From adb56a46f49127911a2df169c86f2cdfde034966 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Wed, 11 Apr 2007 05:19:27 +0000 Subject: Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED** --- .../obj/Debug/Refactor/OpenSim.Terrain.BasicTerrain.dll | Bin 0 -> 16384 bytes 1 file changed, 0 insertions(+), 0 deletions(-) create mode 100644 OpenSim.Terrain.BasicTerrain/obj/Debug/Refactor/OpenSim.Terrain.BasicTerrain.dll (limited to 'OpenSim.Terrain.BasicTerrain/obj/Debug/Refactor/OpenSim.Terrain.BasicTerrain.dll') diff --git a/OpenSim.Terrain.BasicTerrain/obj/Debug/Refactor/OpenSim.Terrain.BasicTerrain.dll b/OpenSim.Terrain.BasicTerrain/obj/Debug/Refactor/OpenSim.Terrain.BasicTerrain.dll new file mode 100644 index 0000000..f42e7bb Binary files /dev/null and b/OpenSim.Terrain.BasicTerrain/obj/Debug/Refactor/OpenSim.Terrain.BasicTerrain.dll differ -- cgit v1.1