From ec78a2871bedd951844be01490fcb85e22dac178 Mon Sep 17 00:00:00 2001 From: Sean Dague Date: Mon, 16 Jun 2008 14:10:51 +0000 Subject: the beginning of the great id format migration. This makes asset uuids no longer binary. I've tested this migration a few times, and it seems working in all the scenarios I've found but it wouldn't hurt to backup your asset db before running this as it does touch a very sensitive part of our content system. --- OpenSim/Data/Migration.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Data/Migration.cs') diff --git a/OpenSim/Data/Migration.cs b/OpenSim/Data/Migration.cs index d23200c..45b44b9 100644 --- a/OpenSim/Data/Migration.cs +++ b/OpenSim/Data/Migration.cs @@ -222,6 +222,8 @@ namespace OpenSim.Data { string[] names = _assem.GetManifestResourceNames(); SortedList migrations = new SortedList(); + // because life is funny if we don't + Array.Sort(names); foreach (string s in names) { -- cgit v1.1