From 274ce6987e0b017800ddb62fe65143e0d5e1cae5 Mon Sep 17 00:00:00 2001 From: MW Date: Sat, 19 May 2007 18:32:01 +0000 Subject: Border crossing back to mostly working, still seems a problem in that you need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim) --- OpenSim.RegionServer/world/World.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim.RegionServer/world/World.cs') diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs index 72214d4..ecf9c69 100644 --- a/OpenSim.RegionServer/world/World.cs +++ b/OpenSim.RegionServer/world/World.cs @@ -585,7 +585,7 @@ namespace OpenSim.world } if (agentClient.ClientAvatar.PhysActor != null) { - this.phyScene.RemoveAvatar(agentClient.ClientAvatar.PhysActor); + //this.phyScene.RemoveAvatar(agentClient.ClientAvatar.PhysActor); } } catch (Exception e) -- cgit v1.1