From f9b7cc53deb93fc3528929385d3f76519083c927 Mon Sep 17 00:00:00 2001 From: gareth Date: Sun, 15 Apr 2007 02:31:34 +0000 Subject: W00t! multiple sims! Misc bugfixes Child agents!!!!!! General sexy stuff --- OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs') diff --git a/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs b/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs index 528e9fa..71fca57 100644 --- a/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs +++ b/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs @@ -65,7 +65,7 @@ namespace OpenSim.GridInterfaces.Remote //we need to add support for the asset server not knowing about a requested asset ARequest req = this._assetRequests.Dequeue(); LLUUID assetID = req.AssetID; - OpenSim.Framework.Console.MainConsole.Instance.WriteLine(" RemoteAssetServer- Got a AssetServer request, processing it"); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(" RemoteAssetServer- Got a AssetServer request, processing it - " + this.AssetServerUrl + "getasset/" + AssetSendKey + "/" + assetID + "/data"); WebRequest AssetLoad = WebRequest.Create(this.AssetServerUrl + "getasset/" + AssetSendKey + "/" + assetID + "/data"); WebResponse AssetResponse = AssetLoad.GetResponse(); byte[] idata = new byte[(int)AssetResponse.ContentLength]; -- cgit v1.1