From d470d30c09fde202f708a9c8af763f5d16e18bfb Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Sun, 6 Jul 2008 14:02:22 +0000 Subject: Copyright notices and formatting cleanup. --- OpenSim/ApplicationPlugins/Rest/Inventory/RequestData.cs | 2 +- OpenSim/ApplicationPlugins/Rest/Inventory/RestHandler.cs | 2 +- OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs | 4 ++-- 3 files changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/ApplicationPlugins/Rest/Inventory') diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RequestData.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RequestData.cs index 3de9f36..a885b25 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RequestData.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RequestData.cs @@ -476,7 +476,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory } else { - lock(cntable) cntable.Add(cnonce, nck); + lock (cntable) cntable.Add(cnonce, nck); } } diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestHandler.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestHandler.cs index 0a0bf3f..c351272 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestHandler.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestHandler.cs @@ -108,7 +108,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory /// private void LoadHandlers() { - lock(handlers) + lock (handlers) { if (!handlersLoaded) { diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs index 780d218..65603c5 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs @@ -238,7 +238,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory Rest.Log.DebugFormat("{0} Inventory catalog requested for {1} {2}", MsgId, rdata.userProfile.FirstName, rdata.userProfile.SurName); - lock(rdata) + lock (rdata) { if (!rdata.HaveInventory) { @@ -1869,7 +1869,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory this.folders = folders; this.items = items; this.HaveInventory = true; - lock(this) + lock (this) { Monitor.Pulse(this); } -- cgit v1.1