From 98705e621112d517c63c6f937e1f398e69ad3425 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 13 May 2007 12:48:42 +0000 Subject: Changed to slightly better textures for the map: a blue one for the sea and one that if you stand at least 10 feet away from the screen and strain your eyes a bit and have really bad vision could maybe look like a island. --- OpenSim.RegionServer/world/WorldPacketHandlers.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim.RegionServer/world') diff --git a/OpenSim.RegionServer/world/WorldPacketHandlers.cs b/OpenSim.RegionServer/world/WorldPacketHandlers.cs index d479c85..2036bc6 100644 --- a/OpenSim.RegionServer/world/WorldPacketHandlers.cs +++ b/OpenSim.RegionServer/world/WorldPacketHandlers.cs @@ -213,7 +213,7 @@ namespace OpenSim.world mapReply.AgentData.Flags = 0; mapReply.Data = new MapBlockReplyPacket.DataBlock[1]; mapReply.Data[0] = new MapBlockReplyPacket.DataBlock(); - mapReply.Data[0].MapImageID = new LLUUID("00000000-0000-0000-9999-000000000002"); + mapReply.Data[0].MapImageID = new LLUUID("00000000-0000-0000-9999-000000000007"); mapReply.Data[0].X = (ushort)m_regInfo.RegionLocX; mapReply.Data[0].Y = (ushort)m_regInfo.RegionLocY; mapReply.Data[0].WaterHeight =(byte) m_regInfo.RegionWaterHeight; -- cgit v1.1