From 451bd5a0ca87987759d82df681b66da499d41191 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Sun, 21 Sep 2008 20:56:39 +0000 Subject: * minor: warnings removal --- .../ScriptEngine/ComponentLoader.cs | 4 ++-- .../ScriptEngine/RegionScriptEngineBase.cs | 2 +- .../ScriptEngine/RegionScriptEnginePlugin.cs | 28 +++++++++++----------- 3 files changed, 17 insertions(+), 17 deletions(-) (limited to 'OpenSim/ApplicationPlugins') diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs b/OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs index 0aa0525..d2e3cd0 100644 --- a/OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs +++ b/OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs @@ -40,10 +40,10 @@ namespace OpenSim.ApplicationPlugins.ScriptEngine internal class ComponentLoader { internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private ScriptEnginePlugin scriptEnginePlugin; + //private ScriptEnginePlugin scriptEnginePlugin; public ComponentLoader(ScriptEnginePlugin sep) { - scriptEnginePlugin = sep; + //scriptEnginePlugin = sep; } /// diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/RegionScriptEngineBase.cs b/OpenSim/ApplicationPlugins/ScriptEngine/RegionScriptEngineBase.cs index e2731d7..89a90ae 100644 --- a/OpenSim/ApplicationPlugins/ScriptEngine/RegionScriptEngineBase.cs +++ b/OpenSim/ApplicationPlugins/ScriptEngine/RegionScriptEngineBase.cs @@ -171,7 +171,7 @@ namespace OpenSim.ApplicationPlugins.ScriptEngine { p.Close(); } - catch (Exception ex) + catch (Exception) { // TODO: Print error to console } diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/RegionScriptEnginePlugin.cs b/OpenSim/ApplicationPlugins/ScriptEngine/RegionScriptEnginePlugin.cs index d530147..e6def85 100644 --- a/OpenSim/ApplicationPlugins/ScriptEngine/RegionScriptEnginePlugin.cs +++ b/OpenSim/ApplicationPlugins/ScriptEngine/RegionScriptEnginePlugin.cs @@ -46,20 +46,20 @@ namespace OpenSim.ApplicationPlugins.ScriptEngine return; // New region is being created // Create a new script engine - try - { - lock (ComponentRegistry.scriptEngines) - { - scriptEngine = - Activator.CreateInstance(ComponentRegistry.scriptEngines[tempScriptEngineName]) as - RegionScriptEngineBase; - } - scriptEngine.Initialize(scene, source); - } - catch (Exception ex) - { - scriptEngine.m_log.Error("[ScriptEngine]: Unable to load engine \"" + tempScriptEngineName + "\": " + ex.ToString()); - } +// try +// { +// lock (ComponentRegistry.scriptEngines) +// { +// scriptEngine = +// Activator.CreateInstance(ComponentRegistry.scriptEngines[tempScriptEngineName]) as +// RegionScriptEngineBase; +// } +// scriptEngine.Initialize(scene, source); +// } +// catch (Exception ex) +// { +// scriptEngine.m_log.Error("[ScriptEngine]: Unable to load engine \"" + tempScriptEngineName + "\": " + ex.ToString()); +// } } public void PostInitialise() -- cgit v1.1