From ffd7a6b8c22cd21e355f77fea20b145424e3d912 Mon Sep 17 00:00:00 2001
From: MW
Date: Wed, 11 Apr 2007 09:45:48 +0000
Subject: Changed so that a bin\ScriptEngines\ directory will be searched for
scripting Engines. Added the work in progress JVM scripting engine.
---
.../OpenSim.Terrain.BasicTerrain.dll.build | 86 +++++++++++-----------
OpenSim.Terrain.BasicTerrain/TerrainEngine.cs | 7 +-
2 files changed, 48 insertions(+), 45 deletions(-)
(limited to 'OpenSim.Terrain.BasicTerrain')
diff --git a/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build b/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build
index 2c43aa0..d2e6c9f 100644
--- a/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build
+++ b/OpenSim.Terrain.BasicTerrain/OpenSim.Terrain.BasicTerrain.dll.build
@@ -1,43 +1,43 @@
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diff --git a/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs
index bd4b85f..65e267a 100644
--- a/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs
+++ b/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs
@@ -31,11 +31,14 @@ namespace OpenSim.Terrain
/// A float[65536] array containing the heightmap
public float[] getHeights1D()
{
- float[] heights = new float[w*h];
+ float[] heights = new float[w * h];
int i;
- for(i=0;i