From 7a3bb77df98b41e12abb100e4ea821c37ba29db9 Mon Sep 17 00:00:00 2001
From: MW
Date: Tue, 3 Mar 2009 15:45:52 +0000
Subject: forgotten files
---
OpenSim/Client/Linden/LLProxyLoginModule.cs | 300 ++++++++++++++++++++++++++++
1 file changed, 300 insertions(+)
create mode 100644 OpenSim/Client/Linden/LLProxyLoginModule.cs
(limited to 'OpenSim/Client/Linden')
diff --git a/OpenSim/Client/Linden/LLProxyLoginModule.cs b/OpenSim/Client/Linden/LLProxyLoginModule.cs
new file mode 100644
index 0000000..67d5f4c
--- /dev/null
+++ b/OpenSim/Client/Linden/LLProxyLoginModule.cs
@@ -0,0 +1,300 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Text;
+using Nwc.XmlRpc;
+using System.Net;
+using System.Net.Sockets;
+using System.Reflection;
+using System.Security.Authentication;
+using log4net;
+using Nini.Config;
+using OpenMetaverse;
+using OpenSim.Framework;
+using OpenSim.Framework.Communications;
+using OpenSim.Framework.Servers;
+using OpenSim.Region.Framework.Interfaces;
+using OpenSim.Region.Framework.Scenes;
+
+namespace OpenSim.Client.Linden
+{
+ ///
+ /// Handles login user (expect user) and logoff user messages from the remote LL login server
+ ///
+ public class LLProxyLoginModule : IRegionModule
+ {
+ private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ protected bool RegionLoginsEnabled
+ {
+ get
+ {
+ if (m_firstScene != null)
+ {
+ return m_firstScene.CommsManager.GridService.RegionLoginsEnabled;
+ }
+ else
+ {
+ return false;
+ }
+ }
+ }
+
+ protected List m_scenes = new List();
+ protected Scene m_firstScene;
+
+ protected bool m_enabled = false; // Module is only enabled if running in grid mode
+
+ #region IRegionModule Members
+
+ public void Initialise(Scene scene, IConfigSource source)
+ {
+ if (m_firstScene == null)
+ {
+ m_firstScene = scene;
+
+ IConfig startupConfig = source.Configs["Startup"];
+ if (startupConfig != null)
+ {
+ m_enabled = startupConfig.GetBoolean("gridmode", false);
+ }
+
+ if (m_enabled)
+ {
+ AddHttpHandlers();
+ }
+ }
+
+ if (m_enabled)
+ {
+ AddScene(scene);
+ }
+ }
+
+ public void PostInitialise()
+ {
+
+ }
+
+ public void Close()
+ {
+
+ }
+
+ public string Name
+ {
+ get { return "LLProxyLoginModule"; }
+ }
+
+ public bool IsSharedModule
+ {
+ get { return true; }
+ }
+
+ #endregion
+
+ ///
+ /// Adds "expect_user" and "logoff_user" xmlrpc method handlers
+ ///
+ protected void AddHttpHandlers()
+ {
+ //we will add our handlers to the first scene we received, as all scenes share a http server. But will this ever change?
+ m_firstScene.CommsManager.HttpServer.AddXmlRPCHandler("expect_user", ExpectUser);
+ m_firstScene.CommsManager.HttpServer.AddXmlRPCHandler("logoff_user", LogOffUser);
+ }
+
+ protected void AddScene(Scene scene)
+ {
+ lock (m_scenes)
+ {
+ if (!m_scenes.Contains(scene))
+ {
+ m_scenes.Add(scene);
+ }
+ }
+ }
+ ///
+ /// Received from the user server when a user starts logging in. This call allows
+ /// the region to prepare for direct communication from the client. Sends back an empty
+ /// xmlrpc response on completion.
+ ///
+ ///
+ ///
+ public XmlRpcResponse ExpectUser(XmlRpcRequest request)
+ {
+ Hashtable requestData = (Hashtable)request.Params[0];
+ AgentCircuitData agentData = new AgentCircuitData();
+ agentData.SessionID = new UUID((string)requestData["session_id"]);
+ agentData.SecureSessionID = new UUID((string)requestData["secure_session_id"]);
+ agentData.firstname = (string)requestData["firstname"];
+ agentData.lastname = (string)requestData["lastname"];
+ agentData.AgentID = new UUID((string)requestData["agent_id"]);
+ agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
+ agentData.CapsPath = (string)requestData["caps_path"];
+ ulong regionHandle = Convert.ToUInt64((string)requestData["regionhandle"]);
+
+ // Appearance
+ if (requestData["appearance"] != null)
+ agentData.Appearance = new AvatarAppearance((Hashtable)requestData["appearance"]);
+
+ m_log.DebugFormat(
+ "[CLIENT]: Told by user service to prepare for a connection from {0} {1} {2}, circuit {3}",
+ agentData.firstname, agentData.lastname, agentData.AgentID, agentData.circuitcode);
+
+ if (requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1"))
+ {
+ //m_log.Debug("[CLIENT]: Child agent detected");
+ agentData.child = true;
+ }
+ else
+ {
+ //m_log.Debug("[CLIENT]: Main agent detected");
+ agentData.startpos =
+ new Vector3((float)Convert.ToDecimal((string)requestData["startpos_x"]),
+ (float)Convert.ToDecimal((string)requestData["startpos_y"]),
+ (float)Convert.ToDecimal((string)requestData["startpos_z"]));
+ agentData.child = false;
+ }
+
+ XmlRpcResponse resp = new XmlRpcResponse();
+
+ if (!RegionLoginsEnabled)
+ {
+ m_log.InfoFormat(
+ "[CLIENT]: Denying access for user {0} {1} because region login is currently disabled",
+ agentData.firstname, agentData.lastname);
+
+ Hashtable respdata = new Hashtable();
+ respdata["success"] = "FALSE";
+ respdata["reason"] = "region login currently disabled";
+ resp.Value = respdata;
+ }
+ else
+ {
+ bool success = false;
+ string denyMess = "";
+
+ Scene scene;
+ if (TryGetRegion(regionHandle, out scene))
+ {
+ if (scene.RegionInfo.EstateSettings.IsBanned(agentData.AgentID))
+ {
+ denyMess = "User is banned from this region";
+ m_log.InfoFormat(
+ "[CLIENT]: Denying access for user {0} {1} because user is banned",
+ agentData.firstname, agentData.lastname);
+ }
+ else
+ {
+ if (scene.NewUserConnection(agentData))
+ {
+ success = true;
+ }
+ else
+ {
+ denyMess = "Login refused by region";
+ m_log.InfoFormat(
+ "[CLIENT]: Denying access for user {0} {1} because user connection was refused by the region",
+ agentData.firstname, agentData.lastname);
+ }
+ }
+
+ }
+ else
+ {
+ denyMess = "Region not found";
+ }
+
+ if (success)
+ {
+ Hashtable respdata = new Hashtable();
+ respdata["success"] = "TRUE";
+ resp.Value = respdata;
+ }
+ else
+ {
+ Hashtable respdata = new Hashtable();
+ respdata["success"] = "FALSE";
+ respdata["reason"] = denyMess;
+ resp.Value = respdata;
+ }
+ }
+
+ return resp;
+ }
+
+ // Grid Request Processing
+ ///
+ /// Ooops, our Agent must be dead if we're getting this request!
+ ///
+ ///
+ ///
+ public XmlRpcResponse LogOffUser(XmlRpcRequest request)
+ {
+ m_log.Debug("[CONNECTION DEBUGGING]: LogOff User Called");
+
+ Hashtable requestData = (Hashtable)request.Params[0];
+ string message = (string)requestData["message"];
+ UUID agentID = UUID.Zero;
+ UUID RegionSecret = UUID.Zero;
+ UUID.TryParse((string)requestData["agent_id"], out agentID);
+ UUID.TryParse((string)requestData["region_secret"], out RegionSecret);
+
+ ulong regionHandle = Convert.ToUInt64((string)requestData["regionhandle"]);
+
+ Scene scene;
+ if (TryGetRegion(regionHandle, out scene))
+ {
+ scene.HandleLogOffUserFromGrid(agentID, RegionSecret, message);
+ }
+
+ return new XmlRpcResponse();
+ }
+
+ protected bool TryGetRegion(ulong regionHandle, out Scene scene)
+ {
+ lock (m_scenes)
+ {
+ foreach (Scene nextScene in m_scenes)
+ {
+ if (nextScene.RegionInfo.RegionHandle == regionHandle)
+ {
+ scene = nextScene;
+ return true;
+ }
+ }
+ }
+
+ scene = null;
+ return false;
+ }
+
+ }
+}
--
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