From f95b6081cba084d1b067acea99c0effa2b3bf42c Mon Sep 17 00:00:00 2001 From: MW Date: Thu, 24 May 2007 12:35:32 +0000 Subject: Renamed the new Directories. (removed the "-Source" from the end of them) --- .../EmbeddedJVM/InterpreterMethods.cs | 141 --------------------- 1 file changed, 141 deletions(-) delete mode 100644 OpenSim-Source/OpenSim.Scripting/EmbeddedJVM/InterpreterMethods.cs (limited to 'OpenSim-Source/OpenSim.Scripting/EmbeddedJVM/InterpreterMethods.cs') diff --git a/OpenSim-Source/OpenSim.Scripting/EmbeddedJVM/InterpreterMethods.cs b/OpenSim-Source/OpenSim.Scripting/EmbeddedJVM/InterpreterMethods.cs deleted file mode 100644 index c66c148..0000000 --- a/OpenSim-Source/OpenSim.Scripting/EmbeddedJVM/InterpreterMethods.cs +++ /dev/null @@ -1,141 +0,0 @@ -using System; -using System.Collections.Generic; -using System.Text; -using OpenSim.Scripting.EmbeddedJVM.Types; -using OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes; -using OpenSim.Framework.Interfaces; -using OpenSim.Framework; -using OpenSim.Framework.Types; - -namespace OpenSim.Scripting.EmbeddedJVM -{ - partial class Thread - { - private partial class Interpreter - { - private bool IsMethodOpCode(byte opcode) - { - bool result = false; - switch (opcode) - { - case 184: - short refIndex = (short) ((GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC] << 8) + GlobalMemory.MethodArea.MethodBuffer[this._mThread.PC+1]); - //Console.WriteLine("call to method : "+refIndex); - if (this._mThread.currentClass._constantsPool[refIndex - 1] is ClassRecord.PoolMethodRef) - { - // Console.WriteLine("which is " + ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value + "." + ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value); - // Console.WriteLine("of type " + ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Type.Value); - string typ = ((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Type.Value; - string typeparam = ""; - string typereturn = ""; - int firstbrak = 0; - int secondbrak = 0; - firstbrak = typ.LastIndexOf('('); - secondbrak = typ.LastIndexOf(')'); - typeparam = typ.Substring(firstbrak + 1, secondbrak - firstbrak - 1); - typereturn = typ.Substring(secondbrak + 1, typ.Length - secondbrak - 1); - //Console.WriteLine("split is " + typeparam + " which is length " + typeparam.Length + " , " + typereturn); - if (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value == this._mThread.currentClass.mClass.Name.Value) - { - //calling a method in this class - if (typeparam.Length == 0) - { - this._mThread.JumpToStaticVoidMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, (this._mThread.PC + 2)); - } - else - { - this._mThread.JumpToStaticParamMethod(((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value, typeparam, (this._mThread.PC + 2)); - } - } - else - { - //calling a method of a different class - - //for now we will have a built in OpenSimAPI class, but this should be a java class that then calls native methods - if (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mClass.Name.Value == "OpenSimAPI") - { - switch (((ClassRecord.PoolMethodRef)this._mThread.currentClass._constantsPool[refIndex - 1]).mNameType.Name.Value) - { - case "GetEntityID": - Int entityID = new Int(); - entityID.mValue =(int) this._mThread.EntityId; - this._mThread.currentFrame.OpStack.Push(entityID); - this._mThread.PC += 2; - break; - case "GetRandomAvatarID": - entityID = new Int(); - entityID.mValue = (int)Thread.OpenSimScriptAPI.GetRandomAvatarID(); - this._mThread.currentFrame.OpStack.Push(entityID); - this._mThread.PC += 2; - break; - case "GetEntityPositionX": - BaseType bs1 = this._mThread.currentFrame.OpStack.Pop(); - if (bs1 is Int) - { - //Console.WriteLine("get entity pos for " + ((Int)bs1).mValue); - //should get the position of the entity from the IScriptAPI - OSVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue); - Float pos = new Float(); - pos.mValue = vec3.X; - // Console.WriteLine("returned x value " + vec3.X.ToString()); - this._mThread.currentFrame.OpStack.Push(pos); - } - this._mThread.PC += 2; - break; - case "GetEntityPositionY": - bs1 = this._mThread.currentFrame.OpStack.Pop(); - if (bs1 is Int) - { - //should get the position of the entity from the IScriptAPI - OSVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue); - Float pos = new Float(); - pos.mValue = vec3.Y; - this._mThread.currentFrame.OpStack.Push(pos); - } - this._mThread.PC += 2; - break; - case "GetEntityPositionZ": - bs1 = this._mThread.currentFrame.OpStack.Pop(); - if (bs1 is Int) - { - //should get the position of the entity from the IScriptAPI - OSVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue); - Float pos = new Float(); - pos.mValue = vec3.Z; - this._mThread.currentFrame.OpStack.Push(pos); - } - this._mThread.PC += 2; - break; - case "SetEntityPosition": - //pop the three float values and the entity id - BaseType ft3 = this._mThread.currentFrame.OpStack.Pop(); - BaseType ft2 = this._mThread.currentFrame.OpStack.Pop(); - BaseType ft1 = this._mThread.currentFrame.OpStack.Pop(); - BaseType in1 = this._mThread.currentFrame.OpStack.Pop(); - if (ft1 is Float && ft2 is Float && ft3 is Float) - { - if(in1 is Int) - { - //Console.WriteLine("set: " + ((Int)in1).mValue + " , " + ((Float)ft1).mValue + " , " + ((Float)ft2).mValue + " , " + ((Float)ft3).mValue); - Thread.OpenSimScriptAPI.SetEntityPosition((uint)((Int) in1).mValue, ((Float)ft1).mValue, ((Float)ft2).mValue, ((Float)ft3).mValue); - } - } - this._mThread.PC += 2; - break; - } - } - } - } - else - { - this._mThread.PC += 2; - } - result = true; - break; - } - - return result; - } - } - } -} -- cgit v1.1