From 3e79842312ace5b4294e3d6501b1d35ffea5f1b5 Mon Sep 17 00:00:00 2001
From: Diva Canto
Date: Sat, 30 Apr 2011 11:03:22 -0700
Subject: Renamed OpenSim.Framework.Capabilities.dll to
OpenSim.Capabilities.dll
---
OpenSim/Capabilities/Caps.cs | 1368 ++++++++++++++++++++
OpenSim/Capabilities/CapsHandlers.cs | 171 +++
OpenSim/Capabilities/LLSD.cs | 679 ++++++++++
OpenSim/Capabilities/LLSDArray.cs | 41 +
OpenSim/Capabilities/LLSDAssetUploadComplete.cs | 45 +
OpenSim/Capabilities/LLSDAssetUploadRequest.cs | 46 +
OpenSim/Capabilities/LLSDAssetUploadResponse.cs | 56 +
OpenSim/Capabilities/LLSDCapEvent.cs | 40 +
OpenSim/Capabilities/LLSDEmpty.cs | 37 +
OpenSim/Capabilities/LLSDHelpers.cs | 172 +++
OpenSim/Capabilities/LLSDInventoryFolder.cs | 41 +
OpenSim/Capabilities/LLSDInventoryItem.cs | 98 ++
OpenSim/Capabilities/LLSDItemUpdate.cs | 41 +
OpenSim/Capabilities/LLSDMapLayer.cs | 45 +
OpenSim/Capabilities/LLSDMapLayerResponse.cs | 40 +
OpenSim/Capabilities/LLSDMapRequest.cs | 39 +
OpenSim/Capabilities/LLSDMethod.cs | 31 +
OpenSim/Capabilities/LLSDMethodString.cs | 31 +
.../Capabilities/LLSDParcelVoiceInfoResponse.cs | 51 +
OpenSim/Capabilities/LLSDRemoteParcelResponse.cs | 42 +
OpenSim/Capabilities/LLSDStreamHandler.cs | 70 +
.../LLSDTaskInventoryUploadComplete.cs | 50 +
OpenSim/Capabilities/LLSDTaskScriptUpdate.cs | 50 +
.../Capabilities/LLSDTaskScriptUploadComplete.cs | 54 +
OpenSim/Capabilities/LLSDTest.cs | 40 +
OpenSim/Capabilities/LLSDType.cs | 55 +
OpenSim/Capabilities/LLSDVoiceAccountResponse.cs | 57 +
27 files changed, 3490 insertions(+)
create mode 100644 OpenSim/Capabilities/Caps.cs
create mode 100644 OpenSim/Capabilities/CapsHandlers.cs
create mode 100644 OpenSim/Capabilities/LLSD.cs
create mode 100644 OpenSim/Capabilities/LLSDArray.cs
create mode 100644 OpenSim/Capabilities/LLSDAssetUploadComplete.cs
create mode 100644 OpenSim/Capabilities/LLSDAssetUploadRequest.cs
create mode 100644 OpenSim/Capabilities/LLSDAssetUploadResponse.cs
create mode 100644 OpenSim/Capabilities/LLSDCapEvent.cs
create mode 100644 OpenSim/Capabilities/LLSDEmpty.cs
create mode 100644 OpenSim/Capabilities/LLSDHelpers.cs
create mode 100644 OpenSim/Capabilities/LLSDInventoryFolder.cs
create mode 100644 OpenSim/Capabilities/LLSDInventoryItem.cs
create mode 100644 OpenSim/Capabilities/LLSDItemUpdate.cs
create mode 100644 OpenSim/Capabilities/LLSDMapLayer.cs
create mode 100644 OpenSim/Capabilities/LLSDMapLayerResponse.cs
create mode 100644 OpenSim/Capabilities/LLSDMapRequest.cs
create mode 100644 OpenSim/Capabilities/LLSDMethod.cs
create mode 100644 OpenSim/Capabilities/LLSDMethodString.cs
create mode 100644 OpenSim/Capabilities/LLSDParcelVoiceInfoResponse.cs
create mode 100644 OpenSim/Capabilities/LLSDRemoteParcelResponse.cs
create mode 100644 OpenSim/Capabilities/LLSDStreamHandler.cs
create mode 100644 OpenSim/Capabilities/LLSDTaskInventoryUploadComplete.cs
create mode 100644 OpenSim/Capabilities/LLSDTaskScriptUpdate.cs
create mode 100644 OpenSim/Capabilities/LLSDTaskScriptUploadComplete.cs
create mode 100644 OpenSim/Capabilities/LLSDTest.cs
create mode 100644 OpenSim/Capabilities/LLSDType.cs
create mode 100644 OpenSim/Capabilities/LLSDVoiceAccountResponse.cs
(limited to 'OpenSim/Capabilities')
diff --git a/OpenSim/Capabilities/Caps.cs b/OpenSim/Capabilities/Caps.cs
new file mode 100644
index 0000000..3be97b5
--- /dev/null
+++ b/OpenSim/Capabilities/Caps.cs
@@ -0,0 +1,1368 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.IO;
+using System.Reflection;
+using log4net;
+using Nini.Config;
+using OpenMetaverse;
+using OpenSim.Framework.Servers;
+using OpenSim.Framework.Servers.HttpServer;
+using OpenSim.Services.Interfaces;
+
+// using OpenSim.Region.Framework.Interfaces;
+
+namespace OpenSim.Framework.Capabilities
+{
+ public delegate void UpLoadedAsset(
+ string assetName, string description, UUID assetID, UUID inventoryItem, UUID parentFolder,
+ byte[] data, string inventoryType, string assetType);
+
+ public delegate void UploadedBakedTexture(UUID assetID, byte[] data);
+
+ public delegate UUID UpdateItem(UUID itemID, byte[] data);
+
+ public delegate void UpdateTaskScript(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors);
+
+ public delegate void NewInventoryItem(UUID userID, InventoryItemBase item);
+
+ public delegate void NewAsset(AssetBase asset);
+
+ public delegate UUID ItemUpdatedCallback(UUID userID, UUID itemID, byte[] data);
+
+ public delegate ArrayList TaskScriptUpdatedCallback(UUID userID, UUID itemID, UUID primID,
+ bool isScriptRunning, byte[] data);
+
+ public delegate InventoryCollection FetchInventoryDescendentsCAPS(UUID agentID, UUID folderID, UUID ownerID,
+ bool fetchFolders, bool fetchItems, int sortOrder, out int version);
+
+ ///
+ /// XXX Probably not a particularly nice way of allow us to get the scene presence from the scene (chiefly so that
+ /// we can popup a message on the user's client if the inventory service has permanently failed). But I didn't want
+ /// to just pass the whole Scene into CAPS.
+ ///
+ public delegate IClientAPI GetClientDelegate(UUID agentID);
+
+ public class Caps
+ {
+ private static readonly ILog m_log =
+ LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
+
+ private string m_httpListenerHostName;
+ private uint m_httpListenPort;
+
+ ///
+ /// This is the uuid portion of every CAPS path. It is used to make capability urls private to the requester.
+ ///
+ private string m_capsObjectPath;
+ public string CapsObjectPath { get { return m_capsObjectPath; } }
+
+ private CapsHandlers m_capsHandlers;
+
+ private static readonly string m_requestPath = "0000/";
+ // private static readonly string m_mapLayerPath = "0001/";
+ private static readonly string m_newInventory = "0002/";
+ //private static readonly string m_requestTexture = "0003/";
+ private static readonly string m_notecardUpdatePath = "0004/";
+ private static readonly string m_notecardTaskUpdatePath = "0005/";
+// private static readonly string m_fetchInventoryPath = "0006/";
+
+ // The following entries are in a module, however, they are also here so that we don't re-assign
+ // the path to another cap by mistake.
+ // private static readonly string m_parcelVoiceInfoRequestPath = "0007/"; // This is in a module.
+ // private static readonly string m_provisionVoiceAccountRequestPath = "0008/";// This is in a module.
+
+ // private static readonly string m_remoteParcelRequestPath = "0009/";// This is in the LandManagementModule.
+ private static readonly string m_uploadBakedTexturePath = "0010/";// This is in the LandManagementModule.
+
+ //private string eventQueue = "0100/";
+ private IScene m_Scene;
+ private IHttpServer m_httpListener;
+ private UUID m_agentID;
+ private IAssetService m_assetCache;
+ private int m_eventQueueCount = 1;
+ private Queue m_capsEventQueue = new Queue();
+ private bool m_dumpAssetsToFile;
+ private string m_regionName;
+ private object m_fetchLock = new Object();
+
+ private bool m_persistBakedTextures = false;
+
+ public bool SSLCaps
+ {
+ get { return m_httpListener.UseSSL; }
+ }
+ public string SSLCommonName
+ {
+ get { return m_httpListener.SSLCommonName; }
+ }
+ public CapsHandlers CapsHandlers
+ {
+ get { return m_capsHandlers; }
+ }
+
+ // These are callbacks which will be setup by the scene so that we can update scene data when we
+ // receive capability calls
+ public NewInventoryItem AddNewInventoryItem = null;
+ public NewAsset AddNewAsset = null;
+ public ItemUpdatedCallback ItemUpdatedCall = null;
+ public TaskScriptUpdatedCallback TaskScriptUpdatedCall = null;
+ public FetchInventoryDescendentsCAPS CAPSFetchInventoryDescendents = null;
+ public GetClientDelegate GetClient = null;
+
+ public Caps(IScene scene, IAssetService assetCache, IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
+ UUID agent, bool dumpAssetsToFile, string regionName)
+ {
+ m_Scene = scene;
+ m_assetCache = assetCache;
+ m_capsObjectPath = capsPath;
+ m_httpListener = httpServer;
+ m_httpListenerHostName = httpListen;
+
+ m_httpListenPort = httpPort;
+
+ m_persistBakedTextures = false;
+ IConfigSource config = m_Scene.Config;
+ if (config != null)
+ {
+ IConfig sconfig = config.Configs["Startup"];
+ if (sconfig != null)
+ m_persistBakedTextures = sconfig.GetBoolean("PersistBakedTextures",m_persistBakedTextures);
+ }
+
+ if (httpServer != null && httpServer.UseSSL)
+ {
+ m_httpListenPort = httpServer.SSLPort;
+ httpListen = httpServer.SSLCommonName;
+ httpPort = httpServer.SSLPort;
+ }
+
+ m_agentID = agent;
+ m_dumpAssetsToFile = dumpAssetsToFile;
+ m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL);
+ m_regionName = regionName;
+ }
+
+ ///
+ /// Register all CAPS http service handlers
+ ///
+ public void RegisterHandlers()
+ {
+ DeregisterHandlers();
+
+ string capsBase = "/CAPS/" + m_capsObjectPath;
+
+ RegisterRegionServiceHandlers(capsBase);
+ RegisterInventoryServiceHandlers(capsBase);
+ }
+
+ public void RegisterRegionServiceHandlers(string capsBase)
+ {
+ try
+ {
+ // the root of all evil
+ m_capsHandlers["SEED"] = new RestStreamHandler("POST", capsBase + m_requestPath, CapsRequest);
+ m_log.DebugFormat(
+ "[CAPS]: Registered seed capability {0} for {1}", capsBase + m_requestPath, m_agentID);
+
+ //m_capsHandlers["MapLayer"] =
+ // new LLSDStreamhandler("POST",
+ // capsBase + m_mapLayerPath,
+ // GetMapLayer);
+ m_capsHandlers["UpdateScriptTaskInventory"] =
+ new RestStreamHandler("POST", capsBase + m_notecardTaskUpdatePath, ScriptTaskInventory);
+ m_capsHandlers["UpdateScriptTask"] = m_capsHandlers["UpdateScriptTaskInventory"];
+ m_capsHandlers["UploadBakedTexture"] =
+ new RestStreamHandler("POST", capsBase + m_uploadBakedTexturePath, UploadBakedTexture);
+
+ }
+ catch (Exception e)
+ {
+ m_log.Error("[CAPS]: " + e.ToString());
+ }
+ }
+
+ public void RegisterInventoryServiceHandlers(string capsBase)
+ {
+ try
+ {
+ // I don't think this one works...
+ m_capsHandlers["NewFileAgentInventory"] =
+ new LLSDStreamhandler("POST",
+ capsBase + m_newInventory,
+ NewAgentInventoryRequest);
+ m_capsHandlers["UpdateNotecardAgentInventory"] =
+ new RestStreamHandler("POST", capsBase + m_notecardUpdatePath, NoteCardAgentInventory);
+ m_capsHandlers["UpdateScriptAgentInventory"] = m_capsHandlers["UpdateNotecardAgentInventory"];
+ m_capsHandlers["UpdateScriptAgent"] = m_capsHandlers["UpdateScriptAgentInventory"];
+
+ // As of RC 1.22.9 of the Linden client this is
+ // supported
+
+ //m_capsHandlers["WebFetchInventoryDescendents"] =new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryDescendentsRequest);
+
+ // justincc: I've disabled the CAPS service for now to fix problems with selecting textures, and
+ // subsequent inventory breakage, in the edit object pane (such as mantis 1085). This requires
+ // enhancements (probably filling out the folder part of the LLSD reply) to our CAPS service,
+ // but when I went on the Linden grid, the
+ // simulators I visited (version 1.21) were, surprisingly, no longer supplying this capability. Instead,
+ // the 1.19.1.4 client appeared to be happily flowing inventory data over UDP
+ //
+ // This is very probably just a temporary measure - once the CAPS service appears again on the Linden grid
+ // we will be
+ // able to get the data we need to implement the necessary part of the protocol to fix the issue above.
+ // m_capsHandlers["FetchInventoryDescendents"] =
+ // new RestStreamHandler("POST", capsBase + m_fetchInventoryPath, FetchInventoryRequest);
+
+ // m_capsHandlers["FetchInventoryDescendents"] =
+ // new LLSDStreamhandler("POST",
+ // capsBase + m_fetchInventory,
+ // FetchInventory));
+ // m_capsHandlers["RequestTextureDownload"] = new RestStreamHandler("POST",
+ // capsBase + m_requestTexture,
+ // RequestTexture);
+ }
+ catch (Exception e)
+ {
+ m_log.Error("[CAPS]: " + e.ToString());
+ }
+ }
+
+ ///
+ /// Register a handler. This allows modules to register handlers.
+ ///
+ ///
+ ///
+ public void RegisterHandler(string capName, IRequestHandler handler)
+ {
+ m_capsHandlers[capName] = handler;
+ //m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path);
+ }
+
+ ///
+ /// Remove all CAPS service handlers.
+ ///
+ ///
+ ///
+ ///
+ ///
+ public void DeregisterHandlers()
+ {
+ if (m_capsHandlers != null)
+ {
+ foreach (string capsName in m_capsHandlers.Caps)
+ {
+ m_capsHandlers.Remove(capsName);
+ }
+ }
+ }
+
+ ///
+ /// Construct a client response detailing all the capabilities this server can provide.
+ ///
+ ///
+ ///
+ ///
+ /// HTTP request header object
+ /// HTTP response header object
+ ///
+ public string CapsRequest(string request, string path, string param,
+ OSHttpRequest httpRequest, OSHttpResponse httpResponse)
+ {
+ m_log.Debug("[CAPS]: Seed Caps Request in region: " + m_regionName);
+
+ if (!m_Scene.CheckClient(m_agentID, httpRequest.RemoteIPEndPoint))
+ {
+ m_log.DebugFormat("[CAPS]: Unauthorized CAPS client");
+ return string.Empty;
+ }
+
+ string result = LLSDHelpers.SerialiseLLSDReply(m_capsHandlers.CapsDetails);
+
+ //m_log.DebugFormat("[CAPS] CapsRequest {0}", result);
+
+ return result;
+ }
+
+ // FIXME: these all should probably go into the respective region
+ // modules
+
+ ///
+ /// Processes a fetch inventory request and sends the reply
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ // Request is like:
+ //
+ //
+ //
+ //
+ // multiple fetch-folder maps are allowed within the larger folders map.
+ public string FetchInventoryRequest(string request, string path, string param)
+ {
+ // string unmodifiedRequest = request.ToString();
+
+ //m_log.DebugFormat("[AGENT INVENTORY]: Received CAPS fetch inventory request {0}", unmodifiedRequest);
+ m_log.Debug("[CAPS]: Inventory Request in region: " + m_regionName);
+
+ Hashtable hash = new Hashtable();
+ try
+ {
+ hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
+ }
+ catch (LLSD.LLSDParseException pe)
+ {
+ m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message);
+ m_log.Error("Request: " + request.ToString());
+ }
+
+ ArrayList foldersrequested = (ArrayList)hash["folders"];
+
+ string response = "";
+
+ for (int i = 0; i < foldersrequested.Count; i++)
+ {
+ string inventoryitemstr = "";
+ Hashtable inventoryhash = (Hashtable)foldersrequested[i];
+
+ LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
+ LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
+ LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
+
+ inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
+ inventoryitemstr = inventoryitemstr.Replace("folders", "");
+ inventoryitemstr = inventoryitemstr.Replace("", "");
+
+ response += inventoryitemstr;
+ }
+
+ if (response.Length == 0)
+ {
+ // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
+ // Therefore, I'm concluding that the client only has so many threads available to do requests
+ // and when a thread stalls.. is stays stalled.
+ // Therefore we need to return something valid
+ response = "folders";
+ }
+ else
+ {
+ response = "folders" + response + "";
+ }
+
+ //m_log.DebugFormat("[AGENT INVENTORY]: Replying to CAPS fetch inventory request with following xml");
+ //m_log.Debug(Util.GetFormattedXml(response));
+
+ return response;
+ }
+
+ public string FetchInventoryDescendentsRequest(string request, string path, string param,OSHttpRequest httpRequest, OSHttpResponse httpResponse)
+ {
+ // nasty temporary hack here, the linden client falsely
+ // identifies the uuid 00000000-0000-0000-0000-000000000000
+ // as a string which breaks us
+ //
+ // correctly mark it as a uuid
+ //
+ request = request.Replace("00000000-0000-0000-0000-000000000000", "00000000-0000-0000-0000-000000000000");
+
+ // another hack 1 results in a
+ // System.ArgumentException: Object type System.Int32 cannot
+ // be converted to target type: System.Boolean
+ //
+ request = request.Replace("fetch_folders0", "fetch_folders0");
+ request = request.Replace("fetch_folders1", "fetch_folders1");
+
+ Hashtable hash = new Hashtable();
+ try
+ {
+ hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
+ }
+ catch (LLSD.LLSDParseException pe)
+ {
+ m_log.Error("[AGENT INVENTORY]: Fetch error: " + pe.Message);
+ m_log.Error("Request: " + request.ToString());
+ }
+
+ ArrayList foldersrequested = (ArrayList)hash["folders"];
+
+ string response = "";
+ lock (m_fetchLock)
+ {
+ for (int i = 0; i < foldersrequested.Count; i++)
+ {
+ string inventoryitemstr = "";
+ Hashtable inventoryhash = (Hashtable)foldersrequested[i];
+
+ LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
+
+ try{
+ LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
+ }
+ catch(Exception e)
+ {
+ m_log.Debug("[CAPS]: caught exception doing OSD deserialize" + e);
+ }
+ LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
+
+ inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
+ inventoryitemstr = inventoryitemstr.Replace("folders", "");
+ inventoryitemstr = inventoryitemstr.Replace("", "");
+
+ response += inventoryitemstr;
+ }
+
+
+ if (response.Length == 0)
+ {
+ // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
+ // Therefore, I'm concluding that the client only has so many threads available to do requests
+ // and when a thread stalls.. is stays stalled.
+ // Therefore we need to return something valid
+ response = "folders";
+ }
+ else
+ {
+ response = "folders" + response + "";
+ }
+
+ //m_log.DebugFormat("[CAPS]: Replying to CAPS fetch inventory request with following xml");
+ //m_log.Debug("[CAPS] "+response);
+
+ }
+ return response;
+ }
+
+
+
+ ///
+ /// Construct an LLSD reply packet to a CAPS inventory request
+ ///
+ ///
+ ///
+ private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
+ {
+ LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
+ LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
+ contents.agent_id = m_agentID;
+ contents.owner_id = invFetch.owner_id;
+ contents.folder_id = invFetch.folder_id;
+
+ reply.folders.Array.Add(contents);
+ InventoryCollection inv = new InventoryCollection();
+ inv.Folders = new List();
+ inv.Items = new List();
+ int version = 0;
+ if (CAPSFetchInventoryDescendents != null)
+ {
+ inv = CAPSFetchInventoryDescendents(m_agentID, invFetch.folder_id, invFetch.owner_id, invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version);
+ }
+
+ if (inv.Folders != null)
+ {
+ foreach (InventoryFolderBase invFolder in inv.Folders)
+ {
+ contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
+ }
+ }
+
+ if (inv.Items != null)
+ {
+ foreach (InventoryItemBase invItem in inv.Items)
+ {
+ contents.items.Array.Add(ConvertInventoryItem(invItem));
+ }
+ }
+
+ contents.descendents = contents.items.Array.Count + contents.categories.Array.Count;
+ contents.version = version;
+
+ return reply;
+ }
+
+ ///
+ /// Convert an internal inventory folder object into an LLSD object.
+ ///
+ ///
+ ///
+ private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder)
+ {
+ LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder();
+ llsdFolder.folder_id = invFolder.ID;
+ llsdFolder.parent_id = invFolder.ParentID;
+ llsdFolder.name = invFolder.Name;
+ if (invFolder.Type < 0 || invFolder.Type >= TaskInventoryItem.Types.Length)
+ llsdFolder.type = "-1";
+ else
+ llsdFolder.type = TaskInventoryItem.Types[invFolder.Type];
+ llsdFolder.preferred_type = "-1";
+
+ return llsdFolder;
+ }
+
+ ///
+ /// Convert an internal inventory item object into an LLSD object.
+ ///
+ ///
+ ///
+ private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
+ {
+ LLSDInventoryItem llsdItem = new LLSDInventoryItem();
+ llsdItem.asset_id = invItem.AssetID;
+ llsdItem.created_at = invItem.CreationDate;
+ llsdItem.desc = invItem.Description;
+ llsdItem.flags = (int)invItem.Flags;
+ llsdItem.item_id = invItem.ID;
+ llsdItem.name = invItem.Name;
+ llsdItem.parent_id = invItem.Folder;
+ try
+ {
+ // TODO reevaluate after upgrade to libomv >= r2566. Probably should use UtilsConversions.
+ llsdItem.type = TaskInventoryItem.Types[invItem.AssetType];
+ llsdItem.inv_type = TaskInventoryItem.InvTypes[invItem.InvType];
+ }
+ catch (Exception e)
+ {
+ m_log.Error("[CAPS]: Problem setting asset/inventory type while converting inventory item " + invItem.Name + " to LLSD:", e);
+ }
+ llsdItem.permissions = new LLSDPermissions();
+ llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
+ llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
+ llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
+ llsdItem.permissions.group_id = invItem.GroupID;
+ llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
+ llsdItem.permissions.is_owner_group = invItem.GroupOwned;
+ llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
+ llsdItem.permissions.owner_id = m_agentID;
+ llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
+ llsdItem.sale_info = new LLSDSaleInfo();
+ llsdItem.sale_info.sale_price = invItem.SalePrice;
+ switch (invItem.SaleType)
+ {
+ default:
+ llsdItem.sale_info.sale_type = "not";
+ break;
+ case 1:
+ llsdItem.sale_info.sale_type = "original";
+ break;
+ case 2:
+ llsdItem.sale_info.sale_type = "copy";
+ break;
+ case 3:
+ llsdItem.sale_info.sale_type = "contents";
+ break;
+ }
+
+ return llsdItem;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ public LLSDMapLayerResponse GetMapLayer(LLSDMapRequest mapReq)
+ {
+ m_log.Debug("[CAPS]: MapLayer Request in region: " + m_regionName);
+ LLSDMapLayerResponse mapResponse = new LLSDMapLayerResponse();
+ mapResponse.LayerData.Array.Add(GetOSDMapLayerResponse());
+ return mapResponse;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ protected static OSDMapLayer GetOSDMapLayerResponse()
+ {
+ OSDMapLayer mapLayer = new OSDMapLayer();
+ mapLayer.Right = 5000;
+ mapLayer.Top = 5000;
+ mapLayer.ImageID = new UUID("00000000-0000-1111-9999-000000000006");
+
+ return mapLayer;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public string RequestTexture(string request, string path, string param)
+ {
+ m_log.Debug("texture request " + request);
+ // Needs implementing (added to remove compiler warning)
+ return String.Empty;
+ }
+
+ #region EventQueue (Currently not enabled)
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public string ProcessEventQueue(string request, string path, string param)
+ {
+ string res = String.Empty;
+
+ if (m_capsEventQueue.Count > 0)
+ {
+ lock (m_capsEventQueue)
+ {
+ string item = m_capsEventQueue.Dequeue();
+ res = item;
+ }
+ }
+ else
+ {
+ res = CreateEmptyEventResponse();
+ }
+ return res;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public string CreateEstablishAgentComms(string caps, string ipAddressPort)
+ {
+ LLSDCapEvent eventItem = new LLSDCapEvent();
+ eventItem.id = m_eventQueueCount;
+ //should be creating a EstablishAgentComms item, but there isn't a class for it yet
+ eventItem.events.Array.Add(new LLSDEmpty());
+ string res = LLSDHelpers.SerialiseLLSDReply(eventItem);
+ m_eventQueueCount++;
+
+ m_capsEventQueue.Enqueue(res);
+ return res;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ public string CreateEmptyEventResponse()
+ {
+ LLSDCapEvent eventItem = new LLSDCapEvent();
+ eventItem.id = m_eventQueueCount;
+ eventItem.events.Array.Add(new LLSDEmpty());
+ string res = LLSDHelpers.SerialiseLLSDReply(eventItem);
+ m_eventQueueCount++;
+ return res;
+ }
+
+ #endregion
+
+ ///
+ /// Called by the script task update handler. Provides a URL to which the client can upload a new asset.
+ ///
+ ///
+ ///
+ ///
+ /// HTTP request header object
+ /// HTTP response header object
+ ///
+ public string ScriptTaskInventory(string request, string path, string param,
+ OSHttpRequest httpRequest, OSHttpResponse httpResponse)
+ {
+ try
+ {
+ m_log.Debug("[CAPS]: ScriptTaskInventory Request in region: " + m_regionName);
+ //m_log.DebugFormat("[CAPS]: request: {0}, path: {1}, param: {2}", request, path, param);
+
+ Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request));
+ LLSDTaskScriptUpdate llsdUpdateRequest = new LLSDTaskScriptUpdate();
+ LLSDHelpers.DeserialiseOSDMap(hash, llsdUpdateRequest);
+
+ string capsBase = "/CAPS/" + m_capsObjectPath;
+ string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
+
+ TaskInventoryScriptUpdater uploader =
+ new TaskInventoryScriptUpdater(
+ llsdUpdateRequest.item_id,
+ llsdUpdateRequest.task_id,
+ llsdUpdateRequest.is_script_running,
+ capsBase + uploaderPath,
+ m_httpListener,
+ m_dumpAssetsToFile);
+ uploader.OnUpLoad += TaskScriptUpdated;
+
+ m_httpListener.AddStreamHandler(
+ new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
+
+ string protocol = "http://";
+
+ if (m_httpListener.UseSSL)
+ protocol = "https://";
+
+ string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
+ uploaderPath;
+
+ LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
+ uploadResponse.uploader = uploaderURL;
+ uploadResponse.state = "upload";
+
+// m_log.InfoFormat("[CAPS]: " +
+// "ScriptTaskInventory response: {0}",
+// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
+
+ return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
+ }
+ catch (Exception e)
+ {
+ m_log.Error("[CAPS]: " + e.ToString());
+ }
+
+ return null;
+ }
+
+ public string UploadBakedTexture(string request, string path,
+ string param, OSHttpRequest httpRequest,
+ OSHttpResponse httpResponse)
+ {
+ try
+ {
+// m_log.Debug("[CAPS]: UploadBakedTexture Request in region: " +
+// m_regionName);
+
+ string capsBase = "/CAPS/" + m_capsObjectPath;
+ string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
+
+ BakedTextureUploader uploader =
+ new BakedTextureUploader(capsBase + uploaderPath,
+ m_httpListener);
+ uploader.OnUpLoad += BakedTextureUploaded;
+
+ m_httpListener.AddStreamHandler(
+ new BinaryStreamHandler("POST", capsBase + uploaderPath,
+ uploader.uploaderCaps));
+
+ string protocol = "http://";
+
+ if (m_httpListener.UseSSL)
+ protocol = "https://";
+
+ string uploaderURL = protocol + m_httpListenerHostName + ":" +
+ m_httpListenPort.ToString() + capsBase + uploaderPath;
+
+ LLSDAssetUploadResponse uploadResponse =
+ new LLSDAssetUploadResponse();
+ uploadResponse.uploader = uploaderURL;
+ uploadResponse.state = "upload";
+
+ return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
+ }
+ catch (Exception e)
+ {
+ m_log.Error("[CAPS]: " + e.ToString());
+ }
+
+ return null;
+ }
+
+ ///
+ /// Called by the notecard update handler. Provides a URL to which the client can upload a new asset.
+ ///
+ ///
+ ///
+ ///
+ ///
+ public string NoteCardAgentInventory(string request, string path, string param,
+ OSHttpRequest httpRequest, OSHttpResponse httpResponse)
+ {
+ //m_log.Debug("[CAPS]: NoteCardAgentInventory Request in region: " + m_regionName + "\n" + request);
+ //m_log.Debug("[CAPS]: NoteCardAgentInventory Request is: " + request);
+
+ //OpenMetaverse.StructuredData.OSDMap hash = (OpenMetaverse.StructuredData.OSDMap)OpenMetaverse.StructuredData.LLSDParser.DeserializeBinary(Utils.StringToBytes(request));
+ Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(Utils.StringToBytes(request));
+ LLSDItemUpdate llsdRequest = new LLSDItemUpdate();
+ LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest);
+
+ string capsBase = "/CAPS/" + m_capsObjectPath;
+ string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
+
+ ItemUpdater uploader =
+ new ItemUpdater(llsdRequest.item_id, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile);
+ uploader.OnUpLoad += ItemUpdated;
+
+ m_httpListener.AddStreamHandler(
+ new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
+
+ string protocol = "http://";
+
+ if (m_httpListener.UseSSL)
+ protocol = "https://";
+
+ string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
+ uploaderPath;
+
+ LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
+ uploadResponse.uploader = uploaderURL;
+ uploadResponse.state = "upload";
+
+// m_log.InfoFormat("[CAPS]: " +
+// "NoteCardAgentInventory response: {0}",
+// LLSDHelpers.SerialiseLLSDReply(uploadResponse)));
+
+ return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest)
+ {
+ //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString());
+ //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type);
+
+ if (llsdRequest.asset_type == "texture" ||
+ llsdRequest.asset_type == "animation" ||
+ llsdRequest.asset_type == "sound")
+ {
+ IClientAPI client = null;
+ IScene scene = null;
+ if (GetClient != null)
+ {
+ client = GetClient(m_agentID);
+ scene = client.Scene;
+
+ IMoneyModule mm = scene.RequestModuleInterface();
+
+ if (mm != null)
+ {
+ if (!mm.UploadCovered(client, mm.UploadCharge))
+ {
+ if (client != null)
+ client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false);
+
+ LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
+ errorResponse.uploader = "";
+ errorResponse.state = "error";
+ return errorResponse;
+ }
+ }
+ }
+ }
+
+
+ string assetName = llsdRequest.name;
+ string assetDes = llsdRequest.description;
+ string capsBase = "/CAPS/" + m_capsObjectPath;
+ UUID newAsset = UUID.Random();
+ UUID newInvItem = UUID.Random();
+ UUID parentFolder = llsdRequest.folder_id;
+ string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
+
+ AssetUploader uploader =
+ new AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type,
+ llsdRequest.asset_type, capsBase + uploaderPath, m_httpListener, m_dumpAssetsToFile);
+ m_httpListener.AddStreamHandler(
+ new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps));
+
+ string protocol = "http://";
+
+ if (m_httpListener.UseSSL)
+ protocol = "https://";
+
+ string uploaderURL = protocol + m_httpListenerHostName + ":" + m_httpListenPort.ToString() + capsBase +
+ uploaderPath;
+
+ LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
+ uploadResponse.uploader = uploaderURL;
+ uploadResponse.state = "upload";
+ uploader.OnUpLoad += UploadCompleteHandler;
+ return uploadResponse;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID,
+ UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
+ string assetType)
+ {
+ sbyte assType = 0;
+ sbyte inType = 0;
+
+ if (inventoryType == "sound")
+ {
+ inType = 1;
+ assType = 1;
+ }
+ else if (inventoryType == "animation")
+ {
+ inType = 19;
+ assType = 20;
+ }
+ else if (inventoryType == "wearable")
+ {
+ inType = 18;
+ switch (assetType)
+ {
+ case "bodypart":
+ assType = 13;
+ break;
+ case "clothing":
+ assType = 5;
+ break;
+ }
+ }
+
+ AssetBase asset;
+ asset = new AssetBase(assetID, assetName, assType, m_agentID.ToString());
+ asset.Data = data;
+ if (AddNewAsset != null)
+ AddNewAsset(asset);
+ else if (m_assetCache != null)
+ m_assetCache.Store(asset);
+
+ InventoryItemBase item = new InventoryItemBase();
+ item.Owner = m_agentID;
+ item.CreatorId = m_agentID.ToString();
+ item.CreatorData = String.Empty;
+ item.ID = inventoryItem;
+ item.AssetID = asset.FullID;
+ item.Description = assetDescription;
+ item.Name = assetName;
+ item.AssetType = assType;
+ item.InvType = inType;
+ item.Folder = parentFolder;
+ item.CurrentPermissions = (uint)PermissionMask.All;
+ item.BasePermissions = (uint)PermissionMask.All;
+ item.EveryOnePermissions = 0;
+ item.NextPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer);
+ item.CreationDate = Util.UnixTimeSinceEpoch();
+
+ if (AddNewInventoryItem != null)
+ {
+ AddNewInventoryItem(m_agentID, item);
+ }
+ }
+
+ public void BakedTextureUploaded(UUID assetID, byte[] data)
+ {
+// m_log.WarnFormat("[CAPS]: Received baked texture {0}", assetID.ToString());
+
+ AssetBase asset;
+ asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_agentID.ToString());
+ asset.Data = data;
+ asset.Temporary = true;
+ asset.Local = ! m_persistBakedTextures; // Local assets aren't persisted, non-local are
+ m_assetCache.Store(asset);
+ }
+
+ ///
+ /// Called when new asset data for an agent inventory item update has been uploaded.
+ ///
+ /// Item to update
+ /// New asset data
+ ///
+ public UUID ItemUpdated(UUID itemID, byte[] data)
+ {
+ if (ItemUpdatedCall != null)
+ {
+ return ItemUpdatedCall(m_agentID, itemID, data);
+ }
+
+ return UUID.Zero;
+ }
+
+ ///
+ /// Called when new asset data for an agent inventory item update has been uploaded.
+ ///
+ /// Item to update
+ /// Prim containing item to update
+ /// Signals whether the script to update is currently running
+ /// New asset data
+ public void TaskScriptUpdated(UUID itemID, UUID primID, bool isScriptRunning, byte[] data, ref ArrayList errors)
+ {
+ if (TaskScriptUpdatedCall != null)
+ {
+ ArrayList e = TaskScriptUpdatedCall(m_agentID, itemID, primID, isScriptRunning, data);
+ foreach (Object item in e)
+ errors.Add(item);
+ }
+ }
+
+ public class AssetUploader
+ {
+ public event UpLoadedAsset OnUpLoad;
+ private UpLoadedAsset handlerUpLoad = null;
+
+ private string uploaderPath = String.Empty;
+ private UUID newAssetID;
+ private UUID inventoryItemID;
+ private UUID parentFolder;
+ private IHttpServer httpListener;
+ private bool m_dumpAssetsToFile;
+ private string m_assetName = String.Empty;
+ private string m_assetDes = String.Empty;
+
+ private string m_invType = String.Empty;
+ private string m_assetType = String.Empty;
+
+ public AssetUploader(string assetName, string description, UUID assetID, UUID inventoryItem,
+ UUID parentFolderID, string invType, string assetType, string path,
+ IHttpServer httpServer, bool dumpAssetsToFile)
+ {
+ m_assetName = assetName;
+ m_assetDes = description;
+ newAssetID = assetID;
+ inventoryItemID = inventoryItem;
+ uploaderPath = path;
+ httpListener = httpServer;
+ parentFolder = parentFolderID;
+ m_assetType = assetType;
+ m_invType = invType;
+ m_dumpAssetsToFile = dumpAssetsToFile;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public string uploaderCaps(byte[] data, string path, string param)
+ {
+ UUID inv = inventoryItemID;
+ string res = String.Empty;
+ LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
+ uploadComplete.new_asset = newAssetID.ToString();
+ uploadComplete.new_inventory_item = inv;
+ uploadComplete.state = "complete";
+
+ res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
+
+ httpListener.RemoveStreamHandler("POST", uploaderPath);
+
+ // TODO: probably make this a better set of extensions here
+ string extension = ".jp2";
+ if (m_invType != "image")
+ {
+ extension = ".dat";
+ }
+
+ if (m_dumpAssetsToFile)
+ {
+ SaveAssetToFile(m_assetName + extension, data);
+ }
+ handlerUpLoad = OnUpLoad;
+ if (handlerUpLoad != null)
+ {
+ handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType);
+ }
+
+ return res;
+ }
+ ///Left this in and commented in case there are unforseen issues
+ //private void SaveAssetToFile(string filename, byte[] data)
+ //{
+ // FileStream fs = File.Create(filename);
+ // BinaryWriter bw = new BinaryWriter(fs);
+ // bw.Write(data);
+ // bw.Close();
+ // fs.Close();
+ //}
+ private static void SaveAssetToFile(string filename, byte[] data)
+ {
+ string assetPath = "UserAssets";
+ if (!Directory.Exists(assetPath))
+ {
+ Directory.CreateDirectory(assetPath);
+ }
+ FileStream fs = File.Create(Path.Combine(assetPath, Util.safeFileName(filename)));
+ BinaryWriter bw = new BinaryWriter(fs);
+ bw.Write(data);
+ bw.Close();
+ fs.Close();
+ }
+ }
+
+ ///
+ /// This class is a callback invoked when a client sends asset data to
+ /// an agent inventory notecard update url
+ ///
+ public class ItemUpdater
+ {
+ public event UpdateItem OnUpLoad;
+
+ private UpdateItem handlerUpdateItem = null;
+
+ private string uploaderPath = String.Empty;
+ private UUID inventoryItemID;
+ private IHttpServer httpListener;
+ private bool m_dumpAssetToFile;
+
+ public ItemUpdater(UUID inventoryItem, string path, IHttpServer httpServer, bool dumpAssetToFile)
+ {
+ m_dumpAssetToFile = dumpAssetToFile;
+
+ inventoryItemID = inventoryItem;
+ uploaderPath = path;
+ httpListener = httpServer;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public string uploaderCaps(byte[] data, string path, string param)
+ {
+ UUID inv = inventoryItemID;
+ string res = String.Empty;
+ LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
+ UUID assetID = UUID.Zero;
+ handlerUpdateItem = OnUpLoad;
+ if (handlerUpdateItem != null)
+ {
+ assetID = handlerUpdateItem(inv, data);
+ }
+
+ uploadComplete.new_asset = assetID.ToString();
+ uploadComplete.new_inventory_item = inv;
+ uploadComplete.state = "complete";
+
+ res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
+
+ httpListener.RemoveStreamHandler("POST", uploaderPath);
+
+ if (m_dumpAssetToFile)
+ {
+ SaveAssetToFile("updateditem" + Util.RandomClass.Next(1, 1000) + ".dat", data);
+ }
+
+ return res;
+ }
+ ///Left this in and commented in case there are unforseen issues
+ //private void SaveAssetToFile(string filename, byte[] data)
+ //{
+ // FileStream fs = File.Create(filename);
+ // BinaryWriter bw = new BinaryWriter(fs);
+ // bw.Write(data);
+ // bw.Close();
+ // fs.Close();
+ //}
+ private static void SaveAssetToFile(string filename, byte[] data)
+ {
+ string assetPath = "UserAssets";
+ if (!Directory.Exists(assetPath))
+ {
+ Directory.CreateDirectory(assetPath);
+ }
+ FileStream fs = File.Create(Path.Combine(assetPath, filename));
+ BinaryWriter bw = new BinaryWriter(fs);
+ bw.Write(data);
+ bw.Close();
+ fs.Close();
+ }
+ }
+
+ ///
+ /// This class is a callback invoked when a client sends asset data to
+ /// a task inventory script update url
+ ///
+ public class TaskInventoryScriptUpdater
+ {
+ public event UpdateTaskScript OnUpLoad;
+
+ private UpdateTaskScript handlerUpdateTaskScript = null;
+
+ private string uploaderPath = String.Empty;
+ private UUID inventoryItemID;
+ private UUID primID;
+ private bool isScriptRunning;
+ private IHttpServer httpListener;
+ private bool m_dumpAssetToFile;
+
+ public TaskInventoryScriptUpdater(UUID inventoryItemID, UUID primID, int isScriptRunning,
+ string path, IHttpServer httpServer, bool dumpAssetToFile)
+ {
+ m_dumpAssetToFile = dumpAssetToFile;
+
+ this.inventoryItemID = inventoryItemID;
+ this.primID = primID;
+
+ // This comes in over the packet as an integer, but actually appears to be treated as a bool
+ this.isScriptRunning = (0 == isScriptRunning ? false : true);
+
+ uploaderPath = path;
+ httpListener = httpServer;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public string uploaderCaps(byte[] data, string path, string param)
+ {
+ try
+ {
+// m_log.InfoFormat("[CAPS]: " +
+// "TaskInventoryScriptUpdater received data: {0}, path: {1}, param: {2}",
+// data, path, param));
+
+ string res = String.Empty;
+ LLSDTaskScriptUploadComplete uploadComplete = new LLSDTaskScriptUploadComplete();
+
+ ArrayList errors = new ArrayList();
+ handlerUpdateTaskScript = OnUpLoad;
+ if (handlerUpdateTaskScript != null)
+ {
+ handlerUpdateTaskScript(inventoryItemID, primID, isScriptRunning, data, ref errors);
+ }
+
+ uploadComplete.new_asset = inventoryItemID;
+ uploadComplete.compiled = errors.Count > 0 ? false : true;
+ uploadComplete.state = "complete";
+ uploadComplete.errors = new OSDArray();
+ uploadComplete.errors.Array = errors;
+
+ res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
+
+ httpListener.RemoveStreamHandler("POST", uploaderPath);
+
+ if (m_dumpAssetToFile)
+ {
+ SaveAssetToFile("updatedtaskscript" + Util.RandomClass.Next(1, 1000) + ".dat", data);
+ }
+
+// m_log.InfoFormat("[CAPS]: TaskInventoryScriptUpdater.uploaderCaps res: {0}", res);
+
+ return res;
+ }
+ catch (Exception e)
+ {
+ m_log.Error("[CAPS]: " + e.ToString());
+ }
+
+ // XXX Maybe this should be some meaningful error packet
+ return null;
+ }
+ ///Left this in and commented in case there are unforseen issues
+ //private void SaveAssetToFile(string filename, byte[] data)
+ //{
+ // FileStream fs = File.Create(filename);
+ // BinaryWriter bw = new BinaryWriter(fs);
+ // bw.Write(data);
+ // bw.Close();
+ // fs.Close();
+ //}
+ private static void SaveAssetToFile(string filename, byte[] data)
+ {
+ string assetPath = "UserAssets";
+ if (!Directory.Exists(assetPath))
+ {
+ Directory.CreateDirectory(assetPath);
+ }
+ FileStream fs = File.Create(Path.Combine(assetPath, filename));
+ BinaryWriter bw = new BinaryWriter(fs);
+ bw.Write(data);
+ bw.Close();
+ fs.Close();
+ }
+ }
+
+ public class BakedTextureUploader
+ {
+ public event UploadedBakedTexture OnUpLoad;
+ private UploadedBakedTexture handlerUpLoad = null;
+
+ private string uploaderPath = String.Empty;
+ private UUID newAssetID;
+ private IHttpServer httpListener;
+
+ public BakedTextureUploader(string path, IHttpServer httpServer)
+ {
+ newAssetID = UUID.Random();
+ uploaderPath = path;
+ httpListener = httpServer;
+// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public string uploaderCaps(byte[] data, string path, string param)
+ {
+ handlerUpLoad = OnUpLoad;
+ if (handlerUpLoad != null)
+ {
+ Util.FireAndForget(delegate(object o) { handlerUpLoad(newAssetID, data); });
+ }
+
+ string res = String.Empty;
+ LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
+ uploadComplete.new_asset = newAssetID.ToString();
+ uploadComplete.new_inventory_item = UUID.Zero;
+ uploadComplete.state = "complete";
+
+ res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
+
+ httpListener.RemoveStreamHandler("POST", uploaderPath);
+
+// m_log.InfoFormat("[CAPS] baked texture upload completed for {0}",newAssetID);
+
+ return res;
+ }
+ }
+ }
+}
diff --git a/OpenSim/Capabilities/CapsHandlers.cs b/OpenSim/Capabilities/CapsHandlers.cs
new file mode 100644
index 0000000..e1c800e
--- /dev/null
+++ b/OpenSim/Capabilities/CapsHandlers.cs
@@ -0,0 +1,171 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System.Collections;
+using System.Collections.Generic;
+using OpenSim.Framework.Servers;
+using OpenSim.Framework.Servers.HttpServer;
+
+namespace OpenSim.Framework.Capabilities
+{
+ ///
+ /// CapsHandlers is a cap handler container but also takes
+ /// care of adding and removing cap handlers to and from the
+ /// supplied BaseHttpServer.
+ ///
+ public class CapsHandlers
+ {
+ private Dictionary m_capsHandlers = new Dictionary();
+ private IHttpServer m_httpListener;
+ private string m_httpListenerHostName;
+ private uint m_httpListenerPort;
+ private bool m_useSSL = false;
+
+ ///
+ /// CapsHandlers is a cap handler container but also takes
+ /// care of adding and removing cap handlers to and from the
+ /// supplied BaseHttpServer.
+ ///
+ /// base HTTP server
+ /// host name of the HTTP
+ /// server
+ /// HTTP port
+ public CapsHandlers(BaseHttpServer httpListener, string httpListenerHostname, uint httpListenerPort)
+ : this (httpListener,httpListenerHostname,httpListenerPort, false)
+ {
+ }
+
+ ///
+ /// CapsHandlers is a cap handler container but also takes
+ /// care of adding and removing cap handlers to and from the
+ /// supplied BaseHttpServer.
+ ///
+ /// base HTTP server
+ /// host name of the HTTP
+ /// server
+ /// HTTP port
+ public CapsHandlers(IHttpServer httpListener, string httpListenerHostname, uint httpListenerPort, bool https)
+ {
+ m_httpListener = httpListener;
+ m_httpListenerHostName = httpListenerHostname;
+ m_httpListenerPort = httpListenerPort;
+ m_useSSL = https;
+ if (httpListener != null && m_useSSL)
+ {
+ m_httpListenerHostName = httpListener.SSLCommonName;
+ m_httpListenerPort = httpListener.SSLPort;
+ }
+ }
+
+ ///
+ /// Remove the cap handler for a capability.
+ ///
+ /// name of the capability of the cap
+ /// handler to be removed
+ public void Remove(string capsName)
+ {
+ m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path);
+ m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[capsName].Path);
+ m_capsHandlers.Remove(capsName);
+ }
+
+ public bool ContainsCap(string cap)
+ {
+ return m_capsHandlers.ContainsKey(cap);
+ }
+
+ ///
+ /// The indexer allows us to treat the CapsHandlers object
+ /// in an intuitive dictionary like way.
+ ///
+ ///
+ /// The indexer will throw an exception when you try to
+ /// retrieve a cap handler for a cap that is not contained in
+ /// CapsHandlers.
+ ///
+ public IRequestHandler this[string idx]
+ {
+ get
+ {
+ return m_capsHandlers[idx];
+ }
+
+ set
+ {
+ if (m_capsHandlers.ContainsKey(idx))
+ {
+ m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[idx].Path);
+ m_capsHandlers.Remove(idx);
+ }
+
+ if (null == value) return;
+
+ m_capsHandlers[idx] = value;
+ m_httpListener.AddStreamHandler(value);
+ }
+ }
+
+ ///
+ /// Return the list of cap names for which this CapsHandlers
+ /// object contains cap handlers.
+ ///
+ public string[] Caps
+ {
+ get
+ {
+ string[] __keys = new string[m_capsHandlers.Keys.Count];
+ m_capsHandlers.Keys.CopyTo(__keys, 0);
+ return __keys;
+ }
+ }
+
+ ///
+ /// Return an LLSD-serializable Hashtable describing the
+ /// capabilities and their handler details.
+ ///
+ public Hashtable CapsDetails
+ {
+ get
+ {
+ Hashtable caps = new Hashtable();
+ string protocol = "http://";
+
+ if (m_useSSL)
+ protocol = "https://";
+
+ string baseUrl = protocol + m_httpListenerHostName + ":" + m_httpListenerPort.ToString();
+ foreach (string capsName in m_capsHandlers.Keys)
+ {
+ // skip SEED cap
+ if ("SEED" == capsName) continue;
+ caps[capsName] = baseUrl + m_capsHandlers[capsName].Path;
+ }
+ return caps;
+ }
+ }
+ }
+}
diff --git a/OpenSim/Capabilities/LLSD.cs b/OpenSim/Capabilities/LLSD.cs
new file mode 100644
index 0000000..eec9e61
--- /dev/null
+++ b/OpenSim/Capabilities/LLSD.cs
@@ -0,0 +1,679 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections;
+using System.Globalization;
+using System.IO;
+using System.Security.Cryptography;
+using System.Text;
+using System.Xml;
+using OpenMetaverse;
+
+namespace OpenSim.Framework.Capabilities
+{
+ ///
+ /// Borrowed from (a older version of) libsl for now, as their new llsd code doesn't work we our decoding code.
+ ///
+ public static class LLSD
+ {
+ ///
+ ///
+ ///
+ public class LLSDParseException : Exception
+ {
+ public LLSDParseException(string message) : base(message)
+ {
+ }
+ }
+
+ ///
+ ///
+ ///
+ public class LLSDSerializeException : Exception
+ {
+ public LLSDSerializeException(string message) : base(message)
+ {
+ }
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static object LLSDDeserialize(byte[] b)
+ {
+ return LLSDDeserialize(new MemoryStream(b, false));
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static object LLSDDeserialize(Stream st)
+ {
+ XmlTextReader reader = new XmlTextReader(st);
+ reader.Read();
+ SkipWS(reader);
+
+ if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "llsd")
+ throw new LLSDParseException("Expected ");
+
+ reader.Read();
+ object ret = LLSDParseOne(reader);
+ SkipWS(reader);
+
+ if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != "llsd")
+ throw new LLSDParseException("Expected ");
+
+ return ret;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static byte[] LLSDSerialize(object obj)
+ {
+ StringWriter sw = new StringWriter();
+ XmlTextWriter writer = new XmlTextWriter(sw);
+ writer.Formatting = Formatting.None;
+
+ writer.WriteStartElement(String.Empty, "llsd", String.Empty);
+ LLSDWriteOne(writer, obj);
+ writer.WriteEndElement();
+
+ writer.Close();
+
+ return Util.UTF8.GetBytes(sw.ToString());
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static void LLSDWriteOne(XmlTextWriter writer, object obj)
+ {
+ if (obj == null)
+ {
+ writer.WriteStartElement(String.Empty, "undef", String.Empty);
+ writer.WriteEndElement();
+ return;
+ }
+
+ if (obj is string)
+ {
+ writer.WriteStartElement(String.Empty, "string", String.Empty);
+ writer.WriteString((string) obj);
+ writer.WriteEndElement();
+ }
+ else if (obj is int)
+ {
+ writer.WriteStartElement(String.Empty, "integer", String.Empty);
+ writer.WriteString(obj.ToString());
+ writer.WriteEndElement();
+ }
+ else if (obj is double)
+ {
+ writer.WriteStartElement(String.Empty, "real", String.Empty);
+ writer.WriteString(obj.ToString());
+ writer.WriteEndElement();
+ }
+ else if (obj is bool)
+ {
+ bool b = (bool) obj;
+ writer.WriteStartElement(String.Empty, "boolean", String.Empty);
+ writer.WriteString(b ? "1" : "0");
+ writer.WriteEndElement();
+ }
+ else if (obj is ulong)
+ {
+ throw new Exception("ulong in LLSD is currently not implemented, fix me!");
+ }
+ else if (obj is UUID)
+ {
+ UUID u = (UUID) obj;
+ writer.WriteStartElement(String.Empty, "uuid", String.Empty);
+ writer.WriteString(u.ToString());
+ writer.WriteEndElement();
+ }
+ else if (obj is Hashtable)
+ {
+ Hashtable h = obj as Hashtable;
+ writer.WriteStartElement(String.Empty, "map", String.Empty);
+ foreach (string key in h.Keys)
+ {
+ writer.WriteStartElement(String.Empty, "key", String.Empty);
+ writer.WriteString(key);
+ writer.WriteEndElement();
+ LLSDWriteOne(writer, h[key]);
+ }
+ writer.WriteEndElement();
+ }
+ else if (obj is ArrayList)
+ {
+ ArrayList a = obj as ArrayList;
+ writer.WriteStartElement(String.Empty, "array", String.Empty);
+ foreach (object item in a)
+ {
+ LLSDWriteOne(writer, item);
+ }
+ writer.WriteEndElement();
+ }
+ else if (obj is byte[])
+ {
+ byte[] b = obj as byte[];
+ writer.WriteStartElement(String.Empty, "binary", String.Empty);
+
+ writer.WriteStartAttribute(String.Empty, "encoding", String.Empty);
+ writer.WriteString("base64");
+ writer.WriteEndAttribute();
+
+ //// Calculate the length of the base64 output
+ //long length = (long)(4.0d * b.Length / 3.0d);
+ //if (length % 4 != 0) length += 4 - (length % 4);
+
+ //// Create the char[] for base64 output and fill it
+ //char[] tmp = new char[length];
+ //int i = Convert.ToBase64CharArray(b, 0, b.Length, tmp, 0);
+
+ //writer.WriteString(new String(tmp));
+
+ writer.WriteString(Convert.ToBase64String(b));
+ writer.WriteEndElement();
+ }
+ else
+ {
+ throw new LLSDSerializeException("Unknown type " + obj.GetType().Name);
+ }
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static object LLSDParseOne(XmlTextReader reader)
+ {
+ SkipWS(reader);
+ if (reader.NodeType != XmlNodeType.Element)
+ throw new LLSDParseException("Expected an element");
+
+ string dtype = reader.LocalName;
+ object ret = null;
+
+ switch (dtype)
+ {
+ case "undef":
+ {
+ if (reader.IsEmptyElement)
+ {
+ reader.Read();
+ return null;
+ }
+
+ reader.Read();
+ SkipWS(reader);
+ ret = null;
+ break;
+ }
+ case "boolean":
+ {
+ if (reader.IsEmptyElement)
+ {
+ reader.Read();
+ return false;
+ }
+
+ reader.Read();
+ string s = reader.ReadString().Trim();
+
+ if (s == String.Empty || s == "false" || s == "0")
+ ret = false;
+ else if (s == "true" || s == "1")
+ ret = true;
+ else
+ throw new LLSDParseException("Bad boolean value " + s);
+
+ break;
+ }
+ case "integer":
+ {
+ if (reader.IsEmptyElement)
+ {
+ reader.Read();
+ return 0;
+ }
+
+ reader.Read();
+ ret = Convert.ToInt32(reader.ReadString().Trim());
+ break;
+ }
+ case "real":
+ {
+ if (reader.IsEmptyElement)
+ {
+ reader.Read();
+ return 0.0f;
+ }
+
+ reader.Read();
+ ret = Convert.ToDouble(reader.ReadString().Trim());
+ break;
+ }
+ case "uuid":
+ {
+ if (reader.IsEmptyElement)
+ {
+ reader.Read();
+ return UUID.Zero;
+ }
+
+ reader.Read();
+ ret = new UUID(reader.ReadString().Trim());
+ break;
+ }
+ case "string":
+ {
+ if (reader.IsEmptyElement)
+ {
+ reader.Read();
+ return String.Empty;
+ }
+
+ reader.Read();
+ ret = reader.ReadString();
+ break;
+ }
+ case "binary":
+ {
+ if (reader.IsEmptyElement)
+ {
+ reader.Read();
+ return new byte[0];
+ }
+
+ if (reader.GetAttribute("encoding") != null &&
+ reader.GetAttribute("encoding") != "base64")
+ {
+ throw new LLSDParseException("Unknown encoding: " + reader.GetAttribute("encoding"));
+ }
+
+ reader.Read();
+ FromBase64Transform b64 = new FromBase64Transform(FromBase64TransformMode.IgnoreWhiteSpaces);
+ byte[] inp = Util.UTF8.GetBytes(reader.ReadString());
+ ret = b64.TransformFinalBlock(inp, 0, inp.Length);
+ break;
+ }
+ case "date":
+ {
+ reader.Read();
+ throw new Exception("LLSD TODO: date");
+ }
+ case "map":
+ {
+ return LLSDParseMap(reader);
+ }
+ case "array":
+ {
+ return LLSDParseArray(reader);
+ }
+ default:
+ throw new LLSDParseException("Unknown element <" + dtype + ">");
+ }
+
+ if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != dtype)
+ {
+ throw new LLSDParseException("Expected " + dtype + ">");
+ }
+
+ reader.Read();
+ return ret;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static Hashtable LLSDParseMap(XmlTextReader reader)
+ {
+ Hashtable ret = new Hashtable();
+
+ if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "map")
+ throw new LLSDParseException("Expected ");
+
+ if (reader.IsEmptyElement)
+ {
+ reader.Read();
+ return ret;
+ }
+
+ reader.Read();
+
+ while (true)
+ {
+ SkipWS(reader);
+ if (reader.NodeType == XmlNodeType.EndElement && reader.LocalName == "map")
+ {
+ reader.Read();
+ break;
+ }
+
+ if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "key")
+ throw new LLSDParseException("Expected ");
+
+ string key = reader.ReadString();
+
+ if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != "key")
+ throw new LLSDParseException("Expected ");
+
+ reader.Read();
+ object val = LLSDParseOne(reader);
+ ret[key] = val;
+ }
+
+ return ret; // TODO
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static ArrayList LLSDParseArray(XmlTextReader reader)
+ {
+ ArrayList ret = new ArrayList();
+
+ if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "array")
+ throw new LLSDParseException("Expected ");
+
+ if (reader.IsEmptyElement)
+ {
+ reader.Read();
+ return ret;
+ }
+
+ reader.Read();
+
+ while (true)
+ {
+ SkipWS(reader);
+
+ if (reader.NodeType == XmlNodeType.EndElement && reader.LocalName == "array")
+ {
+ reader.Read();
+ break;
+ }
+
+ ret.Insert(ret.Count, LLSDParseOne(reader));
+ }
+
+ return ret; // TODO
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ private static string GetSpaces(int count)
+ {
+ StringBuilder b = new StringBuilder();
+ for (int i = 0; i < count; i++) b.Append(" ");
+ return b.ToString();
+ }
+
+ ///
+ ///
+ ///
+ ///
+ ///
+ ///
+ public static String LLSDDump(object obj, int indent)
+ {
+ if (obj == null)
+ {
+ return GetSpaces(indent) + "- undef\n";
+ }
+ else if (obj is string)
+ {
+ return GetSpaces(indent) + "- string \"" + (string) obj + "\"\n";
+ }
+ else if (obj is int)
+ {
+ return GetSpaces(indent) + "- integer " + obj.ToString() + "\n";
+ }
+ else if (obj is double)
+ {
+ return GetSpaces(indent) + "- float " + obj.ToString() + "\n";
+ }
+ else if (obj is UUID)
+ {
+ return GetSpaces(indent) + "- uuid " + ((UUID) obj).ToString() + Environment.NewLine;
+ }
+ else if (obj is Hashtable)
+ {
+ StringBuilder ret = new StringBuilder();
+ ret.Append(GetSpaces(indent) + "- map" + Environment.NewLine);
+ Hashtable map = (Hashtable) obj;
+
+ foreach (string key in map.Keys)
+ {
+ ret.Append(GetSpaces(indent + 2) + "- key \"" + key + "\"" + Environment.NewLine);
+ ret.Append(LLSDDump(map[key], indent + 3));
+ }
+
+ return ret.ToString();
+ }
+ else if (obj is ArrayList)
+ {
+ StringBuilder ret = new StringBuilder();
+ ret.Append(GetSpaces(indent) + "- array\n");
+ ArrayList list = (ArrayList) obj;
+
+ foreach (object item in list)
+ {
+ ret.Append(LLSDDump(item, indent + 2));
+ }
+
+ return ret.ToString();
+ }
+ else if (obj is byte[])
+ {
+ return GetSpaces(indent) + "- binary\n" + Utils.BytesToHexString((byte[]) obj, GetSpaces(indent)) +
+ Environment.NewLine;
+ }
+ else
+ {
+ return GetSpaces(indent) + "- unknown type " + obj.GetType().Name + Environment.NewLine;
+ }
+ }
+
+ public static object ParseTerseLLSD(string llsd)
+ {
+ int notused;
+ return ParseTerseLLSD(llsd, out notused);
+ }
+
+ public static object ParseTerseLLSD(string llsd, out int endPos)
+ {
+ if (llsd.Length == 0)
+ {
+ endPos = 0;
+ return null;
+ }
+
+ // Identify what type of object this is
+ switch (llsd[0])
+ {
+ case '!':
+ throw new LLSDParseException("Undefined value type encountered");
+ case '1':
+ endPos = 1;
+ return true;
+ case '0':
+ endPos = 1;
+ return false;
+ case 'i':
+ {
+ if (llsd.Length < 2) throw new LLSDParseException("Integer value type with no value");
+ int value;
+ endPos = FindEnd(llsd, 1);
+
+ if (Int32.TryParse(llsd.Substring(1, endPos - 1), out value))
+ return value;
+ else
+ throw new LLSDParseException("Failed to parse integer value type");
+ }
+ case 'r':
+ {
+ if (llsd.Length < 2) throw new LLSDParseException("Real value type with no value");
+ double value;
+ endPos = FindEnd(llsd, 1);
+
+ if (Double.TryParse(llsd.Substring(1, endPos - 1), NumberStyles.Float,
+ Utils.EnUsCulture.NumberFormat, out value))
+ return value;
+ else
+ throw new LLSDParseException("Failed to parse double value type");
+ }
+ case 'u':
+ {
+ if (llsd.Length < 17) throw new LLSDParseException("UUID value type with no value");
+ UUID value;
+ endPos = FindEnd(llsd, 1);
+
+ if (UUID.TryParse(llsd.Substring(1, endPos - 1), out value))
+ return value;
+ else
+ throw new LLSDParseException("Failed to parse UUID value type");
+ }
+ case 'b':
+ //byte[] value = new byte[llsd.Length - 1];
+ // This isn't the actual binary LLSD format, just the terse format sent
+ // at login so I don't even know if there is a binary type
+ throw new LLSDParseException("Binary value type is unimplemented");
+ case 's':
+ case 'l':
+ if (llsd.Length < 2) throw new LLSDParseException("String value type with no value");
+ endPos = FindEnd(llsd, 1);
+ return llsd.Substring(1, endPos - 1);
+ case 'd':
+ // Never seen one before, don't know what the format is
+ throw new LLSDParseException("Date value type is unimplemented");
+ case '[':
+ {
+ if (llsd.IndexOf(']') == -1) throw new LLSDParseException("Invalid array");
+
+ int pos = 0;
+ ArrayList array = new ArrayList();
+
+ while (llsd[pos] != ']')
+ {
+ ++pos;
+
+ // Advance past comma if need be
+ if (llsd[pos] == ',') ++pos;
+
+ // Allow a single whitespace character
+ if (pos < llsd.Length && llsd[pos] == ' ') ++pos;
+
+ int end;
+ array.Add(ParseTerseLLSD(llsd.Substring(pos), out end));
+ pos += end;
+ }
+
+ endPos = pos + 1;
+ return array;
+ }
+ case '{':
+ {
+ if (llsd.IndexOf('}') == -1) throw new LLSDParseException("Invalid map");
+
+ int pos = 0;
+ Hashtable hashtable = new Hashtable();
+
+ while (llsd[pos] != '}')
+ {
+ ++pos;
+
+ // Advance past comma if need be
+ if (llsd[pos] == ',') ++pos;
+
+ // Allow a single whitespace character
+ if (pos < llsd.Length && llsd[pos] == ' ') ++pos;
+
+ if (llsd[pos] != '\'') throw new LLSDParseException("Expected a map key");
+ int endquote = llsd.IndexOf('\'', pos + 1);
+ if (endquote == -1 || (endquote + 1) >= llsd.Length || llsd[endquote + 1] != ':')
+ throw new LLSDParseException("Invalid map format");
+ string key = llsd.Substring(pos, endquote - pos);
+ key = key.Replace("'", String.Empty);
+ pos += (endquote - pos) + 2;
+
+ int end;
+ hashtable.Add(key, ParseTerseLLSD(llsd.Substring(pos), out end));
+ pos += end;
+ }
+
+ endPos = pos + 1;
+ return hashtable;
+ }
+ default:
+ throw new Exception("Unknown value type");
+ }
+ }
+
+ private static int FindEnd(string llsd, int start)
+ {
+ int end = llsd.IndexOfAny(new char[] {',', ']', '}'});
+ if (end == -1) end = llsd.Length - 1;
+ return end;
+ }
+
+ ///
+ ///
+ ///
+ ///
+ private static void SkipWS(XmlTextReader reader)
+ {
+ while (
+ reader.NodeType == XmlNodeType.Comment ||
+ reader.NodeType == XmlNodeType.Whitespace ||
+ reader.NodeType == XmlNodeType.SignificantWhitespace ||
+ reader.NodeType == XmlNodeType.XmlDeclaration)
+ {
+ reader.Read();
+ }
+ }
+ }
+}
diff --git a/OpenSim/Capabilities/LLSDArray.cs b/OpenSim/Capabilities/LLSDArray.cs
new file mode 100644
index 0000000..3459e49
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDArray.cs
@@ -0,0 +1,41 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System.Collections;
+
+namespace OpenSim.Framework.Capabilities
+{
+ [LLSDType("ARRAY")]
+ public class OSDArray
+ {
+ public ArrayList Array = new ArrayList();
+
+ public OSDArray()
+ {
+ }
+ }
+}
\ No newline at end of file
diff --git a/OpenSim/Capabilities/LLSDAssetUploadComplete.cs b/OpenSim/Capabilities/LLSDAssetUploadComplete.cs
new file mode 100644
index 0000000..ab6cee5
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDAssetUploadComplete.cs
@@ -0,0 +1,45 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using OpenMetaverse;
+
+namespace OpenSim.Framework.Capabilities
+{
+ [LLSDType("MAP")]
+ public class LLSDAssetUploadComplete
+ {
+ public string new_asset = String.Empty;
+ public UUID new_inventory_item = UUID.Zero;
+ public string state = String.Empty;
+ //public bool success = false;
+
+ public LLSDAssetUploadComplete()
+ {
+ }
+ }
+}
diff --git a/OpenSim/Capabilities/LLSDAssetUploadRequest.cs b/OpenSim/Capabilities/LLSDAssetUploadRequest.cs
new file mode 100644
index 0000000..6e66f0a
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDAssetUploadRequest.cs
@@ -0,0 +1,46 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using OpenMetaverse;
+
+namespace OpenSim.Framework.Capabilities
+{
+ [OSDMap]
+ public class LLSDAssetUploadRequest
+ {
+ public string asset_type = String.Empty;
+ public string description = String.Empty;
+ public UUID folder_id = UUID.Zero;
+ public string inventory_type = String.Empty;
+ public string name = String.Empty;
+
+ public LLSDAssetUploadRequest()
+ {
+ }
+ }
+}
diff --git a/OpenSim/Capabilities/LLSDAssetUploadResponse.cs b/OpenSim/Capabilities/LLSDAssetUploadResponse.cs
new file mode 100644
index 0000000..0d6f7f9
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDAssetUploadResponse.cs
@@ -0,0 +1,56 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+
+namespace OpenSim.Framework.Capabilities
+{
+ [OSDMap]
+ public class LLSDAssetUploadResponse
+ {
+ public string uploader = String.Empty;
+ public string state = String.Empty;
+
+ public LLSDAssetUploadResponse()
+ {
+ }
+ }
+
+ [OSDMap]
+ public class LLSDNewFileAngentInventoryVariablePriceReplyResponse
+ {
+ public int resource_cost;
+ public string state;
+ public int upload_price;
+ public string rsvp;
+
+ public LLSDNewFileAngentInventoryVariablePriceReplyResponse()
+ {
+ state = "confirm_upload";
+ }
+ }
+}
\ No newline at end of file
diff --git a/OpenSim/Capabilities/LLSDCapEvent.cs b/OpenSim/Capabilities/LLSDCapEvent.cs
new file mode 100644
index 0000000..63abd62
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDCapEvent.cs
@@ -0,0 +1,40 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+namespace OpenSim.Framework.Capabilities
+{
+ [LLSDType("MAP")]
+ public class LLSDCapEvent
+ {
+ public int id = 0;
+ public OSDArray events = new OSDArray();
+
+ public LLSDCapEvent()
+ {
+ }
+ }
+}
\ No newline at end of file
diff --git a/OpenSim/Capabilities/LLSDEmpty.cs b/OpenSim/Capabilities/LLSDEmpty.cs
new file mode 100644
index 0000000..f94fcba
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDEmpty.cs
@@ -0,0 +1,37 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+namespace OpenSim.Framework.Capabilities
+{
+ [LLSDType("MAP")]
+ public class LLSDEmpty
+ {
+ public LLSDEmpty()
+ {
+ }
+ }
+}
\ No newline at end of file
diff --git a/OpenSim/Capabilities/LLSDHelpers.cs b/OpenSim/Capabilities/LLSDHelpers.cs
new file mode 100644
index 0000000..8f1a40e
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDHelpers.cs
@@ -0,0 +1,172 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.Collections;
+using System.IO;
+using System.Reflection;
+using System.Xml;
+
+namespace OpenSim.Framework.Capabilities
+{
+ public class LLSDHelpers
+ {
+// private static readonly log4net.ILog m_log
+// = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
+
+ public static string SerialiseLLSDReply(object obj)
+ {
+ StringWriter sw = new StringWriter();
+ XmlTextWriter writer = new XmlTextWriter(sw);
+ writer.Formatting = Formatting.None;
+ writer.WriteStartElement(String.Empty, "llsd", String.Empty);
+ SerializeOSDType(writer, obj);
+ writer.WriteEndElement();
+ writer.Close();
+
+ //m_log.DebugFormat("[LLSD Helpers]: Generated serialized LLSD reply {0}", sw.ToString());
+
+ return sw.ToString();
+ }
+
+ private static void SerializeOSDType(XmlTextWriter writer, object obj)
+ {
+ Type myType = obj.GetType();
+ LLSDType[] llsdattributes = (LLSDType[]) myType.GetCustomAttributes(typeof (LLSDType), false);
+ if (llsdattributes.Length > 0)
+ {
+ switch (llsdattributes[0].ObjectType)
+ {
+ case "MAP":
+ writer.WriteStartElement(String.Empty, "map", String.Empty);
+ FieldInfo[] fields = myType.GetFields();
+ for (int i = 0; i < fields.Length; i++)
+ {
+ if (fields[i] != null && fields[i].GetValue(obj) != null)
+ {
+ object fieldValue = fields[i].GetValue(obj);
+ LLSDType[] fieldAttributes =
+ (LLSDType[]) fieldValue.GetType().GetCustomAttributes(typeof (LLSDType), false);
+ if (fieldAttributes.Length > 0)
+ {
+ writer.WriteStartElement(String.Empty, "key", String.Empty);
+ string fieldName = fields[i].Name;
+ fieldName = fieldName.Replace("___", "-");
+ writer.WriteString(fieldName);
+ writer.WriteEndElement();
+ SerializeOSDType(writer, fieldValue);
+ }
+ else
+ {
+ writer.WriteStartElement(String.Empty, "key", String.Empty);
+ string fieldName = fields[i].Name;
+ fieldName = fieldName.Replace("___", "-");
+ writer.WriteString(fieldName);
+ writer.WriteEndElement();
+ LLSD.LLSDWriteOne(writer, fieldValue);
+ // OpenMetaverse.StructuredData.LLSDParser.SerializeXmlElement(
+ // writer, OpenMetaverse.StructuredData.OSD.FromObject(fieldValue));
+ }
+ }
+ else
+ {
+ // TODO from ADAM: There is a nullref being caused by fields[i] being null
+ // on some computers. Unsure what is causing this, but would appreciate
+ // if sdague could take a look at this.
+ }
+ }
+ writer.WriteEndElement();
+ break;
+ case "ARRAY":
+ // OSDArray arrayObject = obj as OSDArray;
+ // ArrayList a = arrayObject.Array;
+ ArrayList a = (ArrayList) obj.GetType().GetField("Array").GetValue(obj);
+ if (a != null)
+ {
+ writer.WriteStartElement(String.Empty, "array", String.Empty);
+ foreach (object item in a)
+ {
+ SerializeOSDType(writer, item);
+ }
+ writer.WriteEndElement();
+ }
+ break;
+ }
+ }
+ else
+ {
+ LLSD.LLSDWriteOne(writer, obj);
+ //OpenMetaverse.StructuredData.LLSDParser.SerializeXmlElement(
+ // writer, OpenMetaverse.StructuredData.OSD.FromObject(obj));
+ }
+ }
+
+ public static object DeserialiseOSDMap(Hashtable llsd, object obj)
+ {
+ Type myType = obj.GetType();
+ LLSDType[] llsdattributes = (LLSDType[]) myType.GetCustomAttributes(typeof (LLSDType), false);
+ if (llsdattributes.Length > 0)
+ {
+ switch (llsdattributes[0].ObjectType)
+ {
+ case "MAP":
+ IDictionaryEnumerator enumerator = llsd.GetEnumerator();
+ while (enumerator.MoveNext())
+ {
+ string keyName = (string)enumerator.Key;
+ keyName = keyName.Replace("-","_");
+ FieldInfo field = myType.GetField(keyName);
+ if (field != null)
+ {
+ // if (enumerator.Value is OpenMetaverse.StructuredData.OSDMap)
+ if (enumerator.Value is Hashtable)
+ {
+ object fieldValue = field.GetValue(obj);
+ DeserialiseOSDMap((Hashtable) enumerator.Value, fieldValue);
+ // DeserialiseOSDMap((OpenMetaverse.StructuredData.OSDMap) enumerator.Value, fieldValue);
+ }
+ else if (enumerator.Value is ArrayList)
+ {
+ object fieldValue = field.GetValue(obj);
+ fieldValue.GetType().GetField("Array").SetValue(fieldValue, enumerator.Value);
+ //TODO
+ // the LLSD map/array types in the array need to be deserialised
+ // but first we need to know the right class to deserialise them into.
+ }
+ else
+ {
+ field.SetValue(obj, enumerator.Value);
+ }
+ }
+ }
+ break;
+ }
+ }
+ return obj;
+ }
+ }
+}
diff --git a/OpenSim/Capabilities/LLSDInventoryFolder.cs b/OpenSim/Capabilities/LLSDInventoryFolder.cs
new file mode 100644
index 0000000..3c216e9
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDInventoryFolder.cs
@@ -0,0 +1,41 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using OpenMetaverse;
+
+namespace OpenSim.Framework.Capabilities
+{
+ [OSDMap]
+ public class LLSDInventoryFolder
+ {
+ public UUID folder_id;
+ public UUID parent_id;
+ public string name;
+ public string type;
+ public string preferred_type;
+ }
+}
diff --git a/OpenSim/Capabilities/LLSDInventoryItem.cs b/OpenSim/Capabilities/LLSDInventoryItem.cs
new file mode 100644
index 0000000..cce18d7
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDInventoryItem.cs
@@ -0,0 +1,98 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using OpenMetaverse;
+
+namespace OpenSim.Framework.Capabilities
+{
+ [OSDMap]
+ public class LLSDInventoryItem
+ {
+ public UUID parent_id;
+
+ public UUID asset_id;
+ public UUID item_id;
+ public LLSDPermissions permissions;
+ public string type;
+ public string inv_type;
+ public int flags;
+
+ public LLSDSaleInfo sale_info;
+ public string name;
+ public string desc;
+ public int created_at;
+ }
+
+ [OSDMap]
+ public class LLSDPermissions
+ {
+ public UUID creator_id;
+ public UUID owner_id;
+ public UUID group_id;
+ public int base_mask;
+ public int owner_mask;
+ public int group_mask;
+ public int everyone_mask;
+ public int next_owner_mask;
+ public bool is_owner_group;
+ }
+
+ [OSDMap]
+ public class LLSDSaleInfo
+ {
+ public int sale_price;
+ public string sale_type;
+ }
+
+ [OSDMap]
+ public class LLSDInventoryDescendents
+ {
+ public OSDArray folders = new OSDArray();
+ }
+
+ [OSDMap]
+ public class LLSDFetchInventoryDescendents
+ {
+ public UUID folder_id;
+ public UUID owner_id;
+ public int sort_order;
+ public bool fetch_folders;
+ public bool fetch_items;
+ }
+
+ [OSDMap]
+ public class LLSDInventoryFolderContents
+ {
+ public UUID agent_id;
+ public int descendents;
+ public UUID folder_id;
+ public OSDArray categories = new OSDArray();
+ public OSDArray items = new OSDArray();
+ public UUID owner_id;
+ public int version;
+ }
+}
diff --git a/OpenSim/Capabilities/LLSDItemUpdate.cs b/OpenSim/Capabilities/LLSDItemUpdate.cs
new file mode 100644
index 0000000..96e2b61
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDItemUpdate.cs
@@ -0,0 +1,41 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using OpenMetaverse;
+
+namespace OpenSim.Framework.Capabilities
+{
+ [OSDMap]
+ public class LLSDItemUpdate
+ {
+ public UUID item_id;
+
+ public LLSDItemUpdate()
+ {
+ }
+ }
+}
diff --git a/OpenSim/Capabilities/LLSDMapLayer.cs b/OpenSim/Capabilities/LLSDMapLayer.cs
new file mode 100644
index 0000000..4aeb1ff
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDMapLayer.cs
@@ -0,0 +1,45 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using OpenMetaverse;
+
+namespace OpenSim.Framework.Capabilities
+{
+ [LLSDType("MAP")]
+ public class OSDMapLayer
+ {
+ public int Left = 0;
+ public int Right = 0;
+ public int Top = 0;
+ public int Bottom = 0;
+ public UUID ImageID = UUID.Zero;
+
+ public OSDMapLayer()
+ {
+ }
+ }
+}
diff --git a/OpenSim/Capabilities/LLSDMapLayerResponse.cs b/OpenSim/Capabilities/LLSDMapLayerResponse.cs
new file mode 100644
index 0000000..839e34c
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDMapLayerResponse.cs
@@ -0,0 +1,40 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+namespace OpenSim.Framework.Capabilities
+{
+ [LLSDType("MAP")]
+ public class LLSDMapLayerResponse
+ {
+ public LLSDMapRequest AgentData = new LLSDMapRequest();
+ public OSDArray LayerData = new OSDArray();
+
+ public LLSDMapLayerResponse()
+ {
+ }
+ }
+}
\ No newline at end of file
diff --git a/OpenSim/Capabilities/LLSDMapRequest.cs b/OpenSim/Capabilities/LLSDMapRequest.cs
new file mode 100644
index 0000000..debf387
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDMapRequest.cs
@@ -0,0 +1,39 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+namespace OpenSim.Framework.Capabilities
+{
+ [LLSDType("MAP")]
+ public class LLSDMapRequest
+ {
+ public int Flags = 0;
+
+ public LLSDMapRequest()
+ {
+ }
+ }
+}
\ No newline at end of file
diff --git a/OpenSim/Capabilities/LLSDMethod.cs b/OpenSim/Capabilities/LLSDMethod.cs
new file mode 100644
index 0000000..cd2574d
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDMethod.cs
@@ -0,0 +1,31 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+namespace OpenSim.Framework.Capabilities
+{
+ public delegate TResponse LLSDMethod(TRequest request);
+}
\ No newline at end of file
diff --git a/OpenSim/Capabilities/LLSDMethodString.cs b/OpenSim/Capabilities/LLSDMethodString.cs
new file mode 100644
index 0000000..38700d5
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDMethodString.cs
@@ -0,0 +1,31 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+namespace OpenSim.Framework.Capabilities
+{
+ public delegate TResponse LLSDMethodString(TRequest request, string path);
+}
diff --git a/OpenSim/Capabilities/LLSDParcelVoiceInfoResponse.cs b/OpenSim/Capabilities/LLSDParcelVoiceInfoResponse.cs
new file mode 100644
index 0000000..b34a668
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDParcelVoiceInfoResponse.cs
@@ -0,0 +1,51 @@
+/*
+* Copyright (c) Contributors, http://opensimulator.org/
+* See CONTRIBUTORS.TXT for a full list of copyright holders.
+*
+* Redistribution and use in source and binary forms, with or without
+* modification, are permitted provided that the following conditions are met:
+* * Redistributions of source code must retain the above copyright
+* notice, this list of conditions and the following disclaimer.
+* * Redistributions in binary form must reproduce the above copyright
+* notice, this list of conditions and the following disclaimer in the
+* documentation and/or other materials provided with the distribution.
+* * Neither the name of the OpenSimulator Project nor the
+* names of its contributors may be used to endorse or promote products
+* derived from this software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+
+using System.Collections;
+
+namespace OpenSim.Framework.Capabilities
+{
+ [OSDMap]
+ public class LLSDParcelVoiceInfoResponse
+ {
+ public int parcel_local_id;
+ public string region_name;
+ public Hashtable voice_credentials;
+
+ public LLSDParcelVoiceInfoResponse()
+ {
+ }
+
+ public LLSDParcelVoiceInfoResponse(string region, int localID, Hashtable creds)
+ {
+ region_name = region;
+ parcel_local_id = localID;
+ voice_credentials = creds;
+ }
+ }
+}
\ No newline at end of file
diff --git a/OpenSim/Capabilities/LLSDRemoteParcelResponse.cs b/OpenSim/Capabilities/LLSDRemoteParcelResponse.cs
new file mode 100644
index 0000000..13d69d3
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDRemoteParcelResponse.cs
@@ -0,0 +1,42 @@
+/*
+* Copyright (c) Contributors, http://opensimulator.org/
+* See CONTRIBUTORS.TXT for a full list of copyright holders.
+*
+* Redistribution and use in source and binary forms, with or without
+* modification, are permitted provided that the following conditions are met:
+* * Redistributions of source code must retain the above copyright
+* notice, this list of conditions and the following disclaimer.
+* * Redistributions in binary form must reproduce the above copyright
+* notice, this list of conditions and the following disclaimer in the
+* documentation and/or other materials provided with the distribution.
+* * Neither the name of the OpenSimulator Project nor the
+* names of its contributors may be used to endorse or promote products
+* derived from this software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+
+using OpenMetaverse;
+
+namespace OpenSim.Framework.Capabilities
+{
+ [LLSDType("MAP")]
+ public class LLSDRemoteParcelResponse
+ {
+ public UUID parcel_id;
+
+ public LLSDRemoteParcelResponse()
+ {
+ }
+ }
+}
diff --git a/OpenSim/Capabilities/LLSDStreamHandler.cs b/OpenSim/Capabilities/LLSDStreamHandler.cs
new file mode 100644
index 0000000..7aaa994
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDStreamHandler.cs
@@ -0,0 +1,70 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System.Collections;
+using System.IO;
+using System.Text;
+using OpenSim.Framework.Servers;
+using OpenSim.Framework.Servers.HttpServer;
+
+namespace OpenSim.Framework.Capabilities
+{
+ public class LLSDStreamhandler : BaseStreamHandler
+ where TRequest : new()
+ {
+ private LLSDMethod m_method;
+
+ public LLSDStreamhandler(string httpMethod, string path, LLSDMethod method)
+ : base(httpMethod, path)
+ {
+ m_method = method;
+ }
+
+ public override byte[] Handle(string path, Stream request,
+ OSHttpRequest httpRequest, OSHttpResponse httpResponse)
+ {
+ //Encoding encoding = Util.UTF8;
+ //StreamReader streamReader = new StreamReader(request, false);
+
+ //string requestBody = streamReader.ReadToEnd();
+ //streamReader.Close();
+
+ // OpenMetaverse.StructuredData.OSDMap hash = (OpenMetaverse.StructuredData.OSDMap)
+ // OpenMetaverse.StructuredData.LLSDParser.DeserializeXml(new XmlTextReader(request));
+
+ Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(request);
+ TRequest llsdRequest = new TRequest();
+ LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest);
+
+ TResponse response = m_method(llsdRequest);
+
+ Encoding encoding = new UTF8Encoding(false);
+
+ return encoding.GetBytes(LLSDHelpers.SerialiseLLSDReply(response));
+ }
+ }
+}
diff --git a/OpenSim/Capabilities/LLSDTaskInventoryUploadComplete.cs b/OpenSim/Capabilities/LLSDTaskInventoryUploadComplete.cs
new file mode 100644
index 0000000..47fdaca
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDTaskInventoryUploadComplete.cs
@@ -0,0 +1,50 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using OpenMetaverse;
+
+namespace OpenSim.Framework.Capabilities
+{
+ [OSDMap]
+ public class LLSDTaskInventoryUploadComplete
+ {
+ ///
+ /// The task inventory item that was updated
+ ///
+ public UUID item_id;
+
+ ///
+ /// The task that was updated
+ ///
+ public UUID task_id;
+
+ ///
+ /// State of the upload. So far have only even seen this set to "complete"
+ ///
+ public string state;
+ }
+}
diff --git a/OpenSim/Capabilities/LLSDTaskScriptUpdate.cs b/OpenSim/Capabilities/LLSDTaskScriptUpdate.cs
new file mode 100644
index 0000000..9d7c17f
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDTaskScriptUpdate.cs
@@ -0,0 +1,50 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using OpenMetaverse;
+
+namespace OpenSim.Framework.Capabilities
+{
+ [OSDMap]
+ public class LLSDTaskScriptUpdate
+ {
+ ///
+ /// The item containing the script to update
+ ///
+ public UUID item_id;
+
+ ///
+ /// The task containing the script
+ ///
+ public UUID task_id;
+
+ ///
+ /// Signals whether the script is currently active
+ ///
+ public int is_script_running;
+ }
+}
diff --git a/OpenSim/Capabilities/LLSDTaskScriptUploadComplete.cs b/OpenSim/Capabilities/LLSDTaskScriptUploadComplete.cs
new file mode 100644
index 0000000..d308831
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDTaskScriptUploadComplete.cs
@@ -0,0 +1,54 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using OpenMetaverse;
+using System;
+using System.Collections;
+
+namespace OpenSim.Framework.Capabilities
+{
+ [OSDMap]
+ public class LLSDTaskScriptUploadComplete
+ {
+ ///
+ /// The task inventory item that was updated
+ ///
+ public UUID new_asset;
+
+ ///
+ /// Was it compiled?
+ ///
+ public bool compiled;
+
+ ///
+ /// State of the upload. So far have only even seen this set to "complete"
+ ///
+ public string state;
+
+ public OSDArray errors;
+ }
+}
diff --git a/OpenSim/Capabilities/LLSDTest.cs b/OpenSim/Capabilities/LLSDTest.cs
new file mode 100644
index 0000000..5f77c3d
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDTest.cs
@@ -0,0 +1,40 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+namespace OpenSim.Framework.Capabilities
+{
+ [LLSDType("MAP")]
+ public class LLSDTest
+ {
+ public int Test1 = 20;
+ public int Test2 = 10;
+
+ public LLSDTest()
+ {
+ }
+ }
+}
\ No newline at end of file
diff --git a/OpenSim/Capabilities/LLSDType.cs b/OpenSim/Capabilities/LLSDType.cs
new file mode 100644
index 0000000..d5ca1ab
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDType.cs
@@ -0,0 +1,55 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSimulator Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+
+namespace OpenSim.Framework.Capabilities
+{
+ [AttributeUsage(AttributeTargets.Class)]
+ public class LLSDType : Attribute
+ {
+ protected string myType;
+
+ public LLSDType(string type)
+ {
+ myType = type;
+ }
+
+ public string ObjectType
+ {
+ get { return myType; }
+ }
+ }
+
+ [AttributeUsage(AttributeTargets.Class)]
+ public class OSDMap : LLSDType
+ {
+ public OSDMap() : base("MAP")
+ {
+ }
+ }
+}
\ No newline at end of file
diff --git a/OpenSim/Capabilities/LLSDVoiceAccountResponse.cs b/OpenSim/Capabilities/LLSDVoiceAccountResponse.cs
new file mode 100644
index 0000000..53c11e7
--- /dev/null
+++ b/OpenSim/Capabilities/LLSDVoiceAccountResponse.cs
@@ -0,0 +1,57 @@
+/*
+* Copyright (c) Contributors, http://opensimulator.org/
+* See CONTRIBUTORS.TXT for a full list of copyright holders.
+*
+* Redistribution and use in source and binary forms, with or without
+* modification, are permitted provided that the following conditions are met:
+* * Redistributions of source code must retain the above copyright
+* notice, this list of conditions and the following disclaimer.
+* * Redistributions in binary form must reproduce the above copyright
+* notice, this list of conditions and the following disclaimer in the
+* documentation and/or other materials provided with the distribution.
+* * Neither the name of the OpenSimulator Project nor the
+* names of its contributors may be used to endorse or promote products
+* derived from this software without specific prior written permission.
+*
+* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*
+*/
+
+namespace OpenSim.Framework.Capabilities
+{
+ [OSDMap]
+ public class LLSDVoiceAccountResponse
+ {
+ public string username;
+ public string password;
+ public string voice_sip_uri_hostname;
+ public string voice_account_server_name;
+
+ public LLSDVoiceAccountResponse()
+ {
+ }
+
+ public LLSDVoiceAccountResponse(string user, string pass)
+ {
+ username = user;
+ password = pass;
+ }
+
+ public LLSDVoiceAccountResponse(string user, string pass, string sipUriHost, string accountServer)
+ {
+ username = user;
+ password = pass;
+ voice_sip_uri_hostname = sipUriHost;
+ voice_account_server_name = accountServer;
+ }
+ }
+}
\ No newline at end of file
--
cgit v1.1