From 77e43f480154b0a950d9d5f54df5c225fc64e77a Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Mon, 11 Jan 2010 17:30:05 -0800 Subject: Fixed a couple of bugs with Appearance. Appearance is all good now. --- OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/ApplicationPlugins/RemoteController') diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs index d9458af..457177d 100644 --- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs +++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs @@ -1397,7 +1397,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController AvatarAppearance ava = null; AvatarData avatar = m_app.SceneManager.CurrentOrFirstScene.AvatarService.GetAvatar(srca); if (avatar != null) - ava = avatar.ToAvatarAppearance(); + ava = avatar.ToAvatarAppearance(srca); // If the model has no associated appearance we're done. @@ -1639,7 +1639,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController // While the inventory is being fetched, setup for appearance processing AvatarData adata = m_app.SceneManager.CurrentOrFirstScene.AvatarService.GetAvatar(ID); if (adata != null) - mava = adata.ToAvatarAppearance(); + mava = adata.ToAvatarAppearance(ID); else mava = new AvatarAppearance(); -- cgit v1.1