From 35fa85069e792579ebd44a974053d6dce288ea0a Mon Sep 17 00:00:00 2001
From: MW
Date: Wed, 28 Mar 2007 18:10:52 +0000
Subject: After hours of searching for a bug, it works - User accounts in
sandbox mode, currently they are not persistent between restarts (ie
restarting opensim.exe) but should be persistent between sessions (login/
logout). Use the -account command line arg to enable them and then create new
accounts through the web interface
---
OpenSim.RegionServer/AgentAssetUpload.cs | 1 +
OpenSim.RegionServer/Assets/InventoryCache.cs | 27 ++++++++++--
OpenSim.RegionServer/CAPS/AdminWebFront.cs | 33 +++++++++++++--
OpenSim.RegionServer/Grid.cs | 1 +
.../OpenSim.RegionServer.dll.build | 1 -
OpenSim.RegionServer/OpenSimMain.cs | 22 ++++++++--
OpenSim.RegionServer/SimClient.cs | 48 ++++++++++++++++++----
.../UserServer/LocalUserProfileManager.cs | 14 ++++---
OpenSim.RegionServer/UserServer/LoginServer.cs | 17 +++++++-
9 files changed, 139 insertions(+), 25 deletions(-)
(limited to 'OpenSim.RegionServer')
diff --git a/OpenSim.RegionServer/AgentAssetUpload.cs b/OpenSim.RegionServer/AgentAssetUpload.cs
index 9f85598..d346647 100644
--- a/OpenSim.RegionServer/AgentAssetUpload.cs
+++ b/OpenSim.RegionServer/AgentAssetUpload.cs
@@ -201,6 +201,7 @@ namespace OpenSim
{
//already complete so we can add it to the inventory
m_assetCache.AddAsset(trans.Asset);
+ Console.WriteLine("creating inventory item");
Console.WriteLine( "ITem created is " +m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset).ToStringHyphenated());
}
else
diff --git a/OpenSim.RegionServer/Assets/InventoryCache.cs b/OpenSim.RegionServer/Assets/InventoryCache.cs
index 3a4aa36..1090940 100644
--- a/OpenSim.RegionServer/Assets/InventoryCache.cs
+++ b/OpenSim.RegionServer/Assets/InventoryCache.cs
@@ -33,6 +33,7 @@ using libsecondlife.Packets;
//using OpenSim.GridServers;
using OpenSim.Framework.Inventory;
using OpenSim.Framework.Assets;
+using OpenSim.Framework.Interfaces;
namespace OpenSim.Assets
{
@@ -54,7 +55,21 @@ namespace OpenSim.Assets
public void AddNewAgentsInventory(AgentInventory agentInventory)
{
- this._agentsInventory.Add(agentInventory.AgentID, agentInventory);
+ if (!this._agentsInventory.ContainsKey(agentInventory.AgentID))
+ {
+ this._agentsInventory.Add(agentInventory.AgentID, agentInventory);
+ }
+ }
+
+ public AgentInventory FetchAgentsInventory(LLUUID agentID, IUserServer userserver)
+ {
+ AgentInventory res = null;
+ if (!this._agentsInventory.ContainsKey(agentID))
+ {
+ res = userserver.RequestAgentsInventory(agentID);
+ this._agentsInventory.Add(agentID,res);
+ }
+ return res;
}
public AgentInventory GetAgentsInventory(LLUUID agentID)
@@ -67,13 +82,16 @@ namespace OpenSim.Assets
return null;
}
- public void ClientLeaving(LLUUID clientID)
- {
+ public void ClientLeaving(LLUUID clientID, IUserServer userserver)
+ {
if (this._agentsInventory.ContainsKey(clientID))
{
+ if (userserver != null)
+ {
+ userserver.UpdateAgentsInventory(clientID, this._agentsInventory[clientID]);
+ }
this._agentsInventory.Remove(clientID);
}
-
}
public bool CreateNewInventoryFolder(SimClient remoteClient, LLUUID folderID)
@@ -171,6 +189,7 @@ namespace OpenSim.Assets
Descend.ItemData[i].Type = Item.Type;
Descend.ItemData[i].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, Descend.ItemData[i].InvType, Descend.ItemData[i].Type, Descend.ItemData[i].AssetID, Descend.ItemData[i].GroupID, 100, Descend.ItemData[i].OwnerID, Descend.ItemData[i].CreatorID, Descend.ItemData[i].ItemID, Descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS);
}
+
userInfo.OutPacket(Descend);
}
diff --git a/OpenSim.RegionServer/CAPS/AdminWebFront.cs b/OpenSim.RegionServer/CAPS/AdminWebFront.cs
index 03f8692..8224050 100644
--- a/OpenSim.RegionServer/CAPS/AdminWebFront.cs
+++ b/OpenSim.RegionServer/CAPS/AdminWebFront.cs
@@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Text;
using System.IO;
using OpenSim.world;
+using OpenSim.UserServer;
namespace OpenSim.CAPS
{
@@ -13,9 +14,11 @@ namespace OpenSim.CAPS
private string LoginForm;
private string passWord = "Admin";
private World m_world;
+ private LoginServer _userServer;
- public AdminWebFront(string password, World world)
+ public AdminWebFront(string password, World world, LoginServer userserver)
{
+ _userServer = userserver;
m_world = world;
passWord = password;
LoadAdminPage();
@@ -63,8 +66,12 @@ namespace OpenSim.CAPS
case "/Admin/NewAccount":
if (requestMethod == "POST")
{
- string[] comp = new string[10];
- string[] passw = new string[3];
+ string firstName = "";
+ string secondName = "";
+ string userPasswd = "";
+ string[] comp;
+ string[] passw;
+ string[] line;
string delimStr = "&";
char[] delimiter = delimStr.ToCharArray();
string delimStr2 = "=";
@@ -75,6 +82,26 @@ namespace OpenSim.CAPS
passw = comp[3].Split(delimiter2);
if (passw[1] == passWord)
{
+
+ line = comp[0].Split(delimiter2); //split firstname
+ if (line.Length > 1)
+ {
+ firstName = line[1];
+ }
+ line = comp[1].Split(delimiter2); //split secondname
+ if (line.Length > 1)
+ {
+ secondName = line[1];
+ }
+ line = comp[2].Split(delimiter2); //split user password
+ if (line.Length > 1)
+ {
+ userPasswd = line[1];
+ }
+ if (this._userServer != null)
+ {
+ this._userServer.CreateUserAccount(firstName, secondName, userPasswd);
+ }
responseString = "
New Account created
";
}
else
diff --git a/OpenSim.RegionServer/Grid.cs b/OpenSim.RegionServer/Grid.cs
index b0df6a8..db5b8fe 100644
--- a/OpenSim.RegionServer/Grid.cs
+++ b/OpenSim.RegionServer/Grid.cs
@@ -11,6 +11,7 @@ namespace OpenSim
{
public IAssetServer AssetServer;
public IGridServer GridServer;
+ public IUserServer UserServer;
public string AssetDll = "";
public string GridDll = "";
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
index b67db54..ef7dce9 100644
--- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
+++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
@@ -16,7 +16,6 @@
-
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs
index ed3e732..07a2d6d 100644
--- a/OpenSim.RegionServer/OpenSimMain.cs
+++ b/OpenSim.RegionServer/OpenSimMain.cs
@@ -75,6 +75,7 @@ namespace OpenSim
public string m_physicsEngine;
public bool m_sandbox = false;
public bool m_loginserver;
+ public bool user_accounts = false;
protected ConsoleBase m_console;
@@ -145,12 +146,22 @@ namespace OpenSim
m_console.WriteLine("Main.cs:Startup() - Starting CAPS HTTP server");
HttpServer = new SimCAPSHTTPServer(GridServers.GridServer, Cfg.IPListenPort);
- HttpServer.AddRestHandler("Admin", new AdminWebFront("Admin", LocalWorld));
- if ( m_loginserver && m_sandbox)
+ LoginServer loginServer = null;
+ if (m_loginserver && m_sandbox)
{
- LoginServer loginServer = new LoginServer(GridServers.GridServer, Cfg.IPListenAddr, Cfg.IPListenPort);
+ loginServer = new LoginServer(GridServers.GridServer, Cfg.IPListenAddr, Cfg.IPListenPort, this.user_accounts);
loginServer.Startup();
+
+ }
+ if((m_loginserver) && (m_sandbox) && (user_accounts))
+ {
+ this.GridServers.UserServer = loginServer;
+ HttpServer.AddRestHandler("Admin", new AdminWebFront("Admin", LocalWorld, loginServer));
+ }
+ else
+ {
+ HttpServer.AddRestHandler("Admin", new AdminWebFront("Admin", LocalWorld, null));
}
MainServerListener();
@@ -210,6 +221,11 @@ namespace OpenSim
UseCircuitCodePacket useCircuit = (UseCircuitCodePacket)packet;
this.clientCircuits.Add(epSender, useCircuit.CircuitCode.Code);
SimClient newuser = new SimClient(epSender, useCircuit, LocalWorld, ClientThreads, AssetCache, GridServers.GridServer, this, InventoryCache, m_sandbox);
+ if ((this.GridServers.UserServer != null) && (user_accounts))
+ {
+ Console.WriteLine("setting userserver");
+ newuser.UserServer = this.GridServers.UserServer;
+ }
//OpenSimRoot.Instance.ClientThreads.Add(epSender, newuser);
ClientThreads.Add(useCircuit.CircuitCode.Code, newuser);
}
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs
index e013b63..6eb48fb 100644
--- a/OpenSim.RegionServer/SimClient.cs
+++ b/OpenSim.RegionServer/SimClient.cs
@@ -75,10 +75,20 @@ namespace OpenSim
private Dictionary m_clientThreads;
private AssetCache m_assetCache;
private IGridServer m_gridServer;
+ private IUserServer m_userServer = null;
private OpenSimNetworkHandler m_application;
private InventoryCache m_inventoryCache;
private bool m_sandboxMode;
+
+ public IUserServer UserServer
+ {
+ set
+ {
+ this.m_userServer = value;
+ }
+ }
+
private void ack_pack(Packet Pack)
{
//libsecondlife.Packets.PacketAckPacket ack_it = new PacketAckPacket();
@@ -241,6 +251,15 @@ namespace OpenSim
{
client.OutPacket(kill);
}
+ if (this.m_userServer != null)
+ {
+ this.m_inventoryCache.ClientLeaving(this.AgentID, this.m_userServer);
+ }
+ else
+ {
+ this.m_inventoryCache.ClientLeaving(this.AgentID, null);
+ }
+
m_gridServer.LogoutSession(this.SessionID, this.AgentID, this.CircuitCode);
lock (m_world.Entities)
{
@@ -657,12 +676,16 @@ namespace OpenSim
// Create Inventory, currently only works for sandbox mode
if (m_sandboxMode)
{
+ AgentInventory inventory = null;
if (sessionInfo.LoginInfo.InventoryFolder != null)
{
- this.CreateInventory(sessionInfo.LoginInfo.InventoryFolder);
+ inventory = this.CreateInventory(sessionInfo.LoginInfo.InventoryFolder);
if (sessionInfo.LoginInfo.BaseFolder != null)
{
- m_inventoryCache.CreateNewInventoryFolder(this, sessionInfo.LoginInfo.BaseFolder);
+ if (!inventory.HasFolder(sessionInfo.LoginInfo.BaseFolder))
+ {
+ m_inventoryCache.CreateNewInventoryFolder(this, sessionInfo.LoginInfo.BaseFolder);
+ }
this.newAssetFolder = sessionInfo.LoginInfo.BaseFolder;
AssetBase[] inventorySet = m_assetCache.CreateNewInventorySet(this.AgentID);
if (inventorySet != null)
@@ -683,12 +706,23 @@ namespace OpenSim
}
}
- private void CreateInventory(LLUUID baseFolder)
+ private AgentInventory CreateInventory(LLUUID baseFolder)
{
- AgentInventory inventory = new AgentInventory();
- inventory.AgentID = this.AgentID;
- m_inventoryCache.AddNewAgentsInventory(inventory);
- m_inventoryCache.CreateNewInventoryFolder(this, baseFolder);
+ AgentInventory inventory = null;
+ if (this.m_userServer != null)
+ {
+ // a user server is set so request the inventory from it
+ inventory = m_inventoryCache.FetchAgentsInventory(this.AgentID, m_userServer);
+ }
+ else
+ {
+ inventory = new AgentInventory();
+ inventory.AgentID = this.AgentID;
+ inventory.CreateRootFolder(this.AgentID, false);
+ m_inventoryCache.AddNewAgentsInventory(inventory);
+ m_inventoryCache.CreateNewInventoryFolder(this, baseFolder);
+ }
+ return inventory;
}
}
}
diff --git a/OpenSim.RegionServer/UserServer/LocalUserProfileManager.cs b/OpenSim.RegionServer/UserServer/LocalUserProfileManager.cs
index eee1c3a..b31feda 100644
--- a/OpenSim.RegionServer/UserServer/LocalUserProfileManager.cs
+++ b/OpenSim.RegionServer/UserServer/LocalUserProfileManager.cs
@@ -30,8 +30,8 @@ namespace OpenSim.UserServer
public override void CustomiseResponse(ref System.Collections.Hashtable response, UserProfile theUser)
{
- uint circode = (uint)response["circuit_code"];
- theUser.AddSimCircuit(circode, LLUUID.Random());
+ Int32 circode = (Int32)response["circuit_code"];
+ theUser.AddSimCircuit((uint)circode, LLUUID.Random());
response["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + theUser.homepos.X.ToString() + ",r" + theUser.homepos.Y.ToString() + ",r" + theUser.homepos.Z.ToString() + "], 'look_at':[r" + theUser.homelookat.X.ToString() + ",r" + theUser.homelookat.Y.ToString() + ",r" + theUser.homelookat.Z.ToString() + "]}";
response["sim_port"] = m_port;
response["sim_ip"] = m_ipAddr;
@@ -40,18 +40,18 @@ namespace OpenSim.UserServer
string first;
string last;
- if (response.Contains("first"))
+ if (response.Contains("first_name"))
{
- first = (string)response["first"];
+ first = (string)response["first_name"];
}
else
{
first = "test";
}
- if (response.Contains("last"))
+ if (response.Contains("last_name"))
{
- last = (string)response["last"];
+ last = (string)response["last_name"];
}
else
{
@@ -67,12 +67,14 @@ namespace OpenSim.UserServer
_login.Last = last;
_login.Agent = new LLUUID((string)response["agent_id"]) ;
_login.Session = new LLUUID((string)response["session_id"]);
+ _login.SecureSession = new LLUUID((string)response["secure_session_id"]);
_login.BaseFolder = null;
_login.InventoryFolder = new LLUUID((string)Inventory1["folder_id"]);
//working on local computer if so lets add to the gridserver's list of sessions?
if (m_gridServer.GetName() == "Local")
{
+ Console.WriteLine("adding login data to gridserver");
((LocalGridBase)this.m_gridServer).AddNewSession(_login);
}
}
diff --git a/OpenSim.RegionServer/UserServer/LoginServer.cs b/OpenSim.RegionServer/UserServer/LoginServer.cs
index 0bbe0b0..7b4c1f0 100644
--- a/OpenSim.RegionServer/UserServer/LoginServer.cs
+++ b/OpenSim.RegionServer/UserServer/LoginServer.cs
@@ -66,11 +66,12 @@ namespace OpenSim.UserServer
private int m_simPort;
private string m_simAddr;
- public LoginServer(IGridServer gridServer, string simAddr, int simPort)
+ public LoginServer(IGridServer gridServer, string simAddr, int simPort , bool useAccounts)
{
m_gridServer = gridServer;
m_simPort = simPort;
m_simAddr = simAddr;
+ this.userAccounts = useAccounts;
}
// InitializeLogin: initialize the login
@@ -395,6 +396,15 @@ namespace OpenSim.UserServer
return Regex.Replace(BitConverter.ToString(encodedBytes), "-", "").ToLower();
}
+ public bool CreateUserAccount(string firstName, string lastName, string password)
+ {
+ Console.WriteLine("creating new user account");
+ string mdPassword = EncodePassword(password);
+ Console.WriteLine("with password: " + mdPassword);
+ this.userManager.CreateNewProfile(firstName, lastName, mdPassword);
+ return true;
+ }
+
//IUserServer implementation
public AgentInventory RequestAgentsInventory(LLUUID agentID)
{
@@ -407,6 +417,11 @@ namespace OpenSim.UserServer
return aInventory;
}
+ public bool UpdateAgentsInventory(LLUUID agentID, AgentInventory inventory)
+ {
+ return true;
+ }
+
public void SetServerInfo(string ServerUrl, string SendKey, string RecvKey)
{
--
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