
+using OpenSim.Region.Framework.Scenes;
+
+namespace OpenSim.Data.MySQL
+{
+ ///
+ /// A MySQL Interface for the Region Server
+ ///
+ public class MySQLDataStore : IRegionDataStore
+ {
+ private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ private string m_ConnectionString;
+
+ private MySqlConnection m_Connection = null;
+
+ public void Initialise(string connectionString)
+ {
+ m_ConnectionString = connectionString;
+
+ m_Connection = new MySqlConnection(m_ConnectionString);
+
+ m_Connection.Open();
+
+ // Apply new Migrations
+ //
+ Assembly assem = GetType().Assembly;
+ Migration m = new Migration(m_Connection, assem, "RegionStore");
+ m.Update();
+
+ // Clean dropped attachments
+ //
+ MySqlCommand cmd = m_Connection.CreateCommand();
+ cmd.CommandText = "delete from prims, primshapes using prims " +
+ "left join primshapes on prims.uuid = primshapes.uuid " +
+ "where PCode = 9 and State <> 0";
+ ExecuteNonQuery(cmd);
+ cmd.Dispose();
+ }
+
+ private IDataReader ExecuteReader(MySqlCommand c)
+ {
+ IDataReader r = null;
+ bool errorSeen = false;
+
+ while (true)
+ {
+ try
+ {
+ r = c.ExecuteReader();
+ }
+ catch (Exception)
+ {
+ Thread.Sleep(500);
+
+ m_Connection.Close();
+ m_Connection = (MySqlConnection) ((ICloneable)m_Connection).Clone();
+ m_Connection.Open();
+ c.Connection = m_Connection;
+
+ if (!errorSeen)
+ {
+ errorSeen = true;
+ continue;
+ }
+ throw;
+ }
+
+ break;
+ }
+
+ return r;
+ }
+
+ private void ExecuteNonQuery(MySqlCommand c)
+ {
+ bool errorSeen = false;
+
+ while (true)
+ {
+ try
+ {
+ c.ExecuteNonQuery();
+ }
+ catch (Exception)
+ {
+ Thread.Sleep(500);
+
+ m_Connection.Close();
+ m_Connection = (MySqlConnection) ((ICloneable)m_Connection).Clone();
+ m_Connection.Open();
+ c.Connection = m_Connection;
+
+ if (!errorSeen)
+ {
+ errorSeen = true;
+ continue;
+ }
+ throw;
+ }
+
+ break;
+ }
+ }
+
+ public void Dispose() {}
+
+ public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
+ {
+ uint flags = obj.RootPart.GetEffectiveObjectFlags();
+
+ // Eligibility check
+ //
+ if ((flags & (uint)PrimFlags.Temporary) != 0)
+ return;
+ if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0)
+ return;
+
+ lock (m_Connection)
+ {
+ MySqlCommand cmd = m_Connection.CreateCommand();
+
+ foreach (SceneObjectPart prim in obj.Children.Values)
+ {
+ cmd.Parameters.Clear();
+
+ cmd.CommandText = "replace into prims ("+
+ "UUID, CreationDate, "+
+ "Name, Text, Description, "+
+ "SitName, TouchName, ObjectFlags, "+
+ "OwnerMask, NextOwnerMask, GroupMask, "+
+ "EveryoneMask, BaseMask, PositionX, "+
+ "PositionY, PositionZ, GroupPositionX, "+
+ "GroupPositionY, GroupPositionZ, VelocityX, "+
+ "VelocityY, VelocityZ, AngularVelocityX, "+
+ "AngularVelocityY, AngularVelocityZ, "+
+ "AccelerationX, AccelerationY, "+
+ "AccelerationZ, RotationX, "+
+ "RotationY, RotationZ, "+
+ "RotationW, SitTargetOffsetX, "+
+ "SitTargetOffsetY, SitTargetOffsetZ, "+
+ "SitTargetOrientW, SitTargetOrientX, "+
+ "SitTargetOrientY, SitTargetOrientZ, "+
+ "RegionUUID, CreatorID, "+
+ "OwnerID, GroupID, "+
+ "LastOwnerID, SceneGroupID, "+
+ "PayPrice, PayButton1, "+
+ "PayButton2, PayButton3, "+
+ "PayButton4, LoopedSound, "+
+ "LoopedSoundGain, TextureAnimation, "+
+ "OmegaX, OmegaY, OmegaZ, "+
+ "CameraEyeOffsetX, CameraEyeOffsetY, "+
+ "CameraEyeOffsetZ, CameraAtOffsetX, "+
+ "CameraAtOffsetY, CameraAtOffsetZ, "+
+ "ForceMouselook, ScriptAccessPin, "+
+ "AllowedDrop, DieAtEdge, "+
+ "SalePrice, SaleType, "+
+ "ColorR, ColorG, ColorB, ColorA, "+
+ "ParticleSystem, ClickAction, Material, "+
+ "CollisionSound, CollisionSoundVolume, "+
+ "PassTouches, "+
+ "LinkNumber) values (" + "?UUID, "+
+ "?CreationDate, ?Name, ?Text, "+
+ "?Description, ?SitName, ?TouchName, "+
+ "?ObjectFlags, ?OwnerMask, ?NextOwnerMask, "+
+ "?GroupMask, ?EveryoneMask, ?BaseMask, "+
+ "?PositionX, ?PositionY, ?PositionZ, "+
+ "?GroupPositionX, ?GroupPositionY, "+
+ "?GroupPositionZ, ?VelocityX, "+
+ "?VelocityY, ?VelocityZ, ?AngularVelocityX, "+
+ "?AngularVelocityY, ?AngularVelocityZ, "+
+ "?AccelerationX, ?AccelerationY, "+
+ "?AccelerationZ, ?RotationX, "+
+ "?RotationY, ?RotationZ, "+
+ "?RotationW, ?SitTargetOffsetX, "+
+ "?SitTargetOffsetY, ?SitTargetOffsetZ, "+
+ "?SitTargetOrientW, ?SitTargetOrientX, "+
+ "?SitTargetOrientY, ?SitTargetOrientZ, "+
+ "?RegionUUID, ?CreatorID, ?OwnerID, "+
+ "?GroupID, ?LastOwnerID, ?SceneGroupID, "+
+ "?PayPrice, ?PayButton1, ?PayButton2, "+
+ "?PayButton3, ?PayButton4, ?LoopedSound, "+
+ "?LoopedSoundGain, ?TextureAnimation, "+
+ "?OmegaX, ?OmegaY, ?OmegaZ, "+
+ "?CameraEyeOffsetX, ?CameraEyeOffsetY, "+
+ "?CameraEyeOffsetZ, ?CameraAtOffsetX, "+
+ "?CameraAtOffsetY, ?CameraAtOffsetZ, "+
+ "?ForceMouselook, ?ScriptAccessPin, "+
+ "?AllowedDrop, ?DieAtEdge, ?SalePrice, "+
+ "?SaleType, ?ColorR, ?ColorG, "+
+ "?ColorB, ?ColorA, ?ParticleSystem, "+
+ "?ClickAction, ?Material, ?CollisionSound, "+
+ "?CollisionSoundVolume, ?PassTouches, ?LinkNumber)";
+
+ FillPrimCommand(cmd, prim, obj.UUID, regionUUID);
+
+ ExecuteNonQuery(cmd);
+
+ cmd.Parameters.Clear();
+
+ cmd.CommandText = "replace into primshapes ("+
+ "UUID, Shape, ScaleX, ScaleY, "+
+ "ScaleZ, PCode, PathBegin, PathEnd, "+
+ "PathScaleX, PathScaleY, PathShearX, "+
+ "PathShearY, PathSkew, PathCurve, "+
+ "PathRadiusOffset, PathRevolutions, "+
+ "PathTaperX, PathTaperY, PathTwist, "+
+ "PathTwistBegin, ProfileBegin, ProfileEnd, "+
+ "ProfileCurve, ProfileHollow, Texture, "+
+ "ExtraParams, State) values (?UUID, "+
+ "?Shape, ?ScaleX, ?ScaleY, ?ScaleZ, "+
+ "?PCode, ?PathBegin, ?PathEnd, "+
+ "?PathScaleX, ?PathScaleY, "+
+ "?PathShearX, ?PathShearY, "+
+ "?PathSkew, ?PathCurve, ?PathRadiusOffset, "+
+ "?PathRevolutions, ?PathTaperX, "+
+ "?PathTaperY, ?PathTwist, "+
+ "?PathTwistBegin, ?ProfileBegin, "+
+ "?ProfileEnd, ?ProfileCurve, "+
+ "?ProfileHollow, ?Texture, ?ExtraParams, "+
+ "?State)";
+
+ FillShapeCommand(cmd, prim);
+
+ ExecuteNonQuery(cmd);
+ }
+ cmd.Dispose();
+ }
+ }
+
+ public void RemoveObject(UUID obj, UUID regionUUID)
+ {
+ // Formerly, this used to check the region UUID.
+ // That makes no sense, as we remove the contents of a prim
+ // unconditionally, but the prim dependent on the region ID.
+ // So, we would destroy an object and cause hard to detect
+ // issues if we delete the contents only. Deleting it all may
+ // cause the loss of a prim, but is cleaner.
+ // It's also faster because it uses the primary key.
+ //
+ lock (m_Connection)
+ {
+ MySqlCommand cmd = m_Connection.CreateCommand();
+
+ cmd.CommandText = "select UUID from prims where "+
+ "SceneGroupID= ?UUID";
+
+ cmd.Parameters.AddWithValue("UUID", obj.ToString());
+
+ List uuids = new List();
+
+ IDataReader reader = ExecuteReader(cmd);
+
+ try
+ {
+ while (reader.Read())
+ {
+ uuids.Add(new UUID(reader["UUID"].ToString()));
+ }
+ }
+ finally
+ {
+ reader.Close();
+ }
+
+ // delete the main prims
+ cmd.CommandText = "delete from prims where SceneGroupID= ?UUID";
+ ExecuteNonQuery(cmd);
+ cmd.Dispose();
+
+ // there is no way this should be < 1 unless there is
+ // a very corrupt database, but in that case be extra
+ // safe anyway.
+ if (uuids.Count > 0)
+ {
+ RemoveShapes(uuids);
+ RemoveItems(uuids);
+ }
+ }
+ }
+
+ ///
+ /// Remove all persisted items of the given prim.
+ /// The caller must acquire the necessrary synchronization locks
+ ///
+ /// the Item UUID
+ private void RemoveItems(UUID uuid)
+ {
+ lock (m_Connection)
+ {
+ MySqlCommand cmd = m_Connection.CreateCommand();
+
+ cmd.CommandText = "delete from primitems where " +
+ "PrimID = ?PrimID";
+
+ cmd.Parameters.AddWithValue("PrimID", uuid.ToString());
+
+ ExecuteNonQuery(cmd);
+ cmd.Dispose();
+ }
+ }
+
+
+ ///
+ /// Remove all persisted shapes for a list of prims
+ /// The caller must acquire the necessrary synchronization locks
+ ///
+ /// the list of UUIDs
+ private void RemoveShapes(List uuids)
+ {
+ lock (m_Connection)
+ {
+ string sql = "delete from primshapes where ";
+ MySqlCommand cmd = m_Connection.CreateCommand();
+
+ for (int i = 0; i < uuids.Count; i++)
+ {
+ if ((i + 1) == uuids.Count)
+ {// end of the list
+ sql += "(UUID = ?UUID" + i + ")";
+ }
+ else
+ {
+ sql += "(UUID = ?UUID" + i + ") or ";
+ }
+ }
+ cmd.CommandText = sql;
+
+ for (int i = 0; i < uuids.Count; i++)
+ {
+ cmd.Parameters.AddWithValue("UUID" + i, uuids[i].ToString());
+ }
+
+ ExecuteNonQuery(cmd);
+ cmd.Dispose();
+ }
+ }
+
+ ///
+ /// Remove all persisted items for a list of prims
+ /// The caller must acquire the necessrary synchronization locks
+ ///
+ /// the list of UUIDs
+ private void RemoveItems(List uuids)
+ {
+ lock (m_Connection)
+ {
+ string sql = "delete from primitems where ";
+ MySqlCommand cmd = m_Connection.CreateCommand();
+
+ for (int i = 0; i < uuids.Count; i++)
+ {
+ if ((i + 1) == uuids.Count)
+ {// end of the list
+ sql += "(PrimID = ?PrimID" + i + ")";
+ }
+ else
+ {
+ sql += "(PrimID = ?PrimID" + i + ") or ";
+ }
+ }
+ cmd.CommandText = sql;
+
+ for (int i = 0; i < uuids.Count; i++)
+ {
+ cmd.Parameters.AddWithValue("PrimID" + i, uuids[i].ToString());
+ }
+
+ ExecuteNonQuery(cmd);
+ cmd.Dispose();
+ }
+ }
+
+ public List LoadObjects(UUID regionUUID)
+ {
+ UUID lastGroupID = UUID.Zero;
+ Dictionary objects = new Dictionary();
+ Dictionary prims = new Dictionary();
+ SceneObjectGroup grp = null;
+
+ lock (m_Connection)
+ {
+ MySqlCommand cmd = m_Connection.CreateCommand();
+
+ cmd.CommandText = "select *, " +
+ "case when prims.UUID = SceneGroupID " +
+ "then 0 else 1 end as sort from prims " +
+ "left join primshapes on prims.UUID = primshapes.UUID "+
+ "where RegionUUID = ?RegionUUID " +
+ "order by SceneGroupID asc, sort asc, LinkNumber asc";
+
+ cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString());
+
+ IDataReader reader = ExecuteReader(cmd);
+
+ try
+ {
+ while (reader.Read())
+ {
+ SceneObjectPart prim = BuildPrim(reader);
+ if (reader["Shape"] is DBNull)
+ prim.Shape = PrimitiveBaseShape.Default;
+ else
+ prim.Shape = BuildShape(reader);
+
+ prims[prim.UUID] = prim;
+
+ UUID groupID = new UUID(reader["SceneGroupID"].ToString());
+
+ if (groupID != lastGroupID) // New SOG
+ {
+ if (grp != null)
+ objects[grp.UUID] = grp;
+
+ lastGroupID = groupID;
+
+ // There sometimes exist OpenSim bugs that 'orphan groups' so that none of the prims are
+ // recorded as the root prim (for which the UUID must equal the persisted group UUID). In
+ // this case, force the UUID to be the same as the group UUID so that at least these can be
+ // deleted (we need to change the UUID so that any other prims in the linkset can also be
+ // deleted).
+ if (prim.UUID != groupID && groupID != UUID.Zero)
+ {
+ m_log.WarnFormat(
+ "[REGION DB]: Found root prim {0} {1} at {2} where group was actually {3}. Forcing UUID to group UUID",
+ prim.Name, prim.UUID, prim.GroupPosition, groupID);
+
+ prim.UUID = groupID;
+ }
+
+ grp = new SceneObjectGroup(prim);
+ }
+ else
+ {
+ // Black magic to preserve link numbers
+ //
+ int link = prim.LinkNum;
+
+ grp.AddPart(prim);
+
+ if (link != 0)
+ prim.LinkNum = link;
+ }
+ }
+ }
+ finally
+ {
+ reader.Close();
+ }
+
+ if (grp != null)
+ objects[grp.UUID] = grp;
+ cmd.Dispose();
+ }
+
+ // Instead of attempting to LoadItems on every prim,
+ // most of which probably have no items... get a
+ // list from DB of all prims which have items and
+ // LoadItems only on those
+ List primsWithInventory = new List();
+ lock (m_Connection)
+ {
+ MySqlCommand itemCmd = m_Connection.CreateCommand();
+ itemCmd.CommandText = "select distinct primID from primitems";
+ IDataReader itemReader = ExecuteReader(itemCmd);
+ try
+ {
+ while (itemReader.Read())
+ {
+ if (!(itemReader["primID"] is DBNull))
+ {
+ UUID primID = new UUID(itemReader["primID"].ToString());
+ if (prims.ContainsKey(primID))
+ {
+ primsWithInventory.Add(prims[primID]);
+ }
+ }
+ }
+ }
+ finally
+ {
+ itemReader.Close();
+ }
+ itemCmd.Dispose();
+ }
+
+ foreach (SceneObjectPart prim in primsWithInventory)
+ {
+ LoadItems(prim);
+ }
+ m_log.DebugFormat("[REGION DB]: Loaded {0} objects using {1} prims", objects.Count, prims.Count);
+ return new List(objects.Values);
+ }
+
+ ///
+ /// Load in a prim's persisted inventory.
+ ///
+ /// The prim
+ private void LoadItems(SceneObjectPart prim)
+ {
+ lock (m_Connection)
+ {
+ MySqlCommand cmd = m_Connection.CreateCommand();
+
+ cmd.CommandText = "select * from primitems where "+
+ "PrimID = ?PrimID";
+
+ cmd.Parameters.AddWithValue("PrimID", prim.UUID.ToString());
+
+ IDataReader reader = ExecuteReader(cmd);
+ List inventory =
+ new List();
+
+ try
+ {
+ while (reader.Read())
+ {
+ TaskInventoryItem item = BuildItem(reader);
+
+ item.ParentID = prim.UUID; // Values in database are
+ // often wrong
+ inventory.Add(item);
+ }
+ }
+ finally
+ {
+ reader.Close();
+ }
+
+ cmd.Dispose();
+ prim.Inventory.RestoreInventoryItems(inventory);
+ }
+ }
+
+ public void StoreTerrain(double[,] ter, UUID regionID)
+ {
+ m_log.Info("[REGION DB]: Storing terrain");
+
+ lock (m_Connection)
+ {
+ MySqlCommand cmd = m_Connection.CreateCommand();
+
+ cmd.CommandText = "delete from terrain where " +
+ "RegionUUID = ?RegionUUID";
+ cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
+
+ ExecuteNonQuery(cmd);
+
+ cmd.CommandText = "insert into terrain (RegionUUID, " +
+ "Revision, Heightfield) values (?RegionUUID, " +
+ "1, ?Heightfield)";
+
+ cmd.Parameters.AddWithValue("Heightfield",
+ SerializeTerrain(ter));
+
+ ExecuteNonQuery(cmd);
+ cmd.Dispose();
+ }
+ }
+
+ public double[,] LoadTerrain(UUID regionID)
+ {
+ double[,] terrain = null;
+
+ lock (m_Connection)
+ {
+ MySqlCommand cmd = m_Connection.CreateCommand();
+ cmd.CommandText = "select RegionUUID, Revision, Heightfield " +
+ "from terrain where RegionUUID = ?RegionUUID "+
+ "order by Revision desc limit 1";
+ cmd.Parameters.AddWithValue("RegionUUID", regionID.ToString());
+
+ IDataReader reader = ExecuteReader(cmd);
+
+ try
+ {
+ while (reader.Read())
+ {
+ terrain = new double[(int)Constants.RegionSize, (int)Constants.RegionSize];
+ terrain.Initialize();
+
+ MemoryStream mstr = new MemoryStream((byte[]) reader["Heightfield"]);
+ int rev = 0;
+
+ BinaryReader br = new BinaryReader(mstr);
+ for (int x = 0; x < (int)Constants.RegionSize; x++)
+ {
+ for (int y = 0; y < (int)Constants.RegionSize; y++)
+ {
+ terrain[x, y] = br.ReadDouble();
+ }
+ rev = Convert.ToInt32(reader["Revision"]);
+ }
+ m_log.InfoFormat("[REGION DB]: Loaded terrain " +
+ "revision r{0}", rev);
+ }
+ }
+ finally
+ {
+ reader.Close();
+ }
+ cmd.Dispose();
+ }
+
+ return terrain;
+ }
+
+ public void RemoveLandObject(UUID globalID)
+ {
+ lock (m_Connection)
+ {
+ MySqlCommand cmd = m_Connection.CreateCommand();
+
+ cmd.CommandText = "delete from land where UUID = ?UUID";
+
+ cmd.Parameters.AddWithValue("UUID", globalID.ToString());
+
+ ExecuteNonQuery(cmd);
+ cmd.Dispose();
+ }
+ }
+
+ public void StoreLandObject(ILandObject parcel)
+ {
+ lock (m_Connection)
+ {
+ MySqlCommand cmd = m_Connection.CreateCommand();
+
+ cmd.CommandText = "replace into land (UUID, RegionUUID, " +
+ "LocalLandID, Bitmap, Name, Description, " +
+ "OwnerUUID, IsGroupOwned, Area, AuctionID, " +
+ "Category, ClaimDate, ClaimPrice, GroupUUID, " +
+ "SalePrice, LandStatus, LandFlags, LandingType, " +
+ "MediaAutoScale, MediaTextureUUID, MediaURL, " +
+ "MusicURL, PassHours, PassPrice, SnapshotUUID, " +
+ "UserLocationX, UserLocationY, UserLocationZ, " +
+ "UserLookAtX, UserLookAtY, UserLookAtZ, " +
+ "AuthbuyerID, OtherCleanTime, Dwell) values (" +
+ "?UUID, ?RegionUUID, " +
+ "?LocalLandID, ?Bitmap, ?Name, ?Description, " +
+ "?OwnerUUID, ?IsGroupOwned, ?Area, ?AuctionID, " +
+ "?Category, ?ClaimDate, ?ClaimPrice, ?GroupUUID, " +
+ "?SalePrice, ?LandStatus, ?LandFlags, ?LandingType, " +
+ "?MediaAutoScale, ?MediaTextureUUID, ?MediaURL, " +
+ "?MusicURL, ?PassHours, ?PassPrice, ?SnapshotUUID, " +
+ "?UserLocationX, ?UserLocationY, ?UserLocationZ, " +
+ "?UserLookAtX, ?UserLookAtY, ?UserLookAtZ, " +
+ "?AuthbuyerID, ?OtherCleanTime, ?Dwell)";
+
+ FillLandCommand(cmd, parcel.landData, parcel.regionUUID);
+
+ ExecuteNonQuery(cmd);
+
+ cmd.CommandText = "delete from landaccesslist where " +
+ "LandUUID = ?UUID";
+
+ ExecuteNonQuery(cmd);
+
+ cmd.Parameters.Clear();
+ cmd.CommandText = "insert into landaccesslist (LandUUID, " +
+ "AccessUUID, Flags) values (?LandUUID, ?AccessUUID, " +
+ "?Flags)";
+
+ foreach (ParcelManager.ParcelAccessEntry entry in
+ parcel.landData.ParcelAccessList)
+ {
+ FillLandAccessCommand(cmd, entry, parcel.landData.GlobalID);
+ ExecuteNonQuery(cmd);
+ cmd.Parameters.Clear();
+ }
+ cmd.Dispose();
+ }
+ }
+
+ public RegionSettings LoadRegionSettings(UUID regionUUID)
+ {
+ RegionSettings rs = null;
+
+ lock (m_Connection)
+ {
+ MySqlCommand cmd = m_Connection.CreateCommand();
+
+ cmd.CommandText = "select * from regionsettings where " +
+ "regionUUID = ?RegionUUID";
+ cmd.Parameters.AddWithValue("regionUUID", regionUUID);
+
+ IDataReader reader = ExecuteReader(cmd);
+
+ try
+ {
+ if (reader.Read())
+ {
+ rs = BuildRegionSettings(reader);
+ rs.OnSave += StoreRegionSettings;
+ }
+ else
+ {
+ rs = new RegionSettings();
+ rs.RegionUUID = regionUUID;
+ rs.OnSave += StoreRegionSettings;
+
+ StoreRegionSettings(rs);
+ }
+ }
+ finally
+ {
+ reader.Close();
+ }
+ cmd.Dispose();
+ }
+
+ return rs;
+ }
+
+ public void StoreRegionSettings(RegionSettings rs)
+ {
+ lock (m_Connection)
+ {
+ MySqlCommand cmd = m_Connection.CreateCommand();
+
+ cmd.CommandText = "replace into regionsettings (regionUUID, " +
+ "block_terraform, block_fly, allow_damage, " +
+ "restrict_pushing, allow_land_resell, " +
+ "allow_land_join_divide, block_show_in_search, " +
+ "agent_limit, object_bonus, maturity, " +
+ "disable_scripts, disable_collisions, " +
+ "disable_physics, terrain_texture_1, " +
+ "terrain_texture_2, terrain_texture_3, " +
+ "terrain_texture_4, elevation_1_nw, " +
+ "elevation_2_nw, elevation_1_ne, " +
+ "elevation_2_ne, elevation_1_se, "+
+ "elevation_2_se, elevation_1_sw, "+
+ "elevation_2_sw, water_height, " +
+ "terrain_raise_limit, terrain_lower_limit, " +
+ "use_estate_sun, fixed_sun, sun_position, " +
+ "covenant, Sandbox, sunvectorx, sunvectory, " +
+ "sunvectorz, loaded_creation_datetime, " +
+ "loaded_creation_id) values ( ?RegionUUID, ?BlockTerraform, " +
+ "?BlockFly, ?AllowDamage, ?RestrictPushing, " +
+ "?AllowLandResell, ?AllowLandJoinDivide, " +
+ "?BlockShowInSearch, ?AgentLimit, ?ObjectBonus, " +
+ "?Maturity, ?DisableScripts, ?DisableCollisions, " +
+ "?DisablePhysics, ?TerrainTexture1, " +
+ "?TerrainTexture2, ?TerrainTexture3, " +
+ "?TerrainTexture4, ?Elevation1NW, ?Elevation2NW, " +
+ "?Elevation1NE, ?Elevation2NE, ?Elevation1SE, " +
+ "?Elevation2SE, ?Elevation1SW, ?Elevation2SW, " +
+ "?WaterHeight, ?TerrainRaiseLimit, " +
+ "?TerrainLowerLimit, ?UseEstateSun, ?FixedSun, " +
+ "?SunPosition, ?Covenant, ?Sandbox, " +
+ "?SunVectorX, ?SunVectorY, ?SunVectorZ, " +
+ "?LoadedCreationDateTime, ?LoadedCreationID)";
+
+ FillRegionSettingsCommand(cmd, rs);
+
+ ExecuteNonQuery(cmd);
+ cmd.Dispose();
+
+ }
+ }
+
+ public List LoadLandObjects(UUID regionUUID)
+ {
+ List landData = new List();
+
+ lock (m_Connection)
+ {
+ MySqlCommand cmd = m_Connection.CreateCommand();
+
+ cmd.CommandText = "select * from land where " +
+ "RegionUUID = ?RegionUUID";
+
+ cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString());
+
+ IDataReader reader = ExecuteReader(cmd);
+
+ try
+ {
+ while (reader.Read())
+ {
+ LandData newLand = BuildLandData(reader);
+ landData.Add(newLand);
+ }
+ }
+ finally
+ {
+ reader.Close();
+ }
+
+ foreach (LandData land in landData)
+ {
+ cmd.Parameters.Clear();
+
+ cmd.CommandText = "select * from landaccesslist " +
+ "where LandUUID = ?LandUUID";
+
+ cmd.Parameters.AddWithValue("LandUUID", land.GlobalID.ToString());
+
+ reader = ExecuteReader(cmd);
+
+ try
+ {
+ while (reader.Read())
+ {
+ land.ParcelAccessList.Add(BuildLandAccessData(reader));
+ }
+ }
+ finally
+ {
+ reader.Close();
+ }
+ }
+ cmd.Dispose();
+ }
+
+ return landData;
+ }
+
+ public void Shutdown()
+ {
+ }
+
+ private SceneObjectPart BuildPrim(IDataReader row)
+ {
+ SceneObjectPart prim = new SceneObjectPart();
+ prim.UUID = new UUID((String) row["UUID"]);
+ // explicit conversion of integers is required, which sort
+ // of sucks. No idea if there is a shortcut here or not.
+ prim.CreationDate = Convert.ToInt32(row["CreationDate"]);
+ if (row["Name"] != DBNull.Value)
+ prim.Name = (String)row["Name"];
+ else
+ prim.Name = string.Empty;
+ // various text fields
+ prim.Text = (String) row["Text"];
+ prim.Color = Color.FromArgb(Convert.ToInt32(row["ColorA"]),
+ Convert.ToInt32(row["ColorR"]),
+ Convert.ToInt32(row["ColorG"]),
+ Convert.ToInt32(row["ColorB"]));
+ prim.Description = (String) row["Description"];
+ prim.SitName = (String) row["SitName"];
+ prim.TouchName = (String) row["TouchName"];
+ // permissions
+ prim.ObjectFlags = Convert.ToUInt32(row["ObjectFlags"]);
+ prim.CreatorID = new UUID((String) row["CreatorID"]);
+ prim.OwnerID = new UUID((String) row["OwnerID"]);
+ prim.GroupID = new UUID((String) row["GroupID"]);
+ prim.LastOwnerID = new UUID((String) row["LastOwnerID"]);
+ prim.OwnerMask = Convert.ToUInt32(row["OwnerMask"]);
+ prim.NextOwnerMask = Convert.ToUInt32(row["NextOwnerMask"]);
+ prim.GroupMask = Convert.ToUInt32(row["GroupMask"]);
+ prim.EveryoneMask = Convert.ToUInt32(row["EveryoneMask"]);
+ prim.BaseMask = Convert.ToUInt32(row["BaseMask"]);
+ // vectors
+ prim.OffsetPosition = new Vector3(
+ Convert.ToSingle(row["PositionX"]),
+ Convert.ToSingle(row["PositionY"]),
+ Convert.ToSingle(row["PositionZ"])
+ );
+ prim.GroupPosition = new Vector3(
+ Convert.ToSingle(row["GroupPositionX"]),
+ Convert.ToSingle(row["GroupPositionY"]),
+ Convert.ToSingle(row["GroupPositionZ"])
+ );
+ prim.Velocity = new Vector3(
+ Convert.ToSingle(row["VelocityX"]),
+ Convert.ToSingle(row["VelocityY"]),
+ Convert.ToSingle(row["VelocityZ"])
+ );
+ prim.AngularVelocity = new Vector3(
+ Convert.ToSingle(row["AngularVelocityX"]),
+ Convert.ToSingle(row["AngularVelocityY"]),
+ Convert.ToSingle(row["AngularVelocityZ"])
+ );
+ prim.Acceleration = new Vector3(
+ Convert.ToSingle(row["AccelerationX"]),
+ Convert.ToSingle(row["AccelerationY"]),
+ Convert.ToSingle(row["AccelerationZ"])
+ );
+ // quaternions
+ prim.RotationOffset = new Quaternion(
+ Convert.ToSingle(row["RotationX"]),
+ Convert.ToSingle(row["RotationY"]),
+ Convert.ToSingle(row["RotationZ"]),
+ Convert.ToSingle(row["RotationW"])
+ );
+ prim.SitTargetPositionLL = new Vector3(
+ Convert.ToSingle(row["SitTargetOffsetX"]),
+ Convert.ToSingle(row["SitTargetOffsetY"]),
+ Convert.ToSingle(row["SitTargetOffsetZ"])
+ );
+ prim.SitTargetOrientationLL = new Quaternion(
+ Convert.ToSingle(row["SitTargetOrientX"]),
+ Convert.ToSingle(row["SitTargetOrientY"]),
+ Convert.ToSingle(row["SitTargetOrientZ"]),
+ Convert.ToSingle(row["SitTargetOrientW"])
+ );
+
+ prim.PayPrice[0] = Convert.ToInt32(row["PayPrice"]);
+ prim.PayPrice[1] = Convert.ToInt32(row["PayButton1"]);
+ prim.PayPrice[2] = Convert.ToInt32(row["PayButton2"]);
+ prim.PayPrice[3] = Convert.ToInt32(row["PayButton3"]);
+ prim.PayPrice[4] = Convert.ToInt32(row["PayButton4"]);
+
+ prim.Sound = new UUID(row["LoopedSound"].ToString());
+ prim.SoundGain = Convert.ToSingle(row["LoopedSoundGain"]);
+ prim.SoundFlags = 1; // If it's persisted at all, it's looped
+
+ if (!(row["TextureAnimation"] is DBNull))
+ prim.TextureAnimation = (Byte[])row["TextureAnimation"];
+ if (!(row["ParticleSystem"] is DBNull))
+ prim.ParticleSystem = (Byte[])row["ParticleSystem"];
+
+ prim.RotationalVelocity = new Vector3(
+ Convert.ToSingle(row["OmegaX"]),
+ Convert.ToSingle(row["OmegaY"]),
+ Convert.ToSingle(row["OmegaZ"])
+ );
+
+ prim.SetCameraEyeOffset(new Vector3(
+ Convert.ToSingle(row["CameraEyeOffsetX"]),
+ Convert.ToSingle(row["CameraEyeOffsetY"]),
+ Convert.ToSingle(row["CameraEyeOffsetZ"])
+ ));
+
+ prim.SetCameraAtOffset(new Vector3(
+ Convert.ToSingle(row["CameraAtOffsetX"]),
+ Convert.ToSingle(row["CameraAtOffsetY"]),
+ Convert.ToSingle(row["CameraAtOffsetZ"])
+ ));
+
+ if (Convert.ToInt16(row["ForceMouselook"]) != 0)
+ prim.SetForceMouselook(true);
+
+ prim.ScriptAccessPin = Convert.ToInt32(row["ScriptAccessPin"]);
+
+ if (Convert.ToInt16(row["AllowedDrop"]) != 0)
+ prim.AllowedDrop = true;
+
+ if (Convert.ToInt16(row["DieAtEdge"]) != 0)
+ prim.DIE_AT_EDGE = true;
+
+ prim.SalePrice = Convert.ToInt32(row["SalePrice"]);
+ prim.ObjectSaleType = unchecked((byte)Convert.ToSByte(row["SaleType"]));
+
+ prim.Material = unchecked((byte)Convert.ToSByte(row["Material"]));
+
+ if (!(row["ClickAction"] is DBNull))
+ prim.ClickAction = unchecked((byte)Convert.ToSByte(row["ClickAction"]));
+
+ prim.CollisionSound = new UUID(row["CollisionSound"].ToString());
+ prim.CollisionSoundVolume = Convert.ToSingle(row["CollisionSoundVolume"]);
+
+ if (Convert.ToInt16(row["PassTouches"]) != 0)
+ prim.PassTouches = true;
+ prim.LinkNum = Convert.ToInt32(row["LinkNumber"]);
+
+ return prim;
+ }
+
+
+ ///
+ /// Build a prim inventory item from the persisted data.
+ ///
+ ///
+ ///
+ private static TaskInventoryItem BuildItem(IDataReader row)
+ {
+ TaskInventoryItem taskItem = new TaskInventoryItem();
+
+ taskItem.ItemID = new UUID((String)row["itemID"]);
+ taskItem.ParentPartID = new UUID((String)row["primID"]);
+ taskItem.AssetID = new UUID((String)row["assetID"]);
+ taskItem.ParentID = new UUID((String)row["parentFolderID"]);
+
+ taskItem.InvType = Convert.ToInt32(row["invType"]);
+ taskItem.Type = Convert.ToInt32(row["assetType"]);
+
+ taskItem.Name = (String)row["name"];
+ taskItem.Description = (String)row["description"];
+ taskItem.CreationDate = Convert.ToUInt32(row["creationDate"]);
+ taskItem.CreatorID = new UUID((String)row["creatorID"]);
+ taskItem.OwnerID = new UUID((String)row["ownerID"]);
+ taskItem.LastOwnerID = new UUID((String)row["lastOwnerID"]);
+ taskItem.GroupID = new UUID((String)row["groupID"]);
+
+ taskItem.NextPermissions = Convert.ToUInt32(row["nextPermissions"]);
+ taskItem.CurrentPermissions = Convert.ToUInt32(row["currentPermissions"]);
+ taskItem.BasePermissions = Convert.ToUInt32(row["basePermissions"]);
+ taskItem.EveryonePermissions = Convert.ToUInt32(row["everyonePermissions"]);
+ taskItem.GroupPermissions = Convert.ToUInt32(row["groupPermissions"]);
+ taskItem.Flags = Convert.ToUInt32(row["flags"]);
+
+ return taskItem;
+ }
+
+ private static RegionSettings BuildRegionSettings(IDataReader row)
+ {
+ RegionSettings newSettings = new RegionSettings();
+
+ newSettings.RegionUUID = new UUID((string) row["regionUUID"]);
+ newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]);
+ newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]);
+ newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]);
+ newSettings.RestrictPushing = Convert.ToBoolean(row["restrict_pushing"]);
+ newSettings.AllowLandResell = Convert.ToBoolean(row["allow_land_resell"]);
+ newSettings.AllowLandJoinDivide = Convert.ToBoolean(row["allow_land_join_divide"]);
+ newSettings.BlockShowInSearch = Convert.ToBoolean(row["block_show_in_search"]);
+ newSettings.AgentLimit = Convert.ToInt32(row["agent_limit"]);
+ newSettings.ObjectBonus = Convert.ToDouble(row["object_bonus"]);
+ newSettings.Maturity = Convert.ToInt32(row["maturity"]);
+ newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]);
+ newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]);
+ newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]);
+ newSettings.TerrainTexture1 = new UUID((String) row["terrain_texture_1"]);
+ newSettings.TerrainTexture2 = new UUID((String) row["terrain_texture_2"]);
+ newSettings.TerrainTexture3 = new UUID((String) row["terrain_texture_3"]);
+ newSettings.TerrainTexture4 = new UUID((String) row["terrain_texture_4"]);
+ newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]);
+ newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]);
+ newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]);
+ newSettings.Elevation2NE = Convert.ToDouble(row["elevation_2_ne"]);
+ newSettings.Elevation1SE = Convert.ToDouble(row["elevation_1_se"]);
+ newSettings.Elevation2SE = Convert.ToDouble(row["elevation_2_se"]);
+ newSettings.Elevation1SW = Convert.ToDouble(row["elevation_1_sw"]);
+ newSettings.Elevation2SW = Convert.ToDouble(row["elevation_2_sw"]);
+ newSettings.WaterHeight = Convert.ToDouble(row["water_height"]);
+ newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]);
+ newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]);
+ newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]);
+ newSettings.Sandbox = Convert.ToBoolean(row["sandbox"]);
+ newSettings.SunVector = new Vector3 (
+ Convert.ToSingle(row["sunvectorx"]),
+ Convert.ToSingle(row["sunvectory"]),
+ Convert.ToSingle(row["sunvectorz"])
+ );
+ newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]);
+ newSettings.SunPosition = Convert.ToDouble(row["sun_position"]);
+ newSettings.Covenant = new UUID((String) row["covenant"]);
+
+ newSettings.LoadedCreationDateTime = Convert.ToInt32(row["loaded_creation_datetime"]);
+
+ if (row["loaded_creation_id"] is DBNull)
+ newSettings.LoadedCreationID = "";
+ else
+ newSettings.LoadedCreationID = (String) row["loaded_creation_id"];
+
+ return newSettings;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ private static LandData BuildLandData(IDataReader row)
+ {
+ LandData newData = new LandData();
+
+ newData.GlobalID = new UUID((String) row["UUID"]);
+ newData.LocalID = Convert.ToInt32(row["LocalLandID"]);
+
+ // Bitmap is a byte[512]
+ newData.Bitmap = (Byte[]) row["Bitmap"];
+
+ newData.Name = (String) row["Name"];
+ newData.Description = (String) row["Description"];
+ newData.OwnerID = new UUID((String)row["OwnerUUID"]);
+ newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]);
+ newData.Area = Convert.ToInt32(row["Area"]);
+ newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unimplemented
+ newData.Category = (ParcelCategory) Convert.ToInt32(row["Category"]);
+ //Enum libsecondlife.Parcel.ParcelCategory
+ newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]);
+ newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]);
+ newData.GroupID = new UUID((String) row["GroupUUID"]);
+ newData.SalePrice = Convert.ToInt32(row["SalePrice"]);
+ newData.Status = (ParcelStatus) Convert.ToInt32(row["LandStatus"]);
+ //Enum. libsecondlife.Parcel.ParcelStatus
+ newData.Flags = Convert.ToUInt32(row["LandFlags"]);
+ newData.LandingType = Convert.ToByte(row["LandingType"]);
+ newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]);
+ newData.MediaID = new UUID((String) row["MediaTextureUUID"]);
+ newData.MediaURL = (String) row["MediaURL"];
+ newData.MusicURL = (String) row["MusicURL"];
+ newData.PassHours = Convert.ToSingle(row["PassHours"]);
+ newData.PassPrice = Convert.ToInt32(row["PassPrice"]);
+ UUID authedbuyer = UUID.Zero;
+ UUID snapshotID = UUID.Zero;
+
+ UUID.TryParse((string)row["AuthBuyerID"], out authedbuyer);
+ UUID.TryParse((string)row["SnapshotUUID"], out snapshotID);
+ newData.OtherCleanTime = Convert.ToInt32(row["OtherCleanTime"]);
+ newData.Dwell = Convert.ToInt32(row["Dwell"]);
+
+ newData.AuthBuyerID = authedbuyer;
+ newData.SnapshotID = snapshotID;
+ try
+ {
+ newData.UserLocation =
+ new Vector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]),
+ Convert.ToSingle(row["UserLocationZ"]));
+ newData.UserLookAt =
+ new Vector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]),
+ Convert.ToSingle(row["UserLookAtZ"]));
+ }
+ catch (InvalidCastException)
+ {
+ newData.UserLocation = Vector3.Zero;
+ newData.UserLookAt = Vector3.Zero;
+ m_log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name);
+ }
+
+ newData.ParcelAccessList = new List();
+
+ return newData;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ private static ParcelManager.ParcelAccessEntry BuildLandAccessData(IDataReader row)
+ {
+ ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry();
+ entry.AgentID = new UUID((string) row["AccessUUID"]);
+ entry.Flags = (AccessList) Convert.ToInt32(row["Flags"]);
+ entry.Time = new DateTime();
+ return entry;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ private static Array SerializeTerrain(double[,] val)
+ {
+ MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) *sizeof (double));
+ BinaryWriter bw = new BinaryWriter(str);
+
+ // TODO: COMPATIBILITY - Add byte-order conversions
+ for (int x = 0; x < (int)Constants.RegionSize; x++)
+ for (int y = 0; y < (int)Constants.RegionSize; y++)
+ {
+ double height = val[x, y];
+ if (height == 0.0)
+ height = double.Epsilon;
+
+ bw.Write(height);
+ }
+
+ return str.ToArray();
+ }
+
+ ///
+ /// Fill the prim command with prim values
+ ///
+ ///
+ ///
+ ///
+ ///
+ private void FillPrimCommand(MySqlCommand cmd, SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID)
+ {
+ cmd.Parameters.AddWithValue("UUID", prim.UUID.ToString());
+ cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString());
+ cmd.Parameters.AddWithValue("CreationDate", prim.CreationDate);
+ cmd.Parameters.AddWithValue("Name", prim.Name);
+ cmd.Parameters.AddWithValue("SceneGroupID", sceneGroupID.ToString());
+ // the UUID of the root part for this SceneObjectGroup
+ // various text fields
+ cmd.Parameters.AddWithValue("Text", prim.Text);
+ cmd.Parameters.AddWithValue("ColorR", prim.Color.R);
+ cmd.Parameters.AddWithValue("ColorG", prim.Color.G);
+ cmd.Parameters.AddWithValue("ColorB", prim.Color.B);
+ cmd.Parameters.AddWithValue("ColorA", prim.Color.A);
+ cmd.Parameters.AddWithValue("Description", prim.Description);
+ cmd.Parameters.AddWithValue("SitName", prim.SitName);
+ cmd.Parameters.AddWithValue("TouchName", prim.TouchName);
+ // permissions
+ cmd.Parameters.AddWithValue("ObjectFlags", prim.ObjectFlags);
+ cmd.Parameters.AddWithValue("CreatorID", prim.CreatorID.ToString());
+ cmd.Parameters.AddWithValue("OwnerID", prim.OwnerID.ToString());
+ cmd.Parameters.AddWithValue("GroupID", prim.GroupID.ToString());
+ cmd.Parameters.AddWithValue("LastOwnerID", prim.LastOwnerID.ToString());
+ cmd.Parameters.AddWithValue("OwnerMask", prim.OwnerMask);
+ cmd.Parameters.AddWithValue("NextOwnerMask", prim.NextOwnerMask);
+ cmd.Parameters.AddWithValue("GroupMask", prim.GroupMask);
+ cmd.Parameters.AddWithValue("EveryoneMask", prim.EveryoneMask);
+ cmd.Parameters.AddWithValue("BaseMask", prim.BaseMask);
+ // vectors
+ cmd.Parameters.AddWithValue("PositionX", (double)prim.OffsetPosition.X);
+ cmd.Parameters.AddWithValue("PositionY", (double)prim.OffsetPosition.Y);
+ cmd.Parameters.AddWithValue("PositionZ", (double)prim.OffsetPosition.Z);
+ cmd.Parameters.AddWithValue("GroupPositionX", (double)prim.GroupPosition.X);
+ cmd.Parameters.AddWithValue("GroupPositionY", (double)prim.GroupPosition.Y);
+ cmd.Parameters.AddWithValue("GroupPositionZ", (double)prim.GroupPosition.Z);
+ cmd.Parameters.AddWithValue("VelocityX", (double)prim.Velocity.X);
+ cmd.Parameters.AddWithValue("VelocityY", (double)prim.Velocity.Y);
+ cmd.Parameters.AddWithValue("VelocityZ", (double)prim.Velocity.Z);
+ cmd.Parameters.AddWithValue("AngularVelocityX", (double)prim.AngularVelocity.X);
+ cmd.Parameters.AddWithValue("AngularVelocityY", (double)prim.AngularVelocity.Y);
+ cmd.Parameters.AddWithValue("AngularVelocityZ", (double)prim.AngularVelocity.Z);
+ cmd.Parameters.AddWithValue("AccelerationX", (double)prim.Acceleration.X);
+ cmd.Parameters.AddWithValue("AccelerationY", (double)prim.Acceleration.Y);
+ cmd.Parameters.AddWithValue("AccelerationZ", (double)prim.Acceleration.Z);
+ // quaternions
+ cmd.Parameters.AddWithValue("RotationX", (double)prim.RotationOffset.X);
+ cmd.Parameters.AddWithValue("RotationY", (double)prim.RotationOffset.Y);
+ cmd.Parameters.AddWithValue("RotationZ", (double)prim.RotationOffset.Z);
+ cmd.Parameters.AddWithValue("RotationW", (double)prim.RotationOffset.W);
+
+ // Sit target
+ Vector3 sitTargetPos = prim.SitTargetPositionLL;
+ cmd.Parameters.AddWithValue("SitTargetOffsetX", (double)sitTargetPos.X);
+ cmd.Parameters.AddWithValue("SitTargetOffsetY", (double)sitTargetPos.Y);
+ cmd.Parameters.AddWithValue("SitTargetOffsetZ", (double)sitTargetPos.Z);
+
+ Quaternion sitTargetOrient = prim.SitTargetOrientationLL;
+ cmd.Parameters.AddWithValue("SitTargetOrientW", (double)sitTargetOrient.W);
+ cmd.Parameters.AddWithValue("SitTargetOrientX", (double)sitTargetOrient.X);
+ cmd.Parameters.AddWithValue("SitTargetOrientY", (double)sitTargetOrient.Y);
+ cmd.Parameters.AddWithValue("SitTargetOrientZ", (double)sitTargetOrient.Z);
+
+ cmd.Parameters.AddWithValue("PayPrice", prim.PayPrice[0]);
+ cmd.Parameters.AddWithValue("PayButton1", prim.PayPrice[1]);
+ cmd.Parameters.AddWithValue("PayButton2", prim.PayPrice[2]);
+ cmd.Parameters.AddWithValue("PayButton3", prim.PayPrice[3]);
+ cmd.Parameters.AddWithValue("PayButton4", prim.PayPrice[4]);
+
+ if ((prim.SoundFlags & 1) != 0) // Looped
+ {
+ cmd.Parameters.AddWithValue("LoopedSound", prim.Sound.ToString());
+ cmd.Parameters.AddWithValue("LoopedSoundGain", prim.SoundGain);
+ }
+ else
+ {
+ cmd.Parameters.AddWithValue("LoopedSound", UUID.Zero);
+ cmd.Parameters.AddWithValue("LoopedSoundGain", 0.0f);
+ }
+
+ cmd.Parameters.AddWithValue("TextureAnimation", prim.TextureAnimation);
+ cmd.Parameters.AddWithValue("ParticleSystem", prim.ParticleSystem);
+
+ cmd.Parameters.AddWithValue("OmegaX", (double)prim.RotationalVelocity.X);
+ cmd.Parameters.AddWithValue("OmegaY", (double)prim.RotationalVelocity.Y);
+ cmd.Parameters.AddWithValue("OmegaZ", (double)prim.RotationalVelocity.Z);
+
+ cmd.Parameters.AddWithValue("CameraEyeOffsetX", (double)prim.GetCameraEyeOffset().X);
+ cmd.Parameters.AddWithValue("CameraEyeOffsetY", (double)prim.GetCameraEyeOffset().Y);
+ cmd.Parameters.AddWithValue("CameraEyeOffsetZ", (double)prim.GetCameraEyeOffset().Z);
+
+ cmd.Parameters.AddWithValue("CameraAtOffsetX", (double)prim.GetCameraAtOffset().X);
+ cmd.Parameters.AddWithValue("CameraAtOffsetY", (double)prim.GetCameraAtOffset().Y);
+ cmd.Parameters.AddWithValue("CameraAtOffsetZ", (double)prim.GetCameraAtOffset().Z);
+
+ if (prim.GetForceMouselook())
+ cmd.Parameters.AddWithValue("ForceMouselook", 1);
+ else
+ cmd.Parameters.AddWithValue("ForceMouselook", 0);
+
+ cmd.Parameters.AddWithValue("ScriptAccessPin", prim.ScriptAccessPin);
+
+ if (prim.AllowedDrop)
+ cmd.Parameters.AddWithValue("AllowedDrop", 1);
+ else
+ cmd.Parameters.AddWithValue("AllowedDrop", 0);
+
+ if (prim.DIE_AT_EDGE)
+ cmd.Parameters.AddWithValue("DieAtEdge", 1);
+ else
+ cmd.Parameters.AddWithValue("DieAtEdge", 0);
+
+ cmd.Parameters.AddWithValue("SalePrice", prim.SalePrice);
+ cmd.Parameters.AddWithValue("SaleType", unchecked((sbyte)(prim.ObjectSaleType)));
+
+ byte clickAction = prim.ClickAction;
+ cmd.Parameters.AddWithValue("ClickAction", unchecked((sbyte)(clickAction)));
+
+ cmd.Parameters.AddWithValue("Material", unchecked((sbyte)(prim.Material)));
+
+ cmd.Parameters.AddWithValue("CollisionSound", prim.CollisionSound.ToString());
+ cmd.Parameters.AddWithValue("CollisionSoundVolume", prim.CollisionSoundVolume);
+
+ if (prim.PassTouches)
+ cmd.Parameters.AddWithValue("PassTouches", 1);
+ else
+ cmd.Parameters.AddWithValue("PassTouches", 0);
+
+ cmd.Parameters.AddWithValue("LinkNumber", prim.LinkNum);
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ private static void FillItemCommand(MySqlCommand cmd, TaskInventoryItem taskItem)
+ {
+ cmd.Parameters.AddWithValue("itemID", taskItem.ItemID);
+ cmd.Parameters.AddWithValue("primID", taskItem.ParentPartID);
+ cmd.Parameters.AddWithValue("assetID", taskItem.AssetID);
+ cmd.Parameters.AddWithValue("parentFolderID", taskItem.ParentID);
+
+ cmd.Parameters.AddWithValue("invType", taskItem.InvType);
+ cmd.Parameters.AddWithValue("assetType", taskItem.Type);
+
+ cmd.Parameters.AddWithValue("name", taskItem.Name);
+ cmd.Parameters.AddWithValue("description", taskItem.Description);
+ cmd.Parameters.AddWithValue("creationDate", taskItem.CreationDate);
+ cmd.Parameters.AddWithValue("creatorID", taskItem.CreatorID);
+ cmd.Parameters.AddWithValue("ownerID", taskItem.OwnerID);
+ cmd.Parameters.AddWithValue("lastOwnerID", taskItem.LastOwnerID);
+ cmd.Parameters.AddWithValue("groupID", taskItem.GroupID);
+ cmd.Parameters.AddWithValue("nextPermissions", taskItem.NextPermissions);
+ cmd.Parameters.AddWithValue("currentPermissions", taskItem.CurrentPermissions);
+ cmd.Parameters.AddWithValue("basePermissions", taskItem.BasePermissions);
+ cmd.Parameters.AddWithValue("everyonePermissions", taskItem.EveryonePermissions);
+ cmd.Parameters.AddWithValue("groupPermissions", taskItem.GroupPermissions);
+ cmd.Parameters.AddWithValue("flags", taskItem.Flags);
+ }
+
+ ///
+ ///
+ ///
+ private static void FillRegionSettingsCommand(MySqlCommand cmd, RegionSettings settings)
+ {
+ cmd.Parameters.AddWithValue("RegionUUID", settings.RegionUUID.ToString());
+ cmd.Parameters.AddWithValue("BlockTerraform", settings.BlockTerraform);
+ cmd.Parameters.AddWithValue("BlockFly", settings.BlockFly);
+ cmd.Parameters.AddWithValue("AllowDamage", settings.AllowDamage);
+ cmd.Parameters.AddWithValue("RestrictPushing", settings.RestrictPushing);
+ cmd.Parameters.AddWithValue("AllowLandResell", settings.AllowLandResell);
+ cmd.Parameters.AddWithValue("AllowLandJoinDivide", settings.AllowLandJoinDivide);
+ cmd.Parameters.AddWithValue("BlockShowInSearch", settings.BlockShowInSearch);
+ cmd.Parameters.AddWithValue("AgentLimit", settings.AgentLimit);
+ cmd.Parameters.AddWithValue("ObjectBonus", settings.ObjectBonus);
+ cmd.Parameters.AddWithValue("Maturity", settings.Maturity);
+ cmd.Parameters.AddWithValue("DisableScripts", settings.DisableScripts);
+ cmd.Parameters.AddWithValue("DisableCollisions", settings.DisableCollisions);
+ cmd.Parameters.AddWithValue("DisablePhysics", settings.DisablePhysics);
+ cmd.Parameters.AddWithValue("TerrainTexture1", settings.TerrainTexture1.ToString());
+ cmd.Parameters.AddWithValue("TerrainTexture2", settings.TerrainTexture2.ToString());
+ cmd.Parameters.AddWithValue("TerrainTexture3", settings.TerrainTexture3.ToString());
+ cmd.Parameters.AddWithValue("TerrainTexture4", settings.TerrainTexture4.ToString());
+ cmd.Parameters.AddWithValue("Elevation1NW", settings.Elevation1NW);
+ cmd.Parameters.AddWithValue("Elevation2NW", settings.Elevation2NW);
+ cmd.Parameters.AddWithValue("Elevation1NE", settings.Elevation1NE);
+ cmd.Parameters.AddWithValue("Elevation2NE", settings.Elevation2NE);
+ cmd.Parameters.AddWithValue("Elevation1SE", settings.Elevation1SE);
+ cmd.Parameters.AddWithValue("Elevation2SE", settings.Elevation2SE);
+ cmd.Parameters.AddWithValue("Elevation1SW", settings.Elevation1SW);
+ cmd.Parameters.AddWithValue("Elevation2SW", settings.Elevation2SW);
+ cmd.Parameters.AddWithValue("WaterHeight", settings.WaterHeight);
+ cmd.Parameters.AddWithValue("TerrainRaiseLimit", settings.TerrainRaiseLimit);
+ cmd.Parameters.AddWithValue("TerrainLowerLimit", settings.TerrainLowerLimit);
+ cmd.Parameters.AddWithValue("UseEstateSun", settings.UseEstateSun);
+ cmd.Parameters.AddWithValue("Sandbox", settings.Sandbox);
+ cmd.Parameters.AddWithValue("SunVectorX", settings.SunVector.X);
+ cmd.Parameters.AddWithValue("SunVectorY", settings.SunVector.Y);
+ cmd.Parameters.AddWithValue("SunVectorZ", settings.SunVector.Z);
+ cmd.Parameters.AddWithValue("FixedSun", settings.FixedSun);
+ cmd.Parameters.AddWithValue("SunPosition", settings.SunPosition);
+ cmd.Parameters.AddWithValue("Covenant", settings.Covenant.ToString());
+ cmd.Parameters.AddWithValue("LoadedCreationDateTime", settings.LoadedCreationDateTime);
+ cmd.Parameters.AddWithValue("LoadedCreationID", settings.LoadedCreationID);
+
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ private static void FillLandCommand(MySqlCommand cmd, LandData land, UUID regionUUID)
+ {
+ cmd.Parameters.AddWithValue("UUID", land.GlobalID.ToString());
+ cmd.Parameters.AddWithValue("RegionUUID", regionUUID.ToString());
+ cmd.Parameters.AddWithValue("LocalLandID", land.LocalID);
+
+ // Bitmap is a byte[512]
+ cmd.Parameters.AddWithValue("Bitmap", land.Bitmap);
+
+ cmd.Parameters.AddWithValue("Name", land.Name);
+ cmd.Parameters.AddWithValue("Description", land.Description);
+ cmd.Parameters.AddWithValue("OwnerUUID", land.OwnerID.ToString());
+ cmd.Parameters.AddWithValue("IsGroupOwned", land.IsGroupOwned);
+ cmd.Parameters.AddWithValue("Area", land.Area);
+ cmd.Parameters.AddWithValue("AuctionID", land.AuctionID); //Unemplemented
+ cmd.Parameters.AddWithValue("Category", land.Category); //Enum libsecondlife.Parcel.ParcelCategory
+ cmd.Parameters.AddWithValue("ClaimDate", land.ClaimDate);
+ cmd.Parameters.AddWithValue("ClaimPrice", land.ClaimPrice);
+ cmd.Parameters.AddWithValue("GroupUUID", land.GroupID.ToString());
+ cmd.Parameters.AddWithValue("SalePrice", land.SalePrice);
+ cmd.Parameters.AddWithValue("LandStatus", land.Status); //Enum. libsecondlife.Parcel.ParcelStatus
+ cmd.Parameters.AddWithValue("LandFlags", land.Flags);
+ cmd.Parameters.AddWithValue("LandingType", land.LandingType);
+ cmd.Parameters.AddWithValue("MediaAutoScale", land.MediaAutoScale);
+ cmd.Parameters.AddWithValue("MediaTextureUUID", land.MediaID.ToString());
+ cmd.Parameters.AddWithValue("MediaURL", land.MediaURL);
+ cmd.Parameters.AddWithValue("MusicURL", land.MusicURL);
+ cmd.Parameters.AddWithValue("PassHours", land.PassHours);
+ cmd.Parameters.AddWithValue("PassPrice", land.PassPrice);
+ cmd.Parameters.AddWithValue("SnapshotUUID", land.SnapshotID.ToString());
+ cmd.Parameters.AddWithValue("UserLocationX", land.UserLocation.X);
+ cmd.Parameters.AddWithValue("UserLocationY", land.UserLocation.Y);
+ cmd.Parameters.AddWithValue("UserLocationZ", land.UserLocation.Z);
+ cmd.Parameters.AddWithValue("UserLookAtX", land.UserLookAt.X);
+ cmd.Parameters.AddWithValue("UserLookAtY", land.UserLookAt.Y);
+ cmd.Parameters.AddWithValue("UserLookAtZ", land.UserLookAt.Z);
+ cmd.Parameters.AddWithValue("AuthBuyerID", land.AuthBuyerID);
+ cmd.Parameters.AddWithValue("OtherCleanTime", land.OtherCleanTime);
+ cmd.Parameters.AddWithValue("Dwell", land.Dwell);
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ private static void FillLandAccessCommand(MySqlCommand cmd, ParcelManager.ParcelAccessEntry entry, UUID parcelID)
+ {
+ cmd.Parameters.AddWithValue("LandUUID", parcelID.ToString());
+ cmd.Parameters.AddWithValue("AccessUUID", entry.AgentID.ToString());
+ cmd.Parameters.AddWithValue("Flags", entry.Flags);
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ private PrimitiveBaseShape BuildShape(IDataReader row)
+ {
+ PrimitiveBaseShape s = new PrimitiveBaseShape();
+ s.Scale = new Vector3(
+ Convert.ToSingle(row["ScaleX"]),
+ Convert.ToSingle(row["ScaleY"]),
+ Convert.ToSingle(row["ScaleZ"])
+ );
+ // paths
+ s.PCode = Convert.ToByte(row["PCode"]);
+ s.PathBegin = Convert.ToUInt16(row["PathBegin"]);
+ s.PathEnd = Convert.ToUInt16(row["PathEnd"]);
+ s.PathScaleX = Convert.ToByte(row["PathScaleX"]);
+ s.PathScaleY = Convert.ToByte(row["PathScaleY"]);
+ s.PathShearX = Convert.ToByte(row["PathShearX"]);
+ s.PathShearY = Convert.ToByte(row["PathShearY"]);
+ s.PathSkew = Convert.ToSByte(row["PathSkew"]);
+ s.PathCurve = Convert.ToByte(row["PathCurve"]);
+ s.PathRadiusOffset = Convert.ToSByte(row["PathRadiusOffset"]);
+ s.PathRevolutions = Convert.ToByte(row["PathRevolutions"]);
+ s.PathTaperX = Convert.ToSByte(row["PathTaperX"]);
+ s.PathTaperY = Convert.ToSByte(row["PathTaperY"]);
+ s.PathTwist = Convert.ToSByte(row["PathTwist"]);
+ s.PathTwistBegin = Convert.ToSByte(row["PathTwistBegin"]);
+ // profile
+ s.ProfileBegin = Convert.ToUInt16(row["ProfileBegin"]);
+ s.ProfileEnd = Convert.ToUInt16(row["ProfileEnd"]);
+ s.ProfileCurve = Convert.ToByte(row["ProfileCurve"]);
+ s.ProfileHollow = Convert.ToUInt16(row["ProfileHollow"]);
+ byte[] textureEntry = (byte[]) row["Texture"];
+ s.TextureEntry = textureEntry;
+
+ s.ExtraParams = (byte[]) row["ExtraParams"];
+
+ s.State = Convert.ToByte(row["State"]);
+
+ return s;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ private void FillShapeCommand(MySqlCommand cmd, SceneObjectPart prim)
+ {
+ PrimitiveBaseShape s = prim.Shape;
+ cmd.Parameters.AddWithValue("UUID", prim.UUID.ToString());
+ // shape is an enum
+ cmd.Parameters.AddWithValue("Shape", 0);
+ // vectors
+ cmd.Parameters.AddWithValue("ScaleX", (double)s.Scale.X);
+ cmd.Parameters.AddWithValue("ScaleY", (double)s.Scale.Y);
+ cmd.Parameters.AddWithValue("ScaleZ", (double)s.Scale.Z);
+ // paths
+ cmd.Parameters.AddWithValue("PCode", s.PCode);
+ cmd.Parameters.AddWithValue("PathBegin", s.PathBegin);
+ cmd.Parameters.AddWithValue("PathEnd", s.PathEnd);
+ cmd.Parameters.AddWithValue("PathScaleX", s.PathScaleX);
+ cmd.Parameters.AddWithValue("PathScaleY", s.PathScaleY);
+ cmd.Parameters.AddWithValue("PathShearX", s.PathShearX);
+ cmd.Parameters.AddWithValue("PathShearY", s.PathShearY);
+ cmd.Parameters.AddWithValue("PathSkew", s.PathSkew);
+ cmd.Parameters.AddWithValue("PathCurve", s.PathCurve);
+ cmd.Parameters.AddWithValue("PathRadiusOffset", s.PathRadiusOffset);
+ cmd.Parameters.AddWithValue("PathRevolutions", s.PathRevolutions);
+ cmd.Parameters.AddWithValue("PathTaperX", s.PathTaperX);
+ cmd.Parameters.AddWithValue("PathTaperY", s.PathTaperY);
+ cmd.Parameters.AddWithValue("PathTwist", s.PathTwist);
+ cmd.Parameters.AddWithValue("PathTwistBegin", s.PathTwistBegin);
+ // profile
+ cmd.Parameters.AddWithValue("ProfileBegin", s.ProfileBegin);
+ cmd.Parameters.AddWithValue("ProfileEnd", s.ProfileEnd);
+ cmd.Parameters.AddWithValue("ProfileCurve", s.ProfileCurve);
+ cmd.Parameters.AddWithValue("ProfileHollow", s.ProfileHollow);
+ cmd.Parameters.AddWithValue("Texture", s.TextureEntry);
+ cmd.Parameters.AddWithValue("ExtraParams", s.ExtraParams);
+ cmd.Parameters.AddWithValue("State", s.State);
+ }
+
+ public void StorePrimInventory(UUID primID, ICollection items)
+ {
+ lock (m_Connection)
+ {
+ RemoveItems(primID);
+
+ MySqlCommand cmd = m_Connection.CreateCommand();
+
+ if (items.Count == 0)
+ return;
+
+ cmd.CommandText = "insert into primitems ("+
+ "invType, assetType, name, "+
+ "description, creationDate, nextPermissions, "+
+ "currentPermissions, basePermissions, "+
+ "everyonePermissions, groupPermissions, "+
+ "flags, itemID, primID, assetID, "+
+ "parentFolderID, creatorID, ownerID, "+
+ "groupID, lastOwnerID) values (?invType, "+
+ "?assetType, ?name, ?description, "+
+ "?creationDate, ?nextPermissions, "+
+ "?currentPermissions, ?basePermissions, "+
+ "?everyonePermissions, ?groupPermissions, "+
+ "?flags, ?itemID, ?primID, ?assetID, "+
+ "?parentFolderID, ?creatorID, ?ownerID, "+
+ "?groupID, ?lastOwnerID)";
+
+ foreach (TaskInventoryItem item in items)
+ {
+ cmd.Parameters.Clear();
+
+ FillItemCommand(cmd, item);
+
+ ExecuteNonQuery(cmd);
+ }
+
+ cmd.Dispose();
+ }
+ }
+ }
+}
--
cgit v1.1