From 7daa3955bc3a1918e40962851f9e8d38597a245e Mon Sep 17 00:00:00 2001 From: gareth Date: Thu, 22 Mar 2007 10:11:15 +0000 Subject: brought zircon branch into trunk --- OpenSim.Storage/LocalStorageDb4o/AssemblyInfo.cs | 31 +++++ .../LocalStorageDb4o/Db4LocalStorage.cs | 126 +++++++++++++++++++++ .../OpenSim.Storage.LocalStorageDb4o.csproj | 104 +++++++++++++++++ .../OpenSim.Storage.LocalStorageDb4o.dll.build | 46 ++++++++ OpenSim.Storage/LocalStorageDb4o/UUIDQuery.cs | 25 ++++ 5 files changed, 332 insertions(+) create mode 100644 OpenSim.Storage/LocalStorageDb4o/AssemblyInfo.cs create mode 100644 OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs create mode 100644 OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj create mode 100644 OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build create mode 100644 OpenSim.Storage/LocalStorageDb4o/UUIDQuery.cs (limited to 'OpenSim.Storage') diff --git a/OpenSim.Storage/LocalStorageDb4o/AssemblyInfo.cs b/OpenSim.Storage/LocalStorageDb4o/AssemblyInfo.cs new file mode 100644 index 0000000..6610606 --- /dev/null +++ b/OpenSim.Storage/LocalStorageDb4o/AssemblyInfo.cs @@ -0,0 +1,31 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// Information about this assembly is defined by the following +// attributes. +// +// change them to the information which is associated with the assembly +// you compile. + +[assembly: AssemblyTitle("Db4LocalStorage")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("Db4LocalStorage")] +[assembly: AssemblyCopyright("")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// This sets the default COM visibility of types in the assembly to invisible. +// If you need to expose a type to COM, use [ComVisible(true)] on that type. +[assembly: ComVisible(false)] + +// The assembly version has following format : +// +// Major.Minor.Build.Revision +// +// You can specify all values by your own or you can build default build and revision +// numbers with the '*' character (the default): + +[assembly: AssemblyVersion("1.0.*")] diff --git a/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs b/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs new file mode 100644 index 0000000..93ed9cc --- /dev/null +++ b/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs @@ -0,0 +1,126 @@ +/* +* Copyright (c) OpenSim project, http://sim.opensecondlife.org/ +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using Db4objects.Db4o; +using Db4objects.Db4o.Query; +using libsecondlife; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Assets; + +namespace OpenSim.Storage.LocalStorageDb4o +{ + /// + /// + /// + public class Db4LocalStorage : ILocalStorage + { + private IObjectContainer db; + + public Db4LocalStorage() + { + try + { + db = Db4oFactory.OpenFile("localworld.yap"); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Db4LocalStorage creation"); + } + catch(Exception e) + { + db.Close(); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Db4LocalStorage :Constructor - Exception occured"); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString()); + } + } + + public void StorePrim(PrimData prim) + { + IObjectSet result = db.Query(new UUIDQuery(prim.FullID)); + if(result.Count>0) + { + //prim already in storage + //so update it + PrimData found = (PrimData) result.Next(); + found.PathBegin = prim.PathBegin; + found.PathCurve= prim.PathCurve; + found.PathEnd = prim.PathEnd; + found.PathRadiusOffset = prim.PathRadiusOffset; + found.PathRevolutions = prim.PathRevolutions; + found.PathScaleX= prim.PathScaleX; + found.PathScaleY = prim.PathScaleY; + found.PathShearX = prim.PathShearX; + found.PathShearY = prim.PathShearY; + found.PathSkew = prim.PathSkew; + found.PathTaperX = prim.PathTaperX; + found.PathTaperY = prim.PathTaperY; + found.PathTwist = prim.PathTwist; + found.PathTwistBegin = prim.PathTwistBegin; + found.PCode = prim.PCode; + found.ProfileBegin = prim.ProfileBegin; + found.ProfileCurve = prim.ProfileCurve; + found.ProfileEnd = prim.ProfileEnd; + found.ProfileHollow = prim.ProfileHollow; + found.Position = prim.Position; + found.Rotation = prim.Rotation; + found.Texture = prim.Texture; + db.Set(found); + db.Commit(); + } + else + { + //not in storage + db.Set(prim); + db.Commit(); + } + } + + public void RemovePrim(LLUUID primID) + { + IObjectSet result = db.Query(new UUIDQuery(primID)); + if(result.Count>0) + { + PrimData found = (PrimData) result.Next(); + db.Delete(found); + } + } + + + public void LoadPrimitives(ILocalStorageReceiver receiver) + { + IObjectSet result = db.Get(typeof(PrimData)); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is "+result.Count); + foreach (PrimData prim in result) { + receiver.PrimFromStorage(prim); + } + } + + public void ShutDown() + { + db.Commit(); + db.Close(); + } + } +} diff --git a/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj b/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj new file mode 100644 index 0000000..5c2ffa5 --- /dev/null +++ b/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.csproj @@ -0,0 +1,104 @@ + + + Local + 8.0.50727 + 2.0 + {2B5E9FF0-DE71-41DA-AC6A-B8E2D2D0AE09} + Debug + AnyCPU + + + + OpenSim.Storage.LocalStorageDb4o + JScript + Grid + IE50 + false + Library + + OpenSim.Storage.LocalStorageDb4o + + + + + + False + 285212672 + False + + + TRACE;DEBUG + + True + 4096 + False + ..\..\bin\ + False + False + False + 4 + + + + False + 285212672 + False + + + TRACE + + False + 4096 + True + ..\..\bin\ + False + False + False + 4 + + + + + \System.dll + + + \System.Xml.dll.dll + + + \Db4objects.Db4o.dll.dll + + + \libsecondlife.dll.dll + + + + + OpenSim.Framework + {1D2865A9-CF8E-45F7-B96D-91ED128A32CF} + {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + + + OpenSim.Framework.Console + {C8405E1A-EC19-48B6-9C8C-CA03624B9916} + {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + + + + + Code + + + Code + + + Code + + + + + + + + + + diff --git a/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build b/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build new file mode 100644 index 0000000..752d0ab --- /dev/null +++ b/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build @@ -0,0 +1,46 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/OpenSim.Storage/LocalStorageDb4o/UUIDQuery.cs b/OpenSim.Storage/LocalStorageDb4o/UUIDQuery.cs new file mode 100644 index 0000000..16b6685 --- /dev/null +++ b/OpenSim.Storage/LocalStorageDb4o/UUIDQuery.cs @@ -0,0 +1,25 @@ +using System; +using System.Collections.Generic; +using System.Text; +using Db4objects.Db4o; +using Db4objects.Db4o.Query; +using libsecondlife; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Assets; + +namespace OpenSim.Storage.LocalStorageDb4o +{ + public class UUIDQuery : Predicate + { + private LLUUID _findID; + + public UUIDQuery(LLUUID find) + { + _findID = find; + } + public bool Match(PrimData prim) + { + return (prim.FullID == _findID); + } + } +} -- cgit v1.1