From b1c8d0588829dfa76f89460eeb8406d9c4fc479f Mon Sep 17 00:00:00 2001 From: Master ScienceSim Date: Wed, 20 Oct 2010 16:17:54 -0700 Subject: Major refactoring of appearance handling. AvatarService -- add two new methods, GetAppearance and SetAppearance to get around the lossy encoding in AvatarData. Preseve the old functions to avoid changing the behavior for ROBUST services. AvatarAppearance -- major refactor, moved the various encoding methods used by AgentCircuitData, ClientAgentUpdate and ScenePresence into one location. Changed initialization. AvatarAttachments -- added a class specifically to handle attachments in preparation for additional functionality that will be needed for viewer 2. AvatarFactory -- removed a number of unused or methods duplicated in other locations. Moved in all appearance event handling from ScenePresence. Required a change to IClientAPI that propogated throughout all the IClientAPI implementations. --- OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs') diff --git a/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs b/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs index 7056e01..dcecb8b 100644 --- a/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs +++ b/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs @@ -533,9 +533,7 @@ namespace OpenSim.Client.MXP.PacketHandler agent.InventoryFolder = UUID.Zero; agent.startpos = new Vector3(0, 0, 0); // TODO Fill in region start position agent.CapsPath = "http://localhost/"; - AvatarData avatar = scene.AvatarService.GetAvatar(account.PrincipalID); - if (avatar != null) - agent.Appearance = avatar.ToAvatarAppearance(account.PrincipalID); //userService.GetUserAppearance(userProfile.ID); + agent.Appearance = scene.AvatarService.GetAppearance(account.PrincipalID); if (agent.Appearance == null) { -- cgit v1.1