From 5e4fc6e91e5edffd1dc23af4f583d6294f394a3d Mon Sep 17 00:00:00 2001 From: diva Date: Fri, 15 May 2009 05:00:25 +0000 Subject: Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only. This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now --- OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs') diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs index e499f64..9a25faa 100644 --- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs +++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs @@ -47,6 +47,7 @@ using OpenSim.Framework.Servers.HttpServer; using OpenSim.Region.CoreModules.World.Terrain; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; +using OpenSim.Services.Interfaces; namespace OpenSim.ApplicationPlugins.RemoteController { @@ -1421,7 +1422,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController UICallback uic; IInventoryServices iserv = m_app.CommunicationsManager.InventoryService; - IAssetCache aserv = m_app.CommunicationsManager.AssetCache; + IAssetService aserv = m_app.SceneManager.CurrentOrFirstScene.AssetService; doc.LoadXml(File.ReadAllText(dafn)); @@ -1437,7 +1438,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController rass.Local = Boolean.Parse(GetStringAttribute(asset,"local","")); rass.Temporary = Boolean.Parse(GetStringAttribute(asset,"temporary","")); rass.Data = Convert.FromBase64String(asset.InnerText); - aserv.AddAsset(rass); + aserv.Store(rass); } avatars = doc.GetElementsByTagName("Avatar"); -- cgit v1.1