From 1ea4ba3a18cf0ccdc512a1cc800e44bc5cf16210 Mon Sep 17 00:00:00 2001 From: MW Date: Mon, 2 Apr 2007 10:46:59 +0000 Subject: Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored. --- OpenSim.Framework/AgentInventory.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'OpenSim.Framework/AgentInventory.cs') diff --git a/OpenSim.Framework/AgentInventory.cs b/OpenSim.Framework/AgentInventory.cs index 5c57020..e53d071 100644 --- a/OpenSim.Framework/AgentInventory.cs +++ b/OpenSim.Framework/AgentInventory.cs @@ -39,8 +39,7 @@ namespace OpenSim.Framework.Inventory InventoryRoot.DefaultType = 8; InventoryRoot.OwnerID = this.AgentID; InventoryRoot.FolderName = "My Inventory"; - InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot); - + InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot); } public bool CreateNewFolder(LLUUID folderID, ushort type) -- cgit v1.1