From 274ce6987e0b017800ddb62fe65143e0d5e1cae5 Mon Sep 17 00:00:00 2001 From: MW Date: Sat, 19 May 2007 18:32:01 +0000 Subject: Border crossing back to mostly working, still seems a problem in that you need to stop walking just after you cross the border for it to work properly (else you will continue moving into a negative position in the first sim) --- OpenSim.RegionServer/AuthenticateSessionsRemote.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim.RegionServer/AuthenticateSessionsRemote.cs') diff --git a/OpenSim.RegionServer/AuthenticateSessionsRemote.cs b/OpenSim.RegionServer/AuthenticateSessionsRemote.cs index 57c98e4..0802d75 100644 --- a/OpenSim.RegionServer/AuthenticateSessionsRemote.cs +++ b/OpenSim.RegionServer/AuthenticateSessionsRemote.cs @@ -34,6 +34,8 @@ namespace OpenSim { agentData.startpos = new LLVector3(Convert.ToUInt32(requestData["startpos_x"]), Convert.ToUInt32(requestData["startpos_y"]), Convert.ToUInt32(requestData["startpos_z"])); agentData.child = false; + // Console.WriteLine("expect user start pos is " + agentData.startpos.X + " , " + agentData.startpos.Y + " , " + agentData.startpos.Z); + } this.AddNewCircuit(agentData.circuitcode, agentData); -- cgit v1.1