From 0e58f30358e1094717a2ec36ba8bab7918ddf223 Mon Sep 17 00:00:00 2001 From: gareth Date: Fri, 23 Mar 2007 14:54:22 +0000 Subject: Fixed the "doh!" bug with animations (hint - sending a stand animation for walking is very "doh!") --- OpenSim.RegionServer/world/Avatar.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim.RegionServer/world') diff --git a/OpenSim.RegionServer/world/Avatar.cs b/OpenSim.RegionServer/world/Avatar.cs index 2382f81..b55d572 100644 --- a/OpenSim.RegionServer/world/Avatar.cs +++ b/OpenSim.RegionServer/world/Avatar.cs @@ -280,7 +280,7 @@ namespace OpenSim.world if((movementflag &1) == 0) { - this.current_anim=AnimsLLUUID["ANIM_AGENT_STAND"]; + this.current_anim=AnimsLLUUID["ANIM_AGENT_WALK"]; this.anim_seq=1; this.SendAnimPack(); } -- cgit v1.1