From a3ed563023f376139719dc78339b8845344071c4 Mon Sep 17 00:00:00 2001 From: MW Date: Sun, 25 Mar 2007 18:05:58 +0000 Subject: --- OpenSim.Config/SimConfigDb4o/AssemblyInfo.cs | 31 ++++ OpenSim.Config/SimConfigDb4o/DbSimConfig.cs | 176 +++++++++++++++++++++ OpenSim.Config/SimConfigDb4o/MapStorage.cs | 16 ++ .../OpenSim.Config.SimConfigDb4o.csproj | 114 +++++++++++++ .../OpenSim.Config.SimConfigDb4o.dll.build | 47 ++++++ ...penSim.Framework.Config.SimConfigDb4o.dll.build | 47 ++++++ 6 files changed, 431 insertions(+) create mode 100644 OpenSim.Config/SimConfigDb4o/AssemblyInfo.cs create mode 100644 OpenSim.Config/SimConfigDb4o/DbSimConfig.cs create mode 100644 OpenSim.Config/SimConfigDb4o/MapStorage.cs create mode 100644 OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.csproj create mode 100644 OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build create mode 100644 OpenSim.Config/SimConfigDb4o/OpenSim.Framework.Config.SimConfigDb4o.dll.build (limited to 'OpenSim.Config') diff --git a/OpenSim.Config/SimConfigDb4o/AssemblyInfo.cs b/OpenSim.Config/SimConfigDb4o/AssemblyInfo.cs new file mode 100644 index 0000000..96c3e73 --- /dev/null +++ b/OpenSim.Config/SimConfigDb4o/AssemblyInfo.cs @@ -0,0 +1,31 @@ +using System.Reflection; +using System.Runtime.CompilerServices; +using System.Runtime.InteropServices; + +// Information about this assembly is defined by the following +// attributes. +// +// change them to the information which is associated with the assembly +// you compile. + +[assembly: AssemblyTitle("SimConfig")] +[assembly: AssemblyDescription("")] +[assembly: AssemblyConfiguration("")] +[assembly: AssemblyCompany("")] +[assembly: AssemblyProduct("SimConfig")] +[assembly: AssemblyCopyright("")] +[assembly: AssemblyTrademark("")] +[assembly: AssemblyCulture("")] + +// This sets the default COM visibility of types in the assembly to invisible. +// If you need to expose a type to COM, use [ComVisible(true)] on that type. +[assembly: ComVisible(false)] + +// The assembly version has following format : +// +// Major.Minor.Build.Revision +// +// You can specify all values by your own or you can build default build and revision +// numbers with the '*' character (the default): + +[assembly: AssemblyVersion("1.0.*")] diff --git a/OpenSim.Config/SimConfigDb4o/DbSimConfig.cs b/OpenSim.Config/SimConfigDb4o/DbSimConfig.cs new file mode 100644 index 0000000..250f3fd --- /dev/null +++ b/OpenSim.Config/SimConfigDb4o/DbSimConfig.cs @@ -0,0 +1,176 @@ +/* +* Copyright (c) OpenSim project, http://sim.opensecondlife.org/ +* +* Redistribution and use in source and binary forms, with or without +* modification, are permitted provided that the following conditions are met: +* * Redistributions of source code must retain the above copyright +* notice, this list of conditions and the following disclaimer. +* * Redistributions in binary form must reproduce the above copyright +* notice, this list of conditions and the following disclaimer in the +* documentation and/or other materials provided with the distribution. +* * Neither the name of the nor the +* names of its contributors may be used to endorse or promote products +* derived from this software without specific prior written permission. +* +* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY +* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +* DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY +* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND +* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +* +*/ +using System; +using System.Collections.Generic; +using OpenSim; +using OpenSim.Framework.Utilities; +using OpenSim.Framework.Interfaces; +using OpenSim.Framework.Terrain; +//using OpenSim.world; +using Db4objects.Db4o; + +namespace OpenSim.Config.SimConfigDb4o +{ + public class Db40ConfigPlugin: ISimConfig + { + public SimConfig GetConfigObject() + { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Loading Db40Config dll"); + return ( new DbSimConfig()); + } + } + + public class DbSimConfig : SimConfig + { + private bool isSandbox; + private IObjectContainer db; + + public void LoadDefaults() { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings"); + + this.RegionName=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Name [OpenSim test]: ","OpenSim test"); + this.RegionLocX=(uint)Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location X [997]: ","997")); + this.RegionLocY=(uint)Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location Y [996]: ","996")); + this.IPListenPort=Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("UDP port for client connections [9000]: ","9000")); + this.IPListenAddr=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("IP Address to listen on for client connections [127.0.0.1]: ","127.0.0.1"); + + if(!isSandbox) + { + this.AssetURL=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server URL: "); + this.AssetSendKey=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server key: "); + this.GridURL=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid server URL: "); + this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to grid server: "); + this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from grid server: "); + this.UserURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("User server URL: "); + this.UserSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to user server: "); + this.UserRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from user server: "); + } + this.RegionHandle = Util.UIntsToLong((RegionLocX*256), (RegionLocY*256)); + } + + public override void InitConfig(bool sandboxMode) { + this.isSandbox = sandboxMode; + try { + db = Db4oFactory.OpenFile("opensim.yap"); + IObjectSet result = db.Get(typeof(DbSimConfig)); + if(result.Count==1) { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Found a SimConfig object in the local database, loading"); + foreach (DbSimConfig cfg in result) { + this.RegionName = cfg.RegionName; + this.RegionLocX = cfg.RegionLocX; + this.RegionLocY = cfg.RegionLocY; + this.RegionHandle = Util.UIntsToLong((RegionLocX*256), (RegionLocY*256)); + this.IPListenPort = cfg.IPListenPort; + this.IPListenAddr = cfg.IPListenAddr; + this.AssetURL = cfg.AssetURL; + this.AssetSendKey = cfg.AssetSendKey; + this.GridURL = cfg.GridURL; + this.GridSendKey = cfg.GridSendKey; + } + } else { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults"); + LoadDefaults(); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Writing out default settings to local database"); + db.Set(this); + } + } catch(Exception e) { + db.Close(); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Exception occured"); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString()); + } + + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sim settings loaded:"); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Name: " + this.RegionName); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]"); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Region Handle: " + this.RegionHandle.ToString()); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sandbox Mode? " + isSandbox.ToString()); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Asset URL: " + this.AssetURL); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Asset key: " + this.AssetSendKey); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid URL: " + this.GridURL); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid key: " + this.GridSendKey); + } + + public override float[] LoadWorld() + { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Loading world...."); + //World blank = new World(); + float[] heightmap = null; + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Looking for a heightmap in local DB"); + IObjectSet world_result = db.Get(typeof(MapStorage)); + if(world_result.Count>0) { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Found a heightmap in local database, loading"); + MapStorage map=(MapStorage)world_result.Next(); + //blank.LandMap = map.Map; + heightmap = map.Map; + } else { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - No heightmap found, generating new one"); + HeightmapGenHills hills = new HeightmapGenHills(); + // blank.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); + heightmap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Saving heightmap to local database"); + MapStorage map= new MapStorage(); + map.Map = heightmap; //blank.LandMap; + db.Set(map); + db.Commit(); + } + return heightmap; + } + + public override void SaveMap(float[] heightmap) + { + IObjectSet world_result = db.Get(typeof(MapStorage)); + if(world_result.Count>0) { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - updating saved copy of heightmap in local database"); + MapStorage map=(MapStorage)world_result.Next(); + db.Delete(map); + } + MapStorage map1= new MapStorage(); + map1.Map = heightmap; //OpenSim_Main.local_world.LandMap; + db.Set(map1); + db.Commit(); + } + + public override void LoadFromGrid() { + OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadFromGrid() - dummy function, DOING ABSOLUTELY NOTHING AT ALL!!!"); + // TODO: Make this crap work + /* WebRequest GridLogin = WebRequest.Create(this.GridURL + "regions/" + this.RegionHandle.ToString() + "/login"); + WebResponse GridResponse = GridLogin.GetResponse(); + byte[] idata = new byte[(int)GridResponse.ContentLength]; + BinaryReader br = new BinaryReader(GridResponse.GetResponseStream()); + + br.Close(); + GridResponse.Close(); + */ + } + + public void Shutdown() { + db.Close(); + } + } + +} diff --git a/OpenSim.Config/SimConfigDb4o/MapStorage.cs b/OpenSim.Config/SimConfigDb4o/MapStorage.cs new file mode 100644 index 0000000..eb68a94 --- /dev/null +++ b/OpenSim.Config/SimConfigDb4o/MapStorage.cs @@ -0,0 +1,16 @@ +using System; +using System.Collections.Generic; +using System.Text; + +namespace OpenSim.Config.SimConfigDb4o +{ + public class MapStorage + { + public float[] Map; + + public MapStorage() + { + + } + } +} diff --git a/OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.csproj b/OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.csproj new file mode 100644 index 0000000..cf13d5b --- /dev/null +++ b/OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.csproj @@ -0,0 +1,114 @@ + + + Local + 8.0.50727 + 2.0 + {C77FAE85-A786-4DEB-9AEB-46B75169079C} + Debug + AnyCPU + + + + OpenSim.Config.SimConfigDb4o + JScript + Grid + IE50 + false + Library + + OpenSim.Config.SimConfigDb4o + + + + + + False + 285212672 + False + + + TRACE;DEBUG + + True + 4096 + False + ..\..\bin\ + False + False + False + 4 + + + + False + 285212672 + False + + + TRACE + + False + 4096 + True + ..\..\bin\ + False + False + False + 4 + + + + + System.dll + False + + + ..\..\bin\System.Data.dll + False + + + System.Xml.dll + False + + + ..\..\bin\libsecondlife.dll + False + + + ..\..\bin\Db4objects.Db4o.dll + False + + + + + OpenSim.Framework + {71848571-2BC0-41DC-A69C-28B6DDB8C8CE} + {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + False + + + OpenSim.Framework.Console + {CE124F22-69FC-4499-AE68-1B877C5898C4} + {FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} + False + + + + + Code + + + Code + + + Code + + + + + + + + + + diff --git a/OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build b/OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build new file mode 100644 index 0000000..3dfa7ce --- /dev/null +++ b/OpenSim.Config/SimConfigDb4o/OpenSim.Config.SimConfigDb4o.dll.build @@ -0,0 +1,47 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/OpenSim.Config/SimConfigDb4o/OpenSim.Framework.Config.SimConfigDb4o.dll.build b/OpenSim.Config/SimConfigDb4o/OpenSim.Framework.Config.SimConfigDb4o.dll.build new file mode 100644 index 0000000..9e9d767 --- /dev/null +++ b/OpenSim.Config/SimConfigDb4o/OpenSim.Framework.Config.SimConfigDb4o.dll.build @@ -0,0 +1,47 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + -- cgit v1.1