From 7a3bb77df98b41e12abb100e4ea821c37ba29db9 Mon Sep 17 00:00:00 2001 From: MW Date: Tue, 3 Mar 2009 15:45:52 +0000 Subject: forgotten files --- OpenSim/Client/Linden/LLProxyLoginModule.cs | 300 ++++++++++++++++++++++++++++ 1 file changed, 300 insertions(+) create mode 100644 OpenSim/Client/Linden/LLProxyLoginModule.cs (limited to 'OpenSim/Client/Linden') diff --git a/OpenSim/Client/Linden/LLProxyLoginModule.cs b/OpenSim/Client/Linden/LLProxyLoginModule.cs new file mode 100644 index 0000000..67d5f4c --- /dev/null +++ b/OpenSim/Client/Linden/LLProxyLoginModule.cs @@ -0,0 +1,300 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections; +using System.Collections.Generic; +using System.Text; +using Nwc.XmlRpc; +using System.Net; +using System.Net.Sockets; +using System.Reflection; +using System.Security.Authentication; +using log4net; +using Nini.Config; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Framework.Communications; +using OpenSim.Framework.Servers; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Region.Framework.Scenes; + +namespace OpenSim.Client.Linden +{ + /// + /// Handles login user (expect user) and logoff user messages from the remote LL login server + /// + public class LLProxyLoginModule : IRegionModule + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + protected bool RegionLoginsEnabled + { + get + { + if (m_firstScene != null) + { + return m_firstScene.CommsManager.GridService.RegionLoginsEnabled; + } + else + { + return false; + } + } + } + + protected List m_scenes = new List(); + protected Scene m_firstScene; + + protected bool m_enabled = false; // Module is only enabled if running in grid mode + + #region IRegionModule Members + + public void Initialise(Scene scene, IConfigSource source) + { + if (m_firstScene == null) + { + m_firstScene = scene; + + IConfig startupConfig = source.Configs["Startup"]; + if (startupConfig != null) + { + m_enabled = startupConfig.GetBoolean("gridmode", false); + } + + if (m_enabled) + { + AddHttpHandlers(); + } + } + + if (m_enabled) + { + AddScene(scene); + } + } + + public void PostInitialise() + { + + } + + public void Close() + { + + } + + public string Name + { + get { return "LLProxyLoginModule"; } + } + + public bool IsSharedModule + { + get { return true; } + } + + #endregion + + /// + /// Adds "expect_user" and "logoff_user" xmlrpc method handlers + /// + protected void AddHttpHandlers() + { + //we will add our handlers to the first scene we received, as all scenes share a http server. But will this ever change? + m_firstScene.CommsManager.HttpServer.AddXmlRPCHandler("expect_user", ExpectUser); + m_firstScene.CommsManager.HttpServer.AddXmlRPCHandler("logoff_user", LogOffUser); + } + + protected void AddScene(Scene scene) + { + lock (m_scenes) + { + if (!m_scenes.Contains(scene)) + { + m_scenes.Add(scene); + } + } + } + /// + /// Received from the user server when a user starts logging in. This call allows + /// the region to prepare for direct communication from the client. Sends back an empty + /// xmlrpc response on completion. + /// + /// + /// + public XmlRpcResponse ExpectUser(XmlRpcRequest request) + { + Hashtable requestData = (Hashtable)request.Params[0]; + AgentCircuitData agentData = new AgentCircuitData(); + agentData.SessionID = new UUID((string)requestData["session_id"]); + agentData.SecureSessionID = new UUID((string)requestData["secure_session_id"]); + agentData.firstname = (string)requestData["firstname"]; + agentData.lastname = (string)requestData["lastname"]; + agentData.AgentID = new UUID((string)requestData["agent_id"]); + agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]); + agentData.CapsPath = (string)requestData["caps_path"]; + ulong regionHandle = Convert.ToUInt64((string)requestData["regionhandle"]); + + // Appearance + if (requestData["appearance"] != null) + agentData.Appearance = new AvatarAppearance((Hashtable)requestData["appearance"]); + + m_log.DebugFormat( + "[CLIENT]: Told by user service to prepare for a connection from {0} {1} {2}, circuit {3}", + agentData.firstname, agentData.lastname, agentData.AgentID, agentData.circuitcode); + + if (requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1")) + { + //m_log.Debug("[CLIENT]: Child agent detected"); + agentData.child = true; + } + else + { + //m_log.Debug("[CLIENT]: Main agent detected"); + agentData.startpos = + new Vector3((float)Convert.ToDecimal((string)requestData["startpos_x"]), + (float)Convert.ToDecimal((string)requestData["startpos_y"]), + (float)Convert.ToDecimal((string)requestData["startpos_z"])); + agentData.child = false; + } + + XmlRpcResponse resp = new XmlRpcResponse(); + + if (!RegionLoginsEnabled) + { + m_log.InfoFormat( + "[CLIENT]: Denying access for user {0} {1} because region login is currently disabled", + agentData.firstname, agentData.lastname); + + Hashtable respdata = new Hashtable(); + respdata["success"] = "FALSE"; + respdata["reason"] = "region login currently disabled"; + resp.Value = respdata; + } + else + { + bool success = false; + string denyMess = ""; + + Scene scene; + if (TryGetRegion(regionHandle, out scene)) + { + if (scene.RegionInfo.EstateSettings.IsBanned(agentData.AgentID)) + { + denyMess = "User is banned from this region"; + m_log.InfoFormat( + "[CLIENT]: Denying access for user {0} {1} because user is banned", + agentData.firstname, agentData.lastname); + } + else + { + if (scene.NewUserConnection(agentData)) + { + success = true; + } + else + { + denyMess = "Login refused by region"; + m_log.InfoFormat( + "[CLIENT]: Denying access for user {0} {1} because user connection was refused by the region", + agentData.firstname, agentData.lastname); + } + } + + } + else + { + denyMess = "Region not found"; + } + + if (success) + { + Hashtable respdata = new Hashtable(); + respdata["success"] = "TRUE"; + resp.Value = respdata; + } + else + { + Hashtable respdata = new Hashtable(); + respdata["success"] = "FALSE"; + respdata["reason"] = denyMess; + resp.Value = respdata; + } + } + + return resp; + } + + // Grid Request Processing + /// + /// Ooops, our Agent must be dead if we're getting this request! + /// + /// + /// + public XmlRpcResponse LogOffUser(XmlRpcRequest request) + { + m_log.Debug("[CONNECTION DEBUGGING]: LogOff User Called"); + + Hashtable requestData = (Hashtable)request.Params[0]; + string message = (string)requestData["message"]; + UUID agentID = UUID.Zero; + UUID RegionSecret = UUID.Zero; + UUID.TryParse((string)requestData["agent_id"], out agentID); + UUID.TryParse((string)requestData["region_secret"], out RegionSecret); + + ulong regionHandle = Convert.ToUInt64((string)requestData["regionhandle"]); + + Scene scene; + if (TryGetRegion(regionHandle, out scene)) + { + scene.HandleLogOffUserFromGrid(agentID, RegionSecret, message); + } + + return new XmlRpcResponse(); + } + + protected bool TryGetRegion(ulong regionHandle, out Scene scene) + { + lock (m_scenes) + { + foreach (Scene nextScene in m_scenes) + { + if (nextScene.RegionInfo.RegionHandle == regionHandle) + { + scene = nextScene; + return true; + } + } + } + + scene = null; + return false; + } + + } +} -- cgit v1.1