From 9511a8c76370f21e839114007dcd2b25c69b009a Mon Sep 17 00:00:00 2001 From: Tedd Hansen Date: Sat, 8 Nov 2008 17:35:48 +0000 Subject: Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components. --- .../ScriptEngine/ComponentLoader.cs | 101 --------------------- 1 file changed, 101 deletions(-) delete mode 100644 OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs (limited to 'OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs') diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs b/OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs deleted file mode 100644 index d2e3cd0..0000000 --- a/OpenSim/ApplicationPlugins/ScriptEngine/ComponentLoader.cs +++ /dev/null @@ -1,101 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSim Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ -using System; -using System.Collections.Generic; -using System.IO; -using System.Reflection; -using System.Text; -using log4net; -using OpenSim.ApplicationPlugins.ScriptEngine.Components; - -namespace OpenSim.ApplicationPlugins.ScriptEngine -{ - /// - /// Used to load ScriptEngine component .dll's - /// - internal class ComponentLoader - { - internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - //private ScriptEnginePlugin scriptEnginePlugin; - public ComponentLoader(ScriptEnginePlugin sep) - { - //scriptEnginePlugin = sep; - } - - /// - /// Load components from directory - /// - /// - public void Load(string directory) - { - // We may want to change how this functions as currently it required unique class names for each component - - foreach (string file in Directory.GetFiles(directory, "*.dll")) - { - //m_log.DebugFormat("[ScriptEngine]: Loading: [{0}].", file); - Assembly componentAssembly = Assembly.LoadFrom(file); - if (componentAssembly != null) - { - try - { - // Go through all types in the assembly - foreach (Type componentType in componentAssembly.GetTypes()) - { - if (componentType.IsPublic - && !componentType.IsAbstract) - { - if (componentType.IsSubclassOf(typeof (ComponentBase))) - { - // We have found an type which is derived from ProdiverBase, add it to provider list - m_log.InfoFormat("[ScriptEngine]: Adding component: {0}", componentType.Name); - lock (ComponentRegistry.providers) - { - ComponentRegistry.providers.Add(componentType.Name, componentType); - } - } - if (componentType.IsSubclassOf(typeof(RegionScriptEngineBase))) - { - // We have found an type which is derived from RegionScriptEngineBase, add it to engine list - m_log.InfoFormat("[ScriptEngine]: Adding script engine: {0}", componentType.Name); - lock (ComponentRegistry.scriptEngines) - { - ComponentRegistry.scriptEngines.Add(componentType.Name, componentType); - } - } - } - } - } - catch - (ReflectionTypeLoadException) - { - m_log.InfoFormat("[ScriptEngine]: Could not load types for [{0}].", componentAssembly.FullName); - } - } //if - } //foreach - } - } -} \ No newline at end of file -- cgit v1.1