From adb56a46f49127911a2df169c86f2cdfde034966 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Wed, 11 Apr 2007 05:19:27 +0000 Subject: Major ass changes to terrain (now uses libTerrain-BSD!) and all-round improvements to code quality. Terrain saving/loading may work now (running through setHeights1D and getHeights1D before DB4o) **WARNING: UNTESTED** --- OpenSim.Framework/ILocalStorage.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim.Framework') diff --git a/OpenSim.Framework/ILocalStorage.cs b/OpenSim.Framework/ILocalStorage.cs index bc11d8f..2c45baa 100644 --- a/OpenSim.Framework/ILocalStorage.cs +++ b/OpenSim.Framework/ILocalStorage.cs @@ -39,8 +39,8 @@ namespace OpenSim.Framework.Interfaces void StorePrim(PrimData prim); void RemovePrim(LLUUID primID); void LoadPrimitives(ILocalStorageReceiver receiver); - float[,] LoadWorld(); - void SaveMap(float[,] heightmap); + float[] LoadWorld(); + void SaveMap(float[] heightmap); void ShutDown(); } -- cgit v1.1