From 3376b82501000692d6dac24b051af738cdaf2737 Mon Sep 17 00:00:00 2001
From: MW
Date: Thu, 24 May 2007 12:16:50 +0000
Subject: Some more code refactoring, plus a restructuring of the directories
so that the Grid servers can be a separate solution to the region server.
---
OpenSim.Physics/Manager/AssemblyInfo.cs | 31 ----
.../Manager/OpenSim.Physics.Manager.csproj | 112 --------------
.../Manager/OpenSim.Physics.Manager.dll.build | 47 ------
OpenSim.Physics/Manager/PhysicsActor.cs | 161 ---------------------
OpenSim.Physics/Manager/PhysicsManager.cs | 116 ---------------
OpenSim.Physics/Manager/PhysicsScene.cs | 113 ---------------
OpenSim.Physics/Manager/PhysicsVector.cs | 54 -------
7 files changed, 634 deletions(-)
delete mode 100644 OpenSim.Physics/Manager/AssemblyInfo.cs
delete mode 100644 OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj
delete mode 100644 OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build
delete mode 100644 OpenSim.Physics/Manager/PhysicsActor.cs
delete mode 100644 OpenSim.Physics/Manager/PhysicsManager.cs
delete mode 100644 OpenSim.Physics/Manager/PhysicsScene.cs
delete mode 100644 OpenSim.Physics/Manager/PhysicsVector.cs
(limited to 'OpenSim.Physics/Manager')
diff --git a/OpenSim.Physics/Manager/AssemblyInfo.cs b/OpenSim.Physics/Manager/AssemblyInfo.cs
deleted file mode 100644
index 57a8913..0000000
--- a/OpenSim.Physics/Manager/AssemblyInfo.cs
+++ /dev/null
@@ -1,31 +0,0 @@
-using System.Reflection;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-// Information about this assembly is defined by the following
-// attributes.
-//
-// change them to the information which is associated with the assembly
-// you compile.
-
-[assembly: AssemblyTitle("PhysicsManager")]
-[assembly: AssemblyDescription("")]
-[assembly: AssemblyConfiguration("")]
-[assembly: AssemblyCompany("")]
-[assembly: AssemblyProduct("PhysicsManager")]
-[assembly: AssemblyCopyright("")]
-[assembly: AssemblyTrademark("")]
-[assembly: AssemblyCulture("")]
-
-// This sets the default COM visibility of types in the assembly to invisible.
-// If you need to expose a type to COM, use [ComVisible(true)] on that type.
-[assembly: ComVisible(false)]
-
-// The assembly version has following format :
-//
-// Major.Minor.Build.Revision
-//
-// You can specify all values by your own or you can build default build and revision
-// numbers with the '*' character (the default):
-
-[assembly: AssemblyVersion("1.0.*")]
diff --git a/OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj b/OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj
deleted file mode 100644
index 294e005..0000000
--- a/OpenSim.Physics/Manager/OpenSim.Physics.Manager.csproj
+++ /dev/null
@@ -1,112 +0,0 @@
-
-
- Local
- 8.0.50727
- 2.0
- {8BE16150-0000-0000-0000-000000000000}
- Debug
- AnyCPU
-
-
-
- OpenSim.Physics.Manager
- JScript
- Grid
- IE50
- false
- Library
-
- OpenSim.Physics.Manager
-
-
-
-
-
- False
- 285212672
- False
-
-
- TRACE;DEBUG
-
- True
- 4096
- False
- ..\..\bin\
- False
- False
- False
- 4
-
-
-
- False
- 285212672
- False
-
-
- TRACE
-
- False
- 4096
- True
- ..\..\bin\
- False
- False
- False
- 4
-
-
-
-
- System.dll
- False
-
-
- System.Xml.dll
- False
-
-
- ..\..\bin\Axiom.MathLib.dll
- False
-
-
-
-
- OpenSim.Framework
- {8ACA2445-0000-0000-0000-000000000000}
- {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
-
-
- OpenSim.Framework.Console
- {A7CD0630-0000-0000-0000-000000000000}
- {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}
- False
-
-
-
-
- Code
-
-
- Code
-
-
- Code
-
-
- Code
-
-
- Code
-
-
-
-
-
-
-
-
-
-
diff --git a/OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build b/OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build
deleted file mode 100644
index 4b5ee51..0000000
--- a/OpenSim.Physics/Manager/OpenSim.Physics.Manager.dll.build
+++ /dev/null
@@ -1,47 +0,0 @@
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/OpenSim.Physics/Manager/PhysicsActor.cs b/OpenSim.Physics/Manager/PhysicsActor.cs
deleted file mode 100644
index a0b6c21..0000000
--- a/OpenSim.Physics/Manager/PhysicsActor.cs
+++ /dev/null
@@ -1,161 +0,0 @@
-/*
-* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
-*
-* Redistribution and use in source and binary forms, with or without
-* modification, are permitted provided that the following conditions are met:
-* * Redistributions of source code must retain the above copyright
-* notice, this list of conditions and the following disclaimer.
-* * Redistributions in binary form must reproduce the above copyright
-* notice, this list of conditions and the following disclaimer in the
-* documentation and/or other materials provided with the distribution.
-* * Neither the name of the nor the
-* names of its contributors may be used to endorse or promote products
-* derived from this software without specific prior written permission.
-*
-* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY
-* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY
-* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*
-*/
-
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace OpenSim.Physics.Manager
-{
- public abstract class PhysicsActor
- {
- public static PhysicsActor Null
- {
- get
- {
- return new NullPhysicsActor();
- }
- }
-
- public abstract PhysicsVector Position
- {
- get;
- set;
- }
-
- public abstract PhysicsVector Velocity
- {
- get;
- set;
- }
-
- public abstract PhysicsVector Acceleration
- {
- get;
- }
-
- public abstract Axiom.MathLib.Quaternion Orientation
- {
- get;
- set;
- }
-
- public abstract bool Flying
- {
- get;
- set;
- }
-
- public abstract bool Kinematic
- {
- get;
- set;
- }
-
- public abstract void AddForce(PhysicsVector force);
-
- public abstract void SetMomentum(PhysicsVector momentum);
- }
-
- public class NullPhysicsActor : PhysicsActor
- {
- public override PhysicsVector Position
- {
- get
- {
- return PhysicsVector.Zero;
- }
- set
- {
- return;
- }
- }
-
- public override PhysicsVector Velocity
- {
- get
- {
- return PhysicsVector.Zero;
- }
- set
- {
- return;
- }
- }
-
- public override Axiom.MathLib.Quaternion Orientation
- {
- get
- {
- return Axiom.MathLib.Quaternion.Identity;
- }
- set
- {
-
- }
- }
-
- public override PhysicsVector Acceleration
- {
- get { return PhysicsVector.Zero; }
- }
-
- public override bool Flying
- {
- get
- {
- return false;
- }
- set
- {
- return;
- }
- }
-
- public override bool Kinematic
- {
- get
- {
- return true;
- }
- set
- {
- return;
- }
- }
-
- public override void AddForce(PhysicsVector force)
- {
- return;
- }
-
- public override void SetMomentum(PhysicsVector momentum)
- {
- return;
- }
- }
-}
diff --git a/OpenSim.Physics/Manager/PhysicsManager.cs b/OpenSim.Physics/Manager/PhysicsManager.cs
deleted file mode 100644
index 291fc7e..0000000
--- a/OpenSim.Physics/Manager/PhysicsManager.cs
+++ /dev/null
@@ -1,116 +0,0 @@
-/*
-* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
-*
-* Redistribution and use in source and binary forms, with or without
-* modification, are permitted provided that the following conditions are met:
-* * Redistributions of source code must retain the above copyright
-* notice, this list of conditions and the following disclaimer.
-* * Redistributions in binary form must reproduce the above copyright
-* notice, this list of conditions and the following disclaimer in the
-* documentation and/or other materials provided with the distribution.
-* * Neither the name of the nor the
-* names of its contributors may be used to endorse or promote products
-* derived from this software without specific prior written permission.
-*
-* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY
-* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY
-* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*
-*/
-using System;
-using System.Collections.Generic;
-using System.Collections;
-using System.IO;
-using System.Reflection;
-using Axiom.MathLib;
-using OpenSim.Framework.Console;
-
-namespace OpenSim.Physics.Manager
-{
- ///
- /// Description of MyClass.
- ///
- public class PhysicsManager
- {
- private Dictionary _plugins=new Dictionary();
-
- public PhysicsManager()
- {
-
- }
-
- public PhysicsScene GetPhysicsScene(string engineName)
- {
- if (String.IsNullOrEmpty(engineName))
- {
- return new NullPhysicsScene();
- }
-
- if(_plugins.ContainsKey(engineName))
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.LOW,"creating "+engineName);
- return _plugins[engineName].GetScene();
- }
- else
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.MEDIUM,"couldn't find physicsEngine: {0}",engineName);
- throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName));
- }
- }
-
- public void LoadPlugins()
- {
- string path = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory ,"Physics");
- string[] pluginFiles = Directory.GetFiles(path, "*.dll");
-
-
- for(int i= 0; i nor the
-* names of its contributors may be used to endorse or promote products
-* derived from this software without specific prior written permission.
-*
-* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY
-* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY
-* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*
-*/
-
-using System;
-using System.Collections.Generic;
-using System.Text;
-using OpenSim.Framework.Console;
-
-namespace OpenSim.Physics.Manager
-{
- public abstract class PhysicsScene
- {
- public static PhysicsScene Null
- {
- get
- {
- return new NullPhysicsScene();
- }
- }
-
- public abstract PhysicsActor AddAvatar(PhysicsVector position);
-
- public abstract void RemoveAvatar(PhysicsActor actor);
-
- public abstract PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size);
-
- public abstract void Simulate(float timeStep);
-
- public abstract void GetResults();
-
- public abstract void SetTerrain(float[] heightMap);
-
- public abstract void DeleteTerrain();
-
- public abstract bool IsThreaded
- {
- get;
- }
- }
-
- public class NullPhysicsScene : PhysicsScene
- {
- private static int m_workIndicator;
-
- public override PhysicsActor AddAvatar(PhysicsVector position)
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE,"NullPhysicsScene : AddAvatar({0})", position);
- return PhysicsActor.Null;
- }
-
- public override void RemoveAvatar(PhysicsActor actor)
- {
-
- }
-
- public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size)
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : AddPrim({0},{1})", position, size);
- return PhysicsActor.Null;
- }
-
- public override void Simulate(float timeStep)
- {
- m_workIndicator = (m_workIndicator + 1) % 10;
-
- //OpenSim.Framework.Console.MainConsole.Instance.SetStatus(m_workIndicator.ToString());
- }
-
- public override void GetResults()
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : GetResults()");
- }
-
- public override void SetTerrain(float[] heightMap)
- {
- OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : SetTerrain({0} items)", heightMap.Length);
- }
-
- public override void DeleteTerrain()
- {
-
- }
-
- public override bool IsThreaded
- {
- get { return false; }
- }
- }
-}
diff --git a/OpenSim.Physics/Manager/PhysicsVector.cs b/OpenSim.Physics/Manager/PhysicsVector.cs
deleted file mode 100644
index 3c824d0..0000000
--- a/OpenSim.Physics/Manager/PhysicsVector.cs
+++ /dev/null
@@ -1,54 +0,0 @@
-/*
-* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
-*
-* Redistribution and use in source and binary forms, with or without
-* modification, are permitted provided that the following conditions are met:
-* * Redistributions of source code must retain the above copyright
-* notice, this list of conditions and the following disclaimer.
-* * Redistributions in binary form must reproduce the above copyright
-* notice, this list of conditions and the following disclaimer in the
-* documentation and/or other materials provided with the distribution.
-* * Neither the name of the nor the
-* names of its contributors may be used to endorse or promote products
-* derived from this software without specific prior written permission.
-*
-* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY
-* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
-* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY
-* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
-* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*
-*/
-
-using System;
-using System.Collections.Generic;
-using System.Text;
-
-namespace OpenSim.Physics.Manager
-{
- public class PhysicsVector
- {
- public float X;
- public float Y;
- public float Z;
-
- public PhysicsVector()
- {
-
- }
-
- public PhysicsVector(float x, float y, float z)
- {
- X = x;
- Y = y;
- Z = z;
- }
-
- public static readonly PhysicsVector Zero = new PhysicsVector(0f, 0f, 0f);
- }
-}
--
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