From 134f86e8d5c414409631b25b8c6f0ee45fbd8631 Mon Sep 17 00:00:00 2001 From: David Walter Seikel Date: Thu, 3 Nov 2016 21:44:39 +1000 Subject: Initial update to OpenSim 0.8.2.1 source code. --- OpenSim/Capabilities/Caps.cs | 102 ++- OpenSim/Capabilities/CapsHandlers.cs | 19 +- .../AvatarPickerSearchHandler.cs | 116 +++ .../Handlers/FetchInventory/FetchInvDescHandler.cs | 848 +++++++++++++++++++++ .../FetchInventory/FetchInvDescServerConnector.cs | 82 ++ .../FetchInventory/FetchInventory2Handler.cs | 141 ++++ .../Tests/FetchInventory2HandlerTests.cs | 170 +++++ .../FetchInventoryDescendents2HandlerTests.cs | 292 +++++++ .../FetchInventory2/FetchInventory2Handler.cs | 124 --- .../FetchInventory2ServerConnector.cs | 71 -- .../GetDisplayNames/GetDisplayNamesHandler.cs | 120 +++ .../GetDisplayNamesServerConnector.cs | 71 ++ .../Handlers/GetMesh/GetMeshHandler.cs | 239 ++++-- .../Handlers/GetMesh/GetMeshServerConnector.cs | 29 +- .../Handlers/GetTexture/GetTextureHandler.cs | 17 +- .../GetTexture/GetTextureServerConnector.cs | 4 +- .../GetTexture/Tests/GetTextureHandlerTests.cs | 3 +- .../Handlers/Properties/AssemblyInfo.cs | 4 +- .../UploadBakedTextureServerConnector.cs | 76 ++ .../WebFetchInvDescHandler.cs | 438 ----------- .../WebFetchInvDescServerConnector.cs | 82 -- OpenSim/Capabilities/LLSD.cs | 29 +- OpenSim/Capabilities/LLSDAvatarPicker.cs | 51 ++ OpenSim/Capabilities/LLSDStreamHandler.cs | 2 +- OpenSim/Capabilities/Properties/AssemblyInfo.cs | 2 +- 25 files changed, 2314 insertions(+), 818 deletions(-) create mode 100644 OpenSim/Capabilities/Handlers/AvatarPickerSearch/AvatarPickerSearchHandler.cs create mode 100644 OpenSim/Capabilities/Handlers/FetchInventory/FetchInvDescHandler.cs create mode 100644 OpenSim/Capabilities/Handlers/FetchInventory/FetchInvDescServerConnector.cs create mode 100644 OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2Handler.cs create mode 100644 OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventory2HandlerTests.cs create mode 100644 OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventoryDescendents2HandlerTests.cs delete mode 100644 OpenSim/Capabilities/Handlers/FetchInventory2/FetchInventory2Handler.cs delete mode 100644 OpenSim/Capabilities/Handlers/FetchInventory2/FetchInventory2ServerConnector.cs create mode 100644 OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs create mode 100644 OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesServerConnector.cs create mode 100644 OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureServerConnector.cs delete mode 100644 OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs delete mode 100644 OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescServerConnector.cs create mode 100644 OpenSim/Capabilities/LLSDAvatarPicker.cs (limited to 'OpenSim/Capabilities') diff --git a/OpenSim/Capabilities/Caps.cs b/OpenSim/Capabilities/Caps.cs index bc6f6f9..049afab 100644 --- a/OpenSim/Capabilities/Caps.cs +++ b/OpenSim/Capabilities/Caps.cs @@ -50,8 +50,7 @@ namespace OpenSim.Framework.Capabilities public class Caps { -// private static readonly ILog m_log = -// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); +// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private string m_httpListenerHostName; private uint m_httpListenPort; @@ -63,7 +62,11 @@ namespace OpenSim.Framework.Capabilities public string CapsObjectPath { get { return m_capsObjectPath; } } private CapsHandlers m_capsHandlers; - private Dictionary m_externalCapsHandlers; + + private Dictionary m_pollServiceHandlers + = new Dictionary(); + + private Dictionary m_externalCapsHandlers = new Dictionary(); private IHttpServer m_httpListener; private UUID m_agentID; @@ -132,7 +135,6 @@ namespace OpenSim.Framework.Capabilities m_agentID = agent; m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL); - m_externalCapsHandlers = new Dictionary(); m_regionName = regionName; } @@ -143,8 +145,33 @@ namespace OpenSim.Framework.Capabilities /// public void RegisterHandler(string capName, IRequestHandler handler) { - m_capsHandlers[capName] = handler; //m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path); + m_capsHandlers[capName] = handler; + } + + public void RegisterPollHandler(string capName, PollServiceEventArgs pollServiceHandler) + { +// m_log.DebugFormat( +// "[CAPS]: Registering handler with name {0}, url {1} for {2}", +// capName, pollServiceHandler.Url, m_agentID, m_regionName); + + m_pollServiceHandlers.Add(capName, pollServiceHandler); + + m_httpListener.AddPollServiceHTTPHandler(pollServiceHandler.Url, pollServiceHandler); + +// uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port; +// string protocol = "http"; +// string hostName = m_httpListenerHostName; +// +// if (MainServer.Instance.UseSSL) +// { +// hostName = MainServer.Instance.SSLCommonName; +// port = MainServer.Instance.SSLPort; +// protocol = "https"; +// } + +// RegisterHandler( +// capName, String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, pollServiceHandler.Url)); } /// @@ -163,13 +190,70 @@ namespace OpenSim.Framework.Capabilities /// public void DeregisterHandlers() { - if (m_capsHandlers != null) + foreach (string capsName in m_capsHandlers.Caps) + { + m_capsHandlers.Remove(capsName); + } + + foreach (PollServiceEventArgs handler in m_pollServiceHandlers.Values) { - foreach (string capsName in m_capsHandlers.Caps) + m_httpListener.RemovePollServiceHTTPHandler("", handler.Url); + } + } + + public bool TryGetPollHandler(string name, out PollServiceEventArgs pollHandler) + { + return m_pollServiceHandlers.TryGetValue(name, out pollHandler); + } + + public Dictionary GetPollHandlers() + { + return new Dictionary(m_pollServiceHandlers); + } + + /// + /// Return an LLSD-serializable Hashtable describing the + /// capabilities and their handler details. + /// + /// If true, then exclude the seed cap. + public Hashtable GetCapsDetails(bool excludeSeed, List requestedCaps) + { + Hashtable caps = CapsHandlers.GetCapsDetails(excludeSeed, requestedCaps); + + lock (m_pollServiceHandlers) + { + foreach (KeyValuePair kvp in m_pollServiceHandlers) { - m_capsHandlers.Remove(capsName); + if (!requestedCaps.Contains(kvp.Key)) + continue; + + string hostName = m_httpListenerHostName; + uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port; + string protocol = "http"; + + if (MainServer.Instance.UseSSL) + { + hostName = MainServer.Instance.SSLCommonName; + port = MainServer.Instance.SSLPort; + protocol = "https"; + } + // + // caps.RegisterHandler("FetchInventoryDescendents2", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl)); + + caps[kvp.Key] = string.Format("{0}://{1}:{2}{3}", protocol, hostName, port, kvp.Value.Url); } } + + // Add the external too + foreach (KeyValuePair kvp in ExternalCapsHandlers) + { + if (!requestedCaps.Contains(kvp.Key)) + continue; + + caps[kvp.Key] = kvp.Value; + } + + return caps; } } -} +} \ No newline at end of file diff --git a/OpenSim/Capabilities/CapsHandlers.cs b/OpenSim/Capabilities/CapsHandlers.cs index 1709f46..890df90 100644 --- a/OpenSim/Capabilities/CapsHandlers.cs +++ b/OpenSim/Capabilities/CapsHandlers.cs @@ -39,7 +39,7 @@ namespace OpenSim.Framework.Capabilities /// public class CapsHandlers { - private Dictionary m_capsHandlers = new Dictionary(); + private Dictionary m_capsHandlers = new Dictionary(); private IHttpServer m_httpListener; private string m_httpListenerHostName; private uint m_httpListenerPort; @@ -158,7 +158,7 @@ namespace OpenSim.Framework.Capabilities /// capabilities and their handler details. /// /// If true, then exclude the seed cap. - public Hashtable GetCapsDetails(bool excludeSeed) + public Hashtable GetCapsDetails(bool excludeSeed, List requestedCaps) { Hashtable caps = new Hashtable(); string protocol = "http://"; @@ -175,11 +175,26 @@ namespace OpenSim.Framework.Capabilities if (excludeSeed && "SEED" == capsName) continue; + if (requestedCaps != null && !requestedCaps.Contains(capsName)) + continue; + caps[capsName] = baseUrl + m_capsHandlers[capsName].Path; } } return caps; } + + /// + /// Returns a copy of the dictionary of all the HTTP cap handlers + /// + /// + /// The dictionary copy. The key is the capability name, the value is the HTTP handler. + /// + public Dictionary GetCapsHandlers() + { + lock (m_capsHandlers) + return new Dictionary(m_capsHandlers); + } } } \ No newline at end of file diff --git a/OpenSim/Capabilities/Handlers/AvatarPickerSearch/AvatarPickerSearchHandler.cs b/OpenSim/Capabilities/Handlers/AvatarPickerSearch/AvatarPickerSearchHandler.cs new file mode 100644 index 0000000..426174d --- /dev/null +++ b/OpenSim/Capabilities/Handlers/AvatarPickerSearch/AvatarPickerSearchHandler.cs @@ -0,0 +1,116 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Collections.Specialized; +using System.IO; +using System.Reflection; +using System.Web; +using log4net; +using Nini.Config; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Framework.Capabilities; +using OpenSim.Framework.Servers; +using OpenSim.Framework.Servers.HttpServer; +//using OpenSim.Region.Framework.Interfaces; +using OpenSim.Services.Interfaces; +using Caps = OpenSim.Framework.Capabilities.Caps; + +namespace OpenSim.Capabilities.Handlers +{ + public class AvatarPickerSearchHandler : BaseStreamHandler + { + private static readonly ILog m_log = + LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + private IPeople m_PeopleService; + + public AvatarPickerSearchHandler(string path, IPeople peopleService, string name, string description) + : base("GET", path, name, description) + { + m_PeopleService = peopleService; + } + + protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) + { + // Try to parse the texture ID from the request URL + NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); + string names = query.GetOne("names"); + string psize = query.GetOne("page_size"); + string pnumber = query.GetOne("page"); + + if (m_PeopleService == null) + return FailureResponse(names, (int)System.Net.HttpStatusCode.InternalServerError, httpResponse); + + if (string.IsNullOrEmpty(names) || names.Length < 3) + return FailureResponse(names, (int)System.Net.HttpStatusCode.BadRequest, httpResponse); + + m_log.DebugFormat("[AVATAR PICKER SEARCH]: search for {0}", names); + + int page_size = (string.IsNullOrEmpty(psize) ? 500 : Int32.Parse(psize)); + int page_number = (string.IsNullOrEmpty(pnumber) ? 1 : Int32.Parse(pnumber)); + + // Full content request + httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK; + //httpResponse.ContentLength = ??; + httpResponse.ContentType = "application/llsd+xml"; + + List users = m_PeopleService.GetUserData(names, page_size, page_number); + + LLSDAvatarPicker osdReply = new LLSDAvatarPicker(); + osdReply.next_page_url = httpRequest.RawUrl; + foreach (UserData u in users) + osdReply.agents.Array.Add(ConvertUserData(u)); + + string reply = LLSDHelpers.SerialiseLLSDReply(osdReply); + return System.Text.Encoding.UTF8.GetBytes(reply); + } + + private LLSDPerson ConvertUserData(UserData user) + { + LLSDPerson p = new LLSDPerson(); + p.legacy_first_name = user.FirstName; + p.legacy_last_name = user.LastName; + p.display_name = user.FirstName + " " + user.LastName; + if (user.LastName.StartsWith("@")) + p.username = user.FirstName.ToLower() + user.LastName.ToLower(); + else + p.username = user.FirstName.ToLower() + "." + user.LastName.ToLower(); + p.id = user.Id; + p.is_display_name_default = false; + return p; + } + + private byte[] FailureResponse(string names, int statuscode, IOSHttpResponse httpResponse) + { + m_log.Error("[AVATAR PICKER SEARCH]: Error searching for " + names); + httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; + return System.Text.Encoding.UTF8.GetBytes(string.Empty); + } + } +} \ No newline at end of file diff --git a/OpenSim/Capabilities/Handlers/FetchInventory/FetchInvDescHandler.cs b/OpenSim/Capabilities/Handlers/FetchInventory/FetchInvDescHandler.cs new file mode 100644 index 0000000..7197049 --- /dev/null +++ b/OpenSim/Capabilities/Handlers/FetchInventory/FetchInvDescHandler.cs @@ -0,0 +1,848 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections; +using System.Collections.Generic; +using System.Linq; +using System.Reflection; +using log4net; +using Nini.Config; +using OpenMetaverse; +using OpenMetaverse.StructuredData; +using OpenSim.Framework; +using OpenSim.Framework.Capabilities; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Framework.Servers.HttpServer; +using OpenSim.Services.Interfaces; +using Caps = OpenSim.Framework.Capabilities.Caps; + +namespace OpenSim.Capabilities.Handlers +{ + public class FetchInvDescHandler + { + private static readonly ILog m_log = + LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private IInventoryService m_InventoryService; + private ILibraryService m_LibraryService; + private IScene m_Scene; +// private object m_fetchLock = new Object(); + + public FetchInvDescHandler(IInventoryService invService, ILibraryService libService, IScene s) + { + m_InventoryService = invService; + m_LibraryService = libService; + m_Scene = s; + } + + + public string FetchInventoryDescendentsRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) + { + //m_log.DebugFormat("[XXX]: FetchInventoryDescendentsRequest in {0}, {1}", (m_Scene == null) ? "none" : m_Scene.Name, request); + + // nasty temporary hack here, the linden client falsely + // identifies the uuid 00000000-0000-0000-0000-000000000000 + // as a string which breaks us + // + // correctly mark it as a uuid + // + request = request.Replace("00000000-0000-0000-0000-000000000000", "00000000-0000-0000-0000-000000000000"); + + // another hack 1 results in a + // System.ArgumentException: Object type System.Int32 cannot + // be converted to target type: System.Boolean + // + request = request.Replace("fetch_folders0", "fetch_folders0"); + request = request.Replace("fetch_folders1", "fetch_folders1"); + + Hashtable hash = new Hashtable(); + try + { + hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); + } + catch (LLSD.LLSDParseException e) + { + m_log.ErrorFormat("[WEB FETCH INV DESC HANDLER]: Fetch error: {0}{1}" + e.Message, e.StackTrace); + m_log.Error("Request: " + request); + } + + ArrayList foldersrequested = (ArrayList)hash["folders"]; + + string response = ""; + string bad_folders_response = ""; + + List folders = new List(); + for (int i = 0; i < foldersrequested.Count; i++) + { + Hashtable inventoryhash = (Hashtable)foldersrequested[i]; + + LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents(); + + try + { + LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest); + } + catch (Exception e) + { + m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e); + continue; + } + + // Filter duplicate folder ids that bad viewers may send + if (folders.Find(f => f.folder_id == llsdRequest.folder_id) == null) + folders.Add(llsdRequest); + + } + + if (folders.Count > 0) + { + List bad_folders = new List(); + List invcollSet = Fetch(folders, bad_folders); + //m_log.DebugFormat("[XXX]: Got {0} folders from a request of {1}", invcollSet.Count, folders.Count); + + if (invcollSet == null) + { + m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Multiple folder fetch failed. Trying old protocol."); +#pragma warning disable 0612 + return FetchInventoryDescendentsRequest(foldersrequested, httpRequest, httpResponse); +#pragma warning restore 0612 + } + + string inventoryitemstr = string.Empty; + foreach (InventoryCollectionWithDescendents icoll in invcollSet) + { + LLSDInventoryDescendents reply = ToLLSD(icoll.Collection, icoll.Descendents); + + inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply); + inventoryitemstr = inventoryitemstr.Replace("folders", ""); + inventoryitemstr = inventoryitemstr.Replace("", ""); + + response += inventoryitemstr; + } + + //m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Bad folders {0}", string.Join(", ", bad_folders)); + foreach (UUID bad in bad_folders) + bad_folders_response += "" + bad + ""; + } + + if (response.Length == 0) + { + /* Viewers expect a bad_folders array when not available */ + if (bad_folders_response.Length != 0) + { + response = "bad_folders" + bad_folders_response + ""; + } + else + { + response = "folders"; + } + } + else + { + if (bad_folders_response.Length != 0) + { + response = "folders" + response + "bad_folders" + bad_folders_response + ""; + } + else + { + response = "folders" + response + ""; + } + } + + //m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Replying to CAPS fetch inventory request for {0} folders. Item count {1}", folders.Count, item_count); + //m_log.Debug("[WEB FETCH INV DESC HANDLER] " + response); + + return response; + + } + + /// + /// Construct an LLSD reply packet to a CAPS inventory request + /// + /// + /// + private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch) + { + LLSDInventoryDescendents reply = new LLSDInventoryDescendents(); + LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents(); + contents.agent_id = invFetch.owner_id; + contents.owner_id = invFetch.owner_id; + contents.folder_id = invFetch.folder_id; + + reply.folders.Array.Add(contents); + InventoryCollection inv = new InventoryCollection(); + inv.Folders = new List(); + inv.Items = new List(); + int version = 0; + int descendents = 0; + +#pragma warning disable 0612 + inv = Fetch( + invFetch.owner_id, invFetch.folder_id, invFetch.owner_id, + invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version, out descendents); +#pragma warning restore 0612 + + if (inv != null && inv.Folders != null) + { + foreach (InventoryFolderBase invFolder in inv.Folders) + { + contents.categories.Array.Add(ConvertInventoryFolder(invFolder)); + } + + descendents += inv.Folders.Count; + } + + if (inv != null && inv.Items != null) + { + foreach (InventoryItemBase invItem in inv.Items) + { + contents.items.Array.Add(ConvertInventoryItem(invItem)); + } + } + + contents.descendents = descendents; + contents.version = version; + + //m_log.DebugFormat( + // "[WEB FETCH INV DESC HANDLER]: Replying to request for folder {0} (fetch items {1}, fetch folders {2}) with {3} items and {4} folders for agent {5}", + // invFetch.folder_id, + // invFetch.fetch_items, + // invFetch.fetch_folders, + // contents.items.Array.Count, + // contents.categories.Array.Count, + // invFetch.owner_id); + + return reply; + } + + private LLSDInventoryDescendents ToLLSD(InventoryCollection inv, int descendents) + { + LLSDInventoryDescendents reply = new LLSDInventoryDescendents(); + LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents(); + contents.agent_id = inv.OwnerID; + contents.owner_id = inv.OwnerID; + contents.folder_id = inv.FolderID; + + reply.folders.Array.Add(contents); + + if (inv.Folders != null) + { + foreach (InventoryFolderBase invFolder in inv.Folders) + { + contents.categories.Array.Add(ConvertInventoryFolder(invFolder)); + } + + descendents += inv.Folders.Count; + } + + if (inv.Items != null) + { + foreach (InventoryItemBase invItem in inv.Items) + { + contents.items.Array.Add(ConvertInventoryItem(invItem)); + } + } + + contents.descendents = descendents; + contents.version = inv.Version; + + return reply; + } + /// + /// Old style. Soon to be deprecated. + /// + /// + /// + /// + /// + [Obsolete] + private string FetchInventoryDescendentsRequest(ArrayList foldersrequested, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) + { + //m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Received request for {0} folders", foldersrequested.Count); + + string response = ""; + string bad_folders_response = ""; + + for (int i = 0; i < foldersrequested.Count; i++) + { + string inventoryitemstr = ""; + Hashtable inventoryhash = (Hashtable)foldersrequested[i]; + + LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents(); + + try + { + LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest); + } + catch (Exception e) + { + m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e); + } + + LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest); + + if (null == reply) + { + bad_folders_response += "" + llsdRequest.folder_id.ToString() + ""; + } + else + { + inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply); + inventoryitemstr = inventoryitemstr.Replace("folders", ""); + inventoryitemstr = inventoryitemstr.Replace("", ""); + } + + response += inventoryitemstr; + } + + if (response.Length == 0) + { + /* Viewers expect a bad_folders array when not available */ + if (bad_folders_response.Length != 0) + { + response = "bad_folders" + bad_folders_response + ""; + } + else + { + response = "folders"; + } + } + else + { + if (bad_folders_response.Length != 0) + { + response = "folders" + response + "bad_folders" + bad_folders_response + ""; + } + else + { + response = "folders" + response + ""; + } + } + + // m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Replying to CAPS fetch inventory request"); + //m_log.Debug("[WEB FETCH INV DESC HANDLER] "+response); + + return response; + + // } + } + + /// + /// Handle the caps inventory descendents fetch. + /// + /// + /// + /// + /// + /// + /// + /// + /// An empty InventoryCollection if the inventory look up failed + [Obsolete] + private InventoryCollection Fetch( + UUID agentID, UUID folderID, UUID ownerID, + bool fetchFolders, bool fetchItems, int sortOrder, out int version, out int descendents) + { + //m_log.DebugFormat( + // "[WEB FETCH INV DESC HANDLER]: Fetching folders ({0}), items ({1}) from {2} for agent {3}", + // fetchFolders, fetchItems, folderID, agentID); + + // FIXME MAYBE: We're not handling sortOrder! + + version = 0; + descendents = 0; + + InventoryFolderImpl fold; + if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null && agentID == m_LibraryService.LibraryRootFolder.Owner) + { + if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(folderID)) != null) + { + InventoryCollection ret = new InventoryCollection(); + ret.Folders = new List(); + ret.Items = fold.RequestListOfItems(); + descendents = ret.Folders.Count + ret.Items.Count; + + return ret; + } + } + + InventoryCollection contents = new InventoryCollection(); + + if (folderID != UUID.Zero) + { + InventoryCollection fetchedContents = m_InventoryService.GetFolderContent(agentID, folderID); + + if (fetchedContents == null) + { + m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Could not get contents of folder {0} for user {1}", folderID, agentID); + return contents; + } + contents = fetchedContents; + InventoryFolderBase containingFolder = new InventoryFolderBase(); + containingFolder.ID = folderID; + containingFolder.Owner = agentID; + containingFolder = m_InventoryService.GetFolder(containingFolder); + + if (containingFolder != null) + { + //m_log.DebugFormat( + // "[WEB FETCH INV DESC HANDLER]: Retrieved folder {0} {1} for agent id {2}", + // containingFolder.Name, containingFolder.ID, agentID); + + version = containingFolder.Version; + + if (fetchItems) + { + List itemsToReturn = contents.Items; + List originalItems = new List(itemsToReturn); + + // descendents must only include the links, not the linked items we add + descendents = originalItems.Count; + + // Add target items for links in this folder before the links themselves. + foreach (InventoryItemBase item in originalItems) + { + if (item.AssetType == (int)AssetType.Link) + { + InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID)); + + // Take care of genuinely broken links where the target doesn't exist + // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate, + // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles + // rather than having to keep track of every folder requested in the recursion. + if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link) + itemsToReturn.Insert(0, linkedItem); + } + } + + // Now scan for folder links and insert the items they target and those links at the head of the return data + foreach (InventoryItemBase item in originalItems) + { + if (item.AssetType == (int)AssetType.LinkFolder) + { + InventoryCollection linkedFolderContents = m_InventoryService.GetFolderContent(ownerID, item.AssetID); + List links = linkedFolderContents.Items; + + itemsToReturn.InsertRange(0, links); + + foreach (InventoryItemBase link in linkedFolderContents.Items) + { + // Take care of genuinely broken links where the target doesn't exist + // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate, + // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles + // rather than having to keep track of every folder requested in the recursion. + if (link != null) + { +// m_log.DebugFormat( +// "[WEB FETCH INV DESC HANDLER]: Adding item {0} {1} from folder {2} linked from {3}", +// link.Name, (AssetType)link.AssetType, item.AssetID, containingFolder.Name); + + InventoryItemBase linkedItem + = m_InventoryService.GetItem(new InventoryItemBase(link.AssetID)); + + if (linkedItem != null) + itemsToReturn.Insert(0, linkedItem); + } + } + } + } + } + +// foreach (InventoryItemBase item in contents.Items) +// { +// m_log.DebugFormat( +// "[WEB FETCH INV DESC HANDLER]: Returning item {0}, type {1}, parent {2} in {3} {4}", +// item.Name, (AssetType)item.AssetType, item.Folder, containingFolder.Name, containingFolder.ID); +// } + + // ===== + +// +// foreach (InventoryItemBase linkedItem in linkedItemsToAdd) +// { +// m_log.DebugFormat( +// "[WEB FETCH INV DESC HANDLER]: Inserted linked item {0} for link in folder {1} for agent {2}", +// linkedItem.Name, folderID, agentID); +// +// contents.Items.Add(linkedItem); +// } +// +// // If the folder requested contains links, then we need to send those folders first, otherwise the links +// // will be broken in the viewer. +// HashSet linkedItemFolderIdsToSend = new HashSet(); +// foreach (InventoryItemBase item in contents.Items) +// { +// if (item.AssetType == (int)AssetType.Link) +// { +// InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID)); +// +// // Take care of genuinely broken links where the target doesn't exist +// // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate, +// // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles +// // rather than having to keep track of every folder requested in the recursion. +// if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link) +// { +// // We don't need to send the folder if source and destination of the link are in the same +// // folder. +// if (linkedItem.Folder != containingFolder.ID) +// linkedItemFolderIdsToSend.Add(linkedItem.Folder); +// } +// } +// } +// +// foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend) +// { +// m_log.DebugFormat( +// "[WEB FETCH INV DESC HANDLER]: Recursively fetching folder {0} linked by item in folder {1} for agent {2}", +// linkedItemFolderId, folderID, agentID); +// +// int dummyVersion; +// InventoryCollection linkedCollection +// = Fetch( +// agentID, linkedItemFolderId, ownerID, fetchFolders, fetchItems, sortOrder, out dummyVersion); +// +// InventoryFolderBase linkedFolder = new InventoryFolderBase(linkedItemFolderId); +// linkedFolder.Owner = agentID; +// linkedFolder = m_InventoryService.GetFolder(linkedFolder); +// +//// contents.Folders.AddRange(linkedCollection.Folders); +// +// contents.Folders.Add(linkedFolder); +// contents.Items.AddRange(linkedCollection.Items); +// } +// } + } + } + else + { + // Lost items don't really need a version + version = 1; + } + + return contents; + + } + + private void AddLibraryFolders(List fetchFolders, List result) + { + InventoryFolderImpl fold; + if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null) + { + List libfolders = fetchFolders.FindAll(f => f.owner_id == m_LibraryService.LibraryRootFolder.Owner); + fetchFolders.RemoveAll(f => libfolders.Contains(f)); + + //m_log.DebugFormat("[XXX]: Found {0} library folders in request", libfolders.Count); + + foreach (LLSDFetchInventoryDescendents f in libfolders) + { + if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(f.folder_id)) != null) + { + InventoryCollectionWithDescendents ret = new InventoryCollectionWithDescendents(); + ret.Collection = new InventoryCollection(); + ret.Collection.Folders = new List(); + ret.Collection.Items = fold.RequestListOfItems(); + ret.Collection.OwnerID = m_LibraryService.LibraryRootFolder.Owner; + ret.Collection.FolderID = f.folder_id; + ret.Collection.Version = fold.Version; + + ret.Descendents = ret.Collection.Items.Count; + result.Add(ret); + + //m_log.DebugFormat("[XXX]: Added libfolder {0} ({1}) {2}", ret.Collection.FolderID, ret.Collection.OwnerID); + } + } + } + } + + private List Fetch(List fetchFolders, List bad_folders) + { + //m_log.DebugFormat( + // "[WEB FETCH INV DESC HANDLER]: Fetching {0} folders for owner {1}", fetchFolders.Count, fetchFolders[0].owner_id); + + // FIXME MAYBE: We're not handling sortOrder! + + List result = new List(); + + AddLibraryFolders(fetchFolders, result); + + // Filter folder Zero right here. Some viewers (Firestorm) send request for folder Zero, which doesn't make sense + // and can kill the sim (all root folders have parent_id Zero) + LLSDFetchInventoryDescendents zero = fetchFolders.Find(f => f.folder_id == UUID.Zero); + if (zero != null) + { + fetchFolders.Remove(zero); + BadFolder(zero, null, bad_folders); + } + + if (fetchFolders.Count > 0) + { + UUID[] fids = new UUID[fetchFolders.Count]; + int i = 0; + foreach (LLSDFetchInventoryDescendents f in fetchFolders) + fids[i++] = f.folder_id; + + //m_log.DebugFormat("[XXX]: {0}", string.Join(",", fids)); + + InventoryCollection[] fetchedContents = m_InventoryService.GetMultipleFoldersContent(fetchFolders[0].owner_id, fids); + + if (fetchedContents == null || (fetchedContents != null && fetchedContents.Length == 0)) + { + m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Could not get contents of multiple folders for user {0}", fetchFolders[0].owner_id); + foreach (LLSDFetchInventoryDescendents freq in fetchFolders) + BadFolder(freq, null, bad_folders); + return null; + } + + i = 0; + // Do some post-processing. May need to fetch more from inv server for links + foreach (InventoryCollection contents in fetchedContents) + { + // Find the original request + LLSDFetchInventoryDescendents freq = fetchFolders[i++]; + + InventoryCollectionWithDescendents coll = new InventoryCollectionWithDescendents(); + coll.Collection = contents; + + if (BadFolder(freq, contents, bad_folders)) + continue; + + // Next: link management + ProcessLinks(freq, coll); + + result.Add(coll); + } + } + + return result; + } + + private bool BadFolder(LLSDFetchInventoryDescendents freq, InventoryCollection contents, List bad_folders) + { + bool bad = false; + if (contents == null) + { + bad_folders.Add(freq.folder_id); + bad = true; + } + + // The inventory server isn't sending FolderID in the collection... + // Must fetch it individually + else if (contents.FolderID == UUID.Zero) + { + InventoryFolderBase containingFolder = new InventoryFolderBase(); + containingFolder.ID = freq.folder_id; + containingFolder.Owner = freq.owner_id; + containingFolder = m_InventoryService.GetFolder(containingFolder); + + if (containingFolder != null) + { + contents.FolderID = containingFolder.ID; + contents.OwnerID = containingFolder.Owner; + contents.Version = containingFolder.Version; + } + else + { + // Was it really a request for folder Zero? + // This is an overkill, but Firestorm really asks for folder Zero. + // I'm leaving the code here for the time being, but commented. + if (freq.folder_id == UUID.Zero) + { + //coll.Collection.OwnerID = freq.owner_id; + //coll.Collection.FolderID = contents.FolderID; + //containingFolder = m_InventoryService.GetRootFolder(freq.owner_id); + //if (containingFolder != null) + //{ + // m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Request for parent of folder {0}", containingFolder.ID); + // coll.Collection.Folders.Clear(); + // coll.Collection.Folders.Add(containingFolder); + // if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null) + // { + // InventoryFolderBase lib = new InventoryFolderBase(m_LibraryService.LibraryRootFolder.ID, m_LibraryService.LibraryRootFolder.Owner); + // lib.Name = m_LibraryService.LibraryRootFolder.Name; + // lib.Type = m_LibraryService.LibraryRootFolder.Type; + // lib.Version = m_LibraryService.LibraryRootFolder.Version; + // coll.Collection.Folders.Add(lib); + // } + // coll.Collection.Items.Clear(); + //} + } + else + { + m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Unable to fetch folder {0}", freq.folder_id); + bad_folders.Add(freq.folder_id); + } + bad = true; + } + } + + return bad; + } + + private void ProcessLinks(LLSDFetchInventoryDescendents freq, InventoryCollectionWithDescendents coll) + { + InventoryCollection contents = coll.Collection; + + if (freq.fetch_items && contents.Items != null) + { + List itemsToReturn = contents.Items; + + // descendents must only include the links, not the linked items we add + coll.Descendents = itemsToReturn.Count; + + // Add target items for links in this folder before the links themselves. + List itemIDs = new List(); + List folderIDs = new List(); + foreach (InventoryItemBase item in itemsToReturn) + { + //m_log.DebugFormat("[XXX]: {0} {1}", item.Name, item.AssetType); + if (item.AssetType == (int)AssetType.Link) + itemIDs.Add(item.AssetID); + + else if (item.AssetType == (int)AssetType.LinkFolder) + folderIDs.Add(item.AssetID); + } + + //m_log.DebugFormat("[XXX]: folder {0} has {1} links and {2} linkfolders", contents.FolderID, itemIDs.Count, folderIDs.Count); + + // Scan for folder links and insert the items they target and those links at the head of the return data + if (folderIDs.Count > 0) + { + InventoryCollection[] linkedFolders = m_InventoryService.GetMultipleFoldersContent(coll.Collection.OwnerID, folderIDs.ToArray()); + foreach (InventoryCollection linkedFolderContents in linkedFolders) + { + if (linkedFolderContents == null) + continue; + + List links = linkedFolderContents.Items; + + itemsToReturn.InsertRange(0, links); + + } + } + + if (itemIDs.Count > 0) + { + InventoryItemBase[] linked = m_InventoryService.GetMultipleItems(freq.owner_id, itemIDs.ToArray()); + if (linked == null) + { + // OMG!!! One by one!!! This is fallback code, in case the backend isn't updated + m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: GetMultipleItems failed. Falling back to fetching inventory items one by one."); + linked = new InventoryItemBase[itemIDs.Count]; + int i = 0; + InventoryItemBase item = new InventoryItemBase(); + item.Owner = freq.owner_id; + foreach (UUID id in itemIDs) + { + item.ID = id; + linked[i++] = m_InventoryService.GetItem(item); + } + } + + //m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Processing folder {0}. Existing items:", freq.folder_id); + //foreach (InventoryItemBase item in itemsToReturn) + // m_log.DebugFormat("[XXX]: {0} {1} {2}", item.Name, item.AssetType, item.Folder); + + if (linked != null) + { + foreach (InventoryItemBase linkedItem in linked) + { + // Take care of genuinely broken links where the target doesn't exist + // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate, + // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles + // rather than having to keep track of every folder requested in the recursion. + if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link) + { + itemsToReturn.Insert(0, linkedItem); + //m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Added {0} {1} {2}", linkedItem.Name, linkedItem.AssetType, linkedItem.Folder); + } + } + } + } + } + + } + + /// + /// Convert an internal inventory folder object into an LLSD object. + /// + /// + /// + private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder) + { + LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder(); + llsdFolder.folder_id = invFolder.ID; + llsdFolder.parent_id = invFolder.ParentID; + llsdFolder.name = invFolder.Name; + llsdFolder.type = invFolder.Type; + llsdFolder.preferred_type = -1; + + return llsdFolder; + } + + /// + /// Convert an internal inventory item object into an LLSD object. + /// + /// + /// + private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem) + { + LLSDInventoryItem llsdItem = new LLSDInventoryItem(); + llsdItem.asset_id = invItem.AssetID; + llsdItem.created_at = invItem.CreationDate; + llsdItem.desc = invItem.Description; + llsdItem.flags = (int)invItem.Flags; + llsdItem.item_id = invItem.ID; + llsdItem.name = invItem.Name; + llsdItem.parent_id = invItem.Folder; + llsdItem.type = invItem.AssetType; + llsdItem.inv_type = invItem.InvType; + + llsdItem.permissions = new LLSDPermissions(); + llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid; + llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions; + llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions; + llsdItem.permissions.group_id = invItem.GroupID; + llsdItem.permissions.group_mask = (int)invItem.GroupPermissions; + llsdItem.permissions.is_owner_group = invItem.GroupOwned; + llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions; + llsdItem.permissions.owner_id = invItem.Owner; + llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions; + llsdItem.sale_info = new LLSDSaleInfo(); + llsdItem.sale_info.sale_price = invItem.SalePrice; + llsdItem.sale_info.sale_type = invItem.SaleType; + + return llsdItem; + } + } + + class InventoryCollectionWithDescendents + { + public InventoryCollection Collection; + public int Descendents; + } +} \ No newline at end of file diff --git a/OpenSim/Capabilities/Handlers/FetchInventory/FetchInvDescServerConnector.cs b/OpenSim/Capabilities/Handlers/FetchInventory/FetchInvDescServerConnector.cs new file mode 100644 index 0000000..9dcfaa4 --- /dev/null +++ b/OpenSim/Capabilities/Handlers/FetchInventory/FetchInvDescServerConnector.cs @@ -0,0 +1,82 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using Nini.Config; +using OpenSim.Server.Base; +using OpenSim.Services.Interfaces; +using OpenSim.Framework.Servers.HttpServer; +using OpenSim.Server.Handlers.Base; +using OpenMetaverse; + +namespace OpenSim.Capabilities.Handlers +{ + public class FetchInvDescServerConnector : ServiceConnector + { + private IInventoryService m_InventoryService; + private ILibraryService m_LibraryService; + private string m_ConfigName = "CapsService"; + + public FetchInvDescServerConnector(IConfigSource config, IHttpServer server, string configName) : + base(config, server, configName) + { + if (configName != String.Empty) + m_ConfigName = configName; + + IConfig serverConfig = config.Configs[m_ConfigName]; + if (serverConfig == null) + throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName)); + + string invService = serverConfig.GetString("InventoryService", String.Empty); + + if (invService == String.Empty) + throw new Exception("No InventoryService in config file"); + + Object[] args = new Object[] { config }; + m_InventoryService = + ServerUtils.LoadPlugin(invService, args); + + if (m_InventoryService == null) + throw new Exception(String.Format("Failed to load InventoryService from {0}; config is {1}", invService, m_ConfigName)); + + string libService = serverConfig.GetString("LibraryService", String.Empty); + m_LibraryService = + ServerUtils.LoadPlugin(libService, args); + + FetchInvDescHandler webFetchHandler = new FetchInvDescHandler(m_InventoryService, m_LibraryService, null); + IRequestHandler reqHandler + = new RestStreamHandler( + "POST", + "/CAPS/WebFetchInvDesc/" /*+ UUID.Random()*/, + webFetchHandler.FetchInventoryDescendentsRequest, + "FetchInvDescendents", + null); + server.AddStreamHandler(reqHandler); + } + + } +} diff --git a/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2Handler.cs b/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2Handler.cs new file mode 100644 index 0000000..c904392 --- /dev/null +++ b/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2Handler.cs @@ -0,0 +1,141 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Reflection; +using OpenMetaverse; +using OpenMetaverse.StructuredData; +using OpenSim.Framework; +using OpenSim.Framework.Capabilities; +using OpenSim.Framework.Servers.HttpServer; +using OpenSim.Services.Interfaces; +using OSDArray = OpenMetaverse.StructuredData.OSDArray; +using OSDMap = OpenMetaverse.StructuredData.OSDMap; + +using log4net; + +namespace OpenSim.Capabilities.Handlers +{ + public class FetchInventory2Handler + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private IInventoryService m_inventoryService; + private UUID m_agentID; + + public FetchInventory2Handler(IInventoryService invService, UUID agentId) + { + m_inventoryService = invService; + m_agentID = agentId; + } + + public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) + { + //m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capability request {0}", request); + + OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request)); + OSDArray itemsRequested = (OSDArray)requestmap["items"]; + + string reply; + LLSDFetchInventory llsdReply = new LLSDFetchInventory(); + + UUID[] itemIDs = new UUID[itemsRequested.Count]; + int i = 0; + foreach (OSDMap osdItemId in itemsRequested) + { + itemIDs[i++] = osdItemId["item_id"].AsUUID(); + } + + InventoryItemBase[] items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs); + + if (items == null) + { + // OMG!!! One by one!!! This is fallback code, in case the backend isn't updated + m_log.WarnFormat("[FETCH INVENTORY HANDLER]: GetMultipleItems failed. Falling back to fetching inventory items one by one."); + items = new InventoryItemBase[itemsRequested.Count]; + i = 0; + InventoryItemBase item = new InventoryItemBase(); + item.Owner = m_agentID; + foreach (UUID id in itemIDs) + { + item.ID = id; + items[i++] = m_inventoryService.GetItem(item); + } + } + + foreach (InventoryItemBase item in items) + { + if (item != null) + { + // We don't know the agent that this request belongs to so we'll use the agent id of the item + // which will be the same for all items. + llsdReply.agent_id = item.Owner; + + llsdReply.items.Array.Add(ConvertInventoryItem(item)); + } + } + + reply = LLSDHelpers.SerialiseLLSDReply(llsdReply); + + return reply; + } + + /// + /// Convert an internal inventory item object into an LLSD object. + /// + /// + /// + private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem) + { + LLSDInventoryItem llsdItem = new LLSDInventoryItem(); + llsdItem.asset_id = invItem.AssetID; + llsdItem.created_at = invItem.CreationDate; + llsdItem.desc = invItem.Description; + llsdItem.flags = (int)invItem.Flags; + llsdItem.item_id = invItem.ID; + llsdItem.name = invItem.Name; + llsdItem.parent_id = invItem.Folder; + llsdItem.type = invItem.AssetType; + llsdItem.inv_type = invItem.InvType; + + llsdItem.permissions = new LLSDPermissions(); + llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid; + llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions; + llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions; + llsdItem.permissions.group_id = invItem.GroupID; + llsdItem.permissions.group_mask = (int)invItem.GroupPermissions; + llsdItem.permissions.is_owner_group = invItem.GroupOwned; + llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions; + llsdItem.permissions.owner_id = invItem.Owner; + llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions; + llsdItem.sale_info = new LLSDSaleInfo(); + llsdItem.sale_info.sale_price = invItem.SalePrice; + llsdItem.sale_info.sale_type = invItem.SaleType; + + return llsdItem; + } + } +} \ No newline at end of file diff --git a/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventory2HandlerTests.cs b/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventory2HandlerTests.cs new file mode 100644 index 0000000..8af3c64 --- /dev/null +++ b/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventory2HandlerTests.cs @@ -0,0 +1,170 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Linq; +using System.Net; +using System.Text.RegularExpressions; +using log4net; +using log4net.Config; +using NUnit.Framework; +using OpenMetaverse; +using OpenSim.Capabilities.Handlers; +using OpenSim.Framework; +using OpenSim.Framework.Servers.HttpServer; +using OpenSim.Region.Framework.Scenes; +using OpenSim.Services.Interfaces; +using OpenSim.Tests.Common; + +namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests +{ + [TestFixture] + public class FetchInventory2HandlerTests : OpenSimTestCase + { + private UUID m_userID = UUID.Random(); + private Scene m_scene; + private UUID m_rootFolderID; + private UUID m_notecardsFolder; + private UUID m_objectsFolder; + + private void Init() + { + // Create an inventory that looks like this: + // + // /My Inventory + // + // /Objects + // Object 1 + // Object 2 + // Object 3 + // /Notecards + // Notecard 1 + // Notecard 2 + // Notecard 3 + // Notecard 4 + // Notecard 5 + + m_scene = new SceneHelpers().SetupScene(); + + m_scene.InventoryService.CreateUserInventory(m_userID); + + m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID; + + InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object); + m_objectsFolder = of.ID; + + // Add 3 objects + InventoryItemBase item; + for (int i = 1; i <= 3; i++) + { + item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-0000000000b" + i), m_userID); + item.AssetID = UUID.Random(); + item.AssetType = (int)AssetType.Object; + item.Folder = m_objectsFolder; + item.Name = "Object " + i; + m_scene.InventoryService.AddItem(item); + } + + InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Notecard); + m_notecardsFolder = ncf.ID; + + // Add 5 notecards + for (int i = 1; i <= 5; i++) + { + item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-00000000000" + i), m_userID); + item.AssetID = UUID.Random(); + item.AssetType = (int)AssetType.Notecard; + item.Folder = m_notecardsFolder; + item.Name = "Notecard " + i; + m_scene.InventoryService.AddItem(item); + } + + } + + [Test] + public void Test_001_RequestOne() + { + TestHelpers.InMethod(); + + Init(); + + FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID); + TestOSHttpRequest req = new TestOSHttpRequest(); + TestOSHttpResponse resp = new TestOSHttpResponse(); + + string request = "itemsitem_id"; + request += "10000000-0000-0000-0000-000000000001"; // Notecard 1 + request += ""; + + string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp); + + Assert.That(llsdresponse != null, Is.True, "Incorrect null response"); + Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response"); + Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID"); + + Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain item uuid"); + Assert.That(llsdresponse.Contains("Notecard 1"), Is.True, "Response does not contain item Name"); + Console.WriteLine(llsdresponse); + } + + [Test] + public void Test_002_RequestMany() + { + TestHelpers.InMethod(); + + Init(); + + FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID); + TestOSHttpRequest req = new TestOSHttpRequest(); + TestOSHttpResponse resp = new TestOSHttpResponse(); + + string request = "items"; + request += "item_id10000000-0000-0000-0000-000000000001"; // Notecard 1 + request += "item_id10000000-0000-0000-0000-000000000002"; // Notecard 2 + request += "item_id10000000-0000-0000-0000-000000000003"; // Notecard 3 + request += "item_id10000000-0000-0000-0000-000000000004"; // Notecard 4 + request += "item_id10000000-0000-0000-0000-000000000005"; // Notecard 5 + request += ""; + + string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp); + + Assert.That(llsdresponse != null, Is.True, "Incorrect null response"); + Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response"); + Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID"); + + Console.WriteLine(llsdresponse); + Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain notecard 1"); + Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000002"), Is.True, "Response does not contain notecard 2"); + Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000003"), Is.True, "Response does not contain notecard 3"); + Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000004"), Is.True, "Response does not contain notecard 4"); + Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000005"), Is.True, "Response does not contain notecard 5"); + } + + } + +} \ No newline at end of file diff --git a/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventoryDescendents2HandlerTests.cs b/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventoryDescendents2HandlerTests.cs new file mode 100644 index 0000000..2d5531a --- /dev/null +++ b/OpenSim/Capabilities/Handlers/FetchInventory/Tests/FetchInventoryDescendents2HandlerTests.cs @@ -0,0 +1,292 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Linq; +using System.Net; +using System.Text.RegularExpressions; +using log4net; +using log4net.Config; +using NUnit.Framework; +using OpenMetaverse; +using OpenSim.Capabilities.Handlers; +using OpenSim.Framework; +using OpenSim.Framework.Servers.HttpServer; +using OpenSim.Region.Framework.Scenes; +using OpenSim.Services.Interfaces; +using OpenSim.Tests.Common; + +namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests +{ + [TestFixture] + public class FetchInventoryDescendents2HandlerTests : OpenSimTestCase + { + private UUID m_userID = UUID.Zero; + private Scene m_scene; + private UUID m_rootFolderID; + private int m_rootDescendents; + private UUID m_notecardsFolder; + private UUID m_objectsFolder; + + private void Init() + { + // Create an inventory that looks like this: + // + // /My Inventory + // + // /Objects + // Some Object + // /Notecards + // Notecard 1 + // Notecard 2 + // /Test Folder + // Link to notecard -> /Notecards/Notecard 2 + // Link to Objects folder -> /Objects + + m_scene = new SceneHelpers().SetupScene(); + + m_scene.InventoryService.CreateUserInventory(m_userID); + + m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID; + + InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object); + m_objectsFolder = of.ID; + + // Add an object + InventoryItemBase item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-00000000000b"), m_userID); + item.AssetID = UUID.Random(); + item.AssetType = (int)AssetType.Object; + item.Folder = m_objectsFolder; + item.Name = "Some Object"; + m_scene.InventoryService.AddItem(item); + + InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Notecard); + m_notecardsFolder = ncf.ID; + + // Add a notecard + item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-000000000001"), m_userID); + item.AssetID = UUID.Random(); + item.AssetType = (int)AssetType.Notecard; + item.Folder = m_notecardsFolder; + item.Name = "Test Notecard 1"; + m_scene.InventoryService.AddItem(item); + // Add another notecard + item.ID = new UUID("20000000-0000-0000-0000-000000000002"); + item.AssetID = new UUID("a0000000-0000-0000-0000-00000000000a"); + item.Name = "Test Notecard 2"; + m_scene.InventoryService.AddItem(item); + + // Add a folder + InventoryFolderBase folder = new InventoryFolderBase(new UUID("f0000000-0000-0000-0000-00000000000f"), "Test Folder", m_userID, m_rootFolderID); + m_scene.InventoryService.AddFolder(folder); + + // Add a link to notecard 2 in Test Folder + item.AssetID = item.ID; // use item ID of notecard 2 + item.ID = new UUID("40000000-0000-0000-0000-000000000004"); + item.AssetType = (int)AssetType.Link; + item.Folder = folder.ID; + item.Name = "Link to notecard"; + m_scene.InventoryService.AddItem(item); + + // Add a link to the Objects folder in Test Folder + item.AssetID = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object).ID; // use item ID of Objects folder + item.ID = new UUID("50000000-0000-0000-0000-000000000005"); + item.AssetType = (int)AssetType.LinkFolder; + item.Folder = folder.ID; + item.Name = "Link to Objects folder"; + m_scene.InventoryService.AddItem(item); + + InventoryCollection coll = m_scene.InventoryService.GetFolderContent(m_userID, m_rootFolderID); + m_rootDescendents = coll.Items.Count + coll.Folders.Count; + Console.WriteLine("Number of descendents: " + m_rootDescendents); + } + + [Test] + public void Test_001_SimpleFolder() + { + TestHelpers.InMethod(); + + Init(); + + FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene); + TestOSHttpRequest req = new TestOSHttpRequest(); + TestOSHttpResponse resp = new TestOSHttpResponse(); + + string request = "foldersfetch_folders1fetch_items1folder_id"; + request += m_rootFolderID; + request += "owner_id00000000-0000-0000-0000-000000000000sort_order1"; + + string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp); + + Assert.That(llsdresponse != null, Is.True, "Incorrect null response"); + Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response"); + Assert.That(llsdresponse.Contains("00000000-0000-0000-0000-000000000000"), Is.True, "Response should contain userID"); + + string descendents = "descendents" + m_rootDescendents + ""; + Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents"); + Console.WriteLine(llsdresponse); + } + + [Test] + public void Test_002_MultipleFolders() + { + TestHelpers.InMethod(); + + FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene); + TestOSHttpRequest req = new TestOSHttpRequest(); + TestOSHttpResponse resp = new TestOSHttpResponse(); + + string request = "folders"; + request += "fetch_folders1fetch_items1folder_id"; + request += m_rootFolderID; + request += "owner_id00000000-0000-0000-0000-000000000000sort_order1"; + request += "fetch_folders1fetch_items1folder_id"; + request += m_notecardsFolder; + request += "owner_id00000000-0000-0000-0000-000000000000sort_order1"; + request += ""; + + string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp); + Console.WriteLine(llsdresponse); + + string descendents = "descendents" + m_rootDescendents + ""; + Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for root folder"); + descendents = "descendents2"; + Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Notecard folder"); + + Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Notecard 1 is missing from response"); + Assert.That(llsdresponse.Contains("20000000-0000-0000-0000-000000000002"), Is.True, "Notecard 2 is missing from response"); + } + + [Test] + public void Test_003_Links() + { + TestHelpers.InMethod(); + + FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene); + TestOSHttpRequest req = new TestOSHttpRequest(); + TestOSHttpResponse resp = new TestOSHttpResponse(); + + string request = "foldersfetch_folders1fetch_items1folder_id"; + request += "f0000000-0000-0000-0000-00000000000f"; + request += "owner_id00000000-0000-0000-0000-000000000000sort_order1"; + + string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp); + Console.WriteLine(llsdresponse); + + string descendents = "descendents2"; + Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Test Folder"); + + // Make sure that the note card link is included + Assert.That(llsdresponse.Contains("Link to notecard"), Is.True, "Link to notecard is missing"); + + //Make sure the notecard item itself is included + Assert.That(llsdresponse.Contains("Test Notecard 2"), Is.True, "Notecard 2 item (the source) is missing"); + + // Make sure that the source item is before the link item + int pos1 = llsdresponse.IndexOf("Test Notecard 2"); + int pos2 = llsdresponse.IndexOf("Link to notecard"); + Assert.Less(pos1, pos2, "Source of link is after link"); + + // Make sure the folder link is included + Assert.That(llsdresponse.Contains("Link to Objects folder"), Is.True, "Link to Objects folder is missing"); + + // Make sure the objects inside the Objects folder are included + // Note: I'm not entirely sure this is needed, but that's what I found in the implementation + Assert.That(llsdresponse.Contains("Some Object"), Is.True, "Some Object item (contents of the source) is missing"); + + // Make sure that the source item is before the link item + pos1 = llsdresponse.IndexOf("Some Object"); + pos2 = llsdresponse.IndexOf("Link to Objects folder"); + Assert.Less(pos1, pos2, "Contents of source of folder link is after folder link"); + } + + [Test] + public void Test_004_DuplicateFolders() + { + TestHelpers.InMethod(); + + FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene); + TestOSHttpRequest req = new TestOSHttpRequest(); + TestOSHttpResponse resp = new TestOSHttpResponse(); + + string request = "folders"; + request += "fetch_folders1fetch_items1folder_id"; + request += m_rootFolderID; + request += "owner_id00000000-0000-0000-0000-000000000000sort_order1"; + request += "fetch_folders1fetch_items1folder_id"; + request += m_notecardsFolder; + request += "owner_id00000000-0000-0000-0000-000000000000sort_order1"; + request += "fetch_folders1fetch_items1folder_id"; + request += m_rootFolderID; + request += "owner_id00000000-0000-0000-0000-000000000000sort_order1"; + request += "fetch_folders1fetch_items1folder_id"; + request += m_notecardsFolder; + request += "owner_id00000000-0000-0000-0000-000000000000sort_order1"; + request += ""; + + string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp); + Console.WriteLine(llsdresponse); + + string root_folder = "folder_id" + m_rootFolderID + ""; + string notecards_folder = "folder_id" + m_notecardsFolder + ""; + + Assert.That(llsdresponse.Contains(root_folder), "Missing root folder"); + Assert.That(llsdresponse.Contains(notecards_folder), "Missing notecards folder"); + int count = Regex.Matches(llsdresponse, root_folder).Count; + Assert.AreEqual(1, count, "More than 1 root folder in response"); + count = Regex.Matches(llsdresponse, notecards_folder).Count; + Assert.AreEqual(2, count, "More than 1 notecards folder in response"); // Notecards will also be under root, so 2 + } + + [Test] + public void Test_005_FolderZero() + { + TestHelpers.InMethod(); + + Init(); + + FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene); + TestOSHttpRequest req = new TestOSHttpRequest(); + TestOSHttpResponse resp = new TestOSHttpResponse(); + + string request = "foldersfetch_folders1fetch_items1folder_id"; + request += UUID.Zero; + request += "owner_id00000000-0000-0000-0000-000000000000sort_order1"; + + string llsdresponse = handler.FetchInventoryDescendentsRequest(request, "/FETCH", string.Empty, req, resp); + + Assert.That(llsdresponse != null, Is.True, "Incorrect null response"); + Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response"); + Assert.That(llsdresponse.Contains("bad_folders00000000-0000-0000-0000-000000000000"), Is.True, "Folder Zero should be a bad folder"); + + Console.WriteLine(llsdresponse); + } + + } + +} \ No newline at end of file diff --git a/OpenSim/Capabilities/Handlers/FetchInventory2/FetchInventory2Handler.cs b/OpenSim/Capabilities/Handlers/FetchInventory2/FetchInventory2Handler.cs deleted file mode 100644 index c0ca1e1..0000000 --- a/OpenSim/Capabilities/Handlers/FetchInventory2/FetchInventory2Handler.cs +++ /dev/null @@ -1,124 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections; -using System.Collections.Generic; -using System.Reflection; -using log4net; -using Nini.Config; -using OpenMetaverse; -using OpenMetaverse.StructuredData; -using OpenSim.Framework; -using OpenSim.Framework.Capabilities; -using OpenSim.Region.Framework.Interfaces; -using OpenSim.Framework.Servers.HttpServer; -using OpenSim.Services.Interfaces; -using Caps = OpenSim.Framework.Capabilities.Caps; -using OSDArray = OpenMetaverse.StructuredData.OSDArray; -using OSDMap = OpenMetaverse.StructuredData.OSDMap; - -namespace OpenSim.Capabilities.Handlers -{ - public class FetchInventory2Handler - { - private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - private IInventoryService m_inventoryService; - - public FetchInventory2Handler(IInventoryService invService) - { - m_inventoryService = invService; - } - - public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) - { -// m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capabilty request"); - - OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request)); - OSDArray itemsRequested = (OSDArray)requestmap["items"]; - - string reply; - LLSDFetchInventory llsdReply = new LLSDFetchInventory(); - - foreach (OSDMap osdItemId in itemsRequested) - { - UUID itemId = osdItemId["item_id"].AsUUID(); - - InventoryItemBase item = m_inventoryService.GetItem(new InventoryItemBase(itemId)); - - if (item != null) - { - // We don't know the agent that this request belongs to so we'll use the agent id of the item - // which will be the same for all items. - llsdReply.agent_id = item.Owner; - - llsdReply.items.Array.Add(ConvertInventoryItem(item)); - } - } - - reply = LLSDHelpers.SerialiseLLSDReply(llsdReply); - - return reply; - } - - /// - /// Convert an internal inventory item object into an LLSD object. - /// - /// - /// - private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem) - { - LLSDInventoryItem llsdItem = new LLSDInventoryItem(); - llsdItem.asset_id = invItem.AssetID; - llsdItem.created_at = invItem.CreationDate; - llsdItem.desc = invItem.Description; - llsdItem.flags = (int)invItem.Flags; - llsdItem.item_id = invItem.ID; - llsdItem.name = invItem.Name; - llsdItem.parent_id = invItem.Folder; - llsdItem.type = invItem.AssetType; - llsdItem.inv_type = invItem.InvType; - - llsdItem.permissions = new LLSDPermissions(); - llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid; - llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions; - llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions; - llsdItem.permissions.group_id = invItem.GroupID; - llsdItem.permissions.group_mask = (int)invItem.GroupPermissions; - llsdItem.permissions.is_owner_group = invItem.GroupOwned; - llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions; - llsdItem.permissions.owner_id = invItem.Owner; - llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions; - llsdItem.sale_info = new LLSDSaleInfo(); - llsdItem.sale_info.sale_price = invItem.SalePrice; - llsdItem.sale_info.sale_type = invItem.SaleType; - - return llsdItem; - } - } -} diff --git a/OpenSim/Capabilities/Handlers/FetchInventory2/FetchInventory2ServerConnector.cs b/OpenSim/Capabilities/Handlers/FetchInventory2/FetchInventory2ServerConnector.cs deleted file mode 100644 index 5bab52f..0000000 --- a/OpenSim/Capabilities/Handlers/FetchInventory2/FetchInventory2ServerConnector.cs +++ /dev/null @@ -1,71 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using Nini.Config; -using OpenSim.Server.Base; -using OpenSim.Services.Interfaces; -using OpenSim.Framework.Servers.HttpServer; -using OpenSim.Server.Handlers.Base; -using OpenMetaverse; - -namespace OpenSim.Capabilities.Handlers -{ - public class FetchInventory2ServerConnector : ServiceConnector - { - private IInventoryService m_InventoryService; - private string m_ConfigName = "CapsService"; - - public FetchInventory2ServerConnector(IConfigSource config, IHttpServer server, string configName) - : base(config, server, configName) - { - if (configName != String.Empty) - m_ConfigName = configName; - - IConfig serverConfig = config.Configs[m_ConfigName]; - if (serverConfig == null) - throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName)); - - string invService = serverConfig.GetString("InventoryService", String.Empty); - - if (invService == String.Empty) - throw new Exception("No InventoryService in config file"); - - Object[] args = new Object[] { config }; - m_InventoryService = ServerUtils.LoadPlugin(invService, args); - - if (m_InventoryService == null) - throw new Exception(String.Format("Failed to load InventoryService from {0}; config is {1}", invService, m_ConfigName)); - - FetchInventory2Handler fiHandler = new FetchInventory2Handler(m_InventoryService); - IRequestHandler reqHandler - = new RestStreamHandler( - "POST", "/CAPS/FetchInventory/", fiHandler.FetchInventoryRequest, "FetchInventory", null); - server.AddStreamHandler(reqHandler); - } - } -} diff --git a/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs b/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs new file mode 100644 index 0000000..589602d --- /dev/null +++ b/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesHandler.cs @@ -0,0 +1,120 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections; +using System.Collections.Generic; +using System.Collections.Specialized; +using System.Drawing; +using System.Drawing.Imaging; +using System.Reflection; +using System.IO; +using System.Web; +using log4net; +using Nini.Config; +using OpenMetaverse; +using OpenMetaverse.StructuredData; +using OpenMetaverse.Imaging; +using OpenSim.Framework; +using OpenSim.Framework.Capabilities; +using OpenSim.Framework.Servers; +using OpenSim.Framework.Servers.HttpServer; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Services.Interfaces; +using Caps = OpenSim.Framework.Capabilities.Caps; +using OSDMap = OpenMetaverse.StructuredData.OSDMap; +using OSDArray = OpenMetaverse.StructuredData.OSDArray; + +namespace OpenSim.Capabilities.Handlers +{ + public class GetDisplayNamesHandler : BaseStreamHandler + { + private static readonly ILog m_log = + LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + private IUserManagement m_UserManagement; + + public GetDisplayNamesHandler(string path, IUserManagement umService, string name, string description) + : base("GET", path, name, description) + { + m_UserManagement = umService; + } + + protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) + { + m_log.DebugFormat("[GET_DISPLAY_NAMES]: called {0}", httpRequest.Url.Query); + + NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); + string[] ids = query.GetValues("ids"); + + + if (m_UserManagement == null) + { + m_log.Error("[GET_DISPLAY_NAMES]: Cannot fetch display names without a user management component"); + httpResponse.StatusCode = (int)System.Net.HttpStatusCode.InternalServerError; + return new byte[0]; + } + + OSDMap osdReply = new OSDMap(); + OSDArray agents = new OSDArray(); + + osdReply["agents"] = agents; + foreach (string id in ids) + { + UUID uuid = UUID.Zero; + if (UUID.TryParse(id, out uuid)) + { + string name = m_UserManagement.GetUserName(uuid); + if (!string.IsNullOrEmpty(name)) + { + string[] parts = name.Split(new char[] {' '}); + OSDMap osdname = new OSDMap(); + osdname["display_name_next_update"] = OSD.FromDate(DateTime.MinValue); + osdname["display_name_expires"] = OSD.FromDate(DateTime.Now.AddMonths(1)); + osdname["display_name"] = OSD.FromString(name); + osdname["legacy_first_name"] = parts[0]; + osdname["legacy_last_name"] = parts[1]; + osdname["username"] = OSD.FromString(name); + osdname["id"] = OSD.FromUUID(uuid); + osdname["is_display_name_default"] = OSD.FromBoolean(true); + + agents.Add(osdname); + } + } + } + + // Full content request + httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK; + //httpResponse.ContentLength = ??; + httpResponse.ContentType = "application/llsd+xml"; + + string reply = OSDParser.SerializeLLSDXmlString(osdReply); + return System.Text.Encoding.UTF8.GetBytes(reply); + + } + + } +} \ No newline at end of file diff --git a/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesServerConnector.cs b/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesServerConnector.cs new file mode 100644 index 0000000..d42de56 --- /dev/null +++ b/OpenSim/Capabilities/Handlers/GetDisplayNames/GetDisplayNamesServerConnector.cs @@ -0,0 +1,71 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using Nini.Config; +using OpenSim.Server.Base; +using OpenSim.Services.Interfaces; +using OpenSim.Framework.Servers.HttpServer; +using OpenSim.Server.Handlers.Base; +using OpenMetaverse; + +namespace OpenSim.Capabilities.Handlers +{ + public class GetDisplayNamesServerConnector : ServiceConnector + { + private IUserManagement m_UserManagement; + private string m_ConfigName = "CapsService"; + + public GetDisplayNamesServerConnector(IConfigSource config, IHttpServer server, string configName) : + base(config, server, configName) + { + if (configName != String.Empty) + m_ConfigName = configName; + + IConfig serverConfig = config.Configs[m_ConfigName]; + if (serverConfig == null) + throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName)); + + string umService = serverConfig.GetString("AssetService", String.Empty); + + if (umService == String.Empty) + throw new Exception("No AssetService in config file"); + + Object[] args = new Object[] { config }; + m_UserManagement = + ServerUtils.LoadPlugin(umService, args); + + if (m_UserManagement == null) + throw new Exception(String.Format("Failed to load UserManagement from {0}; config is {1}", umService, m_ConfigName)); + + string rurl = serverConfig.GetString("GetTextureRedirectURL"); + + server.AddStreamHandler( + new GetDisplayNamesHandler("/CAPS/agents/", m_UserManagement, "GetDisplayNames", null)); + } + } +} \ No newline at end of file diff --git a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs index 720640e..6b67da1 100644 --- a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs +++ b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs @@ -25,92 +25,229 @@ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ -using System; -using System.Collections; -using System.Collections.Specialized; -using System.Reflection; -using System.IO; -using System.Web; using log4net; -using Nini.Config; using OpenMetaverse; -using OpenMetaverse.StructuredData; +using OpenMetaverse.Imaging; using OpenSim.Framework; -using OpenSim.Framework.Servers; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Services.Interfaces; -using Caps = OpenSim.Framework.Capabilities.Caps; +using System; +using System.Collections.Specialized; +using System.Drawing; +using System.Drawing.Imaging; +using System.IO; +using System.Reflection; +using System.Web; namespace OpenSim.Capabilities.Handlers { - public class GetMeshHandler + public class GetMeshHandler : BaseStreamHandler { -// private static readonly ILog m_log = -// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - + private static readonly ILog m_log = + LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); private IAssetService m_assetService; - public GetMeshHandler(IAssetService assService) + // TODO: Change this to a config option + private string m_RedirectURL = null; + + public GetMeshHandler(string path, IAssetService assService, string name, string description, string redirectURL) + : base("GET", path, name, description) { m_assetService = assService; + m_RedirectURL = redirectURL; + if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/")) + m_RedirectURL += "/"; } - public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap) + protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) { - Hashtable responsedata = new Hashtable(); - responsedata["int_response_code"] = 400; //501; //410; //404; - responsedata["content_type"] = "text/plain"; - responsedata["keepalive"] = false; - responsedata["str_response_string"] = "Request wasn't what was expected"; + // Try to parse the texture ID from the request URL + NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); + string textureStr = query.GetOne("mesh_id"); - string meshStr = string.Empty; - - if (request.ContainsKey("mesh_id")) - meshStr = request["mesh_id"].ToString(); + if (m_assetService == null) + { + m_log.Error("[GETMESH]: Cannot fetch mesh " + textureStr + " without an asset service"); + httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; + } - UUID meshID = UUID.Zero; - if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID)) + UUID meshID; + if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out meshID)) { - if (m_assetService == null) + // OK, we have an array with preferred formats, possibly with only one entry + + httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; + AssetBase mesh; + + if (!String.IsNullOrEmpty(m_RedirectURL)) { - responsedata["int_response_code"] = 404; //501; //410; //404; - responsedata["content_type"] = "text/plain"; - responsedata["keepalive"] = false; - responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh."; - return responsedata; + // Only try to fetch locally cached meshes. Misses are redirected + mesh = m_assetService.GetCached(meshID.ToString()); + + if (mesh != null) + { + if (mesh.Type != (sbyte)AssetType.Mesh) + { + httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; + } + WriteMeshData(httpRequest, httpResponse, mesh); + } + else + { + string textureUrl = m_RedirectURL + "?mesh_id="+ meshID.ToString(); + m_log.Debug("[GETMESH]: Redirecting mesh request to " + textureUrl); + httpResponse.StatusCode = (int)OSHttpStatusCode.RedirectMovedPermanently; + httpResponse.RedirectLocation = textureUrl; + return null; + } + } + else // no redirect + { + // try the cache + mesh = m_assetService.GetCached(meshID.ToString()); + + if (mesh == null) + { + // Fetch locally or remotely. Misses return a 404 + mesh = m_assetService.Get(meshID.ToString()); + + if (mesh != null) + { + if (mesh.Type != (sbyte)AssetType.Mesh) + { + httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; + return null; + } + WriteMeshData(httpRequest, httpResponse, mesh); + return null; + } + } + else // it was on the cache + { + if (mesh.Type != (sbyte)AssetType.Mesh) + { + httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; + return null; + } + WriteMeshData(httpRequest, httpResponse, mesh); + return null; + } } - AssetBase mesh = m_assetService.Get(meshID.ToString()); + // not found + httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; + return null; + } + else + { + m_log.Warn("[GETTEXTURE]: Failed to parse a mesh_id from GetMesh request: " + httpRequest.Url); + } + + return null; + } + + private void WriteMeshData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture) + { + string range = request.Headers.GetOne("Range"); - if (mesh != null) + if (!String.IsNullOrEmpty(range)) + { + // Range request + int start, end; + if (TryParseRange(range, out start, out end)) { - if (mesh.Type == (SByte)AssetType.Mesh) + // Before clamping start make sure we can satisfy it in order to avoid + // sending back the last byte instead of an error status + if (start >= texture.Data.Length) { - responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); - responsedata["content_type"] = "application/vnd.ll.mesh"; - responsedata["int_response_code"] = 200; + response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; + response.ContentType = texture.Metadata.ContentType; } - // Optionally add additional mesh types here else { - responsedata["int_response_code"] = 404; //501; //410; //404; - responsedata["content_type"] = "text/plain"; - responsedata["keepalive"] = false; - responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh."; - return responsedata; + // Handle the case where no second range value was given. This is equivalent to requesting + // the rest of the entity. + if (end == -1) + end = int.MaxValue; + + end = Utils.Clamp(end, 0, texture.Data.Length - 1); + start = Utils.Clamp(start, 0, end); + int len = end - start + 1; + + if (0 == start && len == texture.Data.Length) + { + response.StatusCode = (int)System.Net.HttpStatusCode.OK; + } + else + { + response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; + response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length)); + } + + response.ContentLength = len; + response.ContentType = "application/vnd.ll.mesh"; + + response.Body.Write(texture.Data, start, len); } } else { - responsedata["int_response_code"] = 404; //501; //410; //404; - responsedata["content_type"] = "text/plain"; - responsedata["keepalive"] = false; - responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!"; - return responsedata; + m_log.Warn("[GETMESH]: Malformed Range header: " + range); + response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest; + } + } + else + { + // Full content request + response.StatusCode = (int)System.Net.HttpStatusCode.OK; + response.ContentLength = texture.Data.Length; + response.ContentType = "application/vnd.ll.mesh"; + response.Body.Write(texture.Data, 0, texture.Data.Length); + } + } + + /// + /// Parse a range header. + /// + /// + /// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html, + /// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-). + /// Where there is no value, -1 is returned. + /// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1 + /// for start. + /// + /// + /// Start of the range. Undefined if this was not a number. + /// End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number. + private bool TryParseRange(string header, out int start, out int end) + { + start = end = 0; + + if (header.StartsWith("bytes=")) + { + string[] rangeValues = header.Substring(6).Split('-'); + + if (rangeValues.Length == 2) + { + if (!Int32.TryParse(rangeValues[0], out start)) + return false; + + string rawEnd = rangeValues[1]; + + if (rawEnd == "") + { + end = -1; + return true; + } + else if (Int32.TryParse(rawEnd, out end)) + { + return true; + } } } - return responsedata; + start = end = 0; + return false; } } } \ No newline at end of file diff --git a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshServerConnector.cs b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshServerConnector.cs index 8a275f3..19de3cf 100644 --- a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshServerConnector.cs +++ b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshServerConnector.cs @@ -25,16 +25,13 @@ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ -using System; -using System.Collections; using Nini.Config; -using OpenSim.Server.Base; -using OpenSim.Services.Interfaces; +using OpenMetaverse; using OpenSim.Framework.Servers.HttpServer; +using OpenSim.Server.Base; using OpenSim.Server.Handlers.Base; -using OpenSim.Framework.Servers; - -using OpenMetaverse; +using OpenSim.Services.Interfaces; +using System; namespace OpenSim.Capabilities.Handlers { @@ -65,15 +62,15 @@ namespace OpenSim.Capabilities.Handlers if (m_AssetService == null) throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName)); - GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService); - IRequestHandler reqHandler - = new RestHTTPHandler( - "GET", - "/CAPS/" + UUID.Random(), - httpMethod => gmeshHandler.ProcessGetMesh(httpMethod, UUID.Zero, null), - "GetMesh", - null); - server.AddStreamHandler(reqHandler); + string rurl = serverConfig.GetString("GetMeshRedirectURL"); + + server.AddStreamHandler( + new GetTextureHandler("/CAPS/GetMesh/" /*+ UUID.Random() */, m_AssetService, "GetMesh", null, rurl)); + + rurl = serverConfig.GetString("GetMesh2RedirectURL"); + + server.AddStreamHandler( + new GetTextureHandler("/CAPS/GetMesh2/" /*+ UUID.Random() */, m_AssetService, "GetMesh2", null, rurl)); } } } \ No newline at end of file diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs index b497fde..828e943 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs @@ -56,15 +56,18 @@ namespace OpenSim.Capabilities.Handlers public const string DefaultFormat = "x-j2c"; // TODO: Change this to a config option - const string REDIRECT_URL = null; + private string m_RedirectURL = null; - public GetTextureHandler(string path, IAssetService assService, string name, string description) + public GetTextureHandler(string path, IAssetService assService, string name, string description, string redirectURL) : base("GET", path, name, description) { m_assetService = assService; + m_RedirectURL = redirectURL; + if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/")) + m_RedirectURL += "/"; } - public override byte[] Handle(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) + protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) { // Try to parse the texture ID from the request URL NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); @@ -85,7 +88,7 @@ namespace OpenSim.Capabilities.Handlers // m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID); string[] formats; - if (format != null && format != string.Empty) + if (!string.IsNullOrEmpty(format)) { formats = new string[1] { format.ToLower() }; } @@ -134,7 +137,7 @@ namespace OpenSim.Capabilities.Handlers if (format != DefaultFormat) fullID = fullID + "-" + format; - if (!String.IsNullOrEmpty(REDIRECT_URL)) + if (!String.IsNullOrEmpty(m_RedirectURL)) { // Only try to fetch locally cached textures. Misses are redirected texture = m_assetService.GetCached(fullID); @@ -150,8 +153,9 @@ namespace OpenSim.Capabilities.Handlers } else { - string textureUrl = REDIRECT_URL + textureID.ToString(); + string textureUrl = m_RedirectURL + "?texture_id="+ textureID.ToString(); m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl); + httpResponse.StatusCode = (int)OSHttpStatusCode.RedirectMovedPermanently; httpResponse.RedirectLocation = textureUrl; return true; } @@ -189,6 +193,7 @@ namespace OpenSim.Capabilities.Handlers newTexture.Flags = AssetFlags.Collectable; newTexture.Temporary = true; + newTexture.Local = true; m_assetService.Store(newTexture); WriteTextureData(httpRequest, httpResponse, newTexture, format); return true; diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs index 71cf033..fa0b228 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs @@ -62,8 +62,10 @@ namespace OpenSim.Capabilities.Handlers if (m_AssetService == null) throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName)); + string rurl = serverConfig.GetString("GetTextureRedirectURL"); + ; server.AddStreamHandler( - new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null)); + new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null, rurl)); } } } \ No newline at end of file diff --git a/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs b/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs index d4d6d10..e5d9618 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs @@ -37,7 +37,6 @@ using OpenSim.Framework; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Region.Framework.Scenes; using OpenSim.Tests.Common; -using OpenSim.Tests.Common.Mock; namespace OpenSim.Capabilities.Handlers.GetTexture.Tests { @@ -52,7 +51,7 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests // Overkill - we only really need the asset service, not a whole scene. Scene scene = new SceneHelpers().SetupScene(); - GetTextureHandler handler = new GetTextureHandler(null, scene.AssetService, "TestGetTexture", null); + GetTextureHandler handler = new GetTextureHandler("/gettexture", scene.AssetService, "TestGetTexture", null, null); TestOSHttpRequest req = new TestOSHttpRequest(); TestOSHttpResponse resp = new TestOSHttpResponse(); req.Url = new Uri("http://localhost/?texture_id=00000000-0000-1111-9999-000000000012"); diff --git a/OpenSim/Capabilities/Handlers/Properties/AssemblyInfo.cs b/OpenSim/Capabilities/Handlers/Properties/AssemblyInfo.cs index a681fb6..1a6d04f 100644 --- a/OpenSim/Capabilities/Handlers/Properties/AssemblyInfo.cs +++ b/OpenSim/Capabilities/Handlers/Properties/AssemblyInfo.cs @@ -29,5 +29,5 @@ using System.Runtime.InteropServices; // Build Number // Revision // -[assembly: AssemblyVersion("0.7.5.*")] -[assembly: AssemblyFileVersion("1.0.0.0")] +[assembly: AssemblyVersion("0.8.3.*")] + diff --git a/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureServerConnector.cs b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureServerConnector.cs new file mode 100644 index 0000000..10ea8ee --- /dev/null +++ b/OpenSim/Capabilities/Handlers/UploadBakedTexture/UploadBakedTextureServerConnector.cs @@ -0,0 +1,76 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using Nini.Config; +using OpenSim.Server.Base; +using OpenSim.Services.Interfaces; +using OpenSim.Framework.Servers.HttpServer; +using OpenSim.Server.Handlers.Base; +using OpenMetaverse; + +namespace OpenSim.Capabilities.Handlers +{ + public class UploadBakedTextureServerConnector : ServiceConnector + { + private IAssetService m_AssetService; + private string m_ConfigName = "CapsService"; + + public UploadBakedTextureServerConnector(IConfigSource config, IHttpServer server, string configName) : + base(config, server, configName) + { + if (configName != String.Empty) + m_ConfigName = configName; + + IConfig serverConfig = config.Configs[m_ConfigName]; + if (serverConfig == null) + throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName)); + + string assetService = serverConfig.GetString("AssetService", String.Empty); + + if (assetService == String.Empty) + throw new Exception("No AssetService in config file"); + + Object[] args = new Object[] { config }; + m_AssetService = + ServerUtils.LoadPlugin(assetService, args); + + if (m_AssetService == null) + throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName)); + + // NEED TO FIX THIS + OpenSim.Framework.Capabilities.Caps caps = new OpenSim.Framework.Capabilities.Caps(server, "", server.Port, "", UUID.Zero, ""); + server.AddStreamHandler(new RestStreamHandler( + "POST", + "/CAPS/UploadBakedTexture/", + new UploadBakedTextureHandler(caps, m_AssetService, true).UploadBakedTexture, + "UploadBakedTexture", + "Upload Baked Texture Capability")); + + } + } +} \ No newline at end of file diff --git a/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs b/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs deleted file mode 100644 index 9a6ca86..0000000 --- a/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescHandler.cs +++ /dev/null @@ -1,438 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections; -using System.Collections.Generic; -using System.Reflection; -using log4net; -using Nini.Config; -using OpenMetaverse; -using OpenMetaverse.StructuredData; -using OpenSim.Framework; -using OpenSim.Framework.Capabilities; -using OpenSim.Region.Framework.Interfaces; -using OpenSim.Framework.Servers.HttpServer; -using OpenSim.Services.Interfaces; -using Caps = OpenSim.Framework.Capabilities.Caps; - -namespace OpenSim.Capabilities.Handlers -{ - public class WebFetchInvDescHandler - { - private static readonly ILog m_log = - LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - - private IInventoryService m_InventoryService; - private ILibraryService m_LibraryService; -// private object m_fetchLock = new Object(); - - public WebFetchInvDescHandler(IInventoryService invService, ILibraryService libService) - { - m_InventoryService = invService; - m_LibraryService = libService; - } - - public string FetchInventoryDescendentsRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) - { -// lock (m_fetchLock) -// { -// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Received request {0}", request); - - // nasty temporary hack here, the linden client falsely - // identifies the uuid 00000000-0000-0000-0000-000000000000 - // as a string which breaks us - // - // correctly mark it as a uuid - // - request = request.Replace("00000000-0000-0000-0000-000000000000", "00000000-0000-0000-0000-000000000000"); - - // another hack 1 results in a - // System.ArgumentException: Object type System.Int32 cannot - // be converted to target type: System.Boolean - // - request = request.Replace("fetch_folders0", "fetch_folders0"); - request = request.Replace("fetch_folders1", "fetch_folders1"); - - Hashtable hash = new Hashtable(); - try - { - hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request)); - } - catch (LLSD.LLSDParseException e) - { - m_log.ErrorFormat("[WEB FETCH INV DESC HANDLER]: Fetch error: {0}{1}" + e.Message, e.StackTrace); - m_log.Error("Request: " + request); - } - - ArrayList foldersrequested = (ArrayList)hash["folders"]; - - string response = ""; - - for (int i = 0; i < foldersrequested.Count; i++) - { - string inventoryitemstr = ""; - Hashtable inventoryhash = (Hashtable)foldersrequested[i]; - - LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents(); - - try - { - LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest); - } - catch (Exception e) - { - m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e); - } - LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest); - - inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply); - inventoryitemstr = inventoryitemstr.Replace("folders", ""); - inventoryitemstr = inventoryitemstr.Replace("", ""); - - response += inventoryitemstr; - } - - if (response.Length == 0) - { - // Ter-guess: If requests fail a lot, the client seems to stop requesting descendants. - // Therefore, I'm concluding that the client only has so many threads available to do requests - // and when a thread stalls.. is stays stalled. - // Therefore we need to return something valid - response = "folders"; - } - else - { - response = "folders" + response + ""; - } - -// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Replying to CAPS fetch inventory request"); - //m_log.Debug("[WEB FETCH INV DESC HANDLER] "+response); - - return response; - -// } - } - - /// - /// Construct an LLSD reply packet to a CAPS inventory request - /// - /// - /// - private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch) - { - LLSDInventoryDescendents reply = new LLSDInventoryDescendents(); - LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents(); - contents.agent_id = invFetch.owner_id; - contents.owner_id = invFetch.owner_id; - contents.folder_id = invFetch.folder_id; - - reply.folders.Array.Add(contents); - InventoryCollection inv = new InventoryCollection(); - inv.Folders = new List(); - inv.Items = new List(); - int version = 0; - int descendents = 0; - - inv - = Fetch( - invFetch.owner_id, invFetch.folder_id, invFetch.owner_id, - invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version, out descendents); - - if (inv != null && inv.Folders != null) - { - foreach (InventoryFolderBase invFolder in inv.Folders) - { - contents.categories.Array.Add(ConvertInventoryFolder(invFolder)); - } - - descendents += inv.Folders.Count; - } - - if (inv != null && inv.Items != null) - { - foreach (InventoryItemBase invItem in inv.Items) - { - contents.items.Array.Add(ConvertInventoryItem(invItem)); - } - } - - contents.descendents = descendents; - contents.version = version; - -// m_log.DebugFormat( -// "[WEB FETCH INV DESC HANDLER]: Replying to request for folder {0} (fetch items {1}, fetch folders {2}) with {3} items and {4} folders for agent {5}", -// invFetch.folder_id, -// invFetch.fetch_items, -// invFetch.fetch_folders, -// contents.items.Array.Count, -// contents.categories.Array.Count, -// invFetch.owner_id); - - return reply; - } - - /// - /// Handle the caps inventory descendents fetch. - /// - /// - /// - /// - /// - /// - /// - /// - /// An empty InventoryCollection if the inventory look up failed - private InventoryCollection Fetch( - UUID agentID, UUID folderID, UUID ownerID, - bool fetchFolders, bool fetchItems, int sortOrder, out int version, out int descendents) - { -// m_log.DebugFormat( -// "[WEB FETCH INV DESC HANDLER]: Fetching folders ({0}), items ({1}) from {2} for agent {3}", -// fetchFolders, fetchItems, folderID, agentID); - - // FIXME MAYBE: We're not handling sortOrder! - - version = 0; - descendents = 0; - - InventoryFolderImpl fold; - if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null && agentID == m_LibraryService.LibraryRootFolder.Owner) - { - if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(folderID)) != null) - { - InventoryCollection ret = new InventoryCollection(); - ret.Folders = new List(); - ret.Items = fold.RequestListOfItems(); - descendents = ret.Folders.Count + ret.Items.Count; - - return ret; - } - } - - InventoryCollection contents = new InventoryCollection(); - - if (folderID != UUID.Zero) - { - contents = m_InventoryService.GetFolderContent(agentID, folderID); - InventoryFolderBase containingFolder = new InventoryFolderBase(); - containingFolder.ID = folderID; - containingFolder.Owner = agentID; - containingFolder = m_InventoryService.GetFolder(containingFolder); - - if (containingFolder != null) - { -// m_log.DebugFormat( -// "[WEB FETCH INV DESC HANDLER]: Retrieved folder {0} {1} for agent id {2}", -// containingFolder.Name, containingFolder.ID, agentID); - - version = containingFolder.Version; - - if (fetchItems) - { - List itemsToReturn = contents.Items; - List originalItems = new List(itemsToReturn); - - // descendents must only include the links, not the linked items we add - descendents = originalItems.Count; - - // Add target items for links in this folder before the links themselves. - foreach (InventoryItemBase item in originalItems) - { - if (item.AssetType == (int)AssetType.Link) - { - InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID)); - - // Take care of genuinely broken links where the target doesn't exist - // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate, - // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles - // rather than having to keep track of every folder requested in the recursion. - if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link) - itemsToReturn.Insert(0, linkedItem); - } - } - - // Now scan for folder links and insert the items they target and those links at the head of the return data - foreach (InventoryItemBase item in originalItems) - { - if (item.AssetType == (int)AssetType.LinkFolder) - { - InventoryCollection linkedFolderContents = m_InventoryService.GetFolderContent(ownerID, item.AssetID); - List links = linkedFolderContents.Items; - - itemsToReturn.InsertRange(0, links); - - foreach (InventoryItemBase link in linkedFolderContents.Items) - { - // Take care of genuinely broken links where the target doesn't exist - // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate, - // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles - // rather than having to keep track of every folder requested in the recursion. - if (link != null) - { -// m_log.DebugFormat( -// "[WEB FETCH INV DESC HANDLER]: Adding item {0} {1} from folder {2} linked from {3}", -// link.Name, (AssetType)link.AssetType, item.AssetID, containingFolder.Name); - - InventoryItemBase linkedItem - = m_InventoryService.GetItem(new InventoryItemBase(link.AssetID)); - - if (linkedItem != null) - itemsToReturn.Insert(0, linkedItem); - } - } - } - } - } - -// foreach (InventoryItemBase item in contents.Items) -// { -// m_log.DebugFormat( -// "[WEB FETCH INV DESC HANDLER]: Returning item {0}, type {1}, parent {2} in {3} {4}", -// item.Name, (AssetType)item.AssetType, item.Folder, containingFolder.Name, containingFolder.ID); -// } - - // ===== - -// -// foreach (InventoryItemBase linkedItem in linkedItemsToAdd) -// { -// m_log.DebugFormat( -// "[WEB FETCH INV DESC HANDLER]: Inserted linked item {0} for link in folder {1} for agent {2}", -// linkedItem.Name, folderID, agentID); -// -// contents.Items.Add(linkedItem); -// } -// -// // If the folder requested contains links, then we need to send those folders first, otherwise the links -// // will be broken in the viewer. -// HashSet linkedItemFolderIdsToSend = new HashSet(); -// foreach (InventoryItemBase item in contents.Items) -// { -// if (item.AssetType == (int)AssetType.Link) -// { -// InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID)); -// -// // Take care of genuinely broken links where the target doesn't exist -// // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate, -// // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles -// // rather than having to keep track of every folder requested in the recursion. -// if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link) -// { -// // We don't need to send the folder if source and destination of the link are in the same -// // folder. -// if (linkedItem.Folder != containingFolder.ID) -// linkedItemFolderIdsToSend.Add(linkedItem.Folder); -// } -// } -// } -// -// foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend) -// { -// m_log.DebugFormat( -// "[WEB FETCH INV DESC HANDLER]: Recursively fetching folder {0} linked by item in folder {1} for agent {2}", -// linkedItemFolderId, folderID, agentID); -// -// int dummyVersion; -// InventoryCollection linkedCollection -// = Fetch( -// agentID, linkedItemFolderId, ownerID, fetchFolders, fetchItems, sortOrder, out dummyVersion); -// -// InventoryFolderBase linkedFolder = new InventoryFolderBase(linkedItemFolderId); -// linkedFolder.Owner = agentID; -// linkedFolder = m_InventoryService.GetFolder(linkedFolder); -// -//// contents.Folders.AddRange(linkedCollection.Folders); -// -// contents.Folders.Add(linkedFolder); -// contents.Items.AddRange(linkedCollection.Items); -// } -// } - } - } - else - { - // Lost items don't really need a version - version = 1; - } - - return contents; - - } - /// - /// Convert an internal inventory folder object into an LLSD object. - /// - /// - /// - private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder) - { - LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder(); - llsdFolder.folder_id = invFolder.ID; - llsdFolder.parent_id = invFolder.ParentID; - llsdFolder.name = invFolder.Name; - llsdFolder.type = invFolder.Type; - llsdFolder.preferred_type = -1; - - return llsdFolder; - } - - /// - /// Convert an internal inventory item object into an LLSD object. - /// - /// - /// - private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem) - { - LLSDInventoryItem llsdItem = new LLSDInventoryItem(); - llsdItem.asset_id = invItem.AssetID; - llsdItem.created_at = invItem.CreationDate; - llsdItem.desc = invItem.Description; - llsdItem.flags = (int)invItem.Flags; - llsdItem.item_id = invItem.ID; - llsdItem.name = invItem.Name; - llsdItem.parent_id = invItem.Folder; - llsdItem.type = invItem.AssetType; - llsdItem.inv_type = invItem.InvType; - - llsdItem.permissions = new LLSDPermissions(); - llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid; - llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions; - llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions; - llsdItem.permissions.group_id = invItem.GroupID; - llsdItem.permissions.group_mask = (int)invItem.GroupPermissions; - llsdItem.permissions.is_owner_group = invItem.GroupOwned; - llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions; - llsdItem.permissions.owner_id = invItem.Owner; - llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions; - llsdItem.sale_info = new LLSDSaleInfo(); - llsdItem.sale_info.sale_price = invItem.SalePrice; - llsdItem.sale_info.sale_type = invItem.SaleType; - - return llsdItem; - } - } -} \ No newline at end of file diff --git a/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescServerConnector.cs b/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescServerConnector.cs deleted file mode 100644 index 5d86557..0000000 --- a/OpenSim/Capabilities/Handlers/WebFetchInventoryDescendents/WebFetchInvDescServerConnector.cs +++ /dev/null @@ -1,82 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using Nini.Config; -using OpenSim.Server.Base; -using OpenSim.Services.Interfaces; -using OpenSim.Framework.Servers.HttpServer; -using OpenSim.Server.Handlers.Base; -using OpenMetaverse; - -namespace OpenSim.Capabilities.Handlers -{ - public class WebFetchInvDescServerConnector : ServiceConnector - { - private IInventoryService m_InventoryService; - private ILibraryService m_LibraryService; - private string m_ConfigName = "CapsService"; - - public WebFetchInvDescServerConnector(IConfigSource config, IHttpServer server, string configName) : - base(config, server, configName) - { - if (configName != String.Empty) - m_ConfigName = configName; - - IConfig serverConfig = config.Configs[m_ConfigName]; - if (serverConfig == null) - throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName)); - - string invService = serverConfig.GetString("InventoryService", String.Empty); - - if (invService == String.Empty) - throw new Exception("No InventoryService in config file"); - - Object[] args = new Object[] { config }; - m_InventoryService = - ServerUtils.LoadPlugin(invService, args); - - if (m_InventoryService == null) - throw new Exception(String.Format("Failed to load InventoryService from {0}; config is {1}", invService, m_ConfigName)); - - string libService = serverConfig.GetString("LibraryService", String.Empty); - m_LibraryService = - ServerUtils.LoadPlugin(libService, args); - - WebFetchInvDescHandler webFetchHandler = new WebFetchInvDescHandler(m_InventoryService, m_LibraryService); - IRequestHandler reqHandler - = new RestStreamHandler( - "POST", - "/CAPS/WebFetchInvDesc/" /*+ UUID.Random()*/, - webFetchHandler.FetchInventoryDescendentsRequest, - "WebFetchInvDesc", - null); - server.AddStreamHandler(reqHandler); - } - - } -} diff --git a/OpenSim/Capabilities/LLSD.cs b/OpenSim/Capabilities/LLSD.cs index eec9e61..c59cede 100644 --- a/OpenSim/Capabilities/LLSD.cs +++ b/OpenSim/Capabilities/LLSD.cs @@ -68,7 +68,10 @@ namespace OpenSim.Framework.Capabilities /// public static object LLSDDeserialize(byte[] b) { - return LLSDDeserialize(new MemoryStream(b, false)); + using (MemoryStream ms = new MemoryStream(b, false)) + { + return LLSDDeserialize(ms); + } } /// @@ -78,21 +81,23 @@ namespace OpenSim.Framework.Capabilities /// public static object LLSDDeserialize(Stream st) { - XmlTextReader reader = new XmlTextReader(st); - reader.Read(); - SkipWS(reader); + using (XmlTextReader reader = new XmlTextReader(st)) + { + reader.Read(); + SkipWS(reader); - if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "llsd") - throw new LLSDParseException("Expected "); + if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "llsd") + throw new LLSDParseException("Expected "); - reader.Read(); - object ret = LLSDParseOne(reader); - SkipWS(reader); + reader.Read(); + object ret = LLSDParseOne(reader); + SkipWS(reader); - if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != "llsd") - throw new LLSDParseException("Expected "); + if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != "llsd") + throw new LLSDParseException("Expected "); - return ret; + return ret; + } } /// diff --git a/OpenSim/Capabilities/LLSDAvatarPicker.cs b/OpenSim/Capabilities/LLSDAvatarPicker.cs new file mode 100644 index 0000000..d0b3f3a --- /dev/null +++ b/OpenSim/Capabilities/LLSDAvatarPicker.cs @@ -0,0 +1,51 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using OpenMetaverse; + +namespace OpenSim.Framework.Capabilities +{ + [OSDMap] + public class LLSDAvatarPicker + { + public string next_page_url; + // an array of LLSDPerson + public OSDArray agents = new OSDArray(); + } + + [OSDMap] + public class LLSDPerson + { + public string username; + public string display_name; + //'display_name_next_update':d"1970-01-01T00:00:00Z" + public string legacy_first_name; + public string legacy_last_name; + public UUID id; + public bool is_display_name_default; + } +} \ No newline at end of file diff --git a/OpenSim/Capabilities/LLSDStreamHandler.cs b/OpenSim/Capabilities/LLSDStreamHandler.cs index 5df24b2..4fa1153 100644 --- a/OpenSim/Capabilities/LLSDStreamHandler.cs +++ b/OpenSim/Capabilities/LLSDStreamHandler.cs @@ -48,7 +48,7 @@ namespace OpenSim.Framework.Capabilities m_method = method; } - public override byte[] Handle(string path, Stream request, + protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) { //Encoding encoding = Util.UTF8; diff --git a/OpenSim/Capabilities/Properties/AssemblyInfo.cs b/OpenSim/Capabilities/Properties/AssemblyInfo.cs index 26254f2..f8a9dae 100644 --- a/OpenSim/Capabilities/Properties/AssemblyInfo.cs +++ b/OpenSim/Capabilities/Properties/AssemblyInfo.cs @@ -29,5 +29,5 @@ using System.Runtime.InteropServices; // Build Number // Revision // -[assembly: AssemblyVersion("0.7.5.*")] +[assembly: AssemblyVersion("0.7.6.*")] [assembly: AssemblyFileVersion("1.0.0.0")] -- cgit v1.1