From 9ed0a8dbad121b64ca8baca78f28ca58602c47ca Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 25 Apr 2007 18:12:06 +0000 Subject: updated to use lastest version of libsl but is currently broke when using SL viewer 1.15.02, due to big changes in the message templates. --- OpenSim.Framework/AgentInventory.cs | 5 +- OpenSim.Framework/OpenSim.Framework.csproj | 6 ++ OpenSim.Framework/OpenSim.Framework.dll.build | 1 + OpenSim.Framework/Util.cs | 89 +++++++++++++++++++++++++++ 4 files changed, 99 insertions(+), 2 deletions(-) (limited to 'OpenSim.Framework') diff --git a/OpenSim.Framework/AgentInventory.cs b/OpenSim.Framework/AgentInventory.cs index cabefc9..35c27d9 100644 --- a/OpenSim.Framework/AgentInventory.cs +++ b/OpenSim.Framework/AgentInventory.cs @@ -4,6 +4,7 @@ using System.Text; using libsecondlife; using libsecondlife.Packets; using OpenSim.Framework.Types; +using OpenSim.Framework.Utilities; namespace OpenSim.Framework.Inventory { @@ -114,9 +115,9 @@ namespace OpenSim.Framework.Inventory Console.WriteLine("updating inventory item details"); if (this.InventoryItems.ContainsKey(itemID)) { - Console.WriteLine("changing name to "+ Helpers.FieldToString(packet.Name)); + Console.WriteLine("changing name to "+ Util.FieldToString(packet.Name)); InventoryItem Item = this.InventoryItems[itemID]; - Item.Name = Helpers.FieldToString(packet.Name); + Item.Name = Util.FieldToString(packet.Name); Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated()); //TODO need to update the rest of the info } diff --git a/OpenSim.Framework/OpenSim.Framework.csproj b/OpenSim.Framework/OpenSim.Framework.csproj index ea4817e..0061140 100644 --- a/OpenSim.Framework/OpenSim.Framework.csproj +++ b/OpenSim.Framework/OpenSim.Framework.csproj @@ -76,6 +76,12 @@ + + XMLRPC + {8E81D43C-0000-0000-0000-000000000000} + {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + False + diff --git a/OpenSim.Framework/OpenSim.Framework.dll.build b/OpenSim.Framework/OpenSim.Framework.dll.build index 8048de5..2ed5643 100644 --- a/OpenSim.Framework/OpenSim.Framework.dll.build +++ b/OpenSim.Framework/OpenSim.Framework.dll.build @@ -50,6 +50,7 @@ + diff --git a/OpenSim.Framework/Util.cs b/OpenSim.Framework/Util.cs index 695cac9..17ca611 100644 --- a/OpenSim.Framework/Util.cs +++ b/OpenSim.Framework/Util.cs @@ -36,6 +36,95 @@ namespace OpenSim.Framework.Utilities return id; } + public static int fast_distance2d(int x, int y) + { + x = System.Math.Abs(x); + y = System.Math.Abs(y); + + int min = System.Math.Min(x, y); + + return (x + y - (min >> 1) - (min >> 2) + (min >> 4)); + } + + public static string FieldToString(byte[] bytes) + { + return FieldToString(bytes, String.Empty); + } + + /// + /// Convert a variable length field (byte array) to a string, with a + /// field name prepended to each line of the output + /// + /// If the byte array has unprintable characters in it, a + /// hex dump will be put in the string instead + /// The byte array to convert to a string + /// A field name to prepend to each line of output + /// An ASCII string or a string containing a hex dump, minus + /// the null terminator + public static string FieldToString(byte[] bytes, string fieldName) + { + // Check for a common case + if (bytes.Length == 0) return String.Empty; + + StringBuilder output = new StringBuilder(); + bool printable = true; + + for (int i = 0; i < bytes.Length; ++i) + { + // Check if there are any unprintable characters in the array + if ((bytes[i] < 0x20 || bytes[i] > 0x7E) && bytes[i] != 0x09 + && bytes[i] != 0x0D && bytes[i] != 0x0A && bytes[i] != 0x00) + { + printable = false; + break; + } + } + + if (printable) + { + if (fieldName.Length > 0) + { + output.Append(fieldName); + output.Append(": "); + } + + if (bytes[bytes.Length - 1] == 0x00) + output.Append(UTF8Encoding.UTF8.GetString(bytes, 0, bytes.Length - 1)); + else + output.Append(UTF8Encoding.UTF8.GetString(bytes)); + } + else + { + for (int i = 0; i < bytes.Length; i += 16) + { + if (i != 0) + output.Append(Environment.NewLine); + if (fieldName.Length > 0) + { + output.Append(fieldName); + output.Append(": "); + } + + for (int j = 0; j < 16; j++) + { + if ((i + j) < bytes.Length) + output.Append(String.Format("{0:X2} ", bytes[i + j])); + else + output.Append(" "); + } + + for (int j = 0; j < 16 && (i + j) < bytes.Length; j++) + { + if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E) + output.Append((char)bytes[i + j]); + else + output.Append("."); + } + } + } + + return output.ToString(); + } public Util() { -- cgit v1.1